The medium circuit board in your pod is for the workshop. You're supposed to have enough materials in your starting pod on medium mode to build your workshop
They were supposed to have made some engine improvements. I would definitely be focussed on your base building, but more importantly, be more focussed on your exploration. Stay within the known and named areas. It's a massive area anyways. The less random generated map, the better!
Top priority is getting a battery. This lets you have plants, as you can power the base at night, and let them grow. The plants, once they mature, make interior oxygen for your base.
make an extra grinder when you can. Keep a lvl2 grinder when you can upgrade to lvl3. this way you can scrap stuff inside bases using your lvl2 without accidentally grinding the base itself.
Skip the Co2 scrubber for now. The ONLY reason for it is to fill Co2 cartridges to clean the Solar panels, and that isn't important until you already have plants growing. Oxygen production? Not an issue as soon as you gets plants growing. Each plant produces 0.29L/hour. A full incubator results in 5.8L/Hour.
You'll want to have 2 torches, 2 Jackhammers, and 2 grinders. Even with the lower durability drop of ranks 2 and 3, you'll still need 2 most of the time
@@darkularity Hmm. Hadn't really thought of that. I usually save repair kits for emergency helmet repair, but one could just make a couple stacks, I suppose
Hey, Dark, you ever played Farm Simulator 22? It's free on PlayStation plus this month, so I downloaded it on my PS5. Pretty engaging sim game, I have to say!