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I Spent 700 HOURS Automating Nuclear Pasta in Satisfactory 

ImKibitz
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It Spent 700 HOURS Automating Nuclear Pasta in Satisfactory
Satisfactory Update 7 gameplay today and we're accomplishing a huge milestone: automating every cube! Modular Frames, Heavy Modular Frames, Fused Modular Frames, and finally after today Pressure Conversion Cubes will be automated!
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29 дек 2022

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Комментарии : 998   
@LMGamerST
@LMGamerST Год назад
"Automating nuclear pasta" more like "Getting a brain aneurism Not-so-speedrun"
@felixscheja8181
@felixscheja8181 Год назад
So true
@marceauberthe
@marceauberthe Год назад
A VERY LONG Speedrun 😭
@theone-jn4zq
@theone-jn4zq Год назад
Don't worry, it gets worse.
@sagitt4rius
@sagitt4rius Год назад
Wouldn't call it speedrun
@Sir_Trollman
@Sir_Trollman Год назад
@@sagitt4rius you can speed run it if you have no life
@ifroad33
@ifroad33 Год назад
I love how the gravity of the nuclear pasta bends *light* but a coneyor belt just casually pushes it to its destination.
@aadenkutzner4903
@aadenkutzner4903 Год назад
just dont think ab it too hard
@rapidfuryg592
@rapidfuryg592 Год назад
Yes, Satisfactory is specifically designed to break your mind.
@javicerverafrias7675
@javicerverafrias7675 Год назад
the conveyor can even float in mid air, it's not powered by «physics» it's real magic
@vizthex
@vizthex Год назад
the belts just have really good gaming chairs bro
@MJOLNIRMARKSIX
@MJOLNIRMARKSIX Год назад
The conveyor belts are the gods of Satisfactory.
@aggiedudesa9206
@aggiedudesa9206 Год назад
@10:23 my favorite kibitz phrase “we shouldn’t have to worry about this ever again… smile”
@projecttrains8980
@projecttrains8980 Год назад
Fr? we would worry bout this
@PhailRaptor
@PhailRaptor Год назад
Nah, we're good. Nothing to worry about, whatsoever... *puffs inhaler of Copium*
@seno7904
@seno7904 Год назад
1 week later kibitz; “our world is melting down AGAIN”
@Conta_Minated
@Conta_Minated Год назад
It's just a faster way of saying: "I'm sure everything will run perfectly and there will never be any trouble whatsoever. I mean, it's physically impossible for anything to ever go wrong."
@silentbob7959
@silentbob7959 Год назад
Right up there with "that'll be a problem for future kibs".
@JackLoch-de6xq
@JackLoch-de6xq Год назад
Kibz has so so much dedication to this world. Good job.
@mihailmilev9909
@mihailmilev9909 Год назад
669th like
@BroadFieldGaming
@BroadFieldGaming Год назад
I appreciate getting to watch you build all of this, because the idea of doing these myself fills me with such anxiety I could throw up. Marvelous work, may Coffee Stain smile upon you.
@davyzeradaspalmera
@davyzeradaspalmera Год назад
Trying to keep up with this game really fits with the creators name... You'll spend so time in this game you will get a coffee stain
@ChaosCorpse4tube
@ChaosCorpse4tube Год назад
The complexity that goes into such few items in this game just makes me want to see a reverse belt line POV of the items splitting into their various components from multiple perspectives at the same time just to see the sense of how insane the process is.
@evolrider8996
@evolrider8996 Год назад
For somebody that has only been playing a few weeks and just setup aluminum sheets this is mind blowing.
@ThisIsNeccessary
@ThisIsNeccessary Год назад
This is the most insane thing you've ever done, and I love everything about it. Serious dedication
@dustinyoung3069
@dustinyoung3069 Год назад
I'm surprised you dont saturate the lines before powering the machines. Connecting resources before powering not only helps find those ore/ingot issues early, but also accelerates the warm up of your factory.
@sunfire65ph
@sunfire65ph Год назад
I think Kibitz just loves the satisfaction of completing the belts after everything has been built.
@joesheridan95
@joesheridan95 Год назад
@@sunfire65ph Or he likes to recheck the beltwork without having to worry about stuff that isn´t meant to be where it is. Dumping thousands of Items out of a complicated beltwork-system can take much more time then flying around and rechecking your connections first.
@j.c.cannon2112
@j.c.cannon2112 Год назад
@@joesheridan95 considering the exact problem he had, pre loading the belts would probably had made it much easier to see where the errors were, as the ore would suddenly shift belts. pre-loading is typically a much easier way to start up a factory, and you can usually rely on simple overflow to keep belts and machines full. however preloading takes exponentially longer the more machines are chained together. that's why he did a hybrid system of load balancing the belts first then letting them overflow on each row. the load balance lets each segment become independent, and get everything filled faster, without trying to load balance every machine at the same time.
@ye_olde_urizel
@ye_olde_urizel Год назад
"however preloading takes exponentially longer" - not exactly. To preload N machines each having an M-size input buffer you will need to move N*M items regardless of the way you split the inputs, be it manifold or load-balancer setups. And since M is essentially a constant for any individual recipe - O(N*M) becomes O(N), so linear time complexity. Main difference comes from size of M. For manifolds M almost* equals to machine's whole input buffer - which is generally the size of stack. For loadbalancing M equals recipe requirements. E.g. if your recipe takes 20 screws to start, and the size if screw stack is 500 - minimal preloading for manifold would take roughly 25 times more time. *Since machines aren't strictly filled one after another on average you need a little less items, but the difference looks negligible for most setups bigger than 1-2 dozen machines (obviously depending on the rate between recipe requirements and stack size).
@KevinPlayingGames
@KevinPlayingGames Год назад
@@ye_olde_urizel My brain hurts.
@ArkAngel349
@ArkAngel349 Год назад
5:58 *Kibz explaining his factory Hog attacks once Kibz uses Nuclear Fire ITS SUPER EFFECTIVE *Kibz returns to explaining his factory
@Who-Are-I
@Who-Are-I Год назад
Like Nothing Happened 😂
@Drexus
@Drexus Год назад
How did you get so many overclocking crystals
@kaptainkool101
@kaptainkool101 Год назад
Funny that you posted this video today. I'm at the exact same stage in my world. I'm planning on making 10 Nuclear Pasta in my playthrough right now. Here's my numbers that I've crunched. 10 Nuclear Pasta (Particle Accelerator) - 20x 2000 Copper Powder 10 Pressure Conversion Cubes 2000 Copper Powder (Construtor) - 40x 12,000 Copper Ingots 12,000 Copper Ingots (Refinery Pure Copper Ingot Recipe) - x320 4,800 Copper Ore 3,200 Water 10 Pressure Conversion Cubes (Assembler) - 10x ✅ 10 Fused Modular Frames 20 Radio Control Units 10 Fused Modular Frames (Actually Making 18) (Blender) - 12x ✅ 18 Heavy Modular Frames 900 Aluminum Casing 450 Nitrogen Gas 900 Aluminum Casing + 360 for Heatsinks = 1,260 (Actually Making 1,350 (Assembler) - 12x - ✅ 1,800 Aluminum Ingots 900 Copper Ingots 1,800 Aluminum Ingots (Smelter) - 60x - ✅ 3,600 Aluminum Scrap 3,600 Aluminum Scrap (Refinery - Alternate Electrode Recipe) - 12x - ✅ 2,160 Alumina Solution 720 Petroleum Coke 2,160 Alumina Solution (Alternate Sloppy Alumina)(Refinery) - 9x - ✅ 1,800 Bauxite 1,800 Water 20 Radio Control Units (Actually Making 30) (Manufacturer Alternate Recipe) - 8x - ✅ 120 Heat Sinks 60 High Speed Connectors 360 Quartz Crystals 120 Heat Sinks (Assembler Alternate Recipe) - 12x - ✅ 360 Aluminum Casing (ADDED TO 900 RECIPE ABOVE) 360 Rubber 60 High Speed Connectors (Actually Making 75) (Manufacturer Alternate Recipe) - 25x - ✅ 2,250 Quickwire 937.5 Silica 75 Circuit Boards 75 Circuit Boards (Actually Making 105) (Assembler) - 12x - ✅ 150 Plastic 450 Quickwire
@bobzombie2710
@bobzombie2710 Год назад
I like that he's worried about the z texture fading, but no problem with the train clipping through the steel support XD
@tabnk2
@tabnk2 Год назад
The thing that happened on the belt poles, z-fighting, happens when 2 textures try to exist in a single spot. Due to inaccuracies when calculating fractions, which part of which texture will be visible depends on the camera angle and capera position. The only solution is to slightly offset one of the textures so that they no longer exist in the exact same place
@jmcorp8021
@jmcorp8021 Год назад
I haven’t tried it myself yet but I noticed the other day that lifts can hook themselves up to splitters and mergers. If you plan your blueprints to Daisy chain using merger/lift combinations you can let them connect to each other automatically
@VentureCat
@VentureCat Год назад
Only 700 hours for one of the four final parts for the Space Elevator. I'm looking forward to the next 2,100 hours of gameplay for the other 3!
@Flopcopp
@Flopcopp Год назад
Satisfactory is my most played game on steam... And I don't even have 700h total😂😂 I have like 680 I completed the game like 5 times... But it always took a couple hours. For him it's gonna take him like 5 minutes to fill the elevator lastly🤣
@crawfordsmith8199
@crawfordsmith8199 9 месяцев назад
@@Flopcopp Phew. Not just me! Every one of these videos fills me with anxiety that I'm playing the game wrong hahaha
@reaperbot5226
@reaperbot5226 Год назад
for whatever reason the foundry recipe to me seems like a better option to make copper bars. since it takes copper ore and iron ore to make roughly 100 copper bars per minute. but then again Kibitz likely has more experience with the game then I do. so he might truly know the option to use since he dives into the hardcore math.
@Climberman2379
@Climberman2379 Год назад
nah, he often just makes things harder for himself, I think sometimes intentionally for the content.
@Vashtstamped
@Vashtstamped Год назад
Then he would have to bring in all that other iron too, easier to just bring in water
@beerforlife32
@beerforlife32 Год назад
Not counting for power or space, that recipe is inefficient. You need MORE copper ore AND in addition iron ore. Because his limiting factor is the amount of copper, the "Copper Alloy Ingot" recipe would not be feasible.
@azenker88
@azenker88 Год назад
@@beerforlife32 Foundries require half the power of refineries but then there's the trade off of all the overclocked water extractors and pumps vs the power required for the extra miners for the iron ore. Foundries also take up much less space. And copper alloy would only require 3 foundries per 1 constructor for copper powder.
@reaperbot5226
@reaperbot5226 Год назад
sure the refinery recipe is the better option for input/output value. but when he placed the building next to so many iron deposits. figured it would have made more since to bring that over vs the water.
@Darkpendora
@Darkpendora Год назад
Kibz totally went unhinged on this one and i friggin love it! Well done and Happy New Year Kibz and all of the people here!
@Boneswk
@Boneswk Год назад
feeling incomplete after 2 weeks and still no kibitz upload 😢
@vcand007
@vcand007 Год назад
Don't worry, he'll return in February. Just his yearly January break.
@albertotognoni4819
@albertotognoni4819 Год назад
a video is uploaded because i saved the playlay list and i have a warning of "one or more videos are hidden"
@albertotognoni4819
@albertotognoni4819 Год назад
@@vcand007 OMG is a long wait, oh god!
@ResplendentTrash
@ResplendentTrash Год назад
You have such dedication to making as many as possible per minute. Considering how much time things take, it would be easy to make far less per minute and just have them created while you work on other things. I was so surprised that I have more space elevator parts done than you with my wimpy 2 space elevator part per minute factories. Once you have this all finished you have to show off your true high score, your awesome sink points per minute. I can't wait to see your factories for the Assembly Director Systems!
@johnhatheway9918
@johnhatheway9918 Год назад
I love your vids. I completed the last tier with 1 accelerator (!) running for a couple days. It was a blast watching the last one fill the elevator but man did it take awhile! You inspire me to make a decently organized world, but man you set the bar high! Plus, I haven't even touched nuclear yet.
@EpicCat5548
@EpicCat5548 Год назад
A 35 minute long Kibz video? Yes please!
@lazyratto
@lazyratto Год назад
Took 70 hours to build something in 12 minutes that he could have left running in the background for much less time while building other stuff. True commitment
@marcusdaloia2974
@marcusdaloia2974 Год назад
14:22 you know I bet that you could use Blueprints to place each next one of those transport poles a exact distance and direction away from its predecessor; just got to leave a part of each pole out so that you can use a single Blueprint to complete it while making another incomplete pole a distance away from it. Just got to make a variety of them so that the sequence of them can be turned and whatnot to reach a destination.
@Coteee_
@Coteee_ Год назад
dude you have so much dedication, how on earth do you spend that many hours and that much time and effort making videos and STILL upload on more than a weekly basis, you're a mad man!
@user-jb3rk9zb1o
@user-jb3rk9zb1o Год назад
basically all youtubers have to do that, and some upload on a daily basis
@kujian
@kujian Год назад
Awesome video! Very impressed that the grid didn't collapse once you flipped the switch on the accelerators.
@marcusdaloia2974
@marcusdaloia2974 Год назад
5:15 my first thought is that that factory needs more verticality; at least sixteen stories so that its footprint can be halved twice.
@unit_4001
@unit_4001 Год назад
How to make nuclear pasta: Step 1. Cook some regular pasta Step 2. Harness the power of a neutron star into a single tiny cube full of very dense matter Step 3. Turn that neutron star into seasoning Now you have nuclear pasta
@zenkuko4357
@zenkuko4357 Год назад
seeing kibz builds genuinely reignites that fire for me to breath life back into my save
@mrblumbo6404
@mrblumbo6404 Год назад
A 35min long video from Kibz? A BLESSING FROM THE GODS! Amazing video man, and my condolences for the refinery grind.
@madeofmandrake1748
@madeofmandrake1748 Год назад
I know it's already happened and everything, but I was weirdly stoked to see the loops be in a 5x5 window configuration, with the supplies coming up from the sides. That way you could stare at all of them at once as they move, kinda like a glowy connect four board.
@Fallub
@Fallub Год назад
That storage room trophy pasta was genius. Great job and thank you.
@bikealllife5132
@bikealllife5132 Год назад
I think automating the cubes videos are the best yet
@armanada7600
@armanada7600 Год назад
you should have more than 1 sources of power. So if you run into another nuclear problem, you could try to run the nuclear power related things on "backup power"
@justcommenting8567
@justcommenting8567 Год назад
Pretty sure he has a fuel plant, and a coal plant to fire the fuel plant up.
@Game_Blox9999
@Game_Blox9999 Год назад
If I remember correctly, I think he has a battery factory as well. Either that or I'm thinking about Z1.
@IanTheWonderDog
@IanTheWonderDog Год назад
Kibz on Stream: "Copper powder is going to be the real meme" Me, forgetting Kibz EXCLUSIVELY does unhinged Mega Builds: "How? It's just copper ingots? Set some up and forget it"
@Mantonization
@Mantonization Год назад
"It's probably fine right?" Kibz I love you, but I can't lie, I was so excited to see you check your power because I was hoping to see it say you were on 50% battery power or something
@puck4801
@puck4801 Год назад
Not today, Satan. But seriously, _le mao._
@galaxy-gamer5479
@galaxy-gamer5479 Год назад
man took 700 hours just to make some nuclear spaghetti.
@michaelmcdoesntexist3845
@michaelmcdoesntexist3845 Год назад
I can't even begin to fathom the kind of effort it takes to build things like this. I'm like 150 hours into the game, just got particle accelerators about 20 hours of play ago, and I have like... 5 total trains, 2 trucks, and messy conveyors on impossible floating structures lmao. Incredible though
@Run4TheHills321
@Run4TheHills321 Год назад
Damn, thank you, algorithm, for bringing me here. I'm gonna check more of your videos out. Your factory building method is mind-boggling!
@Caldoric
@Caldoric Год назад
Uh... Yeah, I was gonna say, nuclear pasta is related to neutron stars (according to a Kyle Hill video I watched recently), and is dangerous AF. Also, idk if you were restricting yourself from clipping under the map for extra space, but... You could always do that.
@DobberD
@DobberD Год назад
You just absolutely have to appreciate the amount of time and effort that’s being put into this world/ let’s play series. Keep up the amazing work !
@TheBeholder333
@TheBeholder333 Год назад
all things considered, making a pre-ballancer so sophisticated just to throw it into manifold later for refineries feels like such a waste of time xd props for dedication tho
@Climberman2379
@Climberman2379 Год назад
It's impressive...but not how I would do it. I would sacrifice 1:2.5 efficiency of pure copper ingots to go with the 1:2 copper alloy ingots. Gather up 25% more copper (probably just a node or two), iron instead of water, then the whole thing is just 50 foundries without overclocking! Also waaaay less power. This doesn't take away from what you've accomplished at all. Different philosophies and all of that, and the end result is a pretty sick build.
@pandeomonia
@pandeomonia Год назад
Surprised you didn't do the alloy ingot recipe, there seemed to be a lot of unused iron nodes around. Way less piping and much more compact, if not as efficient with the copper ore.
@puck4801
@puck4801 Год назад
Those conveyor+power pillars are so minimalistically beautiful that I am stealing them and you cannot stop me. Also, procrastinating on the main part of a project, doing little side distractions and poking at aesthetics until there's nothing else left to do, and waking up one day and saying "welp, time to get to work"... that is more than relatable, that _is_ just literally me, with every factory build.
@BruceCarbonLakeriver
@BruceCarbonLakeriver Год назад
Me also, but most of the time I get unhinged and smash down a blob of production machines, make some belty work and call it a day if it runs properly. Then the next time I load the save, I'm like "ahh.. and again, an ugly factory :(" No spaghetti tho but not even a bit eye candy ...
@puck4801
@puck4801 Год назад
@@BruceCarbonLakeriver Lol, I do exactly that for temporary experiment factories while getting a feel for throughputs and such, even going full spaghetti sometimes, then tear it all down when I'm done... picking up the toys, as it were. For anything permanent, I can't rest until my builds are absolutely beautiful(imo), with all 100% uptimes, scarce a 90-degree angle in sight, at least semi-realistic supports, neat little architectural details here and there absolutely nobody will ever notice... Maybe I should post pics somewhere or something.
@allanblot-gadbois3347
@allanblot-gadbois3347 Год назад
6:04 Kibitz : *gets rammed also Kibits : **COMMIT NUCLEAR EXPLOSION**
@PhilosopherInsomniac
@PhilosopherInsomniac Год назад
The Kibitz run when the storyline is fully loaded is going to feel so rewarding.
@sebzeyt2327
@sebzeyt2327 Год назад
your videos are always so inspiring. after one of your videos i always want to play satisfactory. Thank you!
@gametec_live
@gametec_live Год назад
Day 1 of asking kibitz to release the blueprints for free
@vizthex
@vizthex Год назад
i'm beyond impressed you can stay motivated enough to even get past elevator phase 2. I just give up after that lol, way too much shit to worry about at once.
@wyattr7982
@wyattr7982 9 месяцев назад
The amount of power and space you need to make a small amount of nuclear material would make The Manhattan Project blush
@arguedscarab7985
@arguedscarab7985 Год назад
When hes a 10 but he pronounces pasta as Pass-tah
@DraxxDTDK
@DraxxDTDK Год назад
2 week without a video? i'm wondering what's going on
@lavendertee
@lavendertee Год назад
im starting to get worried
@Secretlycat31
@Secretlycat31 Год назад
I've made a promise to myself that I will play this game once it is fully released because I can't put in the hours I would want to make it cool at the moment. Until then watching your lovely builds is a very good in-between. As well as them being satisfyingly ocd lines is very good too.
@mp5_glitch947
@mp5_glitch947 4 месяца назад
6:07 "ater a little bit of decorating" Proceedes to blow the natives sky high
@MANG0MAN05
@MANG0MAN05 Год назад
Why do you pronounce pasta wrong
@Ballsofgiza
@Ballsofgiza 11 дней назад
He has a accent
@diabolicletrinity
@diabolicletrinity 9 дней назад
Are you sure you're not the one who mispronounced it?
@XtianApi
@XtianApi 7 дней назад
Not wrong, different from us.
@jasoncoltrin6181
@jasoncoltrin6181 День назад
Paa-stuh not Pah-stah
@DefaultMale_
@DefaultMale_ Год назад
It's so nice to see your quality never dips, but you also don't seem to push yourself to burnout. Such a good video :))
@WoodrosWorld
@WoodrosWorld Год назад
This is such a good build. Love the video. I always end up not leaving enough floor space for logistics. Just a thing. Lol.. im also so impatient with my builds, ill go through and underclock machines to get all the belts full, then turn them all back up..
@drewfaulkner2967
@drewfaulkner2967 Год назад
my 2022 has been absolute shit, your videos have brought me joy and comfort, so this video will be how i ring in the new year. Happy New Year Kibitz.
@KevinPlayingGames
@KevinPlayingGames Год назад
This video was so entertaining. Really getting into your walkthroughs and Let's Plays. Keep up the great work!
@brentritchie6199
@brentritchie6199 Год назад
It is good to see even you with all of your experience and hours in the game suffer from "I wish I had allowed more space" it is always a killer. Fantastic base design well done looks terrific.
@bongbardo
@bongbardo Год назад
Dude, I just started playing this, and your factory is giving me a goddamn heart attack. I had no idea it gets this crazy.
@Treads6465
@Treads6465 Год назад
Three of us are just starting Nuclear. You are amazing Kibz!!! I cannot believe the dedication and work put in here.
@NolanMunger
@NolanMunger Год назад
I love your videos! They are great and give me the inspiration to go bigger on my builds. I'm still struggling to master the transferring of materials from different places effectively. So far I have only gotten at most two trains running which didn't end well. But eventually I will get past that brain aneurism. Again thanks for the great videos and the awesome ideas of how to improve!
@MrHotshot1995
@MrHotshot1995 Год назад
You are the only guy on RU-vid to make this stuff look easy. I have a meltdown trying to automate super computers and then you do this like I did my first truck stop in the same amount of time 🤣🤣 you the man Kibitz
@sebgamingkid
@sebgamingkid 5 месяцев назад
12:40 it's called Z-Fighting, it's when two different/offset textures are in the EXACT same space (or the rendering precision is low enough that it thinks the textures are in the same space) and the rendering engine "randomly" picks one of the two textures to render in the final image, causing a weird strobing effect which changes each time the viewport moves or rotates
@DanielShelley
@DanielShelley Год назад
Insane build in an even more insane world. Love your content Kibitz.
@AxlePlaysGames
@AxlePlaysGames Год назад
Kibz has planned this with Technoblade potato war precision. Not many people can play the endgame whilst the game’s still in alpha testing like these guys
@erutryszed2301
@erutryszed2301 Год назад
Absolutely love this series. Keep it up!
@shawnbutler1608
@shawnbutler1608 Год назад
“How is there copper ore on one of the belts… how…? How? How.?!?.?.!?l” I felt that in my soul. Lol
@OfficialSaltyCracker_
@OfficialSaltyCracker_ Год назад
Thanks for watching and commenting. You have been selected randomly for our giveaway package. Quickly contact the address above 👆.
@wonder7415
@wonder7415 Год назад
ive been watching your old they are billions gameplay videos and i love them. glad to see youre still going on youtube :)
@syroin123
@syroin123 Год назад
Me: *build a 40 container storage system with overflows, 2 train stations and automatic input sorting* "Wow, I am so proud of this build, it took so much planning and is amazing!" Kibitz: *Literally builds 580927569 structures, 1 of which would fry my CPU, and they all look amazing* "I needed pasta so i just whipped this out, took like 20 minutes"
@Vycrius
@Vycrius 6 месяцев назад
the realest part of this was the motors being a problem in building the refineries, no matter how many you make you'll get screwed by motors at some point
@sypeiterra7613
@sypeiterra7613 Год назад
The thing happening at 12:38 us Z-Fighting, its caused by two planes of an object being in the exact same spot and its fighting eachother to be on top
@OfficialSaltyCracker_
@OfficialSaltyCracker_ Год назад
Thanks for watching and commenting. You have been selected randomly for our giveaway package. Quickly contact the address above 👆.
@Secretlycat31
@Secretlycat31 Год назад
Those large lines of pipe work is the most pretty thing I've seen in this game
@SkankHunt8008
@SkankHunt8008 Год назад
After realizing trucks have issues driving over train tracks, you’ve inspired me to keep all my tracks raised moving forward
@EGOKitten7770
@EGOKitten7770 Год назад
mmmmm nuclear spaghetti. sounds spicy. A dish originally from Italy but with editable ingredients. Consisting of dough made from durum wheat, extruded or stamped into various shapes and cooked in boiling water, and typically served with a sauce.
@Geb__
@Geb__ Год назад
U my friend have earned another sub, great vid. I usually lose interest very quick with these types of vids but i quite enjoyed this one and now i shall watch the series from the beginning
@teamruddy611
@teamruddy611 Год назад
The pipe work you mentioned at 24:21 looks decorative, even though that's not what it was made for.
@polontus_2635
@polontus_2635 Год назад
Kibitz at 20:08 there's a Refinery with a red light, you might want to check on that
@kriddius
@kriddius Год назад
I just unlocked phase 4 for the first time yesterday and I am horrified. Learning as I go, these playthrough videos have been a wonderful source of inspiration
@user-jb3rk9zb1o
@user-jb3rk9zb1o Год назад
game: is scientifically accurate me: i'll take your entire stock
@francogouws3948
@francogouws3948 Год назад
Fantastic job Kibz! Question. Why not do the belt work beneath the refineries with the new ceiling mounts? Would that not be easier?
@anevergreyforest
@anevergreyforest Год назад
For the sandwich layers for my belt work I like to do a 1m wall-4m wall-1m wall stack with the platforms snapped to the 1m walls. Gives plenty of headspace to do belt work while still taking up minimal vertical space.
@glytchmeister9856
@glytchmeister9856 Год назад
I watched this video sometime last week and immediately went and watched season 3 and 4. You have earned a subscriber… and I might just get this game, too.
@justcommenting8567
@justcommenting8567 Год назад
Here's an idea: Move the hypertube cannon into the loop room, and make that a secondary hypertube hub. Or make a super long hypertube cannon that goes through all of them, and that will be the Death Cannon.
@jaredarquette6320
@jaredarquette6320 Год назад
Just started getting into this game over the Holidays with some buddies and oh god is this gonna get complicated fast
@emilengstroom
@emilengstroom Год назад
This was my first video I've watched on your channel. And I gotta say... WHERE HAVE YOU BEEN ALL MY LIFE?! Everyting is so... SATESFYING! (Pun intended) I love your content man!
@blue.lagoon00
@blue.lagoon00 Год назад
Biome: *exists* Kibitz: I can fix that.
@neilm838
@neilm838 Год назад
Congrats on this major milestone in space elevator parts!
@NotMyActualName_
@NotMyActualName_ Год назад
Missed opportunity to not put the particle accelerators literally inside the moth's path so that it flies through all of them
@solsystem1342
@solsystem1342 10 месяцев назад
Nuclear pasta: physics speak for nuclei with many thousands or millions of atoms which resemble stringy pasta or like lasagna noodles depending on the pressure applied to them. It's like the frosting before you get to the real meat of the neutron star which is just one giant attomic nucleus.
@Vespei
@Vespei Год назад
I own satisfactory but don't have time to dedicate to playing it to this extent. So I appreciate you doing it, I get so much satisfaction from watching your mega factories
@azenker88
@azenker88 Год назад
@2:55 It would add a lot more logistics to the factory, but why not use the copper alloy alt recipe in the foundries? 50 copper ore per min and 25 iron ore per min makes 100 copper ingots per min and foundries use half the power of refineries. And you wouldn't have had to deal with the hassle of pumping the water in.
@Cortanis001
@Cortanis001 Год назад
You know what I'd like to see added to the game? Specifically powered belts that we can shut on and off. That way we can turn on/off belts routed through splitters to use them as junctions to pivot productions. Imagine being able to flip a few switches to reroute all that copper to train systems to mass relocate from say the desert and the green pastures to central locations. I'd like to say something about train tracks though. If I can suggest one thing it would be plan your tracks out by elevating them that way they don't interfere with your other logistics. Think more monorail and more vertically. Bonus points for such a system is that you can also use the supports and track base if you use foundations to run cables also removing them from the wilderness. Question though.... did you have problems with the sky manta thing? I recently decided to use the same area around all the iron nodes to turn it into a massive iron oil rig that I'm still building. I also just found out that that thing is treated as a solid object and has collision. Is it possible to actually kill it too?
@Themoonisachees
@Themoonisachees Год назад
12:40 is called z-fighting. it's a visual artifact that happens when 2 surfaces are at the exact same orientation and plane. when they touch, your graphics card has no way of deciding which is on top, so it's basically random. the developers have a way of fixing it by making objects very slightly of different sizes, but that's a nightmare, or by sacrificing performance to tell the GPU what goes on top of what.
@kilamir
@kilamir Год назад
Happy new year kibitz!
@maicoluckmann9754
@maicoluckmann9754 Год назад
12:44 It is texture overlapping, due that both Objects are overlapping, the textures overlap, but it woulden't happend if the graphycs dind't have small imperfections that change a small fractions of pixels of height in the corners, making that very strange texture overlapping, that can be fixed by moving the overlapped object down/up left/right depending on what axle is the object overlapping
@XenHat
@XenHat Год назад
Awesome video! Question, though: why not use smart splitters to drain rogue items from the output belts while you figure it out?
@shaneosborne5426
@shaneosborne5426 11 месяцев назад
MY MIND EXPLODED WHEN HE USED QUICK SEARCH AS A CALCULATOR
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