Dude that’s crazy been playing since this game came out have like 500 clearance levels and have never thought of doing that when I hear a blitz approaching. Very smart yet simple kill.
Luka Beast as a dustline player that’s what made me such a good blitz player predicting things like that in fact i would of never pushed warden i would of went with my teammates giving us the easy win
The major ads and weapon access time changes the devs made gave in some radical changes to the gameplay where either you need to think quickly (which now involves a lot of shitty parameters like delay timings) which is mostly impossible now that we have a lot of gadget play as well. Siege has become a lot like gadget play game than just pure FPS. I mean I do love the tactical elements of siege but there is no FPS flavour anymore. Not to mention that other micro issues like internet infrastructure and connectivity issues that also make it worse which is not the devs fault.
Bro if I was this popular and fans said this shit I couldn’t help but smile like knowing you have that fan base and they just know. Shits so cool wish I could have it lmao WE TRYING THO!
44R0Ndin 100% Agreed. Ranked is really stressful and sweaty which is good sometimes but most of the time I wanna meme. I like making (less than great and also no promo) content on siege and 5/6 of the clips are casual and unranked because that’s when most of the crazy crap happens which, in my opinion, has more rewatch ability than sweaty ranked clips.
Hey Macie. I found something weird the other day. I thought I might share it here. I don't know if it just me, but I realized that when your operator is sprinting. Depending on what surface you start running, your footsteps will make the same sound. Yes, I know grass, cement, etc all make different sounds. However, if you start running in grass and then enter pavement or tile your footsteps still keep the grass sound until you stop running. Maybe this is why people sneak up on you sometimes. Maybe they started sprinting in a quiet surface that you aren't expecting. I don't know, just thought I would share it.
@@the-king-potato personally I don't think so. I have tested it in a couple maps and I still get the same result. I haven't conducted a full on experiment. And I don't know if other operators hear what you hear, but all I'm saying is that if you run on metal and then continue to different surfaces the original sound is the one that keeps playing. At least for me. I don't know if your teammates or other team hear the same thing.
I couldn't replicate it myself on multiple surfaces, could be a alt-tab bug like the reverse sound was. Try recording a clip of it and sending to r6fix, then if you could post it here. I'm really curious about this one.
I've given up on siege due to all the toxicity in ranked (the people who TK you for failing to clutch a 1v3 in the previous round, the teammates who think the voice feature is for yelling slurs instead of callouts and the children who blast earrape all match long) but your videos are such joy to watch even when I know I'll never get to play this fun version of siege :)
Such useful operators as iq, thatcher, sometimes monty, etc are considered 'boring' and 'not enertaining' by many people (ofc it's not true), but that's why you see them not as often as 'agressive-destructive' ones.
There's a way to pick up the C4 you put at 9:28, you shoot the ceiling surrounding the C4 spot and the debris fragment falling down will also drop the C4.
I’ve been using Iana since she came out end honestly she is super useful. Great guns. Grenades. And her gadget is helpful if used well. It was great to see Macie play her!
It’s pretty cool how every characters ability can be so powerful in the right moment but still balanced with all of the other abilities. I’ve stopped playing R6 pretty much since MW came out but I really miss the balance of this game.
Ayyy nice to see you slamming out the content once again Macie, very nice plays along with valuable tips and tricks to be learned in each video. Keep it up 👌