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I Miss Breath of the Wild 

New2You
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Is Breath of the Wild better than Tears of the Kingdom? That's the question I want to dive into in this Zelda video essay. BOTW had a more peaceful and serene atmosphere. The environment felt so calm and made the player feel immersed in nature. On the other hand TOTK encourages players to create chaos and destruction with vehicles and other Zonai device creations. Breath of the Wild's world is heavily influenced by the Sheikah Tribe and their technology. Divine Beasts, Shrines, and even armor and weapons are designed after the style of the Sheikah. These are all absent in Tears of the Kingdom with the biggest exclusion of all being the iconic guardian enemy. They were a really fun challenge in BOTW and gave players a reason to learn how to parry so that they could reflect the guardian's lasers back at them.
Breath of the Wild also offered some great abilities like cryonis that let you freeze blocks of ice on the waters surface. It made traversing lakes and oceans a breeze and opened up some fun puzzle opportunities. Remote Bombs were great for fishing and knocking enemies far away from Link. Because you could choose when to detonate them you could place them strategically for traps. Stasis allows you to freeze an object in time and by hitting it repeatedly you can build up momentum to launch it long distances. This can be used as a surprise attack on far away monsters or Link can grab ahold of the object to soar through the sky. Revali's Gale is the most beloved champion's ability in Breath of the Wild. It creates a huge gust of wind that sends Link upward with his paraglider. It's a great movement option to get to the top of a mountain quickly. I miss magnesis least of all since Ultra Hand is just a better version of it.
The thing I miss most from Breath of the Wild are the crazy and fun glitches. The infinite active hitbox glitch is much like the infinite sword glitch in Ocarina of Time. It allows Link's weapons to hit constantly, not just when he swings them. This can be activated on horse back and has really cool effects with elemental weapons. Skew bounce involves Link storing a certain shield surfing skew and then starting a shield surf but unequipping the shield before hitting the ground. This gives him an extra high jump to get up on something tall quickly or to activate bullet time from flat ground during a battle. Shield block reset and thunder clap rush are great glitches for combat. They allow Link to zoom across the battlefield and force a flurry rush on an enemy even without dodging one of their attacks. Wind Bombs involve Link jumping forward and entering bullet time and then placing both the circular and square bomb behind himself. When the first bomb is detonated it sends the second one into Link sending him flying across the map. But the best glitch of all in Breath of the Wild is Bullet Time Bounce. This glitch is performed by freezing an enemy and then having Link shield surf onto its back and entering bullet time shortly before making contact. This makes Link bounce and launch so fast that the game can't even keep up with him and load in the open world. This can be used for clipping into objects or the ground but what I like to use it for is skipping link across the ground like a rock.
Overall I enjoy Tears of the Kingdom a lot because of the unprecedented amount of creativity and freedom it allows with its incredible building system. But I hope that if you learn anything from my video it's that there are many reasons to return to and enjoy Breath of the Wild.
#botw
#totk
#zelda

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1 июн 2024

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Комментарии : 457   
@new2you410
@new2you410 Месяц назад
What do you guys miss most about Breath of the Wild? And which game do you like better, Breath of the Wild or Tears of the Kingdom?
@ParadoxFSCL
@ParadoxFSCL Месяц назад
BOTW❤
@nicoe.7717
@nicoe.7717 Месяц назад
I miss whistle running, windbombing, blss, shield clipping, bullet time bounces and all the other glitches that got patched.
@new2you410
@new2you410 Месяц назад
Me too. Me too 😭
@XLR8sAltAccount
@XLR8sAltAccount Месяц назад
Botw, it was my first Zelda game!
@ryandrummond3794
@ryandrummond3794 Месяц назад
I miss bomb impact launches
@facepwnagewtf
@facepwnagewtf Месяц назад
BOTW had cohesion. Nearly everything in that world was designed with a purpose. The memories could truly be viewed in any order. The environment contributed to the story in subtle and not so subtle ways. The landscape naturally directed your gameplay down certain paths without ramrodding you with markers. Everything just felt like a real adventure. TOTK tried to take that and make it bigger, but it lacked that cohesion that tied the world together, and just felt like you were dicking around in a sandbox.
@ascenziobilelloiii6611
@ascenziobilelloiii6611 27 дней назад
This. I told people when TOTK released that something wqs just missing and I started to piece together that they made so many individual "improvements" they took away from the game as a whole. TOTK has so many things that are upgrades and better than BOTW on paper or in a vacuum but the game as a whole does not have the synergy or cohesion, as you put it, that elevates BOTW above it still imo
@alexs29
@alexs29 25 дней назад
Nintendo spent so much time developing the building and physics mechanics, that they kind of just forgot about well... everything else that makes a Zelda game feel like an actual Zelda game, and an adventure feel like an adventure.
@avo.avocado
@avo.avocado 22 дня назад
Along with having one of the worst stories in a recent Zelda game (only good part was Ganondorf) They had the same memory systen as botw without taking into account why it was done that way. In botw it was link revisited former locations that had a big impact on his as he regains his memory. In totk the location of tears has almost no ties to the actual memory inside of them
@viktorthevictor6240
@viktorthevictor6240 20 дней назад
I slowly came to terms with the fact that BOTW's map wasn't designed with TOTK's gameplay in mind. The sequel would've been so much better had they just designed a new one. Smaller of course, but more dense and with the new mechanics front and center.
@viktorthevictor6240
@viktorthevictor6240 20 дней назад
​@@avo.avocado Yeah exactly. I was completely ready to forgive TOTK for reusing the old map, because I thought it was going to put a fresh spin on the gameplay loop. But nay. We have towers, shrines, four regional phenomena (in the exact same regions as before and with the same themes), out of order memory cutscenes that are worse than before, because in BOTW you had to actually use your brain to locate them, and everything else special to BOTW. What they did was add new stuff to the mix. The new stuff is cool for sure, but does it carry an entire game that was supposed to follow a game many of us have played for hundreds of hours? It would've been much better for things to be switched up more. Larger and fewer mini dungeons instead of shrines, main dungeons are in different regions than before, new way to discover the main quest, memories can't be seen out of order, maybe some memories are playable who knows. Just give us some surprises
@RedX03
@RedX03 Месяц назад
It’s so wild how I can feel nostalgic for what can still be considered a modern game
@somnia3423
@somnia3423 29 дней назад
Well its 7 years old
@RedX03
@RedX03 29 дней назад
@@somnia3423 meh still modern, maybe when we get switch 2 we can call it old
@viktorthevictor6240
@viktorthevictor6240 20 дней назад
I feel nostalgic about yesterday's dinner
@splendidsey
@splendidsey 16 дней назад
@@viktorthevictor6240What‘d you have if it was that good
@viktorthevictor6240
@viktorthevictor6240 16 дней назад
@@splendidsey I forgor 💀
@poxito484
@poxito484 Месяц назад
What really stuck with me when paying botw is the immense solitude felt throughout the game, which is why I love it so much. The atmosphere is unmatched: you are thrown into a vast world with a vague quest alone. It feels nostalgic to travel through Hyrule on the first playthrough even though the player knows nothing about Hyrule. That paired with the sheer beauty and details of the game is mesmerising.
@michaelrsimpson
@michaelrsimpson Месяц назад
BOTW had atmosphere, while TOTK has depth. It's like Alien is to Aliens. The enigmatic world building you get in the first third of BOTW is the high point of gaming imo.
@ArtemisWasHere
@ArtemisWasHere Месяц назад
Agreed, tears of the kingdom had so much to do! But with a very different atmosphere to botw, and I feel botw had the superior atmosphere, but I just like the loneliness I think, (weird for an extrovert) It is all subjective
@michaelrsimpson
@michaelrsimpson Месяц назад
@@ArtemisWasHere I was a PlayStation kid, so never owned an N64 and played ocarina and majora, so the sense of all these familiar locations being so desolate in botw was lost on me. But it did mean I was roleplaying an unfamiliar world alongside the protagonist, which made it all the more special. It was more a Ghibli experience than a Zelda experience in a weird way - I'm much more familiar with their work than Nintendo's, so got the references and homages. And as someone who loves minimalist music, the ambient score hit hard.
@ArtemisWasHere
@ArtemisWasHere Месяц назад
@@michaelrsimpson agreed, the first movies I ever watched were ghibli, might explain why I feel so pulled to these games. Also ambient music for the win
@RyzenZegend
@RyzenZegend Месяц назад
I think the reason why people prefer Breath of the wild better than TOTK is because Nintendo led on its players. For example: when watching the gameplay trailers it seems like whenever you see an island or you view it from Hyrule it was a point of interest. However when playing the game you start noticing there are no cities, villages, new EPCs, etc in the islands and instead it was very bland and had no depth. Also completely new enemies replacing old ones would have helped the lore. It's a missed opportunity.
@michaelrsimpson
@michaelrsimpson Месяц назад
@@RyzenZegend the sky islands are my favourite bit, and are probably closer in spirit to the enigmatic opening hours in botw than anything else in totk. They function more like a platformer buried inside the larger game really, while the lead up to the wind temple is extraordinary. The complaint is perhaps the reused assets, but even then they serve the function of the story totk is telling. The depths are the missed opportunity for me!
@selmabm3409
@selmabm3409 29 дней назад
I do miss the champions as characters though. The new sages will never relpace them in my eyes.
@avo.avocado
@avo.avocado 22 дня назад
I love the champions, I miss them a lot they dont even get mentioned in totk even thought they helped save the world 💔 meanwhile the ancient sages dont even have names. walking, breathing plot devices
@dagobahstudios3662
@dagobahstudios3662 21 день назад
Yeah they should’ve let us meet the sages or learn more about them in memories, they all just felt like reskins of each other
@rhyito
@rhyito Месяц назад
"Travelling on foot" Side eyes wind bom8ng the whole game
@new2you410
@new2you410 Месяц назад
Haha you’re not wrong. 😆
@makbran3627
@makbran3627 Месяц назад
The only thing about this is, you don't usually learn how to wind bomb until after you beat the game, so their is still time to "smell the roses" before hand. Still though, not wrong
@sabbath8864
@sabbath8864 3 дня назад
Or shield surfing
@opus1114
@opus1114 29 дней назад
BotW: Hiking. Less dazzling but never gets bored. TotK: Amusement park. Lots of fun but world feels too artificial.
@viktorthevictor6240
@viktorthevictor6240 20 дней назад
Totk would've been much better off with a new map imo. It should have consisted of only sky and depths, both of which should've been expanded with more variety (depths) and more volume (sky).
@Giggles_iJest
@Giggles_iJest Месяц назад
Been saying it from the start. While TotK is a great GAME, BotW was an *experience.* Infinitely better story that was consistent with the established lore
@alibabaschultz352
@alibabaschultz352 19 дней назад
Calling it a better "experience" is kind of downplaying it. Its a superior work of art. Totk is yet another, big, busy, open world game filled with mindless distractions.
@theoneslayer8560
@theoneslayer8560 17 дней назад
I would argue, as a lifelong Zelda fan, I preferred ToTK story massively over BoTW story. All the little details, a lot of clarifications that really helped me piece BoTW's placement much better, and the questions raised around Ganondorf that were awesome to discover. The hints they threw in that he could be a new or even the same Ganondorf as before, etc, the buddhist allusions, stuff like that was cool to me. Just enough vagueness as well to leave that typical BoTW mystery to a lot of things. Is Hyrule a new Hyrule? Then the old must've collapsed? How did that happen? It was great.
@ash8244
@ash8244 14 дней назад
Botw barely has any story lmaoooo. Totk follows a similar format to story telling to botw but it has more of it. Totk literally has one of the best moments in the series in the final dragon tear cutscene.
@Cadialvaro
@Cadialvaro Месяц назад
I’m upset on how they rushed to patch plenty of glitches in TOTK as soon as they were found, and then they don’t even bother themselves to fix the issue with the Master sword’s decreased durability and other things I noticed. It’s frustrating, not sure if they’ll release like an event on May 12th for the anniversary, but it’d help keeping the game alive if it comes with a master mode at least.
@therealjaystone2344
@therealjaystone2344 Месяц назад
in botw, the master sword had 60 attack power (even in dlc) as to compare totk master sword is at 30.
@cheezballz8146
@cheezballz8146 Месяц назад
@@therealjaystone2344 That is actually in both games, the sword is at 30 power when its not near malice/blight and its 60 when it is. Technically its more powerful in totk because you can fuse stuff to it.
@thecorndealer4122
@thecorndealer4122 28 дней назад
@@therealjaystone2344I thought the master sword had like 25 dmg in totk
@speedude0164
@speedude0164 27 дней назад
Breath of the Wild's Master Sword did 30 damage in its base state and 60 damage in its powered up state, which you get when in a Divine Beast, when in Hyrule Castle, when fighting a Guardian and permanently after completing the Trial of the Sword. Tears of the Kingdom's Master Sword is mostly the same, but it now has a semi-powered up state that does 45 damage when you fight Gloom enemies in the Depths, and the powered up state, now triggered only by fighting Phantom Ganon and Ganondorf, renders the sword unbreakable.
@The_Jayden00
@The_Jayden00 Месяц назад
honestly breath of the wild was just the better game imo, totk is great though
@ReaperRYT_
@ReaperRYT_ Месяц назад
They're equal. One game has a problem that another doesn't.
@The_Jayden00
@The_Jayden00 Месяц назад
@@ReaperRYT_ true. i did more thinking and realized that. like you said, ultra hand beats magnesias and completely removing sheikah tech in tears feels weird.
@lasercraft32
@lasercraft32 Месяц назад
Totk is the better _game..._ But Botw is the better _experience._
@The_Jayden00
@The_Jayden00 Месяц назад
@@lasercraft32 true
@XanderVJ
@XanderVJ Месяц назад
​@@The_Jayden00 Wrong. BotW is just the superior game overall. Recycling the map from BotW turned out to be a MASSIVE mistake. Not only because you are just retreading places you've already been to, but also because there is no real synergy between the world and the new abilities from TotK. Or in other words, Nintendo haphazardly just tacked on a set of gameplay mechanics unto a world that wasn't designed with them in mind. Going into more detail would take too long, but that's the gist of why TotK feels much less cohesive than BotW despite having in theory more complex mechanics.
@tytheguy13andahalf
@tytheguy13andahalf Месяц назад
Yeah, hyrule castle just isnt the same without an army of guardians sniping at you to 1 heart.
@rosbly
@rosbly 27 дней назад
I've been late to get a nintendo switch and I am just discovering BotW for the last 2 months. This game is incredible on so many aspects
@kayden2119
@kayden2119 21 день назад
Bro you got infinite games to play now lol. Judging on how you like botw I recommend playing the xenoblade games too they have a super fun world to explore as well (although more linear and less open world)
@WolfWriterL.P
@WolfWriterL.P 13 дней назад
oh my gosh sameeee!!! I;m late but i LOVE IT. I got the dlc and the master cycle, triel of the sword, etc, have about 150 hours, and gonna watch ALL the memories at ganons doorstep, beat him, then get totk!!!!! But i will miss botw :( (got all the shrines and everything!!)
@guardianstalker-tg9tt
@guardianstalker-tg9tt Месяц назад
I miss you too buddy
@new2you410
@new2you410 Месяц назад
I sure miss the days where I put you on a raft and we flew off into space together. Good times.
@IIIISai
@IIIISai 20 дней назад
Lol
@angelo8606
@angelo8606 Месяц назад
As someone who rarely used Zonai devices and never built vehicles to travel on the surface, I can't relate. Travelling with my horse and rediscovering every inch of this Hyrule, never teleporting, was one of the most immersive experience.
@oblivious_kawa
@oblivious_kawa Месяц назад
same I didn't really touch zonai devices until I had already put like 90 hours into the game and already finished main story and majority of the shrines
@hawk163pl3
@hawk163pl3 Месяц назад
i think the same way. I dont really use zonai devices and the game is very similar to botw this way. I think using this example in this video was bad because it is only your faul if u want to break your immersion like that
@jan.akisa.
@jan.akisa. Месяц назад
@@hawk163pl3 i dont think its your fault for using the mechanics in the game
@TheRealNintendoKid
@TheRealNintendoKid Месяц назад
Same... This is how I played a majority of my first time thru Tears. Until the final stretch of uncovering/lighting up the depths, I didn't really touch Zonai devices unless it was my only option. And actually I barely used the other abilities too, like ascend especially. This time around I'm actively looking out for more places to use it that aren't as obvious, and I'm noticing ones that are obvious but I just somehow missed the first time around. The lead up to the Wind Temple, for instance, has a bunch of places to use ascend that bypass huge chunks of it. The first time it took me probably at least half an hour to an hour to get all the way thru that section and actually reach the ship, but the second time it was like 5-10 minutes tops. I'm enjoying discovering all the little shortcuts and whatnot, but it's also making this playthru feel a lot shorter and more trivial. I think some of the abilities they gave us were a bit of a mistake to include in a Zelda game if I'm being honest. Despite that though, Tears of the Kingdom finally did what even Breath of the Wild couldn't, and that is dethrone Link to the Past as my favorite Zelda game.
@ShallBePurified
@ShallBePurified 28 дней назад
So the game is immersive if you just play it like BotW and ignored the mechanics TotK added. I think that's in agreement with the video.
@Galfubo
@Galfubo Месяц назад
This is a nice video but I feel like it kind of derails after a certain point. Once we get to the glitches it stops becoming a “why I miss BotW video” and more of a “look at these cool glitches video” I liked a lot of the point’s just make sure to make the video more relevant to the title. Besides that, good video!
@asphaltshingles8594
@asphaltshingles8594 Месяц назад
The cool glitches are a reason he misses BOTW, and showing them off lets us know why he misses them.
@Galfubo
@Galfubo Месяц назад
@@asphaltshingles8594 I understand and get that but I was saying that it lasted too long and so it felt like the video topic changed. Of course this is just my opinion and other than that section I really enjoyed the video. I just wanted to share some criticisms because I liked the content but I feel like it could be better
@seanmclaughlin9283
@seanmclaughlin9283 Месяц назад
Yeah I'm with you good video and idea. but it did go off the rails. Should of just did a separate one on the shield surfing glitch. It was too much the focus.
@ranchdressing1037
@ranchdressing1037 Месяц назад
BOTW flaw: They forgot the sky TOTK flaw: "Decayed" everywhere forever
@new2you410
@new2you410 Месяц назад
By decayed do you mean the weapons in Tears of the Kingdom? I did get tired of always having to fuse something to a weak decayed weapon after a while.
@ranchdressing1037
@ranchdressing1037 Месяц назад
@@new2you410 Yup exactly.. always to the depths to get the same old pristine loot. What's your percentage at? I think I'm somewhere between 77%- 80% woo wooo.
@new2you410
@new2you410 Месяц назад
Nice! That’s really good I’m only at 59%. I’ve done all the light roots but not quite all the shrines yet. I get too distracted building crazy machines. But my wife just hit 100% lol.
@lasercraft32
@lasercraft32 Месяц назад
I disagree strongly. Having all the weapons be "decayed" and have a more generalized attack power actually helps the game. All your damage and power comes from the fuse item, which gives incentive to actually fight monsters for their horns. Then having pristine weapons in the depths are an extra bonus to get even stronger gear. Combined with the ability to repair weapons with Rock Octorocks, it basically makes durability a non-issue. Totk has a lot of flaws, but the way they handled weapons is NOT one of them. It takes basically zero effort to take a second to fuse something to a weapon.
@KeinNiemand
@KeinNiemand Месяц назад
I mean you cam easily get pristine weopons in the depths
@dogwithoutw
@dogwithoutw 27 дней назад
Back then everybody said totk is just an expansion to botw, and while it was a huge and massive expansion, it really was just an expansion. Breath of the wild had a deeper concept. It was the redemption of nintendo. Botw changed the gameplay of the genre, totk was just the best game of that changed genre.
@alibabaschultz352
@alibabaschultz352 19 дней назад
Ten years from now, Botw will be seen as the OoT. And Totk will be seen as TP. Which is to say, one is a timeless masterpiece that influenced everything, the other is a derivative bore.
@lenen9456
@lenen9456 26 дней назад
Ima just say this, i view Breath of the Wild and Tears of the Kingdom as two halves of the same game (i know TOTK was originally DLC ideas that grew to a Super Mario Galaxy 2 situation) but my love of BOTW goes deeper than just my love of zelda. Im going to get a bit personal here but back when the game came out i was in middle school and in terrible mental state to the point where well i wanted to you know what myself. I was bullied to hell and back and used the game as a way to escape my bullying and made me feel happy, once i finished my first play through of the game (aka getting all the memories n stuff) i remember my dad walked in my room as i was just crying when he asked “are you ok” and i told him “im just sad that the journey is over”. That first play through was truly the most fun i ever had playing a game and i know i wont ever get an experience like that again. I love BOTW to this day and i dont regret the time i put into on wii u and switch
@ajsea1sy
@ajsea1sy Месяц назад
I didn't know traveling Gorons would fight enemies with their fists. BOTW has been out for 7 years and I just found this out
@avo.avocado
@avo.avocado 22 дня назад
Yeah, botw felt like I was always discovering new things in an organic way even after hundreds of hours. (ig you can say the same about totk)
@SuspiciousTemmie
@SuspiciousTemmie 13 дней назад
Even 7 years later, Breath of the Wild's music still gives me chills every time
@pewpews2146
@pewpews2146 27 дней назад
Ive been feeling the same lately and playing through a new game just started recently. Im finding that theres a lot of places Ive never looked at before, and there's no rush to look at anything or get anywhere. Its really helped me escape the chaos of life.
@zibberebbiz
@zibberebbiz Месяц назад
TotK is too silly. It's like an unhinged BotW DLC.
@Zapzipzoop16
@Zapzipzoop16 Месяц назад
This take is silly.
@alibabaschultz352
@alibabaschultz352 19 дней назад
@@Zapzipzoop16 Why? Totk is basically Saints Row 4.
@krzysztof7374
@krzysztof7374 10 дней назад
I much preferred how the yiga carried themselves in botw when comparing to totk. In the first game, they're portrayed as a collective of ruthless assassins who have eyes everywhere, ambush travellers, and slaughter the families of defectors. In the sequel, they've inherited the goofiness of their leader, and now try to defeat the hero using Wil E. Coyote style techniques. There's more examples of this dumbing down of dark elements but this one stuck out to me.
@lilacocto9103
@lilacocto9103 Месяц назад
When playing Tears of the Kingdom, I still instinctively play it like i'm just... in BoTW again. Sure, all the new places to explore and new abilities are cool, but I still play it like Breath of the Wild. I've played the prior title way more. And sometimes, I just... often hate all the features from Wild that are not present anymore. No unlimited bombs for breaking away rocks, no definitive elemental arrows or weapons. It feels like Nintendo stripped away a lot to make way for the new features in ToTK. And I actually use horses far more than the Zonai technology because a lot of it just feels... One and done? Before Autobuild, you can't really make any long lasting Zonai builds.
@jachromium785
@jachromium785 Месяц назад
Breath of the wild is arguably the most important game since 2010. Tears of the kingdom was never going to overshadow it. Breath of the wild is a legendary game in the zelda series and will always be an incredible experience Totk is cool, and new, but will never quite live up to the zelda game that has basically created a foundation for open world games in general Edit: totk story is much better than botw and the abilities are more fun (rest in peace wind bomb). It's not as zelda-y but enjoyable and pretty chill
@asphaltshingles8594
@asphaltshingles8594 Месяц назад
I would say something like Skyrim, or possibly Oblivion, played the foundation for open world games. At least in 3D, though I’m sure there are predecessors. Technically the first Zelda was open world, just not 3D
@TheRealNintendoKid
@TheRealNintendoKid Месяц назад
That's an interesting take because I love Breath of the Wild, but after playing TOTK, BOTW feels like a tech demo/stepping stone. It doesn't feel complete.
@i-am-the-slime
@i-am-the-slime 26 дней назад
Both of these games are just extremely unrewarding and I couldn't bare playing for more than one or two hours after the tutorial.
@jachromium785
@jachromium785 26 дней назад
@i-am-the-slime thats interesting. I also don't find them hugely rewarding per say, but I enjoy them because of consistent gameplay and pretty relaxing vibe. It's just a nice game to pick up in the evening
@avo.avocado
@avo.avocado 22 дня назад
I disagree, the totk story felt so plain and depthless to me. Interesting plot ideas but the characters are so shallow
@TheMikepatota
@TheMikepatota Месяц назад
I loved Tears, still do. But BOTW is so special. They absolutely nailed the post apocalyptic lonesome atmosphere Plus, the DLC for BOTW is so good.
@mich0zele428
@mich0zele428 Месяц назад
Totk failed to capture the same feeling as botw. In botw you are thrown into an unknown world where most of the people were killed 100 years ago, the game just felt like nothing before. totk is a great game but i can’t get into it like i did with botw. maybe it was the feeling of discovering everything for the first time or the abilities which were everything you needed. another aspect is the gameplay which in botw was very simple but effective , i feel like the totk gameplay is too cluttered . both are great games but botw was something else
@HungryWarden
@HungryWarden Месяц назад
I completely agree. Tears of the Kingdom felt like a really small world. Breath of the Wild felt much bigger.
@56ty_
@56ty_ Месяц назад
Totk never wanted to recapture the botw feeling though. Think of how dumb it would have been to ask 30+ million people to reexplore the same world. Its the perfect sequel experience. They intentionally broke the exploration to exploit their physics engine to the fullest. And they accomplished that.
@LeoGaming55
@LeoGaming55 Месяц назад
@@HungryWardenMaybe it felt small because you already had an idea of what you were getting in to? I personally think the world felt even bigger than BotW
@HungryWarden
@HungryWarden Месяц назад
@@LeoGaming55it’s because there’s NPCs and monster camps everywhere. No matter where you go, there are enemies. It completely ruins the mood.
@LeoGaming55
@LeoGaming55 Месяц назад
@@HungryWarden I don’t know, there are loads of monster camps in Breath of the Wild too. I didn’t really notice much of an increase in TotK
@JayP-vh9wc
@JayP-vh9wc 27 дней назад
Botw i played many times from wii u to switch. Totk i was thankful once i finished it i probably might play it again in about 20 years if im lucky enough to be alive
@DugdoesDigging
@DugdoesDigging Месяц назад
There's a big tradeoff for freedom in games, and I don't think it's worth it, story and restrictions just make more fun games in my opinion, when you have unrestricted freedom, eventually you realize that, yeah you CAN do these things, but why should you? There is no point in making a mech from Gundam or a transformer, all the zonai devices do so little damage that it would just be better to get good at combat in the game
@chambeet
@chambeet Месяц назад
Just hearing the music in the beginning made me miss BotW soooo bad.
@alexdanmole160
@alexdanmole160 Месяц назад
Totk and botw are both great games but totk lacks the tightness that botw has. For example totk had 3 different maps but 2 maps were kinda empty and the other map is reused. But in botw it has 1 really good map. Totk added a lot of features but that doesn't mean it made the game better. It feels like totk has a lot ideas that are loosely connected together compared to botw. Botw was a simpler game but succeeded at what it was trying to do. Totk was trying to be a greater game with more ambition but had trouble putting it together.
@lasercraft32
@lasercraft32 Месяц назад
While showing Botw's serene atmosphere and contrasting it with Totk's destructive zonai mechs is pretty funny... I feel its not a fair comparison and exaggerates things too much. Those calming and serene locations still exist in Totk, people just don't take the time to focus on it as much as in Botw. What would have been better is showing those peaceful locations, and then showing the same locations in Totk to see how different the vibe is. There are lots of enemy camps and zonai constructs in Totk that weren't there in Botw. Also, people do crazy stuff in Botw too. Comparing the casual immersion gameplay to the more intense outlier isn't a fair comparison. Most people don't go that crazy with zonai builds in a casual playthrough.
@new2you410
@new2you410 Месяц назад
You make a good point. I did definitely exaggerate to strongly contrast the two games. But just like you said as well, TOTK has a lot more enemy camps and a lot times I found it harder to find those more peaceful moments in the game unless I was flying a vehicle high up into the sky or something. But TOTK is still beautiful in its own right.
@nathanross4036
@nathanross4036 Месяц назад
@@new2you410I mean I could pull a video from BotW showing me fighting off 3 guardians and then contrast with a sky island clip in TotK and the narrative would be the opposite. I think you're blinded by nostalgia here and your own nature isn't able to enjoy and recognize the peaceful moments anymore
@alibabaschultz352
@alibabaschultz352 19 дней назад
@@nathanross4036 *someone has a different opinion than me. Must be nostalgia! Look up the word narcissism.
@nathanross4036
@nathanross4036 19 дней назад
@@alibabaschultz352 Ironic
@bananaman8693
@bananaman8693 17 дней назад
Totk is like modding a game.
@kielilwe
@kielilwe Месяц назад
Are you down for Link Skipping? Link Skipping- do you mean water skipping? no, Link Skipping
@BramoStork
@BramoStork 25 дней назад
Revalis Gale was a gamechanger. While playing totk i realized how much of a good impact it had on the gameplay and exploration in botw.
@ProfessM
@ProfessM Месяц назад
Master Cycle is greater then anything we can build. Not saying we can't build amazing things but they just don't feel right. The handling is wrong and they break down after a while. I still boot up BotW to just drive around. Refuel with random items then keep going. Sure I can save a machine I build but I get attached to the bike. The weapon system is a step backwards. The glitches are something I adore watching but suck at doing.
@MegaNightcore101
@MegaNightcore101 Месяц назад
The thing that really demoralizes me to play TOTK are the sages’ ability. I did a very thorough but causal play through my first tome and the sages really soured my experience. I still haven’t completed as second play through because I dread dealing with the sages. To put it in perspective, in may second play through I got all of the shrines and I still haven’t beaten a single temple. If you didn’t have the ability to ditch Yunobo then I would have only done 151. You’ve already touched on Revali’s Gale, but the fact that the Champion’s abilities were passive activations compared to the active activations of the sages’ made the more useful in my opinion. Now, there’s nothing inherently wrong with the idea of making the abilities active, the problem is the method of activation. Tracking down a sage in the middle of combat breaks the flow of battle, even more so when you end up activating the wrong one because sages love to stick stupidly close together. You don’t even have to be in combat, trying to get the sages to access their terminals in the temples is also a nightmare. And when the sages are out they mostly stand there doing nothing. The only sage I like is Tulin, but that’s because I’m pretty sure he can only headshot enemies when he does attack and his ability is basically useless on land so I never need to track him down. But when it comes who had the better ability, Revali easily takes the cake. I also wanted to like Minaru, but I found her to be inferior to what I could make. She the only sage I actually turned off in my first play though as a result. Which pains me to say because I wanted to beat the game the way the devs intended for my first play through. I don’t think the devs intended for you to turn off the sages despite giving the player the option. I also completed all the dragon tears after getting the first sage, so that’s also ruined my experience greatly. Not sure why the game heavily prompts you to do that during the beginning of game when in retrospect it was clearly intended for it to be mid to late game. Maybe it was as a localization error? It didn’t help that one of the first one’s I got was Sonia dying… so that was awkward. Anyways, the other sages just felt like worse versions of the champions because you could never activate them. An easy solution would be to make a button prompt show up after you pull out your sword, shield or bow to use their ability instead of forcing the player to play tag. Now that could be harder to do on the coding side, but the quality of life improvements are worth it in my opinion.
@new2you410
@new2you410 Месяц назад
Yes, I absolutely agree with this criticism. The sages seemed like such a cool idea at first but they got annoying really quick by always blocking the camera or running in front of you and then you accidentally activate their power when you don’t mean to. I had them dismissed for the majority of my play through as well. Especially because if you have all of them out and a vehicle it can really kill your frame rate at times. Being able to activate them passively would’ve been much better.
@nathanross4036
@nathanross4036 Месяц назад
I will say, for mineru I thought the same as you during my first playthrough. In my second I gave her a chance and she's actually quite useful in the depths not for transportation, but for collecting zonaite. I definitely agree with you on all the other sages though. Having to hunt them down sucks compared to what we had in BotW.
@thesuperballer9
@thesuperballer9 Месяц назад
after getting like my third sage i turned them all off as well. just too much screen clutter in such a vast open world
@TheLPcollector
@TheLPcollector Месяц назад
@@new2you410 if i'd do a rework of the sages i'd make their abilities activation a bit more contextual, like how you can activate Tulin's wind burst while gliding or Yunobo's fire charge when using a vehicle, like make it so Sidon auto shields you if you use the shield button, and Riju just automatically activating her thunderdome when you draw back your bow (though to compensate the dome would need to grow a bit faster to compensate)
@staticwarrior
@staticwarrior 10 дней назад
​@@TheLPcollectormaybe instead of automatically activating when you pull your bow or shield, it would just give you a button prompt in those situations. also maybe yunobo could be activated by holding the attack button
@andrewstephens5488
@andrewstephens5488 Месяц назад
This video deserves more view, bouncing of enemy over and over and over and over and over and over again was so relaxing and satisfying!
@new2you410
@new2you410 Месяц назад
Thank you! It’s so fun I can’t stop 😅
@justbitwin
@justbitwin 27 дней назад
While I'm enjoying TOTK far more than BOTW because of the massive difference in the amount of content, there's still something calling me to go back. It's essentially due to things like the guardians, the infinite bombs, the possibility to just grab a weapon and use it without having to fuse it with random stuff, the feeling of visiting a world that has forgotten its own identity due to the calamity, the castle completely consumed and controlled by Ganon being far more difficult than the other dungeons, all the characters being hidden in different and far locations... And of course the mods. Relics of the past is and will always be my favorite mod for BOTW. I remember the first run I did with this mod installed and it was just magical. I've played before 3.0 in the early days of the 2.0, everything combined with all the DLCs and it was a whole different experience. The same happened when I did another run with around 30 mods installed. With 3.0 being out I'm resisting the temptation to go back and revisit BOTW again with this new version of the mod and maybe more interesting mods that have released or updated after TOTK. However, I think it's time to let BOTW die. I've did 4 runs, each one around 100h long. The base game, the master mode, Relics of the past + All DLCs and a Modpack + All DLCs. There's other games I want to play and sadly I don't have a massive amount of free time like when I was a kid. 😮‍💨
@B1ngleB0mb
@B1ngleB0mb 27 дней назад
Dude, the botw music at the start gave me a flash of nostalgia
@hist150project5
@hist150project5 Месяц назад
I prefer BotW over TotK overall since it was a completely fresh game and not a rehash, but I'm not a fan of either. I much prefer classic style Zelda.
@Bluer0binn
@Bluer0binn Месяц назад
this is such an underrated video dude!!
@new2you410
@new2you410 Месяц назад
Thank you 🙏🏻 I put a lot of work into it.
@36OLink
@36OLink 24 дня назад
Dude, I love these types of videos so much, make some more in the future please
@new2you410
@new2you410 21 день назад
Thank you! I really enjoyed making a video game essay for once and I have some really good ideas for more in the future.
@36OLink
@36OLink 21 день назад
@@new2you410 👍👍👍
@Tigran_puddi
@Tigran_puddi 27 дней назад
I loved your video! It's quite unique from other Zelda video's I see on the internet. I would love to see more videos like these! where you first summarize, analyze, criticize, push the boundaries of the game and then reflect! I'll gladly subscribe. This is awesome. I would not call you a scrub, I think your style is very refreshing and could make you stand out from the rest!!!
@new2you410
@new2you410 21 день назад
Thank you! This was a really refreshing change of pace from most of my content but I look forward to making more videos like this in the future.
@MrSuperleobros
@MrSuperleobros Месяц назад
Absolutely love this video: I also appreciate you didn't necessarily rubbish totk. I will say I'm tired of hearing people say botw is worthless now that totk exists, I think people forget how impactful botw was and to me both are must play games. I do miss seeing things like btb and wb though. But most of all I miss the sheikah tech. I must say my main gripe with totk was this, I felt it was kinda lame they just vanished with almost no in game explanation. I personally really miss the guardians due to how fun they were to fight. Gloom hands were a great replacement and top them in the shit your pants department but tbh, it's just not the same without the guardians.
@zakzerak7191
@zakzerak7191 Месяц назад
i have to say botw looks also somuch better. the shaders are more complex (probably turned down bc of the sky islands in totk or the new size of the map), the random blox of sky stuff hurt the aesthtic of hyrule, the old hyrue castle with the sheikah colloses beside it with calamity ganon are so epic to look at.
@zuupmummy6357
@zuupmummy6357 Месяц назад
I'm still going to enjoy both BOTW and TOTK, as not only are they my favorite games in the series, but both are really fun. Since I have both, I can always come back to either one so I don't end up missing either. But I do understand your point and I absolutely agree with the glitches
@Darlexis
@Darlexis 28 дней назад
That skipping montage was amazing!!
@new2you410
@new2you410 21 день назад
Thank you! This video definitely wasn't an excuse to show off crazy glitches or anything 😅
@Darlexis
@Darlexis 21 день назад
@@new2you410 it was like watching a great skateboarding video. You could make videos of just that and I would watch lol.
@Horltum
@Horltum 22 дня назад
I think the runes in botw were really perfect. Really open to various different uses, but confined enough in what you could do so that pretty much every possible use for the runes was needed in one shrine or another. Actually that goes for every mechanic in general really. All of the Gerudo shrines, Hawa Koth and Dako Tah specifically, use really creative uses for electricity (seriously, I didn't even realise that there was a hidden chest in Hawa Koth until last week). Same goes for the Eldin shrines and blue fire (I adore Shora Hah shrine). By contrast, totk has so many uses that the devs can't expect you to just get by on trial and error. And so they make every shrine outside of the Great Sky Island either an Ultrahand build, Proving ground or blessing. They save all the other mechanics for dungeons, where you can have more freedom to go around the puzzle if you want. Point of this rant was, the openness of totk's mechanics means that the game can't force you to engage with them on any deeper level than the Great Sky Island permits, rather than the mechanics of breath of the wild, which you learnt more about through completing each shrine as you got further into a region.
@lucassprague5292
@lucassprague5292 16 дней назад
So do I and every time I hear this song I start crying and thinking about how amazing the game was
@Dankboi420
@Dankboi420 26 дней назад
Tears of the kingdom is missing that magical feeling for me
@ulyssia2717
@ulyssia2717 14 дней назад
as recent as this game is, i still get nostalgic thinking about my first ever play through being so interested in the amiibo outfits and making my own zelda multiverse series like mety333
@tharanikumanan4805
@tharanikumanan4805 Месяц назад
I disagree with the first point I was ran everywhere without zonai and the world was quiet and beautiful
@nathanross4036
@nathanross4036 Месяц назад
Yeah this guy said in another comment that he gets distracted from doing botw-similar things by building large zonai contraptions so clearly he finds that more enjoyable and this video is all about nostalgia lol
@britalian37
@britalian37 Месяц назад
I want the gardians, champion abilities, and kass back but other than that, I like totk more
@justinpatterson5291
@justinpatterson5291 Месяц назад
BoTW was new. The Guardians and many new mechanics added a real fear or tactic to exploration and game play. ToTK added depth to the world and NPCs in it.
@chillyhill65
@chillyhill65 15 дней назад
Im not into the zonai devices so i only walk everywhere or ride horses in totk (other than sometimes indulging in a plane or two). I love the ambiance of the game and have opened all of the shrines, achieved all of the memories and sages and basically use my paraglider to get around! I suggest giving a nice long walk a shot one day haha.
@gamingtips2941
@gamingtips2941 16 дней назад
You will miss totk and pre totk days where we just backcounted days of release 05.12.23 can never forget those last 60 days
@mythalieon7829
@mythalieon7829 26 дней назад
Bro how have i played BOTW for 200 hours and I didn't know link span like that whilst sheild surfing
@new2you410
@new2you410 21 день назад
Haha surprisingly a lot of people don't know about that.
@uhmhi4602
@uhmhi4602 Месяц назад
I love totk but the overall gameplay (like getting the 4 sages) is soo similar to botw and honestly makes botw my favourite just because it was so unique playing it for the first time! I love totk but I wish more of the main story was in the depths and the sky, apart from the goron sage and the yiga story, also I feel like running around in the depths never had much of an incentive.
@sharkgam3z592
@sharkgam3z592 Месяц назад
Theres something about botws atmosphere that couldn’t be replicated in totk.
@Patr1ck2332
@Patr1ck2332 21 день назад
How did you get the footage of BOTW that was like drone footage/first person
@new2you410
@new2you410 21 день назад
There's actually a first person glitch in Breath of the Wild that I used for this footage. It's really cool you can try it out yourself. Here's the video that taught me how to do it: ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-5oXTXoL3Hyg.html
@rogerdudra178
@rogerdudra178 29 дней назад
Greetings from the BIG SKY of Montana. I probably spent 1,300 plus hours in BotW but most of that was hunting and fishing. I started the new game and quit. Might be my age.
@theservicesandy
@theservicesandy 17 дней назад
I miss BOTW because of the nostalgia. Everything was so…new. Learning the mechanics and the basics…spending hours just discovering. Yes, TOTK offers discovery, but for the most part everything is familiar. You know how the mechanics and the gist of how the game works. A huge portion of the map is something you’ve played in already. I love the familiarity, but there’s just something about BOTW that is so nostalgic.
@mabby68537
@mabby68537 11 дней назад
What is the song that plays from 15:05 to 17:02? It’s amazing but I don’t think I heard it before
@painuchiha2694
@painuchiha2694 Месяц назад
I honestly don’t miss botw itself but moreso the excitement I had playing it for the first time Totk is the game I return to play between the two but I miss having a new world to explore for the first time
@blisstol_
@blisstol_ 21 день назад
Botw was my first Zelda game, it made me completely into the series, I got into other games in the series and it has been a huge comfort, that’s why I keep going back to it, playing it in different ways, always restarting my save and wishing to experience that feeling of my first time playing once again.
@ThatD1spynser
@ThatD1spynser 18 дней назад
I hiked a bit. I remember going, all in one sitting, from Tabantha to even central Hyrule once. Likely multiple times. Just like driving without a destination, you just go. Ya don't think.
@JadedHue
@JadedHue Месяц назад
For the opening cinematic it would've been cool to get a spanning shot of Vah Medohs perch
@tayloryeates9484
@tayloryeates9484 17 дней назад
I just got a switch shall I play totk or botw first being as I don’t have nostalgia for the previous game?
@ryanspratt4161
@ryanspratt4161 17 дней назад
So glad I stumbled across this video on my homepage, even more glad I gave it a chance 😁 I’m so glad the glitches were a huge part of this video, they are solely what makes me have 560+ hours in that game. Tears novelty wore off at about 60 hours and despite waiting for four years for it to come out, I just can’t find it in me to return to play it more after beating it initially 😞
@somnia3423
@somnia3423 29 дней назад
Thank you cemu for making the game playable❤
@adnanalzaid1766
@adnanalzaid1766 Месяц назад
Ur not the only 1 that misses breath of the wild i literally played it today and yesterday
@prestonandtom9337
@prestonandtom9337 26 дней назад
I miss the fact that the whole point in going to the four divine beasts was to make gannon weaker and you stronger.
@lamxdblessed3383
@lamxdblessed3383 Месяц назад
I miss the sheikah technology, it made sense, the trials made sense, teleportation made sense, there was a synergy and all runes were used for something in the divine beasts, i also much prefer how sheikah weapons look, I miss weapons having sheathes and not looking tacky, I miss the monks, you entered a shrine and there was a monk at the end who shared names with the shrine, I miss the trial of the sword and the storytelling in it, and I miss botw's story so much, it made me cry and was actually interesting, I had so much interest in the great calamity, I just don't care about zonai tech
@DangleHold
@DangleHold 27 дней назад
Awesome video!
@new2you410
@new2you410 21 день назад
Thanks! Glad you enjoyed it
@seanbrennan5192
@seanbrennan5192 29 дней назад
Great video brother, very good points.
@new2you410
@new2you410 21 день назад
Glad you enjoyed it.
@SugarOne
@SugarOne 17 дней назад
ill sub if i see more vids like this. maybe do a shorter bullet time bounce segment next time lol. anyways for sure keep up on vid essay stuff thatd be awesome
@pedrobeckup456
@pedrobeckup456 14 дней назад
I played Botw last year for the first time, haven't played Totk, I am playing Skyrim right now and sometimes I have the feeling "I miss Breath of the Wild" because while the atmosphere and places are really beautiful and there are actually good side quests, I don't know, Botw was just more injoyable
@vmaluly
@vmaluly 24 дня назад
What’s that metal song when showing totk scenes?
@new2you410
@new2you410 21 день назад
It's Xenogenicide - Xeno Random 13. I just searched heavy metal video game songs so I could use something I wasn't going to get in trouble for with copyright and that's what came up lol.
@doclee8755
@doclee8755 27 дней назад
I am onboard, 100%. As a matter of fact, I’ve often found myself considering Breath of the Wild as Classical music and Tears of the Kingdom as Death Metal…yeah, I think that really sums it up.
@Anonymous-ck8ny
@Anonymous-ck8ny 26 дней назад
I remember watching OSP’s video on Tears of the Kingdom, where they talk about how one of the central themes of TotK is that Link doesn’t have to work alone anymore. That’s really cool in concept, but I can’t help but feel like there’s something special in the solitude that Breath of the Wild offers. It’s very calming, exploring the wilderness alone, where in TotK you’re constantly being followed by the champions. I have a problem with the depths, too- at first I found them scary, but after a little while they just got irritating because they’re so hard to navigate. Inverting the altitudes means there’s frequent and sudden drops that I can’t see coming in the dark and once you light everything up you realize there isn’t a lot there. The Great Sky Island was a huge bummer as well, for me. I’ve since been told I was supposed to go to the fuse shrine after ultra-hand, but I ended up going to ascend, which made progressing really frustrating. I wasn’t going the intended way, so the game fought me the whole time without telling me what I was doing wrong, leading to me having to come up with absurd solutions that didn’t actually feel good. Given the illusion of choice, I chose the wrong thing, which was really immersion breaking. I never had this problem with the Great Plateau. Overall, I really heavily prefer BotW. TotK is great in theory, but in my playthrough a lot of the intended effects just didn’t take hold on me, leaving me feeling really disappointed.
@MysticalGesture
@MysticalGesture 29 дней назад
I like the exploration in Botw there's hidden things you might not find right away even if there small things
@lapiswolf2780
@lapiswolf2780 22 дня назад
7:00 Ah, the average Breath of the Wild glitcher, the only people on Earth who get absolutely hard and wet when their car's check engine light comes on.
@brunopasetto7163
@brunopasetto7163 23 дня назад
3:32 omg... hahahahahaha can't stop laughing...
@new2you410
@new2you410 21 день назад
My intelligence has it's limits lol.
@dagobahstudios3662
@dagobahstudios3662 21 день назад
I love both games, but botw just hits different, man. I have a strange obsession with games where you wander around dead worlds in solitude, and breath of the wild scratched that itch perfectly. I love tears of the kingdom, but its hyrule felt like a playground rather than a real place.
@BUFFPHROG
@BUFFPHROG Месяц назад
I actually started crying with the intro
@xcaedes
@xcaedes 12 дней назад
I miss when this thumbnail style wasn’t overused
@saulitix
@saulitix 23 дня назад
For me, is just that "building a flying machine with canons in this fantasy/medieval world" is something I don't consider that engaging. "Well, then don't do it", well, when the combat sucks, there are sky islands that are much easier to reach using zonai devices and the literally has puzzles that require you to use those, there isn't really a choice.
@bingonight1504
@bingonight1504 23 дня назад
I miss everybody i know talking about the game like it literally swept over the hills and changed everyone's life for the better. I feel like people had hope back then and something as inconsequential as a new video game could inspire that hope in people. It still happens on an individual level, dont get me wrong, but man its gonna take something really crazy to not get drowned out in everyone's cynicism today.
@bingonight1504
@bingonight1504 23 дня назад
I also miss remote bombs tho
@Goober155
@Goober155 Месяц назад
I might try some of these glitches in botw
@Harrisonidk
@Harrisonidk 24 дня назад
I enjoy BOTW a lot nearly 410 hours into it , I miss fighting guardians a lot
@P1XXYVEN0M
@P1XXYVEN0M 14 дней назад
Both. That’s why I like both. Sometimes I want a manic gloomy adhd sandbox and sometimes I want a peaceful but possibly dangerous adventure
@luckysniper1659
@luckysniper1659 26 дней назад
Botw is good. Loved it. Played it a bunch. Going back to it after playing totk for a while now is a little weird. The biggest thing to be is the fuse ability. What am i supposed to do with all these parts? Make elixirs? Who tf makes elixirs?!? Sell them to the monster guy? I guess. I also miss not having lookout landing. Which is kind of weird. But i go out. Do a bunch of stuff. Then go to lookout landing. Sleep in a bed. Cook shit. Sell shit. I go out and do stuff in botw now and open the map and I'm like. Oh yeah. Where do i go. A stable? Kakariko village maybe? I definitely like the great plateau more than the sky island. I miss master mode. Or at least the gold enemies. Was playing botw and i killed some gold dudes and i completely forgot they dropped gems and even star fragments. That would be AWESOME in totk. Still can't believe i cant go fishing in either game though. Makes me sad. The champion abilities are also much better than those fucking sages. But overall gun to my head I'd probably pick totk to play if i could only pick one game.
@Egg_The_Egg
@Egg_The_Egg 21 день назад
Yoo today is the 1 year anniversary for totk
@Bobbilly24237
@Bobbilly24237 14 дней назад
I feel like btow was more carefully thought out and made in a Pacific way that had to be done to give that perfect feel and then in totk they just built over the original not taking into account the reasoning for each individual decision
@jdlnz9484
@jdlnz9484 25 дней назад
TOTK is objectively the better game while BOTW is subjectively the better experience. We all needed that peace in the midst of the pandemic’s chaos.
@KirbosCorner
@KirbosCorner 25 дней назад
Breath of the wild is meant to give off a lonely feel, and how its a kingdom trying to survive after a great calamity, while totk is about bringing everyone together to help rebuild this fallen kingdom
@AstroPC96
@AstroPC96 26 дней назад
The first time I played Botw, I was like "Damn im depressed now!"( mainly cuz Mipha storyline) The first time I played Totk I was like "HELL YEAH BROTHERRR!!!💥💥💣😎"
@atsumu5875
@atsumu5875 19 дней назад
played both games for the first time last year and breath of the wild just made a much more meaningful impact on me
@gamingwithian7112
@gamingwithian7112 Месяц назад
35 sec long intro is perfect
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