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IMPROVE YOUR LIGHTING in UNREAL ENGINE 5.2 

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In today's video I am sharing with you unreal engine 5.2 lighting tutorial. This will be helpful not only for car renders, but also for general understanding how light works in Unreal Engine, how to work with light channels and setup scene based on reference. Basically, how to make realistic graphics in unreal engine 5.
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My McLaren P1 video: • Introducing McLaren P1...
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0:00 Introduction
0:50 Project Organization
1:40 Post Process Settings
2:23 Setting First Light
3:40 Setting up ray-tracing
4:08 Adding more lights
5:37 Art direction and reflections
6:25 Light Channels
8:22 Final Results

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30 июл 2024

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Комментарии : 118   
@postprocessed
@postprocessed Год назад
Trying to keep my promises and responding for your requests! Hope you guys like it and and don't forget to subscribe!
@P4TTT
@P4TTT Год назад
Great as always, please show us your workflow for car with working suspension or physics. There are multiple ways for this I quess but I wonder how you make it work with sequencer ;)
@apixel.content
@apixel.content Год назад
This has been a great series, love the explanation of the light channel, looking forward for the next one.
@KevinMerinoCreations
@KevinMerinoCreations Год назад
Great video! Very helpful and inspirational!👏👏👏
@NuViewDesign
@NuViewDesign Год назад
Love your videos! Great tips and tricks! 👍
@tomharding2388
@tomharding2388 Год назад
I’ve come across your channel at just the right time, Keep the great videos coming!
@postprocessed
@postprocessed Год назад
Glad to hear that! Thank you!
@madeinydp7176
@madeinydp7176 Год назад
From Korea. Thank you for great tutoriols. Im studying unreal engine and your videos are very helpful for me.
@jakubjodlowski8416
@jakubjodlowski8416 11 месяцев назад
Love it Bro! Appreciate the tutorial 🤟
@user-lq6bd9ql2k
@user-lq6bd9ql2k Год назад
Thank you very much for your lessons, especially from those who collect information bit by bit all over youtube about such a program as Unreal Engine, it is very valuable to us. I wish prosperity to your channel and many subscribers🤩
@postprocessed
@postprocessed Год назад
thank you so much for such kind words! Wish you all the same and patience in learning Unreal Engine )
@stellamk_jff
@stellamk_jff Год назад
excellent tutorial! thank you so much!🙏❤
@EricTareDenedoteentalk
@EricTareDenedoteentalk Год назад
You are doing great!!! Thanks for all the efforts
@papi4as
@papi4as Год назад
dude thanks for this channels tip, i didnt know bout that awesome video as always❤‍🔥
@postprocessed
@postprocessed Год назад
Already one happy person! :)
@studiopost9762
@studiopost9762 9 месяцев назад
outstanding work! thank you so much, bro!
@OMG3Dmax
@OMG3Dmax 11 месяцев назад
Потрясно выглядит, спасибо за годную инфу!!!!👍👋🤙🔥
@rain-2779
@rain-2779 Год назад
bro, this is awesome. thx!
@vidayperfumes7514
@vidayperfumes7514 Месяц назад
Pure Gold, Thank you.
@copperband43
@copperband43 Год назад
Your videos are always great. I'm working inside the car But it's so hard. If you upload a car interior lighting video, I would be very grateful. Have a great day today
@LuzanovAndrew
@LuzanovAndrew Год назад
Thank you, man!
@RandMpinkFilms
@RandMpinkFilms 11 месяцев назад
Yeah! This is excellent. So very much appreciated!
@postprocessed
@postprocessed 11 месяцев назад
You are welcome!
@stratchevelle
@stratchevelle Год назад
Awesome work! A quick tip for anyone using the Path Tracer a lot, set a keybind to activate 'Path Tracing View Mode' to Alt+1, so you can toggle between it along with all your other lighting modes.
@postprocessed
@postprocessed Год назад
Great tip!
@user-fq3hi7zp3z
@user-fq3hi7zp3z 2 месяца назад
i love your vid!!
@MR3DDev
@MR3DDev Год назад
Fantastic, my favorite car rendering channel.
@postprocessed
@postprocessed Год назад
Wow, thanks!
@fddesign
@fddesign Год назад
Excellent job mate :)
@postprocessed
@postprocessed 11 месяцев назад
Thanks a lot!
@RRGB107
@RRGB107 Год назад
Nice video, right in time. And about alfa video: after all this time, i painted the landscape and set the foliage on forest location! All that's left is to build the bridge and the tunnel and then I can (FINALLY) start filming. But i will need to fix some dark areas in PT rendering, so your tip about light channel will be very helpful!
@postprocessed
@postprocessed Год назад
Niiiiice! Keep me posted on updates) cant wait to see this!
@Aditya90sKZ
@Aditya90sKZ 11 месяцев назад
This is suuuper good 🤖
@DarkBarBarian
@DarkBarBarian Год назад
great video😃
@losimple
@losimple Год назад
Magical !!!
@ljfproduction
@ljfproduction Год назад
hope one day u do a livestream with your full workflow, that would be dope :)
@postprocessed
@postprocessed 11 месяцев назад
Maybe one day! 😁
@creativeplustv
@creativeplustv 11 месяцев назад
Super bro!
@antronero5970
@antronero5970 9 месяцев назад
Better thank that reference picture. Good job
@copperband43
@copperband43 Год назад
great!!!
@user-nt1eg4ve8z
@user-nt1eg4ve8z Год назад
this is so good tutorial very helpful thank you. can you please give a tutorial on how to create realistic car materials, it will be so helpful.
@postprocessed
@postprocessed Год назад
Hey, I use automotive material pack. Its free on Unreal Engine Marketplace, and it has veeeery good materials!
@TheMakarov_YT
@TheMakarov_YT 9 месяцев назад
Топ видос, спасибо)
@guilhermeb1541
@guilhermeb1541 Год назад
I have been following your channel for some time, and I want to thank you for the lessons and tips you have been giving us, I am trying to make a scene, I followed this same rendering configuration, but the reflections are flickering in the metallic part of the car mainly, would you have something that could adjust this? Thank you very much, your work is inspiring sorry for my bad english 😅
@postprocessed
@postprocessed Год назад
Thanks! Flickering usually is caused by bloom or lens flare, or too high exposure. It’s very random and each case is unique for troubleshooting
@umerali9315
@umerali9315 10 месяцев назад
Hello! Hope You are doing well. Amazing Video I am Beginner. And i want learn Unreal Engine can you guide me. thank you
@ljfproduction
@ljfproduction Год назад
Awesome video.. i have a question tho: i enabled raytracing at the start of my project along with the starter content.. after sometime some weird black spots/shadows appeared on my walls.. any idea how to fix?
@FerziIsayev
@FerziIsayev 10 месяцев назад
Great
@DigitalOrigin360
@DigitalOrigin360 11 месяцев назад
Great video my man! quick question though, did you end up rendering the video in Path Tracer or raytraced Lumen?
@postprocessed
@postprocessed 11 месяцев назад
Its combination most of the time, some shots are lumen some are pt. But 80% is pt
@WackFPV
@WackFPV Год назад
THANK YOU, soooo basically gotta treat it like a real photoshoot in a commercial, got it!
@postprocessed
@postprocessed Год назад
YES! Exactly!! If you have experience as DOP or Photographer that would be easier for you!
@WackFPV
@WackFPV Год назад
@@postprocessed ya, gives me flashbacks of product photography. One thing I still struggle with today is managing reflections...
@postprocessed
@postprocessed Год назад
@@WackFPV totally understand your pain... haha. especially when I am doing some product CGI, (we have project with LOreal now) and when client asks to "highlight this curve on the bottle" you spend so much time to make it right, using rim lights, planes and trying to find camera angle to have a desired reflection
@WackFPV
@WackFPV Год назад
@@postprocessed rofl so ya, you understand the struggle!
@diaragha
@diaragha 5 месяцев назад
Broooo 👌👌👌👌
@piker78
@piker78 9 месяцев назад
Благодарим ви!
@postprocessed
@postprocessed 9 месяцев назад
Благодаря
@MercyWHO
@MercyWHO Год назад
When are you planning to make the Color correction breakdown you did. Amazing work btw 🤜🤛
@postprocessed
@postprocessed Год назад
Thanks! Around next week, already preparing content!
@MercyWHO
@MercyWHO Год назад
​@@postprocessed letss goooo, like do show how u did the part of the city sunset thing , it was sick !!. and the image of how it looked in the unreal engine before the cc
@postprocessed
@postprocessed Год назад
@@MercyWHO yeah I think I can!
@federicojanni
@federicojanni 6 месяцев назад
How can you make the emissive back lights of the car not flickering ( in the reflections basically )?
@frostyk2005
@frostyk2005 6 месяцев назад
Can u do a detailed video, really appreciate it.
@postprocessed
@postprocessed 6 месяцев назад
You mean on lighting? or how this scene was build?
@romulocastilho6506
@romulocastilho6506 4 месяца назад
I love car animation, I use Blender, but rendering takes too long. I wanted to learn car animation in Unreal Engine, but I couldn't find a quality course.
@RougeNinja007
@RougeNinja007 11 месяцев назад
Can you give a quick tip for turn on the car headlights in vedio scene..
@postprocessed
@postprocessed 11 месяцев назад
Well that tip is: add model to sequencer, select car light materials, change intensity via sequencer
@The9PointStar
@The9PointStar 10 месяцев назад
Thanks! From where can i get a great car model like that por practice?
@postprocessed
@postprocessed 10 месяцев назад
www.cgtrader.com/free-3d-models/car/racing-car/2021-mclaren-765lt try this one, it's free and looks good
@michalprzedlacki8382
@michalprzedlacki8382 Год назад
Hello. Thank you for all your hard work! I have a question for you. Is it possible to earn money on Unreal Engine or it is just hobby?
@postprocessed
@postprocessed Год назад
Sorry got answered for wrong comment previously. About your question: yes. It is possible. You need to have some experience with cgi and cinematography. I am working as unreal lead artist in post production company and have a full time job. A lot of car companies for example right now switching to unreal as it gives fast result which can be presented. I did several car commercials in production I work for and personally. So yes, it can definitely become a job in cinema and ad industry. Also Barbie movie was filmed with UE virtual production
@motionislive5621
@motionislive5621 Год назад
Tell please what's the auto track name, love it 😊
@postprocessed
@postprocessed 11 месяцев назад
at what timecode?
@Fishdonut
@Fishdonut Год назад
Very cool content!! I would like to create a progressive LED light strip band animation on Unreal Engine, do you know how to make it?
@postprocessed
@postprocessed Год назад
Oh, that is done with masking in material parameter. I did something similar for audi blinker light. But you can easily find right now it on youtube
@Fishdonut
@Fishdonut Год назад
@@postprocessed Could you please maybe recommend one?
@postprocessed
@postprocessed Год назад
@@Fishdonut look for "ramp" or "Gradient" material, this should be it. So by using gradient you define what is emissive
@Fishdonut
@Fishdonut Год назад
@@postprocessed Awesome thanks a lot!
@antronero5970
@antronero5970 9 месяцев назад
How would you build a 360 lighting in case you have to view the car from walking perspective in all angles? Thanks
@postprocessed
@postprocessed 9 месяцев назад
I would create a level which is okay to look from all angles, and probably will lit it with HDRI or sun-sky system
@aleksandrrush4076
@aleksandrrush4076 Год назад
Wow!! About light channels was very useful information... But how to find job with that "knowledge"?? That's my passion to create this kind of images, vieos, etc., but I don't know who need this tye of work and where to find it???
@postprocessed
@postprocessed Год назад
I do this kind of render and post them on Linked in and on Facebook groups of the same topic. Like "Unreal Engine Automotive". I mostly get contacted from Linked in and Facebook groups, which actually bring me clients and job offers. So - create great renders in the market which has the demand and go public with on every platfom possible.
@aleksandrrush4076
@aleksandrrush4076 Год назад
@@postprocessed Yeah... You are completely right!!! But right now it's hard to do like that because I am like refugee. Especially with my GTX1050TI Laptop it's hard to handle this kind of renders. But, you know, Lumens, Nanite works like fine tohgether on my Laptop. That's abou models which weights like 500mb and etc. Anyways... The mine biggest issue is that I can't to settle down right know and to work above something.
@postprocessed
@postprocessed Год назад
@@aleksandrrush4076 You don't need 500mb models actually, you can start with something low poly, like 150mb, or 80. Just work more with light and atmosphere. Lighting is a key
@tcrd7012
@tcrd7012 Год назад
Hi bro, Can you explain Hdri and Blackplate rendering Automobile. Thank you Ram Dhakane.
@postprocessed
@postprocessed Год назад
Hi Mate! I already have video about it on my channel 😁
@tcrd7012
@tcrd7012 Год назад
Thank you
@motionislive5621
@motionislive5621 Год назад
Noting about camera Animation
@postprocessed
@postprocessed Год назад
No worries, I will be doing separate video for camera tips and tricks on the movement
@natishmaac
@natishmaac 11 месяцев назад
Awesome Bro
@homedog91
@homedog91 Год назад
@postprocessed What is the intro song?!
@postprocessed
@postprocessed Год назад
it's "Oliver Michael - That Sound - Instrumental Version" - on artlist.io. Maybe this artist also is on Spotify, didn't check.
@edoardotommasini303
@edoardotommasini303 2 месяца назад
does someone know where can i find some free high poly models of cool cars?
@postprocessed
@postprocessed 2 месяца назад
Check sketchfab and cgtrader. You can filter by “free” models. Some of them can be really good
@MRanimator111
@MRanimator111 4 месяца назад
What is the name of your starting music
@postprocessed
@postprocessed 4 месяца назад
hey man sorry, I can't find this project file in DaVinci, don't remember what it is. But definitely it was from artlist.io
@azfilmmaking6734
@azfilmmaking6734 4 месяца назад
I wonder if you have a black or yellow patches bug with path tracer with lens flares active?
@postprocessed
@postprocessed 4 месяца назад
yes I do. I hate lens flares which unreal produces so I always disable them and add em in Nuke or Fusion
@azfilmmaking6734
@azfilmmaking6734 4 месяца назад
@@postprocessed what about blooming?
@postprocessed
@postprocessed 4 месяца назад
@@azfilmmaking6734I use convolution bloom, usually settting it down to 0.475
@azfilmmaking6734
@azfilmmaking6734 4 месяца назад
@@postprocessed thanks a lot for your answers
@azfilmmaking6734
@azfilmmaking6734 4 месяца назад
Thank you! Seems like I more or less managed to do a good looking render. But I have this weird random black holes looking like film dust. Have you ever had something like this? ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-QsJ1vbZJ1vo.html
@TheShoes43
@TheShoes43 Год назад
thank you very much.. and the shirt is not wrinkly enough
@postprocessed
@postprocessed Год назад
Haha you noticed! 😄😄
@DannyNetwirk
@DannyNetwirk Год назад
How come your lit mode looks very close to pathtracing mode?
@postprocessed
@postprocessed Год назад
Really depends on the environment and light setup. You can push lumen even harder, but that requires a lot of experience
@DannyNetwirk
@DannyNetwirk Год назад
@@postprocessed yeah, your lumen scene looks really nice. i dont know for some reason, when i have the car setup in the scene with lumen, it doesnt look as good as yours does, but when i turn path tracer on, the quality is top notch
@postprocessed
@postprocessed Год назад
@@DannyNetwirk yeah, probably I should do lumen tutorials too 😁
@DannyNetwirk
@DannyNetwirk Год назад
@@postprocessed that would be great!
@uski2491
@uski2491 Год назад
What’s your system specs ?
@postprocessed
@postprocessed Год назад
Ryzen 5700x and rtx4090
@DesignsbyElement
@DesignsbyElement 6 месяцев назад
When I enable Translucency - ray trace, my entire scene goes dark. Am I missing something?
@postprocessed
@postprocessed 6 месяцев назад
hm. strange. Do you have RTX GPU? Did you enable "Support Hardware Ray Tracing" in Project Settings?
@DesignsbyElement
@DesignsbyElement 6 месяцев назад
@@postprocessedyes. I have a 4090 and support hardware tracing on. It only happens when I enable ray tracing translucency
@RahhmiPoofs
@RahhmiPoofs 11 месяцев назад
"scene looks good in lumen", doesn't change lights to moveable. *sighs*
@postprocessed
@postprocessed 11 месяцев назад
Care to explain how does that affect light scenario?
@EvanMapleMaggot
@EvanMapleMaggot Год назад
Didnt knew about light channels working light exclusion, now i can forget about planes as light blockers, feel stupid -__- i thought its just for making different light scenarios like Day/Night. Thanks!
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