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Import Mixamo Characters and Animations in Godot 4 

MikeTheTech
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Mixamo Character Animation Exporter: nilooy.github....
GitHub: github.com/nil...
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23 авг 2024

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Комментарии : 41   
@Kickin0u0in0the0nut
@Kickin0u0in0the0nut 7 месяцев назад
You have saved me so much time over the course of my life, I cant even express, ty my guy
@mikeballard6658
@mikeballard6658 Месяц назад
Already enjoying your Action Adventure Unreal course, didn't realise you are doing Godot too.
@MikeTheTech
@MikeTheTech Месяц назад
Nice! Glad you’re enjoying the course!
@THEDEVBOIS
@THEDEVBOIS 3 месяца назад
i see a lot of people just throw in the characters itll mess you up later because sometimes you wont see the character. so what i do is create a new scene make a character-body3d and name it player> add collision shape3D as child of character-body and give it a cylinder shape and change the Y position to 1> then create a node3D as a child of player and name it visuals> then throw your character with all the animation files into visuals> rotate character 180 degrees the oposite direction is facing> click visual drop down right click the character> make local go into animation player and happy coding😁
@robvp71
@robvp71 10 месяцев назад
Excellent tutorial.. I never thought it could be this easy! Thanks a lot and I have bought your course on gamedev :-) just in doubt if I should use Unreal or Godot.. but again thanks, this really helped me.
@MikeTheTech
@MikeTheTech 10 месяцев назад
Thank you so much for the comment and support! Hope you enjoy the course!
@SwaagMan
@SwaagMan 6 месяцев назад
Whatever is best for your project
@duchongvo6844
@duchongvo6844 15 дней назад
Sir, Thank you very much for your video.
@MikeTheTech
@MikeTheTech 15 дней назад
Welcome!
@takealready
@takealready 9 месяцев назад
You are a life saver. This website and your tutorial convinced me to give Godot another chance (I'm a former unity3D refugee that's trying every open source engine c# engine I can find).
@user-ti1ji9di6n
@user-ti1ji9di6n 3 месяца назад
Yeah.. I currently use unity although I used Godot before but now am really giving Godot a second thought...
@gustavodias2208
@gustavodias2208 9 месяцев назад
Excelent tip on that website. Thanks!
@MikeTheTech
@MikeTheTech 9 месяцев назад
Glad it was helpful!
@tc8464
@tc8464 8 месяцев назад
Brilliant and so easy when you know how!!
@ETtheAliem
@ETtheAliem 4 месяца назад
I found your video from another video buttt this was extremely extremely useful because my laptop cannot run blunder thank you so much!
@mouseroot8053
@mouseroot8053 7 месяцев назад
Loved it, subbed.
@STARWINBLESSO
@STARWINBLESSO Месяц назад
thanks
@MikeTheTech
@MikeTheTech Месяц назад
You're welcome!
@mohammedbarakat8594
@mohammedbarakat8594 2 месяца назад
Thank u so much
@MikeTheTech
@MikeTheTech 2 месяца назад
Most welcome 😊
@mohammedbarakat8594
@mohammedbarakat8594 2 месяца назад
@MikeTheTech I have a question it is working, but when I import it to Godot, it takes 1 hour to load, and then godot turn off and when I go on it again it takes 1 hour to load again and the se thing happens again and again, I don't know what to do; my pc is actully good not bad
@Blattverschwendung
@Blattverschwendung 26 дней назад
Hello, I don’t know why, but my Godot crashes by importing the file. Can someone help please?
@nicolasagustinmartinez9310
@nicolasagustinmartinez9310 Месяц назад
I fcking love you bro
@scotts4012
@scotts4012 9 дней назад
thanks for the tutorial! is it normal for it to take ages to import them and even crash a lot of the time? does it depend on the character model/animations or would they not cause it to crash?
@scotts4012
@scotts4012 9 дней назад
in console i get "warning ignoring face with non-finite normal in LOD generation, at:generate_lods (scene/resource/4d/importer_mesh.cpp:521" and then loads of "rendering server max server mesh = true" errors
@countryball-orgn.
@countryball-orgn. Месяц назад
😢😢😢😢😢😢hr bro i go on wesite import character and use animation but its not workinhg animation
@aayush14609
@aayush14609 5 месяцев назад
thanks this is a huge help
@BKD639
@BKD639 3 месяца назад
Thank you
@MikeTheTech
@MikeTheTech 3 месяца назад
Welcome!
@foloryx
@foloryx Месяц назад
How to fix textures?
@yasser7077
@yasser7077 3 месяца назад
I love you more than my dad
@ignitexo9700
@ignitexo9700 5 месяцев назад
my chaterter is not visible in the editor pleae help
@THEDEVBOIS
@THEDEVBOIS 3 месяца назад
i see a lot of people just throw in the characters itll mess you up later because sometimes you wont see the character. so what i do is create a new scene and name it player> collision shape3D and give it a cylinder shape and change the Y position to 1> then create a node3D as a child of player and name it visuals> then throw your character with all the animation files into visuals> rotate character 180 degrees the oposite direction is facing> click visual drop down right click the character> make local go into animation player and happy coding😁
@coltr1
@coltr1 9 месяцев назад
Is it possible to fix the scale before importing? I would like to have my mesh resources properly scaled without having to do it directly on a node if possible.
@THEDEVBOIS
@THEDEVBOIS 3 месяца назад
i see a lot of people just throw in the characters itll mess you up later because sometimes you wont see the character. so what i do is create a new scene and name it player> collision shape3D and give it a cylinder shape and change the Y position to 1> then create a node3D as a child of player and name it visuals> then throw your character with all the animation files into visuals> rotate character 180 degrees the oposite direction is facing> click visual drop down right click the character> make local go into animation player and happy coding😁
@yashvarma8173
@yashvarma8173 9 месяцев назад
thank you
@MikeTheTech
@MikeTheTech 9 месяцев назад
Welcome!
@MichaelAmponsah-ej2ij
@MichaelAmponsah-ej2ij 3 месяца назад
Pls do chromebook own
@MichaelAmponsah-ej2ij
@MichaelAmponsah-ej2ij 3 месяца назад
Don't work on chromebook
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