I found a better way, you don't have to jump off, there's a brute with an armor that patrols that way with 2 other guards, you can assassinate him and then it's basically the same as the demo.
It's the hop animation and speed along with the increased eject height, which are the changes. The sprint speed should be the same. In the trailer, whoever was playing the game didn't use sprint, for some reason; but here, Dallin does.
Good video man, i was looking for something like this, i dont know if you use mods but there is a manual jump mod for mirage, if you could make a video testing the mod i would love it, there is not to many videos of it on RU-vid.
@@Dallin_S It's a pain to set it up with controller. You can't have the Manual jump button mapped to the same button as the Climb button. I had to set Manual Jump to 'Y' on my xbox controller & leave Climb on 'A'. If both of these share the same button you'll end up Manual jumping everytime you press it. It can be buggy, but it can also be reliable once you understand when a Manual jump can be preformed vs when it can't, similar to Unity