Immersion is one of the best series of all time. Must require a quite a bit of money to make but it's absolutely incredible! Would love to see these two run an obstacle course like Wipeout but a more extreme version loooool
interpreting the data: 1st person was faster and more efficient cause it's easiest. 3rd person required a bit more adjusting so to compensate, you needed to "kill" more. fixed camera was harder to aim and kill more zombies even though more bullets were fired at that round. I will say epic though, it just sucks that they wouldve gotten both 3rd and fixed if given just a bit more time before the zombies came at them. so close!
they should have put laser pointers on their guns for the over the shoulder view. Tried playing re4 without it on a friends pc and boy that was not fun
Built the whole Resident Evil 1 Mansion, Garden, Residence, Forest etc... That would be a epic attraction to waste a lot of money. 10:36 things like this ... would make it a really great attraction
i remember when this company was just some guys in a spare bedroom making a show within a game, now they have a RT Biological Warfare Research Facility, a RT test track shown in the simulation racer immersion. the official RT Battle Arena from the split screen immersion, a separate RT military facility, a RT Marina from the jet pack immersion, an RT defense station as seen in the space invader immersion.
I too remember when all they did was make a goofy show with terrible mics, now look at them. I was actually reminiscing about this during this video as well.
Man, Immersion needs to be a T.V. sh... *commercials, sponsor plugs everywhere, no swearing or crude jokes, watered down themes* Nope, never mind.. wasn't saying a thing. Carry on RT.
I WAS about to contradict your ending statement, but then I realized that half the fun of this show is the inappropriateness. Which, like you said wouldn't fly on mainstream T.V. I guess that's what Mythbusters is for. Wait.
The amount of money they could make by having an "Immersion Experience" in Austin around RTX time where they allow fans and attendees to relive their best Immersions like Metal Gear, Five Nights at Freddy's, Resident Evil, etc is insane.
Not for the fps/third person view, especially in a dark room. The staff can always wear dark lenses or glasses. This way at least they have a fighting chance
when did they go without protection vs paintballs? and yes, shine a powerful enough laser at your eye, and you can go blind (or at least damage your eye). feel free to test it out yourself :)
I'm... sorry, I'm a little confused. How would adding laser sites make the experiment, more realistic? Not every gun comes with a laser site, and not every marksmen needs one. Did you mean to say it'd make it more true to the third person RE games? That statement would be more correct.
Wasn't just the reloading, he seemed completely unable to function during all three runs. It was as if he no longer knew what left and right, up and down meant.
Actually, this has to do a lot with Psychology and how we perceive most things with how we see things and what we are focusing on at the time. One of my favorite experiments, "The Rubber Hand experiment," was an experiment where the a person has their one hand put out of the field of vision while an identical rubber hand is put in front of them. They slowly stimulate the rubber hand by brushing them with makeup brushes and tickling the hand. Most subjects would deny feeling anything until a sudden hammer is smashed onto the fake hand. The subjects would often pull their hand back, reporting to feel a ghostly pressure against it as their real hand turned numb, despite not actually being hit. However, people often have different reactions to this in differing levels of response. Another test was done on focus, a person walks into a casino and is greeted by a brown haired man in a leather jacket. They are handed over forms and told to read over them as the man goes and grabs them a pen, this happens in the first 30 seconds, most people not getting a good look at him while grabbing for wallets, looking around the impressive space, or just not looking the man in the eyes. While they are reading over the forms, a man with blonde hair and a leather jacket comes up from under the desk with the other man quickly replacing his spot. He hands them the pen, they sign the form, and all but three actually notice a change. This usually has to do with a persons ability to focus and take in multiple things, while having great control over what is normally a function most people don't even notice. Most likely, it has to do with Gavin's hyperactive tendencies, if you were to take perspective of a first year Psychology student, that is.
It was probably one time use given that it'd break the game. All Gavin would have to do is poke everyone and given the fact that he can move freely while the zombies have to shamble slowly, he could poke all the zombies and have more than enough time to work on the locks. They were likely basing it off of REmake where you had daggers you could stab zombies in the head with and it killed them, but it was one use, they used RE4 footage, RE 7 footage and REmake footage so a one use knife mechanic is a likely thing for this test.
That high five was a really smart way to show how hard it is to see what you are doing in a funny way. Sometimes the rooster teeth people impress me so much!
also because they were in such a position relative to the ammo that when they focused on themselves the ammo was in their blind spot, unlike us viewers who scanned the room for items immidiately
@Chriss Messier EDIT: hey sorry I realized I made basically a 5-paragraph essay please bear with me 👌👌 I would have to challenge that idea, since the human eye is more distracted with brightly colored or moving objects in the _peripheral_ vision. Why else do internet ads have moving pieces? To impress you? Nah, they want you to be distracted by the moving objects in the ad so that you look at it and click it. If you haven't seen ads in a while, get on youtube in incognito(Chrome) or private(Firefox) windows and watch something. idk. Your favorite youtubers or some more Immersion. Then read some articles if that's your fancy. Maybe hang on your social medias for like 10 minutes (tho honestly i don't recommend that). If you've been desensitized to visually noisy ads, then congrats! As evidence for you, I'd have to direct you to science journals and such and pdf books so that you can see research to be convinced. And now, I'll agree with you: cuz those two usually spend so much of their brain capacity on interacting with each other than seeing the situation. But then I'd disagree with you again, because remember there's editing involved. Remember with Michael said "We gotta make a bee-line to the door" at 11:14? He was probably referencing to taking the ammo then.
Somehow, I feel like they're gonna do some sort of Minecraft Immersion. Maybe the lab rats get a certain amount of time to get materials to build a house of blocks (Probably painted cardboard or something) then survive a night while people dressed as the different mobs try to get in the house (or through the house with Endermen taking blocks and causing walls to fall due to real life physics and creepers blowing holes in the house) Actually, I would love to see something like that
I demand a retry! There are a few things that could made for a better one! Like, using an airsoft gun instead of a ONE SHOT NERF GUN. That would be a lot closer to the games, don't you think? And also, for a third person and fixed cameras, give 'em laiser sights
in the games it takes multiple shots to down most zombies, even in the head. only the weakest early game zombies go down to one headshot, and only if you play on the easiest setting.
12:01 "Look at all that data we're giving you, I'm not sure what any of it means, but there it is. SCIENCE!" I wish I wrote this sentence in one of my high school chemistry lab reports XD
T. Wiggins you weren't listening? Said in the beginning, instead of zombies "biting" the player, they gave the zombies some tazers. And by "they" I didn't mean Michael and Gavin
T. Wiggins yeah true, when they were laughing I was wondering "why are you laughing? Being tasered hurts!" Oh well. But I only wanted to answer your question of why did they put the taser sound effect.
They're playing off the fact that in games, you see your gun at all times even if you're not aiming. If you think about it, you never really hold your gun up to your face when just walking, so the camera is at their chest
I'd pay to see RT make a zombie movie starring Michael and Gavin where the viewers seen either over the shoulder or fixed cams, but Gav and Micoo could see first person.
I mean, it's a great video and all but why do you guys need to keep pretending that you're using a stun gun. It's just a sound effect and it's kind of annoying. It would add so much more to the stress if it were real.
Михаил Бычков they are real, they're just not that bad. If they're the really cheap ones they feel like a powerful static shock and are meant more as a deterrent than an actual weapon.
Its added sound effects its not real. Plus I don't think they would be probing them with electricity with all the expensive camera shiz on their backs.
Che Alejandro Like I said in an earlier comment, the low amount of voltage from those cheap stun guns wouldn't disrupt camera or recording equipment through their bodies.
I think the non-first person perspectives wouldve been more fair if the guns had a laser pointer, like how RE4 did. Bc in the games the character kinda knows where they will hit, even in 1-3. a laser pointer would make up for that.