I've always regretted toy story 3 video game not being as good as this one, now we can get one of the best games of my childhood in all of it's glory! Keep going!
It already looks so promising; if and when it gets finished I really hope a lot of people get interested and blow it up, hell I'll do it if no one else does
I don't think it'll be available for everyone to play though. Just with the Simpsons Hit&Run fan remake, you can't just take intellectual property from a huge company like Disney and release a game to the public, even if it's free. Unfortunately this will stay a private project and we have to be content with just watching the videos
Yes, the best thing about T3 game was the Buzz video game level. The house level was short and underwhelming (but looked good!). Shame the pc got the wii version port which lacked many things from the ps3/xbox versions.
This game was a big part of my childhood. Kinda random, but the music from that rain level always played in my head during dark rainy days and gave me nostalgic feelings.
If there is only one complaint I have about this, and it is a VERY minor one, I will say that Buzz's run animation is a bit weird, as in I think his arms are swinging way too wide. Maybe replicate the way he runs in the movies more? But that's basically it, man! This looks great!
A tip, if you aren't already using it: you can set cull distances on lights (along with fade distance) to disable rendering when you're far away, and you can add cull distance volumes around the level if you need to🤷🏻♂️ Looking great so far🎉
Yeah, I use render distance along with baked lighting to help with performance. My lights are all mixed lighting which means they bake onto static objects, but moveable objects (buzz, enemies, coins, etc) have shadows cast from real time lighting.
It looks so good! The new level models look so amazing :D One idea, update Narrative's font with something like Gill Sans - The toy story font! :D It might make it more cartoony and fit the game maybe!
Cool idea for you. The objects that send you flying could be like an assassins creed leap of faith. Have him stand climb to the top of chair then open his wings and say to infinity and beyond then have the animation they use in the film where he dives off the bedpost onto the ball to fly around the room with his eyes closed
it would be cool if the stick of the shovel would break up when holding on to it, so you can still kind of slide down with it and as soon as you reach the floor it could then physically correct fall down
Is the dialogue system going to be changed to be more like the original game's system, or are you gonna keep it like it is right now to be more distinct?
Maybe replace the broom with the shovel, then you could replace the shovel with a broom or mop with an expandable handle, instead of having the shovel deny physical laws, as it did in the original?
The extendable handle is a good idea. I was thinking to have it lean against the wall too, but that would require me to code the climbable system to work at an angle haha
Disney has not talked to me or sent me anything at all as of right now. However, I'm sure that they are aware of the project. After all, the Xbox leadership team knew about my Fable project, and that only had like 20k views for the whole series
@@Camaraa if anything that's worse taking an older game and then giving it out for free is not good...also still using Disneys Characters is Infringement...