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Improving a Real City Plan with Density & Transit in Cities Skylines 2! 

City Planner Plays
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1 окт 2024

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@CityPlannerPlays
@CityPlannerPlays Год назад
I'll be hanging out in the Discord for a while after the premiere! Join me there - discord.gg/cityplannerplays !
@chinolewin3335
@chinolewin3335 Год назад
you are so damn amazing!! i am so invest in what u will do with this game! i also cant wait to get my hands on this game! u play this game just like how i play!
@Btbgameing2700
@Btbgameing2700 Год назад
Can we plz get two videos a week of cp2
@t-reks5563
@t-reks5563 Год назад
engagement
@FARBerserker
@FARBerserker Год назад
the roads to the fancy bridge need some resloping.
@TurkishEdition1781
@TurkishEdition1781 Год назад
Dude houses looks bad
@justinsinke2088
@justinsinke2088 Год назад
Setting up routes for something like a tram seems like a lot more steps than in CS1, but after seeing it in action and not just described, it seems fairly intuitive. That and the addition of waypoints seems like it makes setting up public transport routes so much easier. It is interesting how you set up the stops first, then the routes, that way you can set up an even distribution of stops first, along with key sites and landmarks, and then work our which ones are going to belong to which route.
@HowlingWolf518
@HowlingWolf518 Год назад
I believe that's how transit planners do it IRL - much easier to reroute lines when the stops are planned as part of a whole network.
@OutermostGold
@OutermostGold Год назад
Actually takes a lot of guidance from Transport Fever 2 in this regard.
@MayankSharma01
@MayankSharma01 Год назад
@@OutermostGold Actually it takes inspiration from Cities in Motion series.
@OutermostGold
@OutermostGold Год назад
@@MayankSharma01 Well actually they based many of their features in later games after train fever which is the OG to the Transport fever series. Nice try though.
@automation7295
@automation7295 Год назад
@@OutermostGold Well many of their features takes inspiration from Transport Fever 2, but some of them are actually takes inspiration from Cities: Skylines and Cities in Motion series. Many people seems to forget about Cities in Motion series, or even think that Cities: Skylines was their first and only game.
@vanadyan1674
@vanadyan1674 Год назад
I cannot wait to get my hands on this game, I am simultaneously insanely jealous of your access to it, and grateful that I get an opportunity to watch one of my favorite YT city builders dig into it while I wait to get it.
@sercankuralay9989
@sercankuralay9989 Год назад
Get ready for a game stripped down the dlc's from cities skylines so you have to spend more than 100 dollars/euro's to play the same mechanics like you did in original cities skylines
@OnyDeus
@OnyDeus Год назад
​@@sercankuralay9989This has more features out of the box than the "original cities skylines". I played with no DLC for a long time and only bought a few key ones in a sale bundle. CS2 is acceptably close to feature parity to what I have now with a more polished and updated overall gameplay experience. Am I allowed to be excited for this game, oh hypemaster?
@DoughBoyNick
@DoughBoyNick Год назад
@@sercankuralay9989 I'm willing lol, they've updated systems, plus there's more content than there was when CS1 launched. I don't even care if I have to spend the money again.
@vanadyan1674
@vanadyan1674 Год назад
@@DoughBoyNickYeah we can all see the amazing new content of CS2, and the integration of many mods and DLCs right out of the box. All Im hearing here is a poor dude trying to rationalize not being able to buy the new one.
@feyranHere
@feyranHere 11 месяцев назад
@@sercankuralay9989 Still not as bad as people buying Fifa every year for exactly same content....
@kapelski104
@kapelski104 Год назад
I hate how so many of the assets come with massive parking lots. You can already build them where ever and they look stupid as hell in pedestrianized areas.
@Jank42O
@Jank42O Год назад
They definitely over-corrected the parking issue
@kapelski104
@kapelski104 Год назад
I really like the idea of the assets coming with absolutely no parking and then putting the parking lots where ever you want. More choice that way.@@Jank42O
@scottcampbell5462
@scottcampbell5462 Год назад
The modular buildings often remove parking, so I think it's fine
@CaptainMike38
@CaptainMike38 Год назад
Building parking lots for most buildings not in a very dense area is a ton of work... I'd rather have more of the assets come with parking
@nicolasblume1046
@nicolasblume1046 Год назад
Exactly what I thought! So ugly, and it's limiting our freedom so much. Really stupid decision to not make them modular
@tr1ppn.
@tr1ppn. Год назад
Watching how easy it is to make an interchange after struggling through making one the other day in CS1 makes me giddy for CS2.
@albertivarsson4921
@albertivarsson4921 Год назад
Been Waiting for the next episode of this!
@bombaclat123
@bombaclat123 Год назад
Hold up, heyy
@Plazmageco
@Plazmageco Год назад
Shout out to IC2 and Phil for doing an amazing job editing this. Props to you both for fitting in so much content into 30 mins!
@averagezing
@averagezing Год назад
New to Cities! Who/what's IC2?
@Plazmageco
@Plazmageco Год назад
@@averagezing they are the editor for the channel, see the credits!
@averagezing
@averagezing Год назад
@@Plazmageco Thank you!
@iridescentisaac3698
@iridescentisaac3698 Год назад
Man, you've gotten so good at editing! The graphics and the transitions, music etc is so well done.
@jnewman83
@jnewman83 Год назад
It really hit me during this episode how important the storytelling has become to me. Don’t get me wrong, I’m excited to see how the new game functions. But I’m not as engaged with this build as I am with the CS1 builds. That element is what truly sets this channel apart.
@sparklefluff
@sparklefluff Год назад
Interesting! I find myself more partial to the technical side of it, rather than the storytelling. I'd imagine it varies between viewers :)
@brendanb3
@brendanb3 Год назад
@@sparklefluff I've seen some content in CS:2 that actually does provide some storytelling of growth and seeing development over time which is really cool. I think the template for this series is what might make the op and myself not as grabbed by this specific build series. Trying to achieve a specific planned city layout is somewhat interesting but not as gripping. Seeing dynamic growth or creating a story is what can set apart a build. I remember a build I am planning on re-doing in Cities Skylines 2 that I was working on in Cities: Skylines 1. I never got to finish it due to technical reasons and many glitches I encountered with mods and PC hardware resource allocation but ultimately my plan was to create a contemporary Floridian styled American gated community suburb on a few key islands, complete with huge parking lots, a Walmart, a gas station and a Publix. My plan was to create a small ungated community with normal detached homes, a community nearby on the same main island called "Glades Reef" which was more bougie but also was a sort of mid-tier gated community. Then, at the end of the long central stroad "Hibiscus Parkway" you'd have this large sprawling island based bougie gated community known as Cove. Nearby on a longer barrier island just down the causeway/freeway I had a plan for a beachside community along the highway that is progressive, walkable, and for the most part car-free aside from the freeway exits that funnel cars to the public parking lots at the entrance to the city. In my brand new planned build in Cities Skylines 2 my plan is to build something similar, though have a tale of two cities. One, where urbanist plans are currently underway, where construction is underway to tear down urban freeways and create new public transit infrastructure while also creating a very NIMBY-esque area that won't capitulate to human-centric design.
@vanadyan1674
@vanadyan1674 Год назад
He is time constricted by Colossal Order on this series, the story is there, he just doesn't have time to spell it out as much.
@Kraev369
@Kraev369 Год назад
It's definitely because they can only post 30 minutes thats why everything is so crammed into 30 minutes of "content" =] just wait till release all the content creators for this will go back to their normal way of making videos.
@Jay-nk6dm
@Jay-nk6dm Год назад
i agree with the story being important! i find that when i watch city planner i want to play cs2, but i realize the story that he builds is as important if not more to the enjoyment of the game
@onemanzu
@onemanzu Год назад
Feels like the end was rushed. Love how this is going, I can’t wait until all restrictions on you are lifted and you can just create wonderful content for us.
@CityPlannerPlays
@CityPlannerPlays Год назад
Unfortunately it was. the last 6 so minutes are about 1 hour of game time. I'm looking forward to the normal way I record, too!
@jurrrr1637
@jurrrr1637 Год назад
What are his restrictions right now then?
@showmade235
@showmade235 Год назад
@@jurrrr163730 min video until reach big town
@fif777
@fif777 Год назад
@@jurrrr1637 30 min time limit
@nashbritton9581
@nashbritton9581 Год назад
@@jurrrr1637videos can only be 30 min max
@francescoboselli6033
@francescoboselli6033 Год назад
3:10 Mady just wrote on social network she doesn't have access to internet... How that's work exactly? 🤔😂
@CityPlannerPlays
@CityPlannerPlays Год назад
Hahaha, great point!
@francescoboselli6033
@francescoboselli6033 Год назад
@@CityPlannerPlays Ahah Besides this little point, I think that Cities skyline two is looking amazing! And I loved this episode and how you are building the city so far! Also speaking of the telecommunications, I really like to see the upgrade mechanic in practices! I hope you will use it more often. For example when you placed down the new clinic, I was wondering if that was really necessary, or you could have simply upgraded the already existing one 🤔
@brynjar29
@brynjar29 Год назад
Seeing how you can snap lanes on highways that easily makes my mouth foam, finally we can make intersections on highways effortlessly!!
@marsl8603
@marsl8603 Год назад
CONTOUR LINES!!!! My heart sank when they said in the stream that the game was going to launch without them. I am so glad they decided to add them instead, considering how important a feature they were in Cities Skylines 1
@Softload3r
@Softload3r Год назад
What were the contour lines good for in CS1? And why is it so bad without them? And did they add them now or not? Because you're writing at the end "I am so glad they decided to add them instead"
@marsl8603
@marsl8603 Год назад
@@Softload3r Contour lines made it so much easier to build without completely wrecking your topography; they could also be used to incorporate the topography into the build much more realistically because oftentimes it was difficult to see the landscape without them. To answer your last question, yes, they decided to add them to CS2; the reason I wrote "instead" was because in an official stream, they said that the game was going to launch without them.
@Softload3r
@Softload3r Год назад
@@marsl8603Oh, so they changed it now. At least they did, I read a lot of people that were disappointed that it wouldn't be in the game, but even better if it will be in now :) Thanks for explaining!
@wck
@wck Год назад
@@marsl8603 Isn't it funny though, that this video starts with "RESPECT THE TOPOGRAPHY" in big bold letters... and then Phil just flattens everything to expand and build. He literally did the opposite of respecting the topography. He made the topography respect HIM.
@marsl8603
@marsl8603 Год назад
@@wck sometimes you just gotta gaslight yourself to accoplish your dreams, man haha
@VictorAmarante
@VictorAmarante Год назад
I am completly amazed by the development that the game had from the first video to this one. It's simply amazing how much more polished it seems! Could you share which version of the game you are currently? This really made me consider buying it on pre-sale!
@goncalobalanca4299
@goncalobalanca4299 Год назад
Well it's recent I assume because of the coutour lines, but it could (probably) is still a degraded version of it
@Unmannedperson
@Unmannedperson Год назад
How transit works reminds me a lot of Transport Fever 2 - in a good way! That you place stops independently of forming routes and that tram lines are an addition to a road (rather than their own road type). Here's hoping that is also the mechanic for adding trolley wires, bus lanes, bike lanes, etc.
@fmccool01
@fmccool01 Год назад
Every video gets me more hyped. I had all these ideas for CS1, that were never possible but with passive XP and the discontected sqaures, I can finally do all of them. All hail the contour lines.
@erikaverink8418
@erikaverink8418 Год назад
Maybe i can finally make my prison island, or that ski resort, or a small distant (low wage) village that only produces wood or agriculture.
@akashsarkar2001-r5k
@akashsarkar2001-r5k Год назад
Your city in winter looks so much like Bullworth from Bully. The placement of the college also creates that ambience. I think you should name the college Bullworth lol
@cod-the-creator
@cod-the-creator Год назад
There really should be just a button that lets you put placeholders for future building upgrades so you don't have to keep checking/remembering.
@angusbeef9200
@angusbeef9200 Год назад
very hyped!
@pedrocaetano2120
@pedrocaetano2120 Год назад
The bus waypoints are such a great QoL feature. I love it!
@KingdomMinded417
@KingdomMinded417 Год назад
I do want to ask.....How is population growth realism. I will be honest, I only play Cities Skylines I with the realistic population mod. Is that something I have to wait to look forward too?
@SH-kz4fl
@SH-kz4fl Год назад
Just looking at it here, it still seems wonky. An area that size would have a much larger population. The game just mishandles medium and high density (imo).
@Kristofburger
@Kristofburger Год назад
@@SH-kz4fl I recall a pretty standard medium density residential building having 45 households. It's slightly less than the comparable apartment building I live in for example, but much more realistic compared to the original game.
@FieldMedic4077
@FieldMedic4077 Год назад
Not a deal breaker by any means but I am concerned about the lack of winterization on most (all?) of the assets. No snow on the roads, buildings, sidewalks, yards and the deciduous trees all have their leaves and those leaves haven't even changed colour. It's kind of off putting. Hopefully this is something they'll address before release but like I said, not a deal breaker if not.
@CityPlannerPlays
@CityPlannerPlays Год назад
I have to imagine that's coming. it appears pretty uneven in this version. fingers crossed!
@TypicalDutchSaysHi
@TypicalDutchSaysHi Год назад
On my future mods list: smaller telecommunication towers. Or even ones you can attach to a building :)
@michaelwoods2672
@michaelwoods2672 11 месяцев назад
I’d also like to see communications cables as an alternative to towers, though this would be much harder to do in a mod. I like big comms towers, but given the game is pretty clearly going for a contemporary look they are a very odd fit.
@TypicalDutchSaysHi
@TypicalDutchSaysHi 11 месяцев назад
@@michaelwoods2672The gameplay is mobile internet so I get that. Given a European layout can be used, we only have small masts here, not those big ones. So I hope to see those :)
@jacoblienhardt
@jacoblienhardt Год назад
I think this city needs a John Nolan Drive…
@NavidIsANoob
@NavidIsANoob Год назад
I don't understand why they didn't expand the free-zoning mechanics from agriculture and landfill to parks. It would be such a nice improvement to have parks that we can shape freely instead of the rigorous rectangular plopable parks we have right now. If you're reading this Paradox: FIX IT PLEASE!
@OrangeNBlueFish
@OrangeNBlueFish Год назад
Has mail service been changed to actually be required? I recall in CS1 a lot of people didn't use it since it just added more traffic. Very cool to see internet added as a mechanic
@nathanielboertien
@nathanielboertien Год назад
From the videos that I have seen, it's not required but affects the city's happiness and you get less tax revenue if you don't put it in your city.
@justincarrasco3680
@justincarrasco3680 Год назад
Man this game looks awesome. There are so many things that be a colossal headache to build in CS1 that you just kinda plop down in a few minutes. Can’t wait to tinker around with this when it launches!
@Ahjusshi_Brown
@Ahjusshi_Brown Год назад
I’ve actually never played cities skylines (a random RU-vid recommendation abt a month ago started my recent fixation) but you’re videos have really driven up my excitement for the game and motivated me to preorder it. Now I use your videos to help me manage my excitement as I count down the days till launch 😂😂
@AndyKoch
@AndyKoch Год назад
I'd love to see lanes/alleys officially supported.
@RMJ1984
@RMJ1984 Год назад
Yeah this is something i hope they will consider adding. Both with alley roads, but also as part of the zonables, could be a toggle.
@nicolasblume1046
@nicolasblume1046 Год назад
What do you mean?
@RMJ1984
@RMJ1984 Год назад
@@layeleeExactly! it would also be great for if you have homeless people. Crime etc.
@pavlobirch
@pavlobirch Год назад
​@@nicolasblume1046like secondary roads behind the buildings. These usually give access to garbage or underground parking
@pianoplayer2014
@pianoplayer2014 Год назад
There are actually homeless people in the game, they confirmed it a while ago!@@RMJ1984
@Aetherish
@Aetherish Год назад
To me city skylines 2 seems like paradox learned alot from what Skylines 1 needed refining in as well as listening to the community at large to make the sequel better. As you said in the final moments of the video its familiar but new at the same time and to me thats what a sequel should be, not just the same game reskinned but with a heftier price tag, which I feel like alot of AAA game makers are doing these days.
@Aetherish
@Aetherish Год назад
@@tl2402 they were published under paradox, my mistake. Still the point still stands that the creators still learned
@nathanbrown8515
@nathanbrown8515 Год назад
I Wana know if trains stop for traffic or if the can cause accidents if traffic don't stop for them.
@RamblinRick_
@RamblinRick_ 11 месяцев назад
For gamers who are unsure whether your rig can handle the new specs (like me), I understand that Microsoft Game Pass will offer CS2. Currently, you can get it for $1 for 14 day trial period; certainly long enough to test the game on your rig. Cancel on day 13 to prevent $10/month subscription. You won't have to pay full price ($50) and you're not limited to Steam's two-hour test window. I'll wait until to ensure the game is offered before I sign-up.
@thejamesbrooks
@thejamesbrooks Год назад
Is snow going to accumulate on the roads?
@Baleur
@Baleur Год назад
Hello. I am human. Post written. Algorithm improved. +1 viewer engagement.
@albinfjallborg6292
@albinfjallborg6292 Год назад
Probably never going to play this game but look forward seeing all your future content. 👌
@mtleall
@mtleall Год назад
why not my friend?
@leftcoastfunk
@leftcoastfunk Год назад
CPP: "We can finally respect the topography" Also CPP: immediately starts terraforming half the city 🤣🤣🤣
@ertiikus
@ertiikus Год назад
I've been wondering... Say a cim is at a bus stop trying to go somewhere. If there are multiple bus routes that go to their destination, will the cim take the one that arrives at their bus stop first, or it predetermined like in CS1? Assuming they do, if another bus arriving soon is on a different route that may reach their destination quicker than the first one, will the cim consider taking the other bus instead? I'm already very satisfied with the new pathfinding from what's been shown, this will be a nice little bonus if true :^)
@Samgratt
@Samgratt Год назад
The thing i love is that most of the cs1 dlcs are in the base cs2. I wished we had the airports dlc tho
@JakeDMaier
@JakeDMaier Год назад
I'm so happy for contour lines. I want to believe it was your channel that helped make it happen.
@Greybell
@Greybell Год назад
Huh i thought they won't be adding that at launch since they clarified it in their live stream 2 weeks ago, but I guess it's been asked so many times.
@OnyDeus
@OnyDeus Год назад
I watched a lot of the first round of CS2 videos and it was a noticeable complaint from many of the experienced CS players. Probably mostly due to the surprise that it wasn't included.
@kylecoolky1189
@kylecoolky1189 Год назад
Both him and Biffa were giving a lot of criticism for it
@anthonyvinnicombe5267
@anthonyvinnicombe5267 Год назад
Been waiting for this episode and it did not disappoint. It really is great to see the improvements that have been made to the game. Can't wait to see you build more cities 😁 Keep up the great work 👍😁
@asdfjkli
@asdfjkli Год назад
CS2 could really use zoning direction and size controls. Clever workarounds!
@Housestationlive
@Housestationlive Год назад
i don't like the fact you're talking like speedy gonzales because you can't make the video's duration of your choice. all my videos are 50 minutes lenght and if someone asks me to change my format, i would never accept.
@ahhlewis
@ahhlewis Год назад
he has to make his CS2 videos under 30 minutes to comply with paradox i believe
@Housestationlive
@Housestationlive Год назад
​@@ahhlewis having the right to preview a game shouldn't come with any condition. it's as simple as that. its channel, its rules.
@ahhlewis
@ahhlewis Год назад
​@@Housestationlive then he would not get early access which is something he wants
@Housestationlive
@Housestationlive Год назад
who cares? this kinda deal is reserved to the most admirators channels, not medias@@ahhlewis right to critic comes always after, once everyone pre order or purchased. this is not a legit way to make business, rich uncle.
@coreycombs7668
@coreycombs7668 Год назад
Just found your channel recently and already looking forward to seeing what you make in CS2!
@Baleur
@Baleur Год назад
10:01 pause, is there ANY way to disable the white street lane highlights that are on EVERY road? It looks so unnatural and weird, like a placeholder to help the devs gauge where the game calculates lanes. If anything, it should be slightly darker due to the rubber deposited, not lighter.
@luka00055
@luka00055 Год назад
omg i cant wait
@SmokedGaming_Official
@SmokedGaming_Official Год назад
As of right now, I don't really feel this is an improvement yet. Or maybe I'm just not seeing something.
@bombaclat123
@bombaclat123 Год назад
JUST MOVE THE CLOCK UP 33 MIN
@CityPlannerPlays
@CityPlannerPlays Год назад
I would if I could!
@smolin357
@smolin357 Год назад
Winter is implemented very poorly - snow textures are applied only to the map, but not to buildings and roads. I hope this will be fixed for release
@IsaiahWells
@IsaiahWells Год назад
That was amazing! I like how you make the middle road between the buildings like a narrow park, kinda reminds me of a narrow park we have in our area, I love, love, love it!!
@375-Productions
@375-Productions Год назад
Just one thing to point out that's a LOT of high capacity public transport in a very small area for only 6000 population!!
@akyhne
@akyhne Год назад
I don't know why you're so obsessed with flattening the land for roads in all your builds. I live in one of the flattest countries in the world (no 4 I think), and yet we have cities with roads as steep as up to 25%. In fact, 300 meters from where I live, there's a 21-22% steep road, in the middle of my city, with 2-3 storeys private houses. Does the US really build as flat, as you do in your builds?!
@eloquentire
@eloquentire Год назад
phil building the trumpet interchange was so satisfying by proxy. you can almost hear the tears welling up in his eyes 😅🙌🏿
@NithinJune
@NithinJune 11 месяцев назад
3:11 How is she posting on Chirper if she cannot connect to the internet? Thats like googling, Is my internet working?
@Kisamaism
@Kisamaism Год назад
So far every CS2 cityon YT has looked washed out and samey. IDK why but no amount of detailing, roadway planning, or zoning choice sets any of these YT cities apart. Very bland game.
@anderssn
@anderssn Год назад
Nice episode! I wonder why they didn't make simple parks like they did farm fields where you can change the shape of the border, would be perfect for filling in awkward holes in the grid! Considering the scale of Cities skylines 2, the trumpet interchange's curves and ramps seem a bit excessively large, don't you think? I feel like it takes so much land for such a simple interchange.
@o15ika
@o15ika 11 месяцев назад
A great video as always I can’t wait until you don’t have restrictions anymore. I’m pretty hyped and sad because the console versions are delayed (my old computer won’t run this nicely and apparently Series X version will be identical). All new elements and new ways for doing transit or upgrading are amazing but there’s one thing I’m not sure I like and is the separation of the different housing demand. If I want to do a more European kind of city for example your wouldn’t end building many low density housing at all… except for some small areas for wealthy people around big parks. I understand that you start making a small town but after some time I’d like to focus on mixed buildings and medium and high density only and not having to waste great lengths of space on unifamiliar houses like your typical suburban landscapes from North America. If you have to fill all kinds of residential demands you’ll be forced to make the city the way the game wants, not yours. The better way would be an option to unification of residential demand and you decide what kind of buildings you want to make…
@justanotheraccounthere2014
@justanotheraccounthere2014 Год назад
Are there zoning adjustment tools in CS2? That is one of the most useful update in CS1. Is there a way to make the tram lane dedicated instead of shared with private vehicles? It is pretty difficult to see the city boundary in snowy weathers. The white dotted lines blend in too well with the snow coverage. The school coverage is way more realistic than CS1. No longer need to spam elementaries.
@TexanFlyingDino
@TexanFlyingDino Год назад
Having any type of major public transportation outside of busses in a city of 6,000 that isn't a suburb of a major city always seems strange to me. But that's one of those weird quirks of City Skylines that makes it more interesting.
@SzechwanCowboy
@SzechwanCowboy Год назад
Disappointed with parks. Was hoping they might adjust their size and snap to fit the block shape instead of only being a set size. Not fully like the Parks DLC having to customize each park, but something in between. Parks are never the same size and shape.
@kaesden
@kaesden Год назад
every video i see of this game looks really good, but leaves me with one concern, that traffic is just non existent. The biggest challenge to solve in the first game just seems like its never even a consideration for CS2. Maybe the new game is just more sandbox-y than the first one was? can't wait to play it and i hope the non issue of traffic is just because the people I watch make well designed road networks and my trash will still need fixing.
@GenXerJeri
@GenXerJeri Год назад
I'm really hoping, when Skylines 2 is released, you do a CS2 Version of Nicolet Bay! (This includes the storyline 🥰)
@giuseppec.956
@giuseppec.956 Год назад
game looks amazing but the never ending demand for low density residential will make every city look like a giant suburbia, that's very different from cs1 where i never placed low density, and also different from real life... here where I live (italy) there are literally no single households homes
@andrewsherman1797
@andrewsherman1797 Год назад
1:16; I do feel like CS2 or the previous CS1 should already had zoning orientation like Sim City 4 had, just saying.
@Zyo117
@Zyo117 Год назад
We got the radio masts with Disasters in CS1, and just by default I'd placethose and make sure there was radio coverage. Cool to see that that's actually just a standard city service now instead of a Disasters only one.
@OpinionatedHuman
@OpinionatedHuman Год назад
Finally youtube is flooded with new video's about CS2 😍 Release date is crawling closer, can't wait... but have to wait 🤔
@xShurax
@xShurax Год назад
I just love how... dense? CS2 cities look. It doesn't seem to have a lot of random green spots because of a bad grid system
@seanellis3725
@seanellis3725 Год назад
Seems to me, many of the zoned assets do not have many trees and greenery built into them. This makes the neighbors a bit stark and grey. Are the trees there, but just not grown in yet? That's my hope at least
@vinaSOAD
@vinaSOAD Год назад
why in every video of CS2 the budget always seems to be over 2M? Shouldn't it be harder to make money?
@marvinlegwatts734
@marvinlegwatts734 Год назад
I'm not buying it until they add bikes tbh. Hope the inevitable bike DLC isn't too overpriced
@brandonkarl3190
@brandonkarl3190 Год назад
Been watching a lot of CS2 content the last few days. Phil, you are far and away the most realistic and entertaining, which is the type of builds I really like to see. Thanks!
@carlos_sftcb
@carlos_sftcb Год назад
one thing that i dont like about cs2 its the monotonous and single colored houses all over the place, it just seems way too much artificial..
@BiffaPlaysCitiesSkylines
@BiffaPlaysCitiesSkylines Год назад
Great video. City is looking great 👍😁
@Wet-Milk
@Wet-Milk Год назад
it just occured to me is the "John Nolen Plan" guy has a street named after him in Madison close to where i live!
@JustALVGuy
@JustALVGuy Год назад
I just wish this game had bicycles out of the gate. Still excited for CS2 though.
@azebramoomoo2727
@azebramoomoo2727 Год назад
The bus way point stuff is SOOOOOOOOO nice busses were such a pain to get them to route properly in cs1
@tonyli8368
@tonyli8368 Год назад
3:08 Maddy says she can't connect to the Internet... While using Chirper 🤔
@FlosBlog
@FlosBlog Год назад
The game looks so sad and grey... Ill stick to CS:I for the time being
@Konrad-z9w
@Konrad-z9w Год назад
How did Maddy Keller send out a chirp to tell about her internet problems?
@itsskydragon8247
@itsskydragon8247 Год назад
What about not spamming schools everywhere😢😢
@tyler328
@tyler328 Год назад
They really have to improve snow, its such a downgrade
@HForHavoc
@HForHavoc Год назад
Man this looks fantastic, sooooo many cool features. Thanks for sharing!
@giffybottom
@giffybottom Год назад
Great video, but it felt a little bit rushed. Keep up the great work!!
@EJames359
@EJames359 Год назад
How is Maddie Chirping if she doesn't have any internet? 🤔
@esaiasmiller4137
@esaiasmiller4137 11 месяцев назад
I thought the population would be more realistic this game?
@Lord_Reset
@Lord_Reset Год назад
I am not pre ordering because I don't like supporting that idea as much and because it's a paradox game it's going to have a thousand dollars of DLC so I'll wait till the game is a bit cheaper so I can afford some of the inevitable DLCs. But I gotta say I am ridiculously excited, this looks pretty good and it's awesome to hear them listening to feedback
@Lord_Reset
@Lord_Reset Год назад
@@tl2402 Collosal Orders publisher is Paradox Interactive. Paradox tests, markets, sells, distributes, and owns the intellectual property of all games by Colossal Order. Technically you are right but effectively colossal order is the cities skylines division of paradox
@ThunderTrain2930
@ThunderTrain2930 Год назад
I’ve been here probably since the beginning of Clearwater county and how far CPP has came since then is insane. The editing is very well put together, and it was great in the first place but it just improved, and the following that’s grown with it is also crazy. Congrats to how far you’ve come, CPP!
@Housestationlive
@Housestationlive Год назад
i would like to recreate my own neighbor in the game, but without a proper maps tools, it's amazingly complicated. that was my main concern for this sequel.
@AdamManeYT
@AdamManeYT Год назад
12:43 The winter view from far away is stunning! But then you zoomed in and I noticed green trees, no snow on roads or buildings. It is really sad how they poorly implemented weather and seasons. Especially if this was one of the main selling feature.
@alexmonk
@alexmonk Год назад
19:01 - Myrtle street! Myrtle strikes back!
@enginerdicon2233
@enginerdicon2233 Год назад
Wow. Major props to CO for adding this tool based on the community. There's honestly not a lot of developers out there that would respond in that way. Getting me even more excited about this game.
@DeDyson
@DeDyson Год назад
I always like the mass transit aspect in Cities Skylines, so I am pleased that there is a lot of good changes in Cities Skylines 2. Now I'm pretty excited to play it.
@blockgaming630
@blockgaming630 Год назад
This game looks amazing, great city 🤩
@osmanyukselkosar3766
@osmanyukselkosar3766 Год назад
Am i the only one who dont like the colors in cities&s 2
@2684dennis
@2684dennis Год назад
2:00 o my gosh, what is that truck doing, also seeing how busses getting into the bus stops, hope they gonne smooth that out.
@thebearded_guardian3671
@thebearded_guardian3671 Год назад
Im curious how the city will morph as you progress thorough various skill trees. Will it be organic or much less so?
@zibyaan_qureshi
@zibyaan_qureshi Год назад
Can you make a dam in cities skylines 2 please
@matt_kelly
@matt_kelly Год назад
Great video! I know you are probably speeding through these videos for a reason, but I do prefer the "old" style of videos, they seem much more immersive.
@CityPlannerPlays
@CityPlannerPlays Год назад
As soon as my time length restriction is lifted, the pace will return to normal. Unfortunately with these, I have a normal video in there, then need to slice and dice it to fit into 30 minutes.
@matt_kelly
@matt_kelly Год назад
@@CityPlannerPlays I figured there was a reason, even a < 30 min video is super entertaining!
@LordKurst
@LordKurst Год назад
That bridge is outstanding Phil
@Galactipod
@Galactipod 11 месяцев назад
3:30 And this is actually pretty realistic; wireless emergency alerts are transmitted by cell towers. The radio warning you hear would be transmitted by a different tower, though.
@CyDoneTV
@CyDoneTV Год назад
First, GOPACKGO!!! And second, yeah the roundabouts....truckers hate them. Not because they are roundabouts, but because the 4 wheelers don't know how to use them WITH truckers lol
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