I skipped to the Thoughts And Conclusions spot to avoid spoilers. Hearing you say things like "it's very niche", "it's not for everyone", and "it succeeds in what it sets out to do" are major selling points. With how little time I have to play games, I'd rather play something unique nowadays
It’s great to see a title that isn’t an open world zombie survival with RPG elements that’s rogue like/souls like with online multiplayer. Let’s not forget about the pricy DLC that should have actually been added to the game before release! I’am definitely sold on this game!😊
Those games are very unique. Some of my favorite games that give you that state of mind experience and question life are. Nier replicant Nier automata Hellblade 1&2 Psychonuts 1&2
The demo had some absolutely incredible shots that really showed true cinematic muscle. If that stuff is your jam, you'll likely have a feast with the game
Reviewed this myself in my native language. Genuinely a really memorable game. Puzzles where too easy, but the narrative itself was strong and I especially enjoyed how it dared tackle with subjects and situations normally not dealt with in video games and, on top of that, doing it in a mature and thoughtful way.
I'm soooo gonna buy it. Yet another example why for the past couple of years indie and AA games are my "go to" games to play. While AAA are pretty much copying themselfs smaller teams are releasing super interesting titles that I love to play
I just finished the game. As an atheist, I’ve never experienced anything like this. The final sequence where the game was played in first person perspective was such a brilliant idea. “I will vanish when u stop wishing me to.” As indika lost her faith, she saw her own reflection in the mirror instead of the devil inside her. Goddamn does it give me chills.
So glad you're covering this, along w Capes this was the nextfest demo i enjoyed the most. Might wait for a sale though, as its much shorter than i was expecting
Thanks for the video. Not sure if I get the tuna-disco-inferno, but titles like this clearly demonstrate how video games can be artistic, if not art itself. Onward to 400k. All glory to the algorithm.
Always welcome when games do something a little different. Not a game that would appeal to everyone obviously but it certainly has its merits. One thing I noticed was the eyes and facial animations. Doesn't succeed all the time but when it does it's some of the best rendition of eyes and natural expressions I've ever seen in a game. The eyes in particular can look very, very authentic.
thanks for covering this game Jesse, was super glad to see it pop up in your feed despite how much of an outlier it is on your channel. i adored INDIKA and am pretty confident calling it a masterpiece. felt like a game made just for me: photorealistic mixed with 8-bit, weird hallucinations, bold confrontational scenes like the impaled guy after the train wreck and the dead dog in the factory. one of those games i can literally say i laughed and cried playing. as for the reason i'm commenting: you mentioned that you are a fan of narrative games like this, so i was curious if there are any others you'd recommend, particularly for a very strong fan of the vibe INDIKA was going for. take care!
Just finished this game, came to this review in my efforts to find an explanation video. Was surprised to find you reviewed it, decided to stop by on my way to understanding what this game was about.
Have you heard about Naomi Novik's Temeraire book series? Napoleonic war but each nation has air force made of dragons and squads of men who ride them, dropping bombs and shooting other dragons with muskets? You should absolutely read those books, they are awesome.
Thanks for this look. I've played a few narrative titles recently, even though not normally what I go for. While I expect them to be shorter, I'm not sure about the brevity here. I do appreciate the pricing; there's at least a bit of awareness there that's not always present.
Love the fact that my day ends with a mortismal video everyday. Driving home from work with a video is always a great time. May everyone wander in wisdom.
For me is the other way around, every day i wake up at 5am, go out and start my day by feeding My dogs and washing their space, always with a mort's video playing behind me. This channel has become a really special part of my day.
I always appreciate when creators give attention to these weird little indie games instead of just AAA titles. EA, Ubisoft, and WB etc. need more competition.
It's only 18 quid, I can always triple my time with a game over what any review ever says as I'm a slow and exploratory gamer. So 18 hours for me. I'm in.
I didn't expect to have this game stuck in my head for a while. I'm not even a christian, but the idea of a game exploring religious scepticism from the perspective of a nun is a very interesting concept that I've never experienced before. Not to mention the world design in this game is amazing, I especially love everything about its steampunk aesthetic.
I was interested but that's way too short for full prirce. That said I'm very glad many Eastern European studios are creating games that lean heavily into their culture, history and mythology and I'm very keen to explore those. The Thaumaturge was a recent highlight for me for that reason.
@@giannis_tar It's a 4 hour game. 25 dollars is too much, especially when it's mostly a narrative experience that can simply be watched online. I understand why they'd need to charge that, but most people aren't paying 25 for a 4 hour game.
@@giannis_tarI thought that. $25 doesn't seem particularly bad to me. I'd much rather play a game that is different and says something that is a bit shorter than go into another bloated AAA game that fills it's world with crap to justify the price. I recently played Harold Halibut which is a similar price and it was great, even then I think they could have knocked 2 hours out and it would still have been worth the money.
@@giannis_tar The full price of 25$, which OP feels is too much for how short of a game it is. And I'm inclined to agree. Of course, the length/scope of the game is not the end all be all metric, but some people aren't used to or even simply unable to afford to spend that much money for a single evening.
Been watching the walk through of this game by CJU and so far I'm loving the game, the story is interesting when it comes to points of views with the conversations between the 2 characters, the nun that can hear the devil, and the ex convic can hear God, the more he's progressing the more it seems like a mature version of little nightmares. I love the mini 2d games from her past, though that's just my personal preference. What I love LOVE about the game though is the music. The music is so unique to my ears, and it strangely goes so well with the theme of the scene.
Great game! Not much action but I enjoyed the story and slow burn. Wish it was longer. The cinematics are great. Bit laggy and unclear at time especially in the dark but it's diff from a lot of the AI indie games today.
Ive had my eye on this since the Steam nextfest demo back in January. Really interested in Morts view. It seems like an interesting take on mental health stuff without the absolute battering my brain is going to take with Hellblade 2.
Reminds me of Bergman and Tarkovsky films, really lovely game, but man was the ending bleak. Definitely had to be in the right mood for it, so I took long breaks in between play sessions. Really recommend people pick this up.
The point system harkens back to the days of the oldschool adventure games of the 80's and 90's, a la Infocom and Sierra. They were a way of indicating whether or not you missed something along the way. If you ended the game but didn't have all the points, you wondered what you might have missed and inevitably replay the game to try and get that 100%. Perhaps it was a clue you missed or an item that could have changed the outcome of a certain scene, etc.
I beat this a few days ago and thought it was a good effort. Story was a bit disjointed, but i guess its supposed to be surreal. I think they might have been a little too ambitious for such a small indie title. Theres a lot of little janky things like the constant loading screens before cutscenes and such that kind of take you out of the experience. Otherwise i thought it was a strong effort for what it is, and was an enjoyable experience for a 4 hour sit down playthrough.
Wow, how could you miss the top of the line cinematography of this game? It looks like no other videogame - more like a movie from Vilneuve or Lantimos. I was shocked
Amazing game, play it with Russian voiceover and English subtitles to feel like you're playing a surreal Dostoyevsky novel. Up there with Hellblade 1 in terms of quality and outshines Hellblade 2. Wonderful game with great themes and beautiful graphics.
I skipped to the conclusions and it seems I might want to check this one out. Question however, i don't like horror or jump scares or stuff like that... does this game have any of that?
Second review, and I'm still unsure. The gameplay looks so boring even if the story can be interesting. I might hate it, idk. The current isn't big enough for me. Not worth it.
Well, all of us who played the demo and had a lot of questions/confusion about the inclusion of pixelated score/skill tree and noise. It was so weird, but sounds like it makes sense to the arch of what vision an actual dev has for his game.
As the other commenter said, this is depicting Orthodox Christianity, not Catholic. Most of Eastern Europe was and is Orthodox. There are significant differences in theology and practice between the Orthodox and Catholic church.