Тёмный

I Started Making LED Screens in Blender (Motion Graphics) 

Ducky 3D
Подписаться 558 тыс.
Просмотров 111 тыс.
50% 1

If you are posting your Motion Graphics & 3D animations on Instagram, it can be hard to get them to stand out against everything else on social media. In this video I will show you how I use Blender to render my animations in their own environment which has made them gain thousands of views on Instagram. I will be showing you how to bring your animations into Blender, put them on their own LED screen, and put them onto a cool environment so that they can stand out and look cool!
#blender #motiongraphics #tutorial
---------------------------------------------------------------------
Patreon - patreon.com/user?u=9011118&ut...
---------------------------------------------------------------------
Realtime Materials - blendermarket.com/products/re...
---------------------------------------------------------------------
🌐 Connect with me:
- Instagram: / ducky3d
- Twitter: / ducky3d
- Website: www.ducky3d.com/

Опубликовано:

 

3 июл 2024

Поделиться:

Ссылка:

Скачать:

Готовим ссылку...

Добавить в:

Мой плейлист
Посмотреть позже
Комментарии : 153   
@bloodswarms
@bloodswarms 5 месяцев назад
I worked with LED billboards and stage screens for years, and RU-vid suggested this video to me today, after I spent some time in the donut tutorial series with Blender. The algorithm knows us so well it's scary. Great work. I'm gonna do this for my twitch stream! You're killing it with this.
@TheDucky3D
@TheDucky3D 5 месяцев назад
Haha that’s amazing
@simbarashekunedzimwe1372
@simbarashekunedzimwe1372 5 месяцев назад
"Big Bother" knows us well...and yes, the 'r' is intentionally 😅'silent'.
@Sald8Trin
@Sald8Trin 4 месяца назад
In branding it's a no brainer, always put your work on a mockup, it helps build up broader vision and showcase your work in semi-real life more for audience
@bentheremedia3011
@bentheremedia3011 5 месяцев назад
Man that light path mix shader trick for the emission strength of the LED wall is so good!
@SiuTimothy
@SiuTimothy 4 месяца назад
Am so grateful to have a channel that can teach me stuff with 1 hour long videos. Really appreciated
@manojmanohar
@manojmanohar 5 месяцев назад
Myself and my team really started creating awesome renders for our marketing team with blender by just watching your awesome tutorials. Thanks mate😎
@adamsilcox-vanwyk606
@adamsilcox-vanwyk606 2 месяца назад
BLESSS YOUR HEART FOR THIS DUDE
@AmbroseReed
@AmbroseReed 5 месяцев назад
Such a smart way to polish and ground more abstract animation
@mohammad_prh6984
@mohammad_prh6984 5 месяцев назад
you sharing this makes it even more highly valuable to me , thank you
@SourceAwareness
@SourceAwareness 5 месяцев назад
Thanks Nathan, excellent work as always!!
@kenkioqqo
@kenkioqqo 5 месяцев назад
This is beautiful work! My mind is blowing up with ideas on how I can apply this to my projects. Thanks man.
@TheDucky3D
@TheDucky3D 5 месяцев назад
That’s awesome man!!
@RealGaryGibson
@RealGaryGibson 5 месяцев назад
That looks so cool!!!
@lilrafrin6
@lilrafrin6 5 месяцев назад
woaw amazing, thankx so much very informative🤗
@Sk8Wine
@Sk8Wine 5 месяцев назад
Legend, as always!
@NiVofHiR
@NiVofHiR 5 месяцев назад
THANKS BUD! LEARNED LOTS! BRAVO!
@MaangePeenge
@MaangePeenge 5 месяцев назад
This was a delightfull treat. Thank you
@TheDucky3D
@TheDucky3D 5 месяцев назад
I’m glad you liked it
@yonlaycabrera4431
@yonlaycabrera4431 5 месяцев назад
Very nice trick using the Light path node to separate the emission and the ligthing of the scene. I resolved it shading an area light which is more than enough for most real-life applications, but your solution is more flexible because it is not limited to planes and ellipses. You can make an spherical LED screen if you want.
@user-ik8vy1rg8f
@user-ik8vy1rg8f 5 месяцев назад
Clever. Surprised I haven't seen this idea yet.
@HinnerkHesse
@HinnerkHesse 5 месяцев назад
It gave me good inspiration for a project
@mqms71
@mqms71 5 месяцев назад
Thank you for sharing!
@TheDucky3D
@TheDucky3D 5 месяцев назад
Of course!
@yoJuicy
@yoJuicy 5 месяцев назад
That was really dope! thanks for sharing. Keep up the amazing Blender content. Your viewers appreciate you!
@TheDucky3D
@TheDucky3D 5 месяцев назад
I appreciate that man
@blenderizeroriginal
@blenderizeroriginal 5 месяцев назад
So brilliant! Love it 👍
@TheDucky3D
@TheDucky3D 5 месяцев назад
Thanks!
@BenleGentil
@BenleGentil 5 месяцев назад
Great Tutorial, the path trick is really practical. I do quite a lot of visuals in screens for work & to convey the final effect of the LED Screen, I like to mix in a polka dot texture (voronoi) to simulate the various pitch
@Timtalks_
@Timtalks_ 5 месяцев назад
wowww....I follow Sunday Screens & I absloluteeelllly love their screens & visuals, amazing I accidently ran into your account that actually make the content...I always comment on their stuff especially in regards to the quality of content on screen
@CaseyJScalf
@CaseyJScalf 5 месяцев назад
This was so unbelievably helpful! As a stage lighting designer I have been using some of your workflows to improve my renders and this one will certainly help. I especially love the video you made with the projectors. I've been working on moving head beam lights and lasers next. We'll see! Thank you!
@TheDucky3D
@TheDucky3D 5 месяцев назад
That projection tutorial is one of my favorites
@Gametime05577
@Gametime05577 5 месяцев назад
Thanks bro
@Johan-rm6ec
@Johan-rm6ec 5 месяцев назад
Awesome!!!!
@maximkhrustalyov
@maximkhrustalyov 5 месяцев назад
Interesting ideas.
@JacobraRecords
@JacobraRecords 5 месяцев назад
very cool ideas, thank you for sharing!
@TheDucky3D
@TheDucky3D 5 месяцев назад
Glad you like them!
@MJ12GRAVITON
@MJ12GRAVITON 5 месяцев назад
Thanks!
@relationmc2780
@relationmc2780 Месяц назад
I think that I am supposed to try this one because it looks so easy to reproduce. Thank you, bro.
@BiyoStudios
@BiyoStudios 5 месяцев назад
Nice video ducky, I was thinking of making video on this one but you've done 1000% percent better than what I was planning for. CHEERS 👌👌
@johnmabona7786
@johnmabona7786 5 месяцев назад
thank you for the content you are creating it is really helpful 💯
@TheDucky3D
@TheDucky3D 5 месяцев назад
Glad you think so!
@OTTA24
@OTTA24 5 месяцев назад
Thank you 🙏🏾
@jojoclaimcompany-851
@jojoclaimcompany-851 5 месяцев назад
Amazing
@gemo8
@gemo8 5 месяцев назад
May the light path be with you
@mayanasouza7198
@mayanasouza7198 3 месяца назад
AMAZING THKS
@ABuran
@ABuran 5 месяцев назад
Nice work! The only thing left is to visualize how the screen is held in the space. It is either an aluminum truss hanging from the ceiling on winches, or a support structure that stands on the floor.
@BenleGentil
@BenleGentil 5 месяцев назад
If the structure is behind like in a virtual production studio that would be almost invisible in the render
@gordonbrinkmann
@gordonbrinkmann 5 месяцев назад
You unwrapped the plane with "Project from View"? Why? You took the default plane, it has a UV map filling the complete area. There was no need for unwrapping at all. But if you still want to do it and need the simple rectangular shape to fill the whole map, then use "Project from View (Bounds)". No need for fiddling around to manually adjust the size.
@TallyHD
@TallyHD 5 месяцев назад
Lol relax bro
@gordonbrinkmann
@gordonbrinkmann 5 месяцев назад
@@TallyHD I really like Ducky and his tutorials and this is just a question and a way to make it easier if he should not know (or other people who watch this). Relax yourself. Ducky is very knowledgeable so I'm honestly curious why he made something so strange.
@SamBenPro
@SamBenPro 5 месяцев назад
Muscle memory I guess 🤷
@SamBenPro
@SamBenPro 5 месяцев назад
Muscle memory I guess 🤷
@TallyHD
@TallyHD 5 месяцев назад
@@SamBenPro I was gonna say the same. It's just muscle memory, when you see a planar face
@simnanishaikh165
@simnanishaikh165 2 месяца назад
buddy i loved your video regards this please make more related to this video content information
@grantmcgregor1571
@grantmcgregor1571 5 месяцев назад
If you ever come across the issue of wanting to render everything instead of using a video file for a texture first. You can take advantage of image sequence and scenes in blender to due just that. Because scenes are rendered in sequentially, so you can render what a eg; webcam would see first, then take that image rendered and use that as a texture and light source in the next blender scene. Now, sometimes you need to work with both scenes with compositing, good news is that you can render every scene in one scene's compositor node, (order can get tricky but not impossible). Problems I never got around to solve were automatic clean up while having intentional global illumination feedback loops looking just right without delayed frames, plus sometimes the first final frame broke. But yeah, blender is so amazing where blender problems can be solved with blender solutions. Really liked the video.
@traderz13
@traderz13 5 месяцев назад
Do u have a tutorial of how to do as sounds efficient but I dont quite get all the steps you describe
@sshr5182
@sshr5182 5 месяцев назад
niceee i been doing some vjs for djs and its working well
@TheDucky3D
@TheDucky3D 5 месяцев назад
That’s cool!
@ItsWesSmithYo
@ItsWesSmithYo 5 месяцев назад
Ducky always on 🤙🏽😎🖤
@CultureFilms_
@CultureFilms_ 4 месяца назад
THE GOAT
@Hyper5nic
@Hyper5nic 4 месяца назад
That's a really cool animation indeed. Reminds me a little of the animation of the first Tron movie, where the main character (Flynn) gets zapped into the computer. ;-)
@duhr3l
@duhr3l 5 месяцев назад
Bro this was you behind this company?!?!? No wonder it looked so good. Our church subscribes to this.
@timobierbaum
@timobierbaum 4 месяца назад
Excellent tutorial! Your "teaching skills" are outstanding! Anything similar for the BG Video available?
@Infinity_3D_N1
@Infinity_3D_N1 5 месяцев назад
thanks ducky 😍🤩
@TheDucky3D
@TheDucky3D 5 месяцев назад
I’m glad you liked it
@NicWerdVFX
@NicWerdVFX 5 месяцев назад
NOICE!
@ShadowDistrict123
@ShadowDistrict123 5 месяцев назад
Normal Map texture needed to be changed to Non-Color but this is sick! Great video like always.
@jankschmid
@jankschmid 5 месяцев назад
I just wrote that as well, before I saw yours. Nice to see someone also did it :)
@TheDucky3D
@TheDucky3D 5 месяцев назад
Thanks!
@pnutonium
@pnutonium 4 месяца назад
For tye normal map looking flipped, textures downloaded online usually have a version for unreal engine(has DX in the name) and blender(has GL in the name) Alternatively if you dont have acces to a gl version of the normal map you can flip the greens to fix it
@Mr_Dee
@Mr_Dee 5 месяцев назад
Great tip for the emmison effect! Always bugged me when the colors blowed out;)
@TheDucky3D
@TheDucky3D 5 месяцев назад
Glad it was helpful!
@WeBored.
@WeBored. 5 месяцев назад
"IN BLENDER" always got me 😅
@mohamedabdelsalam2930
@mohamedabdelsalam2930 4 месяца назад
amazing but if you want to setup the LED there should be *truss* to hold it vertical
@jjc1mowery
@jjc1mowery 5 месяцев назад
Project from View Bounds snaps the UV to the exact size of the video material so you don't have to go in and mess with those
@iamisobe
@iamisobe 4 месяца назад
I have a VR Club I built in Unity with a full LED wall setup I can stream to where I can test out my own visuals for when I am making them for use on my actually LED screens during shows. We did a ton of EDM VR shows during covid in there
@gordonbrinkmann
@gordonbrinkmann 5 месяцев назад
Towards the end you mention the Normal map acting weird. When you first showed the setup, you had the Normal map still at sRGB instead of Non-Color. Did you try changing that?
@angelfmusic
@angelfmusic 4 месяца назад
Do you have a tutorial on creating that platform on the floor? Reference is 13 seconds into the clip with drums. Love that look of that stage above the floor.
@TheAnimeist
@TheAnimeist 5 месяцев назад
Crazy good stuff. Thank you for sharing. What's with the clock on the wall? LOL. Should it not be animated?
@foncon9642
@foncon9642 5 месяцев назад
Its like renderception!
@PanewsONE
@PanewsONE 4 месяца назад
next up you should consider replicating LED Technology for your blender LED screens
@raystarzee3929
@raystarzee3929 5 месяцев назад
Hey ducky, I really enjoy your videos! I’m a self taught artist myself and I’m just struggling to figure out a style I could go with. I really like anime and cinematic scene. Do you have any tips on how to find an art style?
@esphyxia
@esphyxia 4 месяца назад
AHHHHHH
@brobocops
@brobocops 5 месяцев назад
Surprised you didn't add some sort of pattern to the screen, usually with these large displays you can really see the individual grid of pixels when looking at them.
@oxymore13
@oxymore13 4 месяца назад
5:28 mmm myes very pink.
@jaysonfontela5761
@jaysonfontela5761 5 месяцев назад
👍
@dijanowe
@dijanowe 5 месяцев назад
What does clicking the “2” mean? What does it do?
@MM-24
@MM-24 4 месяца назад
If i wanted to add furniture and make this a more complicated scene how would @ good lighting setup work?
@veintitresx
@veintitresx 5 месяцев назад
man we need for real we need i repeat it's a MUST: WE NEED REAL TIME AUDIO ANALYSIS!! please come with a solution for geometry nodes.
@th_lightcraft8220
@th_lightcraft8220 4 месяца назад
Thx! now I’m going to put a led wall render on a led wall render on a led wall render…
@ektorthebigbro
@ektorthebigbro 5 месяцев назад
what would be nice and more accurate to real life is if you made a procedural texture that takes the image pixels and makes real micro leds that have red green blue colors. Also then add a layer of glass in front of the leds and turn on caustics. Would probably kill all pcs but it would be really cool
@abdelrhmanshahin6316
@abdelrhmanshahin6316 4 месяца назад
ducky hey i want to show my animation on a 3*20 meter screen and i'm afraid of the reder qualty won't be enouph what best size for the video to use in this situation? That you ducky and your tutorials is really inspiring
@yeknommonkey
@yeknommonkey 4 месяца назад
What kind of pc / video card are you running this on to get this performance?
@TerenceKearns
@TerenceKearns 4 месяца назад
2:15 its hard to follow along when there's really way way of knowing what size things are. Can't you just make up a scale factor so that people can get some consistency?
@blionart
@blionart 4 месяца назад
what do you do or where do you advertise yourself to get freelance clients?
@dstone5550
@dstone5550 5 месяцев назад
Please try this in Unreal Engine 5.
@doug7582
@doug7582 2 месяца назад
Could something similar be achieved in Eevee?
@emmanuelrenquin2567
@emmanuelrenquin2567 5 месяцев назад
Nice video, not taking us by the hand step by step. Still I feel it is missing a bit of explanation on how the light path actually works as it is the core of this video.
@wesss9353
@wesss9353 5 месяцев назад
Hang on Did you delete the default cube first?
@FLICKROBOT
@FLICKROBOT 3 месяца назад
Is there a way to do this from Blender to After Effects? INstead of After Effects to Blender? That way I can just replace the composited footage and not have to wait for long renders?
@jmydn2
@jmydn2 5 месяцев назад
I did the donut but I stopped. now I'm back in.
@luciasmr3516
@luciasmr3516 4 месяца назад
What is the 'node Wrangler add-on' at 2:48 ?
@Freezie1988
@Freezie1988 4 месяца назад
15:00 "Normal was acting weird". I think it need to be set to noncolor!
@davefleury2583
@davefleury2583 5 месяцев назад
Hey Ducky, I just bought your new motion graphic course and I am loving it. I had a question though. Arent you using a new way of looping noise that simply involves using x*pi? I have seen you do it in a few recent tutorials but I cant seem to find the exact ones.
@TheDucky3D
@TheDucky3D 5 месяцев назад
I’m not entirely sure what you’re talking about. The only way that I know how to loop the noise texture is the process that involves the mix RGB. The only time I use pi to loop a texture is in wave texture
@davefleury2583
@davefleury2583 5 месяцев назад
@@TheDucky3D Got to be why it wasnt working on the noise texture then. I thought that worked for all looping textures. Thanks for getting back.
@Nkpower21
@Nkpower21 5 месяцев назад
Amazing tutorial! For some reason the I don't see my imported video in the UV Editing tab but I can see it play in the viewport shading tab. Do you know why this happens?
@Nkpower21
@Nkpower21 5 месяцев назад
Never mind, I got it to work!
@wesss9353
@wesss9353 5 месяцев назад
​@@Nkpower21how did you fix it?
@Nkpower21
@Nkpower21 5 месяцев назад
​@@wesss9353 I realized that My video was just a black screen at the start, so I changed the starting frame so that I could see my video on the plane
@sksatya03
@sksatya03 5 месяцев назад
Blender not responding this type problem can you explain how to solve it
@avi3dfx1210
@avi3dfx1210 5 месяцев назад
hey ducky, amazing video :) i am on c4d+arnlod I am facing the same problem that you mentioned and i did try using 2 emission shaders , but in Arnold there is no such a thing as "light path" node ... can you please explain to me what does exactly the light path node do? i understand that you combine them both 1 for color and the other for brightness without burning the image, and the light path node mixing it ,but what is it doing?
@leecaste
@leecaste 5 месяцев назад
It’s called rayswitch shader, you should read Arnold’s documentation, you can learn a lot not only about Arnold but rendering in general. By the way, don’t use emission for this, use mesh lights.
@ALSAHAFI13
@ALSAHAFI13 3 месяца назад
I could've sworn I watched a video of you creating something similar for Nike. But I can't find it now. Has it perhaps been deleted?
@Yourgray716
@Yourgray716 5 месяцев назад
Damn
@jankschmid
@jankschmid 5 месяцев назад
A fix for the Normal Map issue is to change the Color Space to Non-Color. Thats something I learned after years of doing it wrong xD So for everyone wondering why your Normals look strange, that's why. It also says while hovering over that it is used for normal maps as etc. :)
@aimenzaied
@aimenzaied 5 месяцев назад
i noticed that you must unwrap AFTER you plug the texture, other wise itll be weird like it happened here 3:20
@TheDucky3D
@TheDucky3D 5 месяцев назад
Oh OK that makes sense!
@starbuck8192
@starbuck8192 4 месяца назад
hi, when i changing to uv editor i am not getting the iner box so i cant fix the uv, what can i do ? (3:15)
@TonyDeCoste
@TonyDeCoste 4 месяца назад
Same, it's a square with nothing but the grid pattern on it, just glad this happened around the beginning and not around the end of the tutorial
@Khangtr2608
@Khangtr2608 Месяц назад
First, thanks you for your video. But I cant do it. When i put video in "Image Texture" and then my object was purple material. So please help me
@daggergblue
@daggergblue 24 дня назад
Some reason I have the light direction is shooting off the edge of the plane and not to the front?
@daggergblue
@daggergblue 24 дня назад
Turns out it was that normal node. I went back the the trusty old bump node and that cleared it right up.
@traderz13
@traderz13 5 месяцев назад
Is the normal map misbehaving coz u didnt change it to non colour?
@otabwill709
@otabwill709 5 месяцев назад
I wish real life had an option to separately control light and image 😭
@tylersmish9420
@tylersmish9420 4 месяца назад
Can anyone explain why this doesn't work in EEVEE?
@Rebellalliansen
@Rebellalliansen 5 месяцев назад
”Now what I’m gonna do is I’m gonna go up here and I’ma X and then what I’m gonna do is I’ma go ahead and …”. Pleonasm torture.
@cody2oo
@cody2oo 5 месяцев назад
Image to plane addon is in blender. Another method to get the footage in.
@TheDucky3D
@TheDucky3D 5 месяцев назад
Yea that’s a good one
@zeyele
@zeyele 5 месяцев назад
is there a way to make the reflection having the perspective? I mean, to follow the perspective of the floor, and not being square. Thank you
@aydenn_art
@aydenn_art 5 месяцев назад
The reflection have the perspective, it’s how reflection works
@zeyele
@zeyele 5 месяцев назад
@@aydenn_art But the lines on the floor have perspective, they open towards us, and the reflection is squared. (15.02) Can't they follow the lines of the floor? If the floor had a false perspective, by making the edge close to us larger than the far one, would the image/reflection follow that shape?
@leecaste
@leecaste 5 месяцев назад
What are you talking about? That’s how reflections work. Check it in real life yourself, use a mirror and a monitor or tv.
@zeyele
@zeyele 5 месяцев назад
reflections like everything, seem bigger towards us, because they get closer. Like the perspective the floor has. It might be a square but because it's in 3d world, it kinda opens towards us. It's not square , it has perspective. It;s like a triangle. I don't know how to explain it. It's like in drawing. You have 1,2,3 point perspective, but all have in common that things or part of things, get bigger towards the viewer. Like the floor does. But the reflection, doesn't follow the same perspective it remains square. It has no depth.
@leecaste
@leecaste 5 месяцев назад
Why would the reflection be different from the object being reflected on a flat plane, that makes no sense. According to you, the reflection should have perspective but the object being reflected shouldn’t? Just type “reflection” on google images.
@RLCDECALS
@RLCDECALS 5 месяцев назад
Weve been doing this on ROCKET LEAGUE renders the whole time lol 💀💀
Далее
Using Projectors in Blender!
5:56
Просмотров 53 тыс.
It was like a real simulation👩🏻‍💻
00:15
Просмотров 2,7 млн
Неожиданно?
00:25
Просмотров 49 тыс.
I made a Pixar animation with $0 in 60 days - Part 1
10:19
Super Easy LED Billboards In Blender
5:02
Просмотров 81 тыс.
Generators that are better than modeling
5:43
Просмотров 199 тыс.
Easy Satisfying Animation in Blender (Blender Tutorial)
17:02
Better Glass In Blender 3.5
13:44
Просмотров 69 тыс.
Cinematic Logo Reveal Animation Blender Tutorial
18:24
It was like a real simulation👩🏻‍💻
00:15
Просмотров 2,7 млн