Nah I am pretty sure it was a multiplayer issue. As in the red parts where on bearings so they were freaking out and neither of them could see where they actually where. So if you can't see the red parts it really does look pretty random.
I like that between the two of them, they did 6 walls not counting the key. And only half of 1 wall was done the intended way. (kAN on the first wall after the hint.) The rest were just done with brute force or dumb luck.
@@vibaj16 Only the key was done the intended way along with kAN's last two cardboard hits after the hint on the first wall. The gears wall was not supposed to be done with Wheel of Fortune smacks with the hammer.
@𖤐 Domine Non Es Dignus 𖤐 They're not teenagers and they are pretty intelligent. I doubt you'd figure it out much more quickly if you didn't know anything about it
To be fair, neither one had to. Both solve that side basically on their first real try at it. kAN used brute force and Moonbo got it through sheer dumb luck.
Oh dude, that wonderful moment where kAN and Moonbo attepmt to work together to overcome this obstacle only to be beaten back by Scrapman! Hahahaha Great Multiplayer Monday Episode!
I'd like to see a "Multiplayer Monday" playlist. I've just discovered the channel about a month ago. Although I like a lot of your content, I like the Multiplayer Monday videos best. If you're ever having trouble coming up with video ideas, why not replay one of the Hide & Seek maps? It might be interesting to watch a rematch where everyone already knows the best hiding spots. Maybe change it up and have two seekers and only one hider.
There is a Multiplayer Monday playlist. It has almost 300 videos in it. Just search "Scrapman multiplayer monday playlist" on RU-vid and you will find it.
@@paulfrench7222 I remember when I looked for it, I didn't see it at first either. I think it was one of the first playlists he made, so it was toward the bottom of his list of playlists. But I still go through this and the Trailmakers Multiplayer every day and watch a few from each. The MM one is long enough that I haven't even made a dent in it yet.
This gave me an idea for a challenge pack. Start with an already existing rail-guided truck with 3 different colored ball receivers on it. A few puzzles to get the truck able to go, and then 3 buildings along the rail line each stop the vehicle when it arrives. Inside the building is 1: a logic puzzle to spawn a ball, and then 2: a physical puzzle to get the ball to the receiver in the truck. Once the ball is in the receiver in the truck and the player is in the driver's seat, the truck moves to the next building. Harder levels would use more than 3 balls and/or more complex puzzles. Keeping the rail straight each level can lower the truck's complexity so you can save it for the puzzles.
I liked the old multiplayer monday to be honest when you all try all other friends creation and put it in your video It gave your perspective and was quiet fun..
i haven't seen a Scrap Mechanic video in years so i searched it up and clicked this channel and video only to find that Scrap Mechanic players are probably the smartest people out there.
Next multiplayer Monday you should have 1 tank one person drives and one person shoots and there are bombers trying to blow you up I’ve tried it it’s very fun and funny more fun with no guns on bombers
Perhaps you guys could try a “no seat” challenge. You each build a vehicle that can handle an obstacle course, but the trick is that you can’t place any kind of seat on your vehicle. Sensors, buttons, and switches will be your only ways of telling your vehicle where to go.
This was a bit painful to watch. Love all of you and i don't say I necessary would have solved it, but it pained me to see how much they just try to brute force a puzzle and not even stop to think about it or listen to the hints you said. It was like watching someone trying to force a square peg into a round hole. I love puzzles and i think you made a very interesting one. It was entertaining but painful at the same time. XD Overall good content as always.
Really wished that you explained to them what they were doing wrong at the end, cause seeing Kan and Moonbo luck out with not one but two of the sides and not look at indentations of hints. Seriously it was so painful to watch the gear puzzle and see Kan finsh clueless.
I don't mind these, but I don't like how I don't get to see everyone's perspectives in their said perspective. Like with the escape room, I wished I could have seen everyone's perspective in the rooms. It's good but I do wish I could've seen that.
Day 11 of Asking scrapman to make a Machine that make that uses the steal balls and magnets to make the steal ball orbit around your creation with out any thing touching them and try to take out a building with it in instruments of destruction
aw man I knew this was gonna happen. If you follow kans channel and his zeepkist series, you should know that the do one track (their own) per video and you have to go to other channels to see their tracks. I thought last week when they did this it was suggested by kan or just a coincidence.
I'm not sure if it's just me or does anyone else dislike the idea of having to watch the other creations of Kan and moonbo from only their channels? I mean I guess I get the idea that it encourages me to watch their videos therefore increasing viewership but tbh I'm not a fan of having to watch abt a whole hr of different all which are talking bout the same subject. I'm personally a fan of watching scrapman vids and the way they are presented and edited, and although they talk bout similar things, I'm not a fan of kan's and moonbo's type of video format therefore I'm never quite interested in watching their vids. But ig it is their creations and so it's only fair that they choose where they creations should be viewed . But despite that, I still find it somewhat of a commodity to watch each and every of their channels for about an hr(I don't have that much free time) . I enjoyed the old format of multiplayer Mondays but that really just my opinion. Lmk what u think in the replies
I've seen the "how it works" portion. Paused to give my guess as to what's inside... I think it's a Woc. Now on to the rest of the video. Done. Not going to ruin the surprise. 🙂
Hey scrap man so the lock that you built for your puzzle I didn't watch the other one but I know that the locks that you have for your puzzle is exactly the same mechanics not just from Skyrim but also from Fallout 4 I can confirm that because I played Fallout 4 and I've put a dozen or so locks