Guide because yes C-75: A-75 but he is faster and rebounds 4 times C-105: he is a new fresh C-105 so he is A-105 but he checks blue lockers C-120: A-120 but he summons C entities (mostly summons C-25) C-150: a rare A-150 clone. You have to mash on ur screen (mobile just tap) or he will break your screeen IRL.C-185: places radio before spawning and checks tables in the last opened room then opens a door for a entity to spawn Part two when this comment reaches 3 likes
C-120's behavior (my version) C-120 has 3 ways it can summon 1: it summons a random C variant 2: it spawns 2 normal entities 3: it can spawn entities from different sections, B-15, B-60, B-200 and G-3 C-300's behavior (my version) it can spawn it's clones faster and it stays in the middle of the room when it reaches the last room it's minions can act like CB-1, A-25 and A-45, it's bouncer form is not any different, it's table checker form can check tables very quickly
My mechanics: (Update 3) C-happyman just happyman but more happier C-shortman is Shortman but alive C-bigman eats tables C-nerdman asks hard math questions (for example 283+292) C-tallman is basically Tallman But bullies more C-scaredman is just scaredman but he only dies when you kick him 29 times C-1 is A-1 but faster C-19 unknown C-25 is A-25 but more rebounds C-45 has same mechanic as a-45 C-60 you know what he does C-75 is just like A-75 but rebounds 3 time and will despawn 50 rooms behind C-105 is added (hardcore exclusive) C-120 is same as A-120 but spawns c variants and b section entities C-140 rebounds more C-150 is just like A-150 but more chaos and has locker checker and table checker locker checker's name is CHEC-150 and table checker's name is TLAB-150 (he uses same clones as A-150) CSA-150 wanders around and lasts 1 minute CPXI-150 explodes a lot CGCH-150 flings itself more CROT-150 same as ROT-150 CTHI-150 (oh no) screams LOUDER CCYK-150 bounces and flings itself just like GCH-150 CHAP-150 is just the same as HAP-150 C-185 is just like A-185 but the player who gets possessed gets faster C-200 is just like A-200 (new) but rebounds and check blue lockers in current room also he will despawn 50 rooms behind C-220 is just a-220 C-225 is like A-225 but checks lockers and is faster C-240 Is A-240 but spawns more clones CBLUE-240 rushes to current room CCYAN-240 rushes to a-000 C-250 Spawns omgs and sometimes spawns z0mgs z0mg is same as omg C-275 is like A-275 but MORE ORBS and checks blue lockers + goes back and forth rooms faster C-300 spawns more clone including normal ones CCV-300 is same as CV-300s CFO-300 rebounds 27 times C-325 unknown Updates: Added C-happyman and it's variants More C-150 clones We're sorry for the small update, maybe you're gonna be disappointed in this update.
Mechanics of EACH entity (remade): C-75: It will spawn with a screech. Its AI target is unlimited, but despawn sounds are still hearable. It spawns 15 rooms away from the current room, Checking lockers on the rooms and damaging anyone on the locker. RPS: 4.3 Rarity: Very rare C-105: It will rebound 1 more time than its normal variant. This entity is a speed gainer, gaining 0.1 rps per second, while getting less hearable, with weaker screenshake. (Screenshake is still noticeable from high ranges.) It will check lockers throughout the rooms. RPS: 7.4 Rarity: Rare C-120: When it spawns, it will spawn minions which spawn minibombs, damaging anyone near it. QRC-120: The minion. It will then spawn an entity, with higher chances of spawning A-225, A-275, A-185, And A-300. It has a higher chance of spawning old C-variants, but low chances of spawning ANY C-Variant. RPS: 0 (Stationary.) Rarity: Very rare C-150: Buffed minions, faster warping sounds, and faster. CPIXL-150: More explosions, spawns 1 PIXL-150 per appearance. CTHI-150: Screams faster, and longer. CQXC-150: When jumping, makes sound waves dealing damage anywhere on its radius. CSRG-150: It rebounds and deals damage to any hiding spot near it (not counting blue lockers) CTLP-150: Explodes when teleporting, Damaging anyone on its radius. CSA-150: Just wanders around with faster speed. Nothing else.
C-75 Mechanic (my version) C-75 is a mint-coloured versioned A-75 but is swirly. It's mechanic is the same as A-75 but slightly faster and it rebounds 3½ times. It's audio is A-75 but pitched even faster. And it's jumpscare is LOOOOOONGER than g-26. It's total jumpscare seconds is 35 seconds. His jumpscare is G-26 but he becomes bigger when he reaches 22 seconds. C-120 Mechanic (my version) C-120 had 4 ways he can summon: 1: Summons random variants of C-Variants which are: C-0 (Fearman) C-25 C-45 C-60 C-75 C-120 (possible in Insanity Mode) C-150 C-185 C-200 C-250 C-300 2: He spawns 3 Normal Entities 3: He can spawn CC-Variants (Rarest) 4: Spawns Hardcore and Insanity entities His threat level is 5 because of the 4th way and 3rd way. C-185 Mechanic (my version) NOTE: This is a bit copyrighted so stop saying "OMG C-185 IS COPYRIGHTED" C-185 checks Both Blue AND Gray Lockers so You can ONLY hide in Tables. If A-200 or CV-300 is near, DO NOT Hide in tables. C-185 is a bit rarer than A-185 so if he spawns, Hide. C-185 fake despawns so be careful. C-185 spawns a portal beneath him and if you think he is gone, no, he isn't. After his 2nd time, he checks what he checks again. After that, he FINALLY despawns and instead of 1 radio, it will spawn 10 of them, making your screen shaking violently. So do not stay at the main room AND the previous room. So run back 5 rooms away and your screen will stop shaking. (i would never do that because some rushing entities will spawn.) Edit: I AM FIXING C-185'S MECH. C-185 now gives you 2 seconds to hide (which is unfair) and now when he despawns, he now spawns 15 of them. So you now have to run 7 rooms behind (go to A-178 if you are inside) I recomend adding A-178. A-178 is. VERY hard to deal with. A-178 is like Noah and John in IR but he deals way more damage than Noah and John (locker)
(yeah, ill be showing what the entities do in every video) C-25: already exists C-45: already exists C-60: already exists C-75: Will act like a-75 but rebounds 2 times (you might think he rebounds alot but no, he rebounds once and follows you if you get out). but nope. There is also a CNERD-75. C-105: Just does his deleted version. C-120: Does the same as his a variant, but he will summon an C section character, he is very hard, and will act like a-1 too but completely standing there. and summons on 5 second timer. C-150: Buffed minions, faster warping sounds, and faster. CPIXL-150: More explosions, spawns 1 PIXL-150 per appearance. CTHI-150: Screams faster, and longer. CQXC-150: When jumping, makes sound waves dealing damage anywhere on its radius. CSRG-150: It rebounds and deals damage to any hiding spot near it (not counting blue lockers) CTLP-150: Explodes when teleporting, Damaging anyone on its radius. CSA-150: Just wanders around with faster speed. Nothing else. C-185: Will act like the exploding clone from A-150, but red bombs instead, and checks grey lockers, you know he will spawn because the grey locker will turn red. C-200: Same as b-200 from the b section. C-225: Acts like tallman but isnt tall, doesent bully you but still gives you that sad attack, and the faces are red, (rebounds 10 times) and when he despawns he will do a slower a-245 (interminable rooms btw) despawn. C-250: Spawns alot of CM-250s. instead of CM-250 just doing his m variant look, he will be c-250s image but dark blue. C-275: Basically c-225 but doesent act like tallman and rebounds 14 times, he is the fastest c section entity ever. C-300: Will go to the room and spawn 2 clones, really like A-150, but he will spawn, CN-300 (cv-300 replacement) and the deleted clone is FOO-300 (fo-300 replacement) CN-300 checks tables and FOO-300 (deleted) checks all hiding spots, thats why he got deleted.
C-75: Spawns like normal with the same speed. Upon reaching the closed door, he lingers few seconds before go backwards with slow speed (like CB-1). If player leaves hiding spot, C-75 will rush toward it at high speed (A-225). His lifetime 30 seconds - 2 minutes C-105: Faster and checks lockers in the main and one past rooms. Rebounds 3 times, doesn't despawns if there's no lockers. C-120: He can spawn entities from different sections. After few seconds he will say section and spawn random entity from this section C-150: He is fast. You'll have like 4-5 seconds before he arrives. He still spawns his minions CSA-150 checks lockers in the current room CPXI-150 now laucning explosive orbs CSRG-150 now rush to A-0 CGCH-150 will act like bouncer CV-300 CTHI-150 now damages player with his scream if you to close to him CCYK-150 now check tables CTLP-150 now teleports around ENTIRE A section. This can be dangerous for players on the low rooms CROT-150 now checks blue lockers but doesn't kill player but ejects him. That means you still have a chance to survive C-185: Now he doesn't despawns if there's no blue lockers. He will check lockers in the past 5 rooms before rush to A-0, rebound and check them again (if there's new rooms generated, he will check lockers in the past 5 NEW rooms) C-200: Now acts like A-200 from IR but kills players in the tables C-225: Now gains speed and can rebound anytime (from any rooms) C-250: Now can kill the player. His minions have randomised speed and he can rush to A-0 himself, instanly killing unhiding players C-275: Multiplies his speed after each rebound C-300: He just faster CCV-300 now can emittate other entities. Like rushing, spot checking, wandering, teleporting, etc. But they lifetime is short (30-60 seconds)
vroom vroom the mechanic is here [this does include some bonuses] C-1 already exists. CB-1c - Do NOT hide near it, otherwise it will start coming towards you. Unlike CB-1, it has a jumpscare. SN-1c - Can split apart which just duplicates it. There can be only around 8 SN-1c's in one room. C-25 already exists. C-45 already exists. C-60 already exists. C-75 - Instead of rebounding, lingers in the room. Unfortunately, it does check lockers after 20 seconds of lingering, the only way to avoid this is getting out of hiding before it ends up checking lockers. Getting out of hiding or waiting for him to check lockers in a table will have him despawn. C-105 - Checks lockers once on first time, then twice on second time. C-120 - Once you encounter it, it will wait 5 seconds and then go on stealth mode, where it can kill anyone that doesn't hear the whispers. It rebounds once, and once it's back it will proceed to spawn ANY entity. C-120's ratings of spawning aimers [A-75, C-75, A-200, C-200, B-55, CB-55 [see my CB comment to understand], G-26, CG-26 [see CG comment], G-235] is 50%. C-120's ratings of spawning entities with minions [A-150, C-150, A-250, C-250, A-300, C-300, B-300, CB-300 [you get the point], G-122, CG-122, G-222, CG-222, G-300, CG-300] is 45%. C-120's ratings of spawning checkers [C-75, A-105, C-105, A-185, C-185, B-40, CB-40, B-120, CB-120, B-140, CB-140, B-244, CB-244, G-55, CG-55, G-100, CG-100, G-159, CG-159] is 35% C-120's ratings of spawning variants is 70%. C-120's ratings of spawning breakers is 50%. Anything else that C-120 can spawn is a 25% chance. C-150 - Along with it's new organism of clones, also clones itself. C-150 clone - Rushes to lobby. ROT-150c - Rots faster. CYK-150c - Lifetime extended. STR-150c - Stands there as a single eye. RBN-150c - Rebounds thrice. SA-150c - Lifetime extended. SRG-150c - Rebounds once and can aim towards anyone in it's Locker Aim Radius. C-185's mechanic concept already shown in a different video, but if i were to give a mechanic, it would be this: Checks normal lockers so that it won't go away more early. Rebounds thrice. Second rebound however is triggered by opening a door, which it will then check lockers again, once it gets to the lobby again it will just come back normally and set down a very quiet radio. C-200 - It has an aim script and other than going to the back of the lobby and then despawning in a relatively moderate speed, it will start to *speed up* until it's pretty fast. It has no table range though and goes as far to even MIMIC A-200 before actually showing it's true identity. C-225 - Even MORE quiet and doesn't emit screenshake. You're gonna need to train your ears for this as he's actually pretty loud once he spawns but then quiets down. Rebounds around 6 to 12 times. C-250 - Throws like 50 chunks at you. LMAO [C variant of OMG] - Chunks with aim scripts. Do not unhide when they're not far away or else they will pretty much attack you in a similar way to CB-1. C-275 - Just... lightspeed, which is why it waits for 5 seconds. It's also louder than usual which helps you detect it's presence. It also has a clone which can be spawned when it hits the current door. SRT-275c - Once it's spawned by C-275 as it hit the current door, it will start to accelerate to the lobby, eventually reaching G-250's speed as it's max. C-300 - Has a TON of clones. CV-300c - Always checks tables. FO-300c - Brought back from the dead, it actually spawns at A-10, goes towards the lobby, then rebounds ALL the way back to the current and then back to the lobby. BNC-300c - Is the C-300 version of the bouncy CV-300 from A-300. Damages way more and it's lifetime is expanded. CPY-300c - Copies a random entity's mechanic. [can't copy C variant mechanics] If it's B-140, there will be black lights on the lockers and tables. This is why his crucial entity parts [eyes, mouth] are connected. It's in order to split it does so. BCKTRK-300c - Backtracks one room for lockers. Spawns in front. It just kept getting longer and longer, didn't it. I think this was my longest BY FAR.
C-250 will spawn in the previous room and Screams when he spawns He spawns The same clones but M-250 is the same DR-250 Will Destroy tables FY-250 Same like M-250 But more faster and eats lockers
uh their mechanics because yes: C-75: Always sees you in blue lockers, also has limited aim range but is 2X faster C-105: Faster, checks blue lockers on first rebound, then checks gray lockers on second (last) rebound. C-120: Can spawn: Any happyman variant C variants CV-300 He can spawn anyone. Even MISC. Or clones. Since he has unlimited power. C-150: Has clones: CCT-150: Randomly wanders around, destroys nearest tables GLC-150: Aims at unhiding players DMC-150: Damages 1HP per second nearest players doesnt matter if theyre hiding (Lasts for 20 seconds) VCB-150: Is big, will explode, after explosion will leave 4 of his mini-versions that will explode into 8 smaller versions, after they explode they cycle ends. HZC-150: Appears on player's screen randomly trying to scare them. C-185: Will not check anything, but will fake his rebounding, he wont rebound, he will make his copy that will 'rebound', after 5 seconds will appear in current room and start checking every hiding spot, he also spawns 3 rooms away giving you 10 seconds to hide C-200: Knows where are you everywhere anytime, will force you to run away from him, while he spawned every entity temporary despawns, when C-200 despawns, entities will respawn at their locations where they was before temprorary despawn C-225: Can be heard from 100 rooms away, but 3X faster and checks 2 random blue lockers each rebound. (Rebounds 5-8 times) C-250: Will spawn 2 clones: MCM-250: Will act like M-250 but slower but deals 2X damage. QCM-250: Will literally be faster M-250 but deals 2X LESS damage. C-250 after spawning his minions will rush himself, he deals rapidly 5 damage. But aims at players like CB-1 C-275: Spawns 3 rooms away, is very quiet and gives 5 seconds to hide, then will start rebounding 10 times in current room, then speeding up to lobby at the speed of 15RPS C-300: Spawns in current room, has clones: VCC-300: Checks blue lockers QLC-300: Falls from ceiling ERR-300: Despawns very quicky but also spawns very quickly in random places C-300 himself will randomly check hiding spots in current room, he might check tables or gray lockers C-320 or QVC-300: Spawns at A-030 and slowly rushes to A-000, after reaching it will start fading away, but before doing that, will rip off his 4 eyes, and make them follow players and eyes act like CB-1 but little more stronger, after everyone is hidden eyes dissapear And uh bonus: CB-25: Accelerates, like B-25 but a little slower but more quiet, also BREAKS the door open everytime he rebounds. CB-45 and VB (VB means double C) - 45 CB-45 comes from front and breaks nearest hiding spots. Also rebounds 1 time VB-45 Is THRICE faster, after reaching current room, will start going crazy by breaking walls, lockers, every hiding spot that goes in his way CB-60 and VB-60: CB-60 instead of even moving, spawns in current room, then starts spiltting into his 6 faces, his faces' names are: FLSH-60 HPPY-60 SMLE-60 CRRP-60 V01D-60 L0ST-60 they all act like C-1 but buffed 3X times, they also are very slow VB-60 uh he comes from front, after reaching current room, will FAKE his despawn, then he will comeback, and start checking all hiding spots and last bonus: CCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCC-1: Spawns with no warning, goes at 293485789 rooms per second, bans on kill, steals your liver irl, steals your robux from ur account (if you dont have any it will turn into negative) and steal wallets from your neighbours, set your house on fire and will start using pvz laugh.
C-320 spawns 30 rooms away then goes to current room. Fades away four of his eyes will fall off and will chase unhiddden players. But it’s bugged so ya
@@hiimadoggg why is so unbalanced? IS it so hard to hide in gray locker or table? + C variants are trash. Theyre just faster or come from front. nothing special.
C-75: Acts faster then A-75 C-105: Will make ur screen blue before spawning he will go 8.2 rps he checks blue lockers and rebounds 3-4 times C-120: Acts like A-120 but can spawn any of the C variants and has a 1/50 chance to spawn 2 C variants kinda like the A-300 in IR has a chance of spawning twice in main C-150: Go's faster then A-150 and has different minions DC-150: Comes from the front and go's 15 rooms away he go's 4.9 rps he repeats that 5 times CUI-150: Acts like SA-150 but checks blue lockers in the rooms behind like 7 rooms behind CZ-150: wanders around crying cus he gets bullyed by BUL (BULLY)-150 BUL-150: He takes 2 hp from you every 3 seconds when you close too him and he is mean to the other 150's SIC (SICK)-150: He throws up on the floor and you can slip on his puke C-185: checks tables and rebounds 1-4 times C-200: Acts like A-200 but sees you in gray lockers so hide under a table or a blue locker C-225: Acts similar to A-225 but you can hear him 80 rooms away and he go's 8.2 rps he also rebounds 10-14 times C-250: acts similar to A-250 but spawns more minions VT-250: checks blue lockers and if your in a blue locker and he checks it you take 25 damage he checks blue lockers behind 5 rooms before despawning CM-250: Acts like C-250 but takes 15 hp every 2 seconds XD-250: Wanders around for 7 seconds before despawning and go's 2.2 rps C-275: Go's 2X faster then A-275 and rebounds 8-15 times C-300: dose the same thing as A-300 TQ-300: Dose the same thing as A-105 ZCV-300: Checks 1 blue locker in the main and 10 rooms behind KFC-300 (NO I DONT MEAN KFC BTW): Basic runner that go's to A-000 the rebounds once then despawn also he go's 12 RPS C-320 Or uh CFO-300: He comes from front and fakes despawns 2-5 times and checks blue and gray lockers Fanmade entititys and there C variant cus yes: A-55: makes ur screen red before spawning Acts a bit like G-55 but checks nothing and rebounds 2 times C-55: also makes ur screen red and he makes a message when he turns ur screen red saying IM* COMING* Checks blue lockers and if there are no blue lockers in main then it check the blue lockers in the room behind A-87: will spawn and rebound 2 times and fakes checks lockers and blue lockers C-87: Rebounds 4-6 times acts like A-87 but actually checks gray and blue lockers A-165: Acts like A-25 but 4X faster and rebounds 5 times C-165: Acts like C-25 but 3X faster and rebound 4-7 times (Hope you liked this SIUUUUUUU)
C-75: rushes to the current rooms 50 rooms behind, 2x faster then A-75 and rebounds 1.5 and has aim script but harder (I ain’t gonna do C-105 or C-150 but I will do the clones of C-150) C-120: like A-120 but spawns 1 entity from a random section CTHI-150: screams louder then THI-150 and damages u instead of killing u instantly and breaks lockers CBNC-150: bounces way faster and lasts longer and insta kills if he bounces on u CSRG-150: he’s fatter then SRG-150 and eats everything he sees even you (except for players and other clones) CTLP-150: he spawns 10 rooms behind and rebounds once and spawns many minions with him CD_K-150: has a frown and just moves around but if u gte out while he’s active he chases u and damages u until u hide or die like CB-1/ A-15 (I can’t remember other ones if there were that a missed tell me in comments if I missed some) C-185: spawns 25 rooms behind and Is rlly loud and checks tables (rebounds 2.5) C-200: he is a black scribble and is slightly faster then player checking lockers and once he’s 10 rooms away he fake despawns and then goes to current again and checks lockers and despawns Fr C-225: he is very very very loud you can hear him 100 rooms away his is slightly faster the normal A-225 and rebounds 5-7 times C-250: he spawns 10 rooms away rushing to the current room slowly he kills u instantly to and sends 30 minions to run to spawn and then rebound once C-275: he is silent and very very fast like A-225 you can hear him 30 rooms away and makes big particles around him he also rebounds 8.5 Times and stays in room for 3 secs before rebounding C-300: spawns at lobby and rushes to the current room and spawns 2 minions CCV-300: checks blue lockers and tables CCV-300 (second version) bounces around the rooms at slow speeds despawns at 10 rooms away 30 LIKES FOR REMOVED
Hmmmmm, here we go again C-75: he spawn 8 rooms back the last room, he act like A-75 but need 45s to despawn and he have aim script Speed: 2.84 rps C-105: he Rebounds 3 times and check table and locker each Rebounds Speed: 12.93 rps C-120: he spawn entity like normal but he can spawn A-0 to A-300 entity, (he can spawn minions, clones too) and more loud C-150: he act like A-150 but rebound back to spawn after summon clones and rebound back to the last room and despawn, also his clone are modified and add morr clones Speed; 4.92 rps CSA-150: he check blue locker in 5 rooms aways Speed: 0.83 rps CXI-150: exploding make 50 damage and have 1/100 that exploding break a hinding spot and he last longer Speed: 1 rps XCH-150: rebound 20-41 times and very fast Speed: 293 rps CRG-150: go to the previous room and check dark lockers and tables Speed: 1.83 rps JYK-150: last longer and can destroy table if he jump in that table Speed: like CYK-150, jump power: 10 stud 1 jump CHI-150: last longer and screaming more longer and more loud, also have large hitbox to player Speed: 2.91 rps COT-150: like ROT-150 but when start rotting, he will summon some liquid water that stun u in 3s and make 10 damage and that liquid water will gone after 30s Speed: 1.32 rps CLP-150: teleporter more faster and last longer, also have hitbox like CHI-150 Speed: only teleport COU-150: bounce in your room like JE-122 and despawn after 20s CLD-150: make everything he touch become ice, if you hide in the hinding spot ice, you will stuck forever,until a one of clones of C-150 spawn, he will despawn after 5s Speed: 0.17 rps CRE-150: fire everything he touch and can make you unstuck, the fire will damage 20 every second and last 10s, he despawn after 15s Speed: 1.99 rps C-185: he check table and dark locker, and spawn from front that give u 4s to hide, he Rebounds 2 times after checking and after Rebounds he will despawn with a radio that play the nom nom nom song (orginal) Speed: 17.92 rps 2 rps (checking) C-200: last longer and faster also have hitbox like U-120 from interminable rooms (April fools) and have aim script Speed: 0.73 rps C-225: Rebounds 5-9 times, faster and check 1 random hinding spot in the last room every Rebounds Speed; 19.27 rps C-250: summon 2 A-250, after 2 A-250 done, he will rush to A-000 and despawn, (he can kill you in this form) Speed: 2.95 rps C-275: Rebounds 8-15 times, and gets faster every second Speed: 7.82 rps - infinity rps (get 0.1 rps every second) C-300: warns you by a fan sound for 1s, after that 3s, he will spawn in the last room and start summon minions and after that, he will Rebounds 4, times Speed: 9.72 rps CCV-300: check table in last room, previous room, previous of previous room and previous of previous of previous room Speed::0.82 rps Another CCV-300: act like JE-122 but break table if he touch it Another CCV-300: act like CB-1/ A-15 Speed: 1.02 rps (no find) CFO-300: Rebounds 59-92 times (i want FO-300 back ok) and he is the fastest entity in rooms low detail Speed: 482 rps CLW-300: follow C-300 and check every hinding spot he touch Speed: like C-300 CWR-300: act like SA-150 but last longer Speed: 2 rps CBP-300: check every hinding spot in the previous room and previous of previous room and previous of previous of previous room and previous of previous of previous of previous room and .... Speed: 2.83 rps CNN-300: check dark locker in last room Speed: 1.01 rps CRS-300: kick table at you (if you don't hide) that table will break and you will lost 99 health and stun for 10s Speed: 2.19 rps Fanmade entity (by me and also have C variants too, but some entity can't have C variant because that entity was so hard or chaos) A-325: spawn from front, and give you 25s to run because he will check every hinding spot in radius of 10 rooms, also he locked the next door so you can't open the next door before he despawn, after checking are done, he will rush to A-300 and rebound back and despawn Speed: 1.62 rps C-325: he is just A-325 but radius is 15 rooms and only give u 20s and faster Speed:2.94 rps A-333: when come he will summon himself but have different color, here is the guide of his different color but after different color A-333 done, they just go to A-000 and Rebounds 2 times with ×10 speed Speed: 8.92 rps Org-333 (orange A-333): wandering arounds, sometimes he can clone himself and his clones doing like he Speed: 1.82 rps 18.2 rps (rebounds speed) BLE-333 (blue A-333): check locker, sometimes he can check a random blue locker in last room Speed: 0.92 rps 9.2 rps (rebounds speed) PUL-333 (purple A-333): Act like GW-122 but moves faster and doing 20 damages every 0.2 second if anyone go near him Speed: 1.93 rps 19.3 rps (rebounds speed) PIK-333 (pink A-333): don't look at she or you will get 1 damage every 0.05 second Speed: not moving, infinity speed (rebounds speed) YEO-333 (yellow A-333): make you device more lag by summon minions, he act like GW-122 but don't make damages Speed: 1.82 rps 28.2 rps (i'm not telling this anymore) YEOW-333: wandering around and despawn after 20s Speed: 1.27 rps YEOJ-333: jump in the last room random place and despawn after 25s Just jump no speed YEOT-333: teleport in somewhere in radius of 2 rooms and despawn after 15s BRN-333 (brown A-333): clones himsetf and his clones will check blue locker, he act like BG-122 Speed: 1.62 rps 16.2 rps A-333 don't have C variant because of chaos A-360: B-140 rip off but more guys in a entity Speed: 15.92 rps MOC-360 (his name is wiry) check locker have light in radius of 5 rooms Speed: 1.28 rps MOF-360 (his real name is Divy): check light blue locker in radius of 6 rooms Speed: 1.27 rps MOP-360 (his real name is Biwy): check light table in radius of 4 rooms Speed: 1.29 rps C-360: act like A-360 but faster and have more guys Speed: 21.95 rps MOD-360: wandering around and clones himself about 50 times and his clones despawn after 30s Speed: 1.72 rps MOG-360: stand from the last room for 10s and Rebounds infinity times but when his friends (others guys in C-360) done, he will go back to the last room with infinity speed Speed: 392 rps MOP-360: shoot laser at player not hinding and check locker in radius of 10 rooms Speed: 1.62 rps MOS-360: check blue locker in radius of 10 rooms Speed: 1.36 rps MOX-360: check light tables in radius of 10 rooms Speed; 1.72 rps A-400: rush to the last room, check every hinding spot in the last room and Rebounds 3 times, after rebound he will stand in the last room for about 30-45 seconds,after standing he will rebound to A-000 and fake despawn, after fake despawn he will going to the last room, summon every entity, then he will despawn after checking all lockers in the last room, also when he spawn, the door of B section will lock, this entity just doing this because he want to see what do learning after open 400 doors and meet all entitys, when he despawn, the door of B section will not locked anymore, also he are very loud Speed: 172 rps A-400 don't have C variant because he too hard, he just a entity wanna see what do you learning after open 400 doors and meet all entitys A-404: yea, he only spawn if B section have a bug like from interminable rooms, but he just deleted A-404,A-403,A-402,A-401 and after deleted, he despawn, if it happen again, he will kill you and restart the sever and despawn Speed: 0.2 rps
C-75:The same but faster Than A-75 C-105(Reborn):Check Blue And grey lockers C-120:Spawn Two Entities And Can spawn C-25,C-45,C-60 and and other C-150:Spawn Many Clone And Rebound After Spawn All Clone C-185:Check Table and Blue lockers C-200:The same A-200 But you Can't hide in blue lockers C-255:Can rebound 23 times and faster Than A-225 C-250:Spawn many Clone Than A-250 C-275:Light Speed And Rebound 31 times C-300:Rebound 5 times
C-150 Comes in the room and spawns much clones but the same and 2 new clones called SP-150 does Break Blue Lockers TS-150 Does the normal things and like THI-150 but no screaming
@@zzycot A-215: he makes a few hiding spots cyan color which he will check basically B-140 but in this he will also check the ones in the previous rooms too
Ik that c-105 and c-150 existed, my versions are just remakes bruh people keep going about them making c-185. these are literally my versions Woah 3.3k views in 2 days