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I tried the new 'Starfield' update Beta... 

Luke Stephens
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Starfield is a 2023 action role-playing game developed by Bethesda Game Studios and published by Bethesda Softworks. In the game, the player character joins a group of space explorers who must venture to various corners of the galaxy to acquire mysterious artifacts. The game features an open world in the form of an area within the Milky Way galaxy, containing both fictional and non-fictional planetary systems.
Starfield takes place in a space-themed setting, and is the first new intellectual property developed by Bethesda in 25 years. It was described by director Todd Howard as "Skyrim in space". Like Bethesda's previous games, it was powered by the Creation Engine, though it was heavily modified to accommodate the game's procedural generation system. Active development of the game started following the release of Fallout 4 in 2015.
~ Wikipedia
TIMESTAMPS:
What's In The Update?: 0:00
New Maps: 3:53
The Great Crash Of 2024: 8:23
New Camera: 12:09
It's Still Starfield: 13:26
Conclusion: 20:58
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18 май 2024

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Комментарии : 2 тыс.   
@LukeStephensTV
@LukeStephensTV 16 дней назад
Subscribe to my LIVE channel: www.youtube.com/@LukeStephensLIVE
@TabiTheCat
@TabiTheCat 16 дней назад
damn, nitro in a video game car must be real bad to add to a game 💀
@user-tp5yb4hr4w
@user-tp5yb4hr4w 16 дней назад
i prefer the cinematic camera from FO4 as you can move around in dialogue and not be stuck in conversation, but i also prefer the player voice, i know that's controversy and all, but seriously who the hell was stupid enough to take away the player's voice? honestly i know the answer, it was bethesda boomer gamers who made that choice, but for one who liked the player having a voice this comes off as a bethesda game when there is a silent protagonist, "thanks guys for keeping this game in the stone ages of gaming", it's not at all like all the good games out there who provide this aspect like normal conversations. to be honest Bethesda should really delegate this aspect to player choice like every other thing they added to this update, everything would be better off if it was up to the player in any of their games.
@jeremymain7303
@jeremymain7303 16 дней назад
I like how the rocks are arranged in a grid pattern.
@jaskajokunen6538
@jaskajokunen6538 16 дней назад
Just make whole landing area into/next to POI just one big building complex, and/or everything between nothing. Caves, canyons, geyshires etc. different issue.
@user-tp5yb4hr4w
@user-tp5yb4hr4w 16 дней назад
@@jaskajokunen6538 that's actually a great idea if they can pull it off, but i would think it would need to be randomized to make it feel a bit more fresh in some cases. bethesda really need to make far more asset builds so there is a hell of a lot more variety in the bass locations they have in this game. i mean if your going to make a game as open as this and this kind of scale, not every planet would look the exact same, and i'm also including things like the assets of buildings and such, but to much of this stuff was wasted on the procedural generation that it made the whole game mostly boring. they just did a far better job of this idea in their past games, sure they were smaller world spaces but the worlds were packed full of all kinds of things that made it interesting, this is just so damn limited. to be honest they could have fixed some of this idea by limiting the planet count even further, to something like 30 planets, it would still have plenty of room for all kinds of crap, but it would feel a lot less boring as the result because each planet could have been far more unique and a lot less of the same crap.
@RHQ7
@RHQ7 16 дней назад
I still don't understand how Todd thought 1000 empty planets were better than 10-50 planets of solid content. Such a shame.
@FlyingFox86
@FlyingFox86 16 дней назад
For a game like this, I totally agree. At least, if I understand correctly what kind of game this is, I don't have it. Even just 10 planets would be great, if packed with content and exploration. Have it set in a single solar system. A huge number of planets works for games like No Man's Sky. Not that No Man's Sky isn't flawed, but it's a game that wouldn't benefit from being smaller without fundamentally changing what kind of game it is.
@kloakovalimonada
@kloakovalimonada 16 дней назад
I think a single small planet is more than you can actually humanly make.
@shawnkessler7257
@shawnkessler7257 16 дней назад
@@kloakovalimonadaabsolutely, 10-50 is crazy but imagine if we had ~10, with different biomes across the planet, and the effort that went into making all the other planets could have gone into making a lot more of the structures you can explore. Maybe if they made the building layouts randomly generated? That would have been pretty cool vs what we have now: buildings with the exact same layouts.
@wargames43
@wargames43 16 дней назад
Todd actually wanted to keep it around a handfull it was Emil who pushed that design choice
@jaeaustin7362
@jaeaustin7362 16 дней назад
Majority of planets have POIs..I don't recall going to a planet and finding absolutely nothing
@freddyfickle8317
@freddyfickle8317 16 дней назад
Only 5 more years until the game is good, yay!
@Langelmaki
@Langelmaki 16 дней назад
....... yep
@MKumarY
@MKumarY 16 дней назад
Add 5 more to that
@Langelmaki
@Langelmaki 16 дней назад
...... yep
@JediKnightoftheSnyderCult
@JediKnightoftheSnyderCult 16 дней назад
5 more years until it's a game maybe
@stephenthedude4383
@stephenthedude4383 16 дней назад
And 10 until Skyrim 2!!!!
@joshwhite8645
@joshwhite8645 16 дней назад
Only in 2024 are we giving a AAA developer kudos for adding in a map a year after the release of one of the most hyped games of 2023. God I hate being a fan of gaming sometimes.
@user-ld3ol5kr9n
@user-ld3ol5kr9n 12 дней назад
The sarcasm was pretty heavy.
@scubasteve2189
@scubasteve2189 2 дня назад
Only the fanboys are giving kudos. A few people are trying it again to see if it’s better. The vast majority of gamers have moved on after the first week or two, and are never thinking about Starfield again. 😉👍🏻 Personally, I just watch these Starfail videos because it’s entertaining to see how much of an absolute failure it is.
@millerrepin4452
@millerrepin4452 16 дней назад
Todd Howard is big brained, Starfield can't be broken if it breaks your computer first.
@Serek_heterogenizowany
@Serek_heterogenizowany 16 дней назад
The problem with Starfield, apart from outdated engine and all the problems resulting from it, is the fact that Bethesda plays it safe. Just look at Cyberpunk - despite its issues the guys who made Cyberpunk are not afraid to be creative. The cutscenes are dynamic. The same goes for dialogues. While having a conversation with NPC we see them walking, sitting, doing other stuff. It looks natural and creates a believable illusion of a real world. As of writing, Cyberpunk touches many adult themes, the characters use foul language, scream, shout, chatter, tell jokes, etc while Starfield is like a family friendly sitcom from the 90s. It's so safe on every level. I am not an English native speaker but I hope you got my point.
@Fernthe_plant
@Fernthe_plant 16 дней назад
Point was nice and clear
@Jack-ys2qj
@Jack-ys2qj 16 дней назад
I love when ESL's apologize for their english and then its almost always better then how a native speaker speaks. lol
@throttle1400
@throttle1400 16 дней назад
Right, but Cyberpunk sucks. Bethesda sucks too, but Cyberpunk was very disappointing.
@Ukbrummie
@Ukbrummie 16 дней назад
Your English is great 👍
@Seoul_Soldier
@Seoul_Soldier 16 дней назад
You made your point better than the vast majority of native English speakers.
@nfreema19
@nfreema19 16 дней назад
Confirmed: talk too much shit and Todd Howard will straight up brick your whole rig
@jonathanwessner3456
@jonathanwessner3456 16 дней назад
Nah, remember, MS owns Bethesda now, and his PC runs on Windows....Satella did it
@noobnoobiest4266
@noobnoobiest4266 16 дней назад
Vid about zero ha
@8.h749
@8.h749 16 дней назад
Hey they already done “bricked my rig” and my wallet on this the simple fact of money I paid and time and drive space this bore took from me 👍
@corypowercat7277
@corypowercat7277 16 дней назад
He did it to my Fallout 4 saves...
@MrInvinciblewarrior
@MrInvinciblewarrior 16 дней назад
Bullshit, the pc was dead, thats a bios issue. As the pc didnt come back directly, i assume more likely heat protection of the board.
@lazorus4888
@lazorus4888 16 дней назад
oh, they added maps? Yay, they finally added a very basic feature of basically every open world game!
@danielalbuquerque9049
@danielalbuquerque9049 8 дней назад
The game already had maps, but they where more simple.
@trancepilot5962
@trancepilot5962 16 дней назад
Too little, too late...
@pilau1749
@pilau1749 16 дней назад
The PC tried to kill itself rather than run Starfield
@D0NU75
@D0NU75 16 дней назад
i'd watch the video card temperature
@TechnoMinarchistBall
@TechnoMinarchistBall 16 дней назад
​@@D0NU75they were fine.
@nikolaig1
@nikolaig1 16 дней назад
😂😂😂😂💀💀☠️☠️
@taditaherrera5919
@taditaherrera5919 16 дней назад
A PC is not a living thing
@D0NU75
@D0NU75 16 дней назад
@@taditaherrera5919 Alexa says you are wrong
@Scormio99
@Scormio99 16 дней назад
I 100% agree on you map theory. I think they probably took them out because it showed how empty planets were and how small cities actually were
@owieczkacs
@owieczkacs 16 дней назад
Yeap, totally agree.
@wboumans
@wboumans 16 дней назад
Indeed it even makes me want to explore less. I can already see what type of building it is... They should have made some type of fog of war thing.
@masonmurphy2679
@masonmurphy2679 13 дней назад
Solution: increase the size of poi's and have only one per landing zone (removing all others). This way the procedural terrain works more as a backdrop than an obstacle. After all, why would you NOT land exactly where you want to explore, you own a spaceship for petes sake
@CJSH77
@CJSH77 6 дней назад
They just need to copy NMS and turn it into an RPG.
@elvispresley7529
@elvispresley7529 16 дней назад
Adding new modules to the shipbuilder?! What the fuck, thats the LAST thing they should be doing. How bout giving a purpose to the ones that are already there.
@kitsunekaze93
@kitsunekaze93 16 дней назад
its an annoying trend for developers to not improve existing things, but instead bloat their game. wide as the sky! but puddle deep...
@georgejones5019
@georgejones5019 16 дней назад
New modules wouldn't hurt, some of the categories are sorely lacking in choice. But I may not have seen all there was because some genius locked stuff behind levels, not just money.
@lukewarmice8292
@lukewarmice8292 16 дней назад
They're adding empty modules that you can decorate how you want.
@yvesgingras1475
@yvesgingras1475 15 дней назад
Cool but theirs not point or reason to ever go on the ship even less to flying the ship.
@Ed-ealmighty
@Ed-ealmighty 15 дней назад
Gimme an elevator or some type of gravity leveler u know step on the portal pad teleport to & between floor 1/23 etc etc
@mmww_
@mmww_ 16 дней назад
That was a good explanation of the "performance" mode. Way too many people on Reddit are saying it's a "60fps mode"
@jonny45k44
@jonny45k44 16 дней назад
And they're defending it to the death
@georgejones5019
@georgejones5019 16 дней назад
Fortunately I have 120 fps TV and VRR. But I'll probably wait another year or two.
@feelsgewdgaming2987
@feelsgewdgaming2987 16 дней назад
i got burnt out when every single action required a loading screen. That breaks immersion.
@JediKnightoftheSnyderCult
@JediKnightoftheSnyderCult 16 дней назад
I couldn't believe it when there was a loading screen to go into that first facility. Meanwhile Cyberpunk has a whole city without any loading screens.
@georgejones5019
@georgejones5019 16 дней назад
They need to have background loading, they need it badly.
@upcomingjp
@upcomingjp 16 дней назад
This in my opinion is the biggest mistake they made. Not being able to take off in your spaceship, not even being able to ENTER your spaceship without a loading screen ffs.
@feelsgewdgaming2987
@feelsgewdgaming2987 16 дней назад
They need to get rid of that out-dated, broken ass engine they’re using…
@feelsgewdgaming2987
@feelsgewdgaming2987 16 дней назад
@@upcomingjp one person figured out how to modify the game to allow you to manually move the ship off a “planet”. Triple A gaming is honestly a joke with how much bureaucracy there is.
@bootsthecat6718
@bootsthecat6718 16 дней назад
"At the end of the day its still Starfield"
@plaernotree
@plaernotree 16 дней назад
Loadingfield 😬🤨
@Jobah791
@Jobah791 15 дней назад
I have an idea, why not just add fog of war to the uncivilized planets, that way we can stil have that sense of adventure, and have a detailed map as we go explore that planet.
@VirtuaSavage
@VirtuaSavage 16 дней назад
Elder Scrolls- Multiple races. Fallout- Multiple races. Vast universe where anything is possible Starfield- Humans only.
@fus132
@fus132 15 дней назад
Because _Science™!_ Which they immediately threw out the window with all the Ancient Aliens -Dra- Starborn nonsence.
@human3504
@human3504 15 дней назад
It took me a second to realize Fallout had multiple races I wasn't thinking about ghouls and super mutants. I may be misremembering but I believe they wanted to go for semi realism. At the same rate we found hostile aliens terrormorphs (I don't remember their name lol) but not another civilization across all these planets. I am fairly sure science believes life exist on other planets.
@deraelevans222
@deraelevans222 15 дней назад
Right? Honestly I wouldn’t have been mad if they took races from those games
@VirtuaSavage
@VirtuaSavage 15 дней назад
@human3504 Also Synths!
@VirtuaSavage
@VirtuaSavage 15 дней назад
@human3504 Yeah I'm pretty sure it's Mathematically impossible for there not to be live somewhere else in the Universe.
@ryansarafin12
@ryansarafin12 16 дней назад
A vehicle is a neat feature but that isn't gonna fix the issues with exploration. The travelling wasn't the problem, the destination was, it doesn't matter if you get there in 5 minutes or 30 seconds, it's still just gonna be another empty cave, or the same cryo lab you've already cleared on 3 other planets. They need to add more (and better) POIs and dungeons. What's the point in a rover if you don't wanna bother exploring in the first place?
@lukewarmice8292
@lukewarmice8292 16 дней назад
This here is the main issue to me. I didn't do much but take bounty missions. Every mission would take me to a POI that I already been. After a while it got quite boring.
@bheleu021
@bheleu021 15 дней назад
Agreed.. I was so excited for this game. And my first 2 hours I decided to pick a random planet. Carefully worked thru a huge science facility.. then left the planet after seeing an empty cave, and boring bio, a few plants and animals and some other lackluster locations. Picked a new star and a random planet.. landed and the FIRST place I find was the EXACT same science facility, same science notes and same scientists who wrote the notes, same skeleton on the cot. .. I was like what the hell?! Killed it for me.. not to mention exploring "space'' is like playing forza motorsports but you only get to drive the cars in a CVS parking lot. The took all the best qualities of a space game, and left them out of this one. I'm dumbfounded how anyone is obsessed with this game and defend its quality like it's their own child
@tylersmith7498
@tylersmith7498 14 дней назад
They just need to make the creatures / POIs randomly generated . Each POI or creature have a pool of skins / colors / sizes ect. that it pulls from. Its comical that they call these renderings " randomly generated " when in actuality , they're just a handful of items that can / will spawn . There's not enough randomness to make it interesting .
@RingoMcBingo
@RingoMcBingo 13 дней назад
go nowhere faster
@masonmurphy2679
@masonmurphy2679 13 дней назад
Solution: remove procedurally generated poi's entirely Have a handful of unique, handcrafted, locations in each star system that you can land directly at (like the abandoned mech factory on Mars), and use the procedural terrain as more of a backdrop than an obstacle. (I mean why would you NOT land at the place you want to explore, right?)
@noties2559
@noties2559 16 дней назад
Honestly at this point I feel like Bethesda is just an actual vault experiment on how long they can make modern day games using decade+ outdated business practices to build them
@kitsunekaze93
@kitsunekaze93 16 дней назад
i wish they used decade+ outdated business practices, the games around 2009-2016 were the best! Skyrim, fallout 4, Terraria, minecraft, Stardew valley, Factorio, Darksouls 1,2,3 the list keeps going!
@MaMastoast
@MaMastoast 16 дней назад
@@kitsunekaze93 I mean 15+ business practices would prolly be better.. no in-game shops and such... But your sentiment is fair. Id also argue that while Stardew valley is certainly a brilliant game, Fallout 4 and Skyrim are easily outdone by Morrowind :) Fallout 4 isnt exactly an impressive game imo.
@a.akacic
@a.akacic 16 дней назад
um dude. honestly we been saying that for years... stop actin like youre smart or brave. starfield runs on a game engine called gamebryo under a guise recode now called creation. its the same shit. just made compatible for systems today
@What_do_I_Think
@What_do_I_Think 16 дней назад
Not only business practices, also a completely outdated game engine.
@Numenorean921
@Numenorean921 15 дней назад
@@kitsunekaze93 2024 business model and game design, 2009 technology
@user-pi2ez4yy1s
@user-pi2ez4yy1s 16 дней назад
Starfield has run into the same problem that earlier broad-scale space sims like Elite Dangerous have faced; the only practical method to populate the +1000 planets you have created is to rely on pre-made and procedurally generated content. Unfortunately, the desire to explore is effectively killed when you encounter the same abandoned listening post that is inhabited by the same number to Crimson Fleet pirates three times in a row.
@user-ek4ox5qm8w
@user-ek4ox5qm8w 16 дней назад
Revisiting Skyrim made me realize why it has such a lively modding scene, making the game essentially immortal - there is this handcrafted world, rich with lore and locations, which modders can piggyback on. For example, Gods and Worship builds on existing temples, quests and NPC to give you an all-encompassing religion experience. Or Song of the Green involves you taking Auri to see all those beautiful locations Skyrim has. I just don't see any of that being possible in Starfield, where modders only have barren planets and 1,5 caves to work with.
@MaMastoast
@MaMastoast 16 дней назад
Id argue that Skyrims modding scene was a natural evolution of the modding scene in past Bethesda Games. There was no shortage of mods way back in Morrowind either. The general lack of interest in Starfield modding is fairly depressing. I will we will see how much it blossoms once the actual modding tools are released. I guess there is something to be said for fantasy generally being more mod friendly than sci fi, but even so.
@Ashbrash1998
@Ashbrash1998 4 дня назад
@@MaMastoast I think the setting and world paired with fan passion also gives a desire to fill it with stuff or fix the gaps. If the players really like the lore and the story/setting enough, more chance they'll want to mod it. If you don't have a compelling story/setting, modders are less likely to make mods for it.
@chaplace
@chaplace 16 дней назад
We'll never have a DLC as well written as Far Harbour because the person behind it was their only competent writer, and he's left the company.
@kitsunekaze93
@kitsunekaze93 16 дней назад
Far Harbour was a masterpiece, one of my favorite areas in the whole game!
@jenksuy
@jenksuy 16 дней назад
The writer for far habour was in charge of the main quest for starfield
@spicydeath82
@spicydeath82 16 дней назад
@@jenksuy no, your confusing emil for the person this guy is talking about.
@rodrigobogado8756
@rodrigobogado8756 16 дней назад
@@jenksuy no, he wasn't, Emil wasn't the one in charge of Far Harbor, that was Willian Shen
@jenksuy
@jenksuy 16 дней назад
@@spicydeath82 will Shen was the lead quest designer and emil was lead writer
@sherbet_scoop
@sherbet_scoop 16 дней назад
Starfield feels like Bethesdas game design philosophy taken to its final conclusion. Every game post-morrowind (I’m sure daggerfall enthusiasts would say before this even) gets a little more shaved down, and unlike past bethesda games it doesn’t have an already established world to use as a crutch to hide the flaws.
@Lucildor
@Lucildor 16 дней назад
True, true. Also, I love the Neil Breen profile pic, made me lol pretty hard at work.
@HaplessOne
@HaplessOne 16 дней назад
Starfield really shaves a lot off. Ive played every single bethesda game and all the fallouts. Even fallout 1 and 2. I still even love fallout 4 despite a lot of peoples disdain for it. Starfield is just horrible though. I love exploring in games, but this is the only bethesda title that makes you walk for 10 minutes with nothing to see just to get to a building with 5 minutes of content in it. Its the most empty and depressing game ive ever played.
@TechnoMinarchistBall
@TechnoMinarchistBall 16 дней назад
There were many things in Daggerfall that Morrowind didn't have. Though Morrowind was still a good game, it was an entirely different genre of rpg.
@sherbet_scoop
@sherbet_scoop 16 дней назад
@@Lucildor A true Breen crossover event here. Luke's pc after playing starfield: "I am feeling less stable"
@bandit217
@bandit217 16 дней назад
Starfield’s got its problems and I’m by no means a stan, I gave up on it months ago, but I will say I considered it to be less shaved down than Fallout 4. At least you had dialogue choices that weren’t just three ways of saying yes and one way of saying no, and at least you could pick background traits and classes that would still occasionally come up in dialogue later. It was no Baldur’s Gate 3 or any other modern RPG really, but I unironically thought Starfield was at least better in RPG mechanics than 4 was. 4 went way overboard with the settlement building too, to the point that it felt like building your own settlements was there just to hide the fact that they only made like 2 major settlements with actual stories and named NPCs. That’s slightly worse than Starfield’s 3 major cities and dozen or so scattered space villages IMO If ES VI has Starfield’s RPG mechanics but with Skyrim’s openworld design I’ll consider it the best thing modern day Bethesda is realistically capable of and be… fine with it
@josh1320
@josh1320 16 дней назад
Regarding the map: It only shows markers on POI you discovered, thats why there are many close to you and none anywhere else, because you still have to discover those places. (Source: Just tried it out)
@GiftboxCreativemedia
@GiftboxCreativemedia 12 дней назад
Wasn't it that way at launch too?
@TheChrisLouis
@TheChrisLouis 11 дней назад
​@@GiftboxCreativemediayes and unfortunately most of these reviewers spent very little time on the game.
@matthewrichard3330
@matthewrichard3330 16 дней назад
Even your PC is like "Yeah...... No" 😂
@SPISheste
@SPISheste 16 дней назад
The detailed mini-maps reveals just how *barren* and *bleak* the game actually is. I had a small sense of exploration before, just like how fog in the distance adds the sense of scale
@coreyhansen9711
@coreyhansen9711 16 дней назад
Can't wait for Bethesda to finish fixing Fallout 5 in 2042
@dimon37
@dimon37 16 дней назад
you mean in 2077?
@Asoeee
@Asoeee 16 дней назад
in 2077
@coreyhansen9711
@coreyhansen9711 16 дней назад
@@Asoeee ha ha
@thefirebirdman8370
@thefirebirdman8370 16 дней назад
Not too far off really. I predict we won't see FO5 until 2036 and it won't be a good game till 2039.
@scubasteve3032
@scubasteve3032 16 дней назад
That’s too soon.😂
@King-O-Hell
@King-O-Hell 16 дней назад
Honestly, just filling the maps with a bunch of interesting pois would go a long way. I think that would be good for any update, for any game
@voidex1494
@voidex1494 16 дней назад
For those on Xbox Series X who want to check if they have VRR. Go to Settings > General > TV & display options > Video modes > Variable refresh rate towards the bottom.
@Ukbrummie
@Ukbrummie 16 дней назад
No update can make it less boring.
@pizzahut235
@pizzahut235 16 дней назад
My opinion I don’t think it’s boring. It’s more to me annoying than boring.
@TheVictorio
@TheVictorio 16 дней назад
​@@pizzahut235 Both tedious and boring, which is annoying.
@M_k-zi3tn
@M_k-zi3tn 16 дней назад
@@pizzahut235 Nah it's a pretty boring game imo
@heartboyxo2496
@heartboyxo2496 16 дней назад
I'm a lame ass who loves spending 1000hrs in a Bethesda game. I spent MAYBE 20hrs on this game and tapped in..
@pizzahut235
@pizzahut235 16 дней назад
@@heartboyxo2496 I did the same
@bastianwright3402
@bastianwright3402 16 дней назад
The guy who made skyrim together was making a mod for this game, until he literally got bored. That sleaks volumes.
@camzy96
@camzy96 16 дней назад
Sleaking volumes is a game breaker fr
@bastianwright3402
@bastianwright3402 16 дней назад
@@camzy96 it's obviously a typo, but I'll stand by it 🤣
@camzy96
@camzy96 16 дней назад
@@bastianwright3402 Lol i’m only messing dw
@dumpstercat2229
@dumpstercat2229 16 дней назад
@@bastianwright3402 gotta resleak that
@metalskinn460
@metalskinn460 16 дней назад
Liking your comment cuz the typo. A+, 13/10.
@FromTheAtticTV
@FromTheAtticTV 16 дней назад
Every single time I see this game in action I'm reminded how much better base Cyberpunk was in comparison lol.
@inuclearpickle8628
@inuclearpickle8628 15 дней назад
LOL
@davidmrenton
@davidmrenton 16 дней назад
yesterday i was on a mission near mars and having played 40+ hours i thought erm there's phobos, and it's not far away, lets actually fly to something, , having never needed to really do it, apart from space stations, fly right up to , and tried to land on it, went right through it , Elite 40+ years ago had better space exploration, hell Asteroids did
@plaguem4rine
@plaguem4rine 16 дней назад
Heres a boost buggy so you can explore absolutely nothing slightly faster
@godless1014
@godless1014 16 дней назад
Never underestimate Bethesda's ability to disappoint.
@mbk4469
@mbk4469 16 дней назад
My problem with Starfield is that strictly speaking there are no planets, no space travel, only instance 'dungeons'. Also while almost every planet has something little on it's surface "because that's how it is realistic", however for some reason, even on unexplored planets there are buildings by humans. How is it unexplored, if people already built on them? This is the basic stuff, there would be many more however it's announced as a game of exploration, while you have 0 chance to explore. I've played 319 hours with it in 3 months, there are good points to the game, but it becomes boring. With Newgame+ I've tried how many differences come in the game (story or quests) after 'reborning', but was underwhelming. I deleted it in October or November, waiting if they could make it enjoyable. I hope they can, also hoping the modders could make it better.
@maxslender4668
@maxslender4668 16 дней назад
Very good point about the immersion/illusion being broken. Once it's broken, there's not really much that they can do to bring us back. The problems of this game are way too baked into the core of it that it will always be just meh.
@JediKnightoftheSnyderCult
@JediKnightoftheSnyderCult 16 дней назад
Bethesda thinks adding maps and a vehicle to explore nothing in fish bowls faster will save Starfield 😂
@RorikH
@RorikH 16 дней назад
Yeah, the maps just make everything look even emptier. Like, for God's sake at least put a resource overlay on them so we can actually use them to find stuff.
@hoo2042
@hoo2042 16 дней назад
Maybe with a fog of war (at least for the resource info) so you still actually have to explore a bit and don't see the square map bounds the instant you land...
@owieczkacs
@owieczkacs 16 дней назад
This comment should be on top
@jgsource552
@jgsource552 16 дней назад
Man i really want this game to be good.. A space fallout was all i ever wanted.. But im not buying this shit until i really know it's good, cause too many good games releasing nwoadays
@Kornelius707
@Kornelius707 16 дней назад
They should add more interesting encounters, to make space adventure more exciting. Anything but another aggro raider with no story or purpose other than xp farming and the kill counter lol
@breeeegs
@breeeegs 16 дней назад
Bethesda: We've added little maps in cities! Gamers: Can you improve the writing and RPG elements? Bethesda *in sad voice*: Oh my no.
@JSmooove98
@JSmooove98 16 дней назад
You’ve got to be an absolute moron to think any developer is re writing their entire story
@Caffeinated-DaVinci
@Caffeinated-DaVinci 16 дней назад
Underrated Futurama reference
@videodeposu8741
@videodeposu8741 16 дней назад
I don't know about the writing but rpg elements in this game is definitely the best one bethesda has ever made (maybe except morrowind). At least the dialogue options and variety wise.
@Undivided_X
@Undivided_X 16 дней назад
​@@videodeposu8741 shh, Bethesda sucks
@DavidFB24
@DavidFB24 16 дней назад
@@videodeposu8741 HAHAHAHAHHHAHAHA NO
@epochphilosophy
@epochphilosophy 16 дней назад
There's not a single support feature such as maps, cameras, framerate settings that can ever fix Starfield. It's an inherently broken, terrible foundation that cannot be fixed.
@mikeekim8567
@mikeekim8567 16 дней назад
This game needed just one galaxy with more hand crafted planet content and variety. Could have been so good, daamn.
@nuclearpugg
@nuclearpugg 15 дней назад
Yeah Sol. Earth is home to the NASA Launch Pad currently
@joaovicente1847
@joaovicente1847 13 дней назад
You mean there should only be one solar system, Starfield has only one galaxy the Milky Way
@verygoodfreelancer
@verygoodfreelancer 16 дней назад
starfield is such a good example of how CEO-brained developers have totally lost track of what makes games fun lol
@davidfrazier6308
@davidfrazier6308 16 дней назад
they dont care if its fun it all about how well they can hype the game up and get as many sells on launch as they can and then they think now what can we add to get people to spend more money. Fun is at the back of there mind money first fun second. It use to be fun first money second with older games they wanted to se how much good gamplay mechanics they could get into there game along with a good story. now money is the priority and making a good game is at the back of there mind they just wanna make it look good in trailers and show alittle bit of game play that makes it look incredible to get the sales up then ther game comes out and its nothing like advertised. thats the AAA industry today.
@rewpertcone8243
@rewpertcone8243 16 дней назад
It's not ceo brained developers, it's just CEO's. Ceos force devs to make these stupid decisions
@BobDole-gz4kk
@BobDole-gz4kk 16 дней назад
I don't know what you're on about. Oblivion, Skyrim, Fallout 3 and Fallout 4 are WILDLY successful games and Franchises and some of the highest rated games of all time. 5 million people were playing fallout games last week. 5 million. They made some bad decisions with Starfield...but calling them braindead is laughable. Lets see you make a better game. Go ahead. I'll wait.
@andreholsve1787
@andreholsve1787 15 дней назад
@@BobDole-gz4kk That was before microsoft bought them. Anyhow its not just Bethesda games, the past 5-10 years most games have downgraded, and i am speculating that it has a connection with all the me too, feminists bs thats been going on lately.
@fuzzydude64
@fuzzydude64 14 дней назад
That's a terrible point to fall back on. Being financially successful does not make something objectively good or ethical. Unless you're going to argue that lootbox culture and ​MLMs are somehow good because they make money? If you can't respond to criticism directly, don't talk. Nor do you need to make a better game yourself to say this one isn't fun or that the developers have lost touch with their audience. @BobDole-gz4kk
@thanos2715
@thanos2715 16 дней назад
Bro got the authentic Bethesda experience with that crash
@tkellaway
@tkellaway 8 дней назад
Even Oblivion had a horse because they figured walking everywhere would be tedious. 1000 full-scale planets and they didn't figure it.
@unknownuser3000
@unknownuser3000 16 дней назад
I don't think it's better 87 hours and nothing here is compelling. Perks bad, travel bad, npcs boring, no cheek clappable Sarah morgan mods yet
@tarsisbrito9609
@tarsisbrito9609 16 дней назад
I wish they let us fly the ships manually into the planets, land manually, etc! That's why I droped the game. I have a feeling that I don't need my ship for anything! That's horrible. It breaks the freedom that Bethesda games always had
@ethanmyers3742
@ethanmyers3742 16 дней назад
I spent so much time customizing my ship only to have the realization hit me like a brick. You don’t actually use your ship for flying because it’s just all done with fast travel. The only thing your ship is good for is storage and work benches. None of the other habs are necessary. The space traversal feels like a tacked on afterthought.
@FlyfishermanMike
@FlyfishermanMike 16 дней назад
Yep. A space game where space is rendered pointless.
@MaMastoast
@MaMastoast 16 дней назад
Sadly , that is probably never gonna happen. What they could do however, is require you to use jump gates to travel through sectors of space. These sectors could be filled with space stations, asteroids and so forth. Basically turn space into a grid of large open areas with content instead of tiny glass bowls that only exist above planets... That way your ship would actually be used for space exploration If you want an idea of what i am talking about, have a look how travel works in the X series.
@minisithunknown5568
@minisithunknown5568 16 дней назад
@@ethanmyers3742 No weapons, no thrusters just a rock.... The video of people traveling to planets was a fake... And the 1,000s of other videos....
@tarsisbrito9609
@tarsisbrito9609 15 дней назад
@@MaMastoast I agree with you 100%! Yeeeah, I've played X4 Foundations a lot.. I hadn't thought about that, but this game solves that problem in a really interesting way, no doubt. I loved your idea! BUT I don't think that will happen either, unfortunately
@Ahov
@Ahov 16 дней назад
Can't wait for one person to make a more vivid, adept version of Starfield in a few years
@tepenian.national
@tepenian.national 16 дней назад
I shall do my best
@cleverman383
@cleverman383 16 дней назад
The Outer Worlds
@marquel5018
@marquel5018 16 дней назад
more immersive navigation would make this game actually enjoyable to me. it doesnt even feel like a space game the fast travel is egregious
@uniformdremora
@uniformdremora 16 дней назад
I had to artificially remove 40 points in my IQ in order to roleplay this game and somewhat enjoy it :D
@alyssafaden9443
@alyssafaden9443 16 дней назад
maybe in 3 years i'll come back. the core issues are much deeper
@cosmicgamingunlimited
@cosmicgamingunlimited 16 дней назад
I don’t think the core game is fixable. They are making quality of life improvements. Which will only be evident to those who were already dedicated enough to play it. If you weren’t interested before, I don’t think you ever will be.
@alyssafaden9443
@alyssafaden9443 16 дней назад
@@cosmicgamingunlimited right, exactly. I have a friend who thinks this is a cdpr like road to redemption, and I'm like: I don't think so
16 дней назад
Core issues won't be fixed. The game engine is obsolete and was a decade ago. Yes, they improved it but still, not suitable for this type of game. I'm sure the game will be improved in many areas but the foundation is not good this was built on.
@jgsource552
@jgsource552 16 дней назад
@@cosmicgamingunlimited the exploration, is the worst part which is a fucking crime... Like a space game???? Has worse exploration than skyrim??? WHat a fucking joke
@abrahambobst4602
@abrahambobst4602 16 дней назад
@@alyssafaden9443 Yep, they would need to rewrite all the stories and quests to actually make the game good.
@yayhwey4207
@yayhwey4207 16 дней назад
I fully agree that the maps show the real lack of content in Starfield. This was the first thing that also popped in my mind when you showed the map of a planet lol
@D3sdinova
@D3sdinova 14 дней назад
The RNG environments problem is blasted in your face when you look at the map. I loved starfield. But that is valid criticism, same for the exclusion of maps at launch. They better not do any of that for TES6. The only reason to land on a random planet is to steal ships to get high level modules early, or sell em and maybe get some loot. I already had a feeling the random planets wouldnt be interesting as soon as they mentioned procedural generation.
@davidmrenton
@davidmrenton 16 дней назад
when Bethesda said they will put more interesting quests into Starfield they weren't lying, New Quest started, your PC is dead, will not work till next update in 6 months
@alexandremota39
@alexandremota39 16 дней назад
What's the point of having a vehicle in a world with nothing to do or see?
@masonmurphy2679
@masonmurphy2679 13 дней назад
Why not land your starship AT the poi instead of 500+ meters away from it
@Jupltus
@Jupltus 12 дней назад
@@masonmurphy2679 Bethesda sandbox games have things to explore and do but not this one apparently its "different." 500+ meters of nothing maybe they decided to go for realism over you know fun.
@0o-0o694
@0o-0o694 16 дней назад
2:46 I wish the 3rd option was "[ Cyber Run] Go play Cyberpunk instead?".
@PzShockz
@PzShockz 16 дней назад
Night city supposedly has a population of over a million yet you never see more than two cars at a time 😂
@ChickenKinglolz
@ChickenKinglolz 16 дней назад
​@@PzShockzjust say you haven't played the game, don't lie on the internet
@headbangerdnb
@headbangerdnb 16 дней назад
It's not just the fishbowl maps and loading screens that break the illusion of what this game is presenting itself as. It's also once you reach the point of the story where you learn that there's an infinite number of multiverses and an infinite number of you, it makes everything feel pointless.
@alangreen5220
@alangreen5220 14 дней назад
Speaking of games that make you feel pointless in a good way, you should play Outer Wilds
@jasperl180
@jasperl180 6 дней назад
I agree. I’m in ng 7 and i stopped because whats the point of starting over again. Outcomes are always the same. Also sometimes the dialogue doesn’t add up when choosing the starborn option. So yeah.. also the lore is empty
@Hylander_1989
@Hylander_1989 3 дня назад
Cheers for the spoiler 👍
@headbangerdnb
@headbangerdnb 3 дня назад
@@Hylander_1989 Cheers. I just saved you 60 bucks, if it's not already in the discount bin.
@jones81381
@jones81381 16 дней назад
6:05 idk, man. I played a lot of Starfield when it first came out, 369 hours according to Steam, and I did a lot of exploring on planets. Yes they were largely empty however from what I recall, they were not as empty as that map makes them appear. Points of interest seemed to be spread around the maps because I'd only see some of them pop up on the HUD once I had gotten a fair bit away from my ship. It was almost always the case that if I took off running away from the ship, toward nothing, within a few minutes I'd have a point of interest pop up on the HUD somewhere ahead of me. I suspect this surface map you showed only shows points of interest once you've gotten close enough to them.
@StephenNietoTV
@StephenNietoTV 16 дней назад
14:48 They made the same assumption with Fallout 76. Everyone in the game was a real person. People don't play like NPCs making soup, giving quests, and running a shop, etc. They assumed reality would be enough and it wasn't. They should've learned there that "realism" has limits on "fun". If reality was as fun as video games we'd all be outside haha.
@deaconx
@deaconx 16 дней назад
Regarding the map: NEVER waste the players time. And with sci-fi planetary scanners, it makes sense that we can see where points of interest that aren't even tagged may be. However, this also gives modders a great chance to see the maps and start ADDING new stuff to these 'empty' worlds.
@rattled6732
@rattled6732 16 дней назад
Man I can’t wait for people to start worshipping Bethesda again for doing the bare minimum while completely ignoring all of the lies and disappointments
@ElFenixNocturno
@ElFenixNocturno 16 дней назад
They already started
@jorgel1698
@jorgel1698 16 дней назад
All they need is an anime to build hype on it again
@hiredmuscle404
@hiredmuscle404 16 дней назад
they allready acting like it was Bethesda mainly behind the success of The Fallout show and not the borderline genius of the Nolan bloodline
@D0NU75
@D0NU75 16 дней назад
normies mostly, low information people lacking self respect
@GoodfellasX21
@GoodfellasX21 16 дней назад
Kinda like how everyone started worshipping CD projekt red again after everyone shitted on cyberpunk...
@JamesBrown-xb7yi
@JamesBrown-xb7yi 11 дней назад
Putting some flowers on a pile of trash ain't gonna make it any better
@APOLLO456789
@APOLLO456789 16 дней назад
The FPS issue with this game is yet another symptom of running with a decade-old engine that has long been surpassed by competitor studios.
@D3sdinova
@D3sdinova 14 дней назад
We may find out what that looks like in a few months if that unreal 5 oblivion remake releases this year. But i actually like the jank of the original though.
@fuzzydude64
@fuzzydude64 14 дней назад
Two decades. Same engine all the way back to Morrowind.
@D3sdinova
@D3sdinova 14 дней назад
@@fuzzydude64 unreal engine 5 is also based on unreal engine 4 though.
@masonspies6057
@masonspies6057 10 дней назад
Yes all game engines from all studios are tje same game engines just improved upon. For instance, unreal engine 5 is based upon unreal engine 4, 3, 2, and 1. They started with gambryo engine, and turned it into creation engine, and developed it into creation engine 2. It is just a crappy engine that they need to boot. They need to just use unreal engine 5 and make there own out of that just like they did with gamebryo.
@JohnSmith-mi6qt
@JohnSmith-mi6qt 16 дней назад
"Finding THIS box was the most exciting thing in this video. That should say a lot..."
@zaristarian1200
@zaristarian1200 16 дней назад
Nice. The update is like chocolate sprinkles for a poop cake :D
@StachelyPigglyBottom
@StachelyPigglyBottom 15 дней назад
The thing about barren planets is that it CAN be fun but really on in the context of a game where the space sim aspects are the focus (i.e. Elite Dangerous). Flying around as a space trucker to a largely empty world works there because you're actually doing the flying.
@ripperzbyszko3322
@ripperzbyszko3322 16 дней назад
The fact that no one has any reaction to you carrying a machine gun around and at the ready to hip fire is 😂
@paulyboy29
@paulyboy29 16 дней назад
if they could also procedurally generate interesting cities, characters, stories and quests for all those planets it would be genuinely awesome, which is where i think the future of these big open world story games will go
@Jurigag
@Jurigag 16 дней назад
They can easily fix that "map" stuff by just adding some fog of war - once you visit area it will reaveal on that minimap
@OrangeNash
@OrangeNash 14 дней назад
That would be just hiding the nothing. It won't work because we all know that there is nothing there.
@aj0413_
@aj0413_ 16 дней назад
And this is exhibit A on *why* people who stream should have a dedicated machine for that
@iminumst7827
@iminumst7827 16 дней назад
I'm not going to let them lower the bar, things like city maps, variable refresh rate, and fov sliders are bare minimum features that every open-world game should launch with. I'm not going to give Starfield a chance because they are finally catching up with the standards of 10 years ago.
@antonab1
@antonab1 16 дней назад
Wake me up when they rewrite the entire story and characters, fix exploration, and make ship combat more interesting.
@asgads
@asgads 16 дней назад
whoever is capable of releasing a fully functional game, running at 4k 60 fps with all content included for 70 bucks, will win the videogame war. it has become a unicorn...;)
@ps3beatswii
@ps3beatswii 16 дней назад
Helldivers 2 did that at 40 bucks. And no, you don't *have* to buy anything in the mtx store.
@Motion_God
@Motion_God 16 дней назад
@@ps3beatswiiyeah but every one doesn’t like multiplayer games
@abrahambobst4602
@abrahambobst4602 16 дней назад
@@Motion_God I don't like them due to unreliability of internet even with fast mostly reliable internet is still too unreliable, and don't mention the updates that can last hours or a day or 2 to add content or fix bugs and gltiches. It is why many prefer complete single player games on release.
@JeWishW0OkiE
@JeWishW0OkiE 16 дней назад
@@ps3beatswii As much as I enjoy HD2 it doesn't come close to Starfield in terms of "ambition". The idea of Starfield (and TES, Fallout, etc) is to be in a massive solo RPG universe where your actions, choices, stats, etc will define how your adventure will unfold. This "liberty" is what makes these games rich and complex. In Helldivers 2 the gameplay loop gets very repetitive (go to the HUB, choose a mission and a loadout, do the mission, collect your rewards, rince and repeat). Sure, the game came out fully done, functional and is very enjoyable but it is a really simple game compared to Starfield, Fallout and such. That being said, I think Starfield has a lot of flaws and isn't that enjoyable at the moment unless you are really invested.
@asgads
@asgads 16 дней назад
@@ps3beatswii pretty close but bad servers
@FromTheAtticTV
@FromTheAtticTV 16 дней назад
6:30 - True, but at the same time, it would have been very easy to have the maps just available in cities. The lack of maps on planets would have been easy to justify since these are uncharted territories. I don't know why they didn't do this at launch.
@Aerinndis
@Aerinndis 16 дней назад
That wouldn't really work as an excuse as a basic surface scans, mapping scans and such would be an expected tool to have for an explorer. The days of trudging through on foot and making badly drawn maps as you go are long long gone when you're dealing with space exploration of things like planet.
@Jewelsmith
@Jewelsmith 15 дней назад
Maps in an open world rpg. So brave. So bold.
@Gharon
@Gharon 16 дней назад
That crash reminded me of a friend who played Oblivion on his Xbox 360 waaaay back when and it crashed. Not all that uncommon, but not only did it crash it seemed to completely wipe his Xbox Live account clean. It appeared to be just gone... Not sure if that was ever resolved for him or what actually happened but i've never seen anything like that before or since. Truly a Bethesda moment.
@machodgdon
@machodgdon 16 дней назад
I genuinely forgot this game is a year old
@OgOssman
@OgOssman 16 дней назад
You know why they didn't use the map,it shows the whole squares..
@mikecaissie386
@mikecaissie386 16 дней назад
I cannot handle the amount of loading screens.
@supermac8619
@supermac8619 16 дней назад
The fact that they even lie about your movement speed kills me; no matter how much you upgrade your skills, jet pack and starborn powers you will only go as fast as the games animation allows! Cant believe people gave this a "most innovative game award" where? Innovated once maybe but come on, this whole game is a wad.
@masonmurphy2679
@masonmurphy2679 13 дней назад
That award was given as a joke, but they took it really seriously because they needed the accolades to boost sales
@alphamuplays1669
@alphamuplays1669 16 дней назад
I recently found out i have over 100 hours in starfield, if you asked me i woulda said i had less than 50, and i can hardly remember playing it at all. i also recently got around to playing cyberpunk, ive played less than 50 hours and the game is so dense it feels like ive played over 100.
@SwooshJush83
@SwooshJush83 16 дней назад
Night City makes Neon look like a kids playground
@WeKNOWTHETRUTHITSUNDISTPUTED
@WeKNOWTHETRUTHITSUNDISTPUTED 16 дней назад
Yes cyberpunk is actually fun has a interesting story and cool gameplay starfield welp
@dkindig
@dkindig 16 дней назад
@@SwooshJush83 You haven't fought the Disciples yet. Those were some BAD dudes!!! (said in my best Joe B voice) 😁 😂😂😂
@gustavotriqui
@gustavotriqui 16 дней назад
Cyberpunk is much much better than Stanfield. Biggest problem of CP2077 is that it tried to work in last gen consoles.
@xavierdoesntmatter
@xavierdoesntmatter 15 дней назад
You do know that the fishbowl area adds POIs as you walk around in random directions, right? I'd bet $ that if you picked a direction and walked it would add more to the map than you currently could see.
@voyddd
@voyddd 16 дней назад
Luke you are not right about terrain maps and markers. If you move further outside of the initial bubble more markers would pop out.
@asdf11389
@asdf11389 16 дней назад
Light a Todd candle, Luke fired up SF again!
@cd860viu
@cd860viu 16 дней назад
So it went from 3/10 to 3.5/10.. yeah, that's definitely an improvement at least.
@georgejones5019
@georgejones5019 16 дней назад
They need to heavily optimize this game. That would give it a ton of improvement in the performance portion. I'm not sure how it's so terrible optimized since they reuse assets everywhere. Looking at the planet map. They could cut the area around out, so it's not loaded as unneeded empty space.
@alex_is_shook
@alex_is_shook 15 дней назад
Why is it normal for these games to be rough at launch and then were expected to come back a year later. That’s early access NOT a full release. SMH!
@randylittlebatfleck3539
@randylittlebatfleck3539 16 дней назад
Luke is simply one of them voices like Vin Scully, Dr Cornell West and Chris Russo that no matter what is being said, it's just easy to listen to. And super enjoyable haha
@Skipper441
@Skipper441 16 дней назад
Thank you for the video. You know, I wanted to dive into the game again after the release of the new patch, but after seeing these tiny maps that were deceiving us all this time, I decided to forget about this game forever. This is not a game about space exploration, it's a joke about space.
@AnikkTi
@AnikkTi 15 дней назад
7:39 Planet exploration now reminds me of the mostly empty maps of Mass Effect 1.
@Imsoconfusedthesedays
@Imsoconfusedthesedays 4 дня назад
There’s still no point in vehicles when there’s nowhere to drive to
@breno499
@breno499 16 дней назад
I genuinely hope they call it a buggy, it's too fitting
@error.delete4945
@error.delete4945 16 дней назад
It's actually called the "Todd-pod" It will deliver you safely to disappointment. On time, every time. Alllll ABOARD!
@user-pi2ez4yy1s
@user-pi2ez4yy1s 16 дней назад
I think you're overestimating the creativity and humor of Bethesda to make this type of connection
@dylanbecker9537
@dylanbecker9537 16 дней назад
Now im not on pc (im on xbox) and fallout 4 got me into modding and after years of seeing all the things modders do eith thr game that devs wont, i fully stand by my statement that the modders are the REAL bethesda. I know this is a Starfield video, but still i think the modders do all the heavy lifting when they release a game
@philgraves4998
@philgraves4998 11 дней назад
What they should have done was make Starfield smaller like have 10 planets around the size of Skyrim map each with everyplace you go unique and interesting! Instead of repeat stuff that's boring over loads of planets you don't want to go!
@TheALEXiSounds
@TheALEXiSounds 12 дней назад
The maps just show how small the world is, and how little content there is.
@deaconx
@deaconx 16 дней назад
You tried the dialogue cam in first person. Do it in third, that's where it makes the difference.
@jorgep7747
@jorgep7747 16 дней назад
Starfield is not terrible, it’s just a meh game by today’s RPG standards, even by Bethesda’s standards. What hurt the games reception was the empty promises that Todd made and how far off thegame was from what was expected. We were promised one of the best action RPGs ever made and we got a buggy, mediocre one.
@dennislp3
@dennislp3 16 дней назад
on the map POIs, they show up when you get close enough, so your map section/critique is a little off. ALSO the map moves with you, IE if you go far enough a new square map will generate. This means the old maps, where there were only 3 or so POIs to look at are now proper large maps with dozens of POIs if you go find them. That being said, each POI is still a 3-5 minute slog of running around. I haven't had it kill my PC yet though lol that being said my favorite change is the difficulty adjustments...you can now do the fallout 4 style survival mode where both you and the enemy do tons of damage, no more bullet sponges.
@SolarCacti
@SolarCacti 9 дней назад
5:37 all that map just for there to be around 4 points of interest. I wish they would at least add more procedurally generated structures to the game to help with the empty feeling.
@Solaxer
@Solaxer 16 дней назад
Ah, taking a page out of the Blizzard playbook by withholding vital features on release and repackaging them in a later update with a faux “we’re listening to player feedback!”
@xpt13
@xpt13 16 дней назад
Exploration being better in Starfield could’ve made it more comparable to Skyrim and Fallout 4
@jimifender22
@jimifender22 15 дней назад
ya exploration was what really held starfield back imo. It was probably never going to top fallout or elder scrolls for me because i jsut dont find the setting as interesting as those games but the exploration being god awful ruins it. Exploration is the one thign bethesda does truly great and they made a game that nuked the exploration lol. Puzzling design decision there imo
@xpt13
@xpt13 15 дней назад
@@jimifender22 I totally agree
@nuclearpugg
@nuclearpugg 15 дней назад
I enjoyed the settlement building more in Fallout 4 than in Starfield. I wonder how modders are going to have the motivation or why they even should put their years into something like this.
@Prototype-357
@Prototype-357 12 дней назад
The amps boggle my mind too, the fun of open world space games is that you can go anywhere to discover new things, it's supposed to update with new stuff as you discover it.
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