So I was going through my old game to do some clean ups , then this went through my head and tried to implement it. If anyone want me to make a tutorial for this, let me know in the comments. Tutorial : • How to make a checkpoi...
Looks rad! Doesn't seem like dying has much of an actual penalty though? Do you plan to implement a lives system or something similar? But looks fun so far!
Thanks mate :] I'm trying to find a balance between fun and being not too easy. In the first iteration dying was frustrating since the player had to restart the whole level. Now I am trying to make a mechanic to use the dead bodies to get advantage over some traps. Thanks for checking out :)