The thing about defense in TDS is that it can reduce damage from all types of attack bullet bomb etc. Except for ramming,fire electric and any other towers that have reduce defense One more thing is that the percentage never go above 50% The highest it can go is 40% unless it's an event or hardcore mode where sometimes it can reached 100%
I dont even know the logic of comparing tdx towers and enemies to tds cause they have diferent balacing thats just stupid ofc ranger is gonna have more dps than minigunner
Why when you compare two games with different balances, if one tower is better then another from a different game you just say that the weak one is trash? All these tds memes where they compare two games WITH DIFFERENT BALANCES they just say that tds sucks and tdx is good, I guess I’ll never understand that logic
@@mage_mini1945 Tds towers can't die lol, only stunned(raider boss has a fuсking railgun from another planet so it can theoretically do trillions of dmg so that doesn't count, in that way the only thing that can kill tds towers is calamity killing 25% of towers, but thats it) Yes you can say that tdx bosses have like 82728362816 hp which is yes, fair, but technically if you will play on a really good map and use some admin exclusive towers then tds towers can theoretically kill tdx bosses(only up to like w99 because they're not killing 4 erads, even tho if you use some silly glitches like executioner glitch then maybe you can kill them) In conclusion: it's stupid as shіt to compare them since different games have different balancing and mechanics
@@Ukennyai You forgot about Erad MK I C's insta kill lasers, MK 4's instakill arti, and apex pred's instakill laser and self destruction. Yes the TDS towers have the upper hand in terms of durability, but at a disadvantage in terms of DPS. If you play on a long map like Oil rig or Apocalypse, the TDS towers should be able to reach wave 100, but won't get past Buffed Multiplier X on wave 125.
@@clintivanorsolino9518 we can assume that tds towers cant be killed by stuff made on Earth, and emk1c lasers and emk4 artillery are made on Earth, so technically they can't kill them Also, I forgot about narrator's hands in act3(they can kill towers) and there's really no explanation for that As I said, it's useless to argue about that since both games have different mechanics
maybe tdx powerups also replaced tds consumables and tdx powerups can be used in ANY mode including the hardest mode (endless) so ig he used a cash crate on wave 1 and the consumables/powerups restriction on hc didn’t work because well, the powerups are from another game i guess
Tds enemies reaction to see no towers on the battlefield just to face constant explosions and smoke clouds from the giant ship bigger than the map on the water
grave keeper: hahaha, you now gotta deal with a full-on boss. take that tdx towers: bro revived plague doctor appears earlier for us on endless. 40k hp now shouldn't be a problem molten boss: oh no I'm free money fallen swordmaster: 💀 fallen king: I give up void reaver: what if I run instead of simply walking before I tank 700k hp eradicator mark iv: copycat tdx towers: ur both ez
why yall are comparing these two games they have different mechanics and balancing for example if tds were to go into tdx universe they would get heavily buffed themselves because of balancing. TDX has stronger towers because there are very strong enemies soooooo.
TDX farms exist* They also give more money if you know how they work. 1 maxed bottom path farm gives 1700+ cash 2x which is nearly 4k total each wave, more than 2 maxed TDS farms. And if you know how a maxed top path farm works, you can get 6k+ cash from 1 maxed top path farm. Not to mention you can place 10 of these farms
@@vh4-rr545the wave bonus and enemies income are too pathetic for placing any tdx towers for them to be worth it, not even saying the inflation kicks in
Do you know why Battleships irl show their sides before firing? Cuz if not then only the front of the Battleship's cannons will be able to fire if they're front facing. Warship in TDX has this realistic feature, the Battleship must be facing sideways towards the path, if not then not all cannons will fire resulting in wasted cash upgrades and dps. Unlike in TDS, you really need to think twice before deciding where to place a tower and where it's facing specifically the Warship tower
@@JustSouper and why do you care, if someone decides to do this again and makes even dead humor into a good video, who are you to say that he has no original ideas
Bro this video is useless i see this more as tds slander when in reality both games have different balancing, tds enemies are weaker but so are the towers plus, in tds hardcore everything is more expensive you def wouldnt be able to get such high level tower from tdx on wave 19, if you ever played hardcore from tds you know its 10x harder than any tdx mode ever since you can't beat it without a google document strategy or without being top 1000 player in the world
@@longhatmelonmpg no just saying it's easy to be top 1000 when theres an average of 3000 players playing on tdx compared to the average of 20-25k players also you meant was popular not is
@@longhatmelonmpg it is shit when you look at it's toxic ass fanbase that will come at the developers of tds with pitchforks and torches because they get mad when they see any type of criticism against tdx no matter if it's true or not and send the devs death threats because they're mad at tds