I think it is funny how the process of changing rules progressively just led to a D&D dynamic where one participant fulfilled the role of gamemaster and the other players stopped really playing against each other and just co-operated
A collective enemy in form of powerful demon appeared, forcing everyone to unite under a common threat. "An enemy of my enemy is my friend" And so, knowing very well that the only chance to victory is through unity, they put aside their differences and competition, and march in full determination to kill the demon at last.
Well, the basic gameplay was mario party without minigames at the beginning moreso than monopoly. Although, monopoly where you can add a rule every time you pass go is pretty fun.
Nobody ever thought hitting the demon in the face could do it lol so funny. Thousands of wizards dead after thousands of hours researching incantations and in the end someome's just like "wassup wassup???"
@@charliehendrix1265 Ehh, sure but it wouldn't be as good. This is why we also don't have our Campaign yet cause we want to get our own miniature and terrain.
@@goldenwarrior1186No, there was a rule that was that no player can be targeted with a rule except the deamon, justifying the singeling out of the deamon on one way paths, all other rules still apply. Theoreticly the deamon could make a rule change.
@@KuKa00 Bruh. 4 possibilities = Lose Lose, Lose Win, Win Lose, Win Win. 3 of 4 possibilities wins. Note that there are equal probabilities of Win and Lose here, hence Win and Lose are interchangeable.
@@KuKa00 i will personally find where you live to put your pillow into the microwave to the temperature where its too hot to be comfy but too cold for you to bother to get another pillow.
The thing that I really liked about this is the Slime. It didn’t have a purpose at the start. It wasn’t really important But overtime, it became a major point of interest and protected the players from the ray. If that slime didn’t exist, everyone would die. Rip Slime, he was a Chad
Even better is that the slime itself still didn't actually have any rules associated with it. The rule that made the slime important was a rule about the demon, that it's afraid of the slime.
As a game designer I have to say, this is way more balanced and polished than any AAA titel i saw in the last 18 months, and its awesome. All these new features mmmmhh 11/10
as a Ẅ̶̡̢̧̮̺͔̼̲̖̭͙͇̖̬̦̺̩̻̱̼̠́Ş̴͔͉̜̦̯͓͖̜̞̟̘̪̣̱̮̠͇̠̠̂̇́͛͑̽̽͛ͅÇ̷̡̨̪̝̮͎̳̠͍̰̫͇̟̯͎̤̰̼̤̓̋̄͑͘R̸̨̧̨̧̝͇̥̥̦̗͍͐͑́͐̑̿́̌̿̊͜D̵̡̺̤͓͚͈̦̻̙̮͎̩̘̲͓͔̬̝̫̦̮̭̥̑̄̔F̸̣͕̟̜̌͂̔͗͗̓͛̊͂̈́͐̓̑̃̌̅̉͗̕̚͠͝ I have to say, this is simply than any AAA game ever
The collective noun to describe a gathering of flamingos is “flamboyance,” an appropriate term for these colorfully-feathered creatures. They flock together by the thousands on salt flats, lagoons, lakes, and swamps around the world, where they can filter-feed for shrimp, algae, and insects
Ideas: 1) The players are the game masters (and Noah is the player) 2) There is a hot potato that kills players after 4 rounds, and passes between players on the same square 3) The player who kills the demon king becomes the next demon king, gaining much power but becoming the enemy of all other players 4) Players can build forts and train armies to fight each other 5) Dead players turn into monsters
I had a game like this I played with my friend when I got bored in school. I called it 'Heart Attack'. One player attacks and one player defends. The player who defends draws a heart anywhere on a piece of paper, and the attacker attacks in any way they want. After the attacker attacked, the defender defends the heart in any way they want. This continues until both players agree that the game has ended (usually at the end of the lesson or after someone gets bored.) What I like about it is that the game starts off very simple, dropping anvils and summoning shields, but eventually you need to hack into the security system of a government airship to disable the power grid and open up the door protecting the heart from a nuclear death ray you summoned.
I played this with my friends, we created a currency system with a shop, screwed each other until we all go into debt (negative currency) and changed it so the shops accept debt Good game
I think a hard rule to start from is "no retroaction of any form" and "all current rules apply to all aspects of the game unless explicitly stated otherwise," to remove cases of ambiguous interpretations.
I'm super curious (but not enough to go through all the comments) on how could Rarran won if he remembered that "forgotten rule" that turn as Noah mentioned 🤔
@@BoaPython this would have been super anticlimatic but… he could have made a rule where he removed the slime so everybody would die when the demon charged his death ray and since he had the most flamingoes at the end of the game, he should immediately win
This is actually really fun. I could see this being formalized into a more robust game. I know, it seems weird to formalize a system as open as this, but having a solid foundation of rules to start out with would give you a lot of stuff to change as you go as well. I really enjoyed this and would love to see more.
I... actually did that yesterday after discovering this channel getting the same idea from a different video before I knew this video existed. It's a bit more organized and restrictive since it's intended for all participants to be on equal standing at all times. I might get back to it and adjust it a bit seeing this game play out I feel like I might have gone a bit overboard in places.
I'm not into Magic the Gathering except when I played Arena a bit. I found your channel from these game show type videos, so I appreciate you doing more of them! Silly board games and jeopardy FTW!
Ended up playing this with some friends without seeing the video and it was unironically some of the most fun I've had in a while. I'll spare the details but I ended the game by purposefully detonating a nuke in a separate dimension sealed off from the rest of reality, killing everyone in the process
This reminds me of when we were all too basic to really play board games, and we all just cheated based on whatever we felt like doing. Then (often) someone would just randomly say they won by a BS rule, and anger with choas would ensue.
A suggestion for another ridiculous board game: complete lack of consistency. Every time they do something it does something different than it did before
This is like a bunch of kids making up a game on the fly, and constantly trying to create the most powerful power to overpower every other kid. This is fun
Unexpected CJya. Would love to see him and Smant in a video together with this tomfoolery. Also still would love to see what chicanery you and Valefisk would get up to together.
Noah, make a board game where it seems like a normal board game, but the players are secretly the gamemasters and they dont know it. make sure you play it and dont tell them the way to win (the way to win is by adding a rule after they realize theyre the gamemasters that they instantly win)
5:49 a rule states that "players can't move flamingo spaces" yet he still did also what would have happened if someone said "i'm gonna use one of my flamingos and move to the end space"?
This reminds me of a game we played in middle school where we drew stick figures and had them fight and change the rules. It was super fun and we often had to erase previous part to make more space
Allowing the changing of multiple rules violated the golden rule that was *just* changed since it allowed exclusively Noah to do that. It should have allowed *anybody* to do that (which wouldnt have actually *done* anything in execution but if you're gonna set the rules you gotta follow them)
Three rules to break the game: For the rest of the game, the rules I make are golden rules No players can land on Flamingo spaces without my consent I can teleport to any space on the map
Second rule is invalid as it’s not the golden rule ‘treat others the way you want to be treated’ your new rule is now ‘treat others the way you want to be treated’ /joke
I was gonna make a quip responding to your community post about guests by saying something about getting Smallant, and I’ll be damned, you got his partner in crime.
this would have been super anticlimatic but… he could have made a rule where he removed the slime so everybody would die when the demon charged his death ray and since he had the most flamingoes at the end of the game, he should immediately win
this would have been super anticlimatic but… he could have made a rule where he removed the slime so everybody would die when the demon charged his death ray and since he had the most flamingoes at the end of the game, he should immediately win
@@jackk.4670 this would have been super anticlimatic but… he could have made a rule where he removed the slime so everybody would die when the demon charged his death ray and since he had the most flamingoes at the end of the game, he should immediately win
@@impkiller5932 this would have been super anticlimatic but… he could have made a rule where he removed the slime so everybody would die when the demon charged his death ray and since he had the most flamingoes at the end of the game, he should immediately win