It's always nice to see my home city in video games. Pre-WW2 Warsaw is especially interesting because over 80% of Warsaw was destroyed by Nazis during WW2 so it's nice to see it reconstructed in a video game. The devs must've put a lot of effort to recreate old Warsaw so huge respect for them.
exactly what i've been thinking for a while now, i absolutely despise what the "gaming community" has become with all this negativity, and we have a lot of youtubers to blame for that
@@mauriciohiure2192 are you sure that the negativity really comes from the community? To me it seems that the industry is not really all that positive in the first place and the community is just reacting to it.
@mauriciohiure2192 Exactly. I'm sick of seeing "worst game of the year"; "this or another company is destroying video games" "everything was better twenty years ago" in the thumbnails. Video games are there to entertain and enjoy, not to divide people and create absurd controversies.
@@ganjacomo2005 both are true but we can all agree that it's really amazing to see a reviewer covering the types of games they like. Not trying to farm negativity on games they actually don't care about.
I was always a point-and-click adventure player, so I basically swallowed this game in one sitting. For me, it was really good. Yes, I also found the same issues you mentioned, but at the same time, I wasn't bothered at all. I am definitely recommending this game; the story is pretty cool, there are 6 endings, and multiple choices throughout the whole story. Yes, I am pleased! Thanks for this review; I am almost at 100% completion myself. Great content!
What exactly are "point&click", are there many games in the genre? Which ones do you play/are your favorites? I think I played some (Sherlock Holmes- the Lovecraft one, The Chant, Heavy Rain)?
@@ChristmasLore Hey, I can recommend something like: Unawoved - Also offers multiple choices, a story-driven point-and-click experience. Black Mirror - Not many choices, but still a very good horror story. Deponia - Basically similar to Black Mirror. Disco Elysium - The newest of them all and I think comparable to Thaumaturge, except there is no combat. If you don't know Telltale Studio, you can also check out their games. Hope you will find a new genre and will love it. If you like board games, you will like these as well.
@@Galiwarix , already got Disco Elysium on my Steam backlog ( happy sales), and some others similar I think Mortismal presented a while ago. Lots or older RPG's too, thanks for the recommendations, noted ^.^
@@ChristmasLore Point & click adventure games were a huge part of PC gaming in the early 90's and were also pretty consistent on NDS/3DS. Some old school classics include The Curse of Monkey Island, Full Throttle, Day of the Tentacle, Knights of Baphomet, Loom... And Ace Attorney, Hotel Dusk and Pr. Layton on the handheld part... And the kind of revival with Telltale Games (TWD and Fables)... But there is plenty more for all tastes since you can put any game in which you solve logic puzzles to progress the narrative in the basket. Like Disco Elysium, add dice rolls and stats and you've got a narrative role-playing game. For that old school vibe in the more recent years I've grown fond of the Blackwell series by Wadjet Eye; Kathy Rain was also pretty cool and short and got a remaster recently; there's also Deponia, Edna & Harvey, Machinarium, Ben There Dan That, Kentucky Route Zero... The list goes on ;) Well I hope I've been helpful and you'll find your own pearls in this vast ocean of games :D
@@Biouke , almost bought the Deponia whole collection last time it was on sales already, so maybe next time! Thanks for all the recommendations, and the explanation too. I think I also noted down somewhere/saved videos about a game named "Journey to the west" or something...mhm ..a woman able to travel between realities..rather old. Another one about...2 brothers..? I know it's vague but in the videos I watched, people seemed quite enthusiastic about these. All Telltale backlog of TWD and their next Expanse series is already in my library, waiting patiently for a rainy day or another 🌿
having alreadly completed my playthrough of the game, thank you for having it brought to my attention. i agree with most of the review! good stuff as always
Finished it just yesterday and I loved it. This is a diamond in the rough. I really hope the devs can earn enough to consider some sort of expansion down the road.
I really liked how pre-war Warsaw was presented and reconstructed. As a Pole (who lived his adult life in this city) immersive part of the game is great. I wish that voice acting was also available in polish (which would greatly increase immersion), but I understand that due to budget it was not possible. However translation is great - especially when it comes to specific slang used by Warsaw criminals in that time.
I'm still in Act 1 and really enjoying it. I play games for the story so this is absolutely my jam. Learning about Slavic folklore and mythology is an added bonus. As you say the mechanics of the "cases" are a bit dull after a while, all you need to do is pick up all the clues and the conclusion happens automatically. I would have preferred a more sophisticated mechanic like in the recent(ish) Sherlock Holmes games where you have to combine clues by yourself AND it's possible to come to a wrong conclusion or one that can negatively affect the story. I like there's a lot less time consuming running around than in Banishers which was the thing that really annoyed me in that game. The other positive vs. Banishers is that it rewards you for doing the smallest side quests and even picking up every little collectible. Oh, one other little niggle: When you walk up to an NPC (or other interaction point) and do a (quick) save, the button prompt disappears and you have to walk back a bit and approach again.
This one blew me away, even if I don't really play turn-based combat rpgs, atmosphere of the game did caught my attention (reminds me little bit of Vampyr), story is good, but maybe in the middle (act 2) it could've been better, but generally speaking a 8/10 game for me
I decided to buy this game after watching this; have been playing it for like 15hrs and I really enjoyed it so far. Just wanna thank you for the video, it helped me a lot.
After Banishers, I wish games where you play an investigator had this part more involved than "go to place, find all interactive elements, the game handles the rest for you". I don't need a new Obra Dinn, but a bit more involvement from the player would be nice.
I love how everyone finds the combat experience different. I did hear a couple of people say it was Pokemon-like, but I had felt like it was Persona/SMT meets Darkest Dungeon. To me that's a sign of a good design if people can perceive it differently while enjoying it the same. While the combat was essentially a minor part of the game, I love that they included it nonetheless as a convenient way to cut in between the heavy narrative gameplay.
Thanks Morty son ! ❤️💀 This games just a little bit close to Dragons Dogma 2 for me to p in it up now. Will try to come back to this later in the year. Doesn’t look like it’ll be a packed year anyhow.
I actually liked the ending I played the best, which was one of the coterie endings. The only thing I did not like about my ending was that Wiktor affected Ligia, he took her Flaw and this changed her. But other than this, it was a good ending. As for the other endings, I was actually not the biggest fan of them. Saw them on RU-vid.
Quick turnaround from your first impressions vid! Love your reviews - always informative & balanced. Given what you’ve shared here, I’m definitely checking this game out!!
I own it on GOG and experienced stuttering in the cutscenes and a couple of crashes when I first played the game. A major patch has dropped since then which seems to have fixed the issues for the most part (sill occasionally get a little stuttering on cutscenes). The first few hours of the game you have very little freedom in where you can go and what you can do. I found this very frustrating and worried that the whole game would follow the same path. Thankfully, the game opens up after you have sat through the reading of your fathers will and you can travel a lot more freely, finding side quests and generally doing things in the order that you like. This makes the game a lot more enjoyable as I like the lore and the setting very much. A couple of negatives about the game for me are the voice acting and NPCs in the world. The voice acting, with the exceptions of your character and Rasputin, is amongst the worst I have heard in recent years. Dull, monotone, poor attempts at generic Eastern European accents by obviously American and British actors delivered with little to no enthusiasm. The NPCs are stationary and unless one is connected to a quest somehow, all they do is utter the same line every time you walk near them. This, in spite of the plentiful number of NPCs inhabiting the world, makes the game feel a little empty and lifeless. These gripes aside, I am enjoying the game a lot and looking forward to making further progress.
Was waiting for this review ever since you first mentioned the game some time last year. Watching it I will definitely give it a try since it looks very fun and interesting. Thank you for another great review as always.
I also enjoyed it. I took my time. About 28 hours. I had a few crashes.. was 1 encounter that would brick my game. Other than that , ran ok. I give 8 out of 10.
I’ve completed the game, and the biggest problem for me was how disjointed the dialogue becomes from one interaction to another. You’d talk to a character at an earlier point and get the sense your relationship was one in state, then you’d talk to them later and get whiplash from the completely different shift in tone (sometimes even sentence to sentence). Left me feeling that I couldn’t connect to the characters fully because I was being reminded that I’m walking an NPC tightrope where I have no idea how singular (and often ambiguous) dialogue choices might completely change my relationship with certain characters. By the end, I didn’t really care about any of the characters. And I didn’t even really care that much about Wiktor.
Man I'm excited for this, I don't suppose you know if there will be an eventual physical release? Or are we restricted to a digital only release? I'm very intrigued with it's story and ideas thank you very much for covering this, the world looks awesome and can't wait to explore everything
@Mortismal Gaming i was pretty interested in the game, but quite hesitant to buy becouse of the reviews. they says its mostly a Walking/Reading Simulator. One review says this. "Every single quest, every single interaction, is just a tedious repeat of your first hour or two. You basically spend hours running through every city and every corridor while snapping your stupid fingers to make bland meaningless clues appear so that you can solve/get quests. As you advance, you'll need to revisit ALL OF THE CITY LOCATIONS and do THE SAME WALKING AROUND SNAPPING in places you've already endlessly snapped in, because new clues and quests appear and you'll miss them otherwise." is it as bad as it sounds or not?
I'm a person who's literally against anime. I want to emphasize that. With that out of the way. This is a few inches away from being a madoka magica plagiarism. And I'm all in for it. The story is just divine. And doing a carbon copy of madoka is ok in my book. Because it's just so well done.
Sounds like a bit of Disco Elysium and the Witcher series mixed together, which is good for me! The older I get the more I enjoy narrative games, so I'm keeping my eyes on this one now. Thanks for another great review.
Not really like either. It's much less involved than Disco, a lot fewer choices, clues are much easier to find. Combat is more "card based" with the difference that cards aren't used up. Many enemies can only be defeated after certain Salutor actions have been performed (or at least it takes a lot longer if you don't have the correct attack). No relation to the Witcher at all except the link to Slavic mythology.
This game looks really good, and it's one I almost absolutely would not have given a shot if not for this review (How does it feel to be the most trusted name in all things RPG related Mort?). Man, it really does seem like a few weeks ago when this channel was at 10K subs, then 35K, then Baldur's Gate 3 happened and the flood gates opened...of course Early Access started almost 3 years back at this point, but again, it really does feel like a few weeks back. Wow, getting old sucks. Luckily, the reviews don't!
Tbh I am one of those people where story is secondary, If there is a cool story that is a bonus but for me gameplay first and if a game is story first and everything else suffers then i might as well watch the story on youtube. Though i think part of that is me getting older...I would have thought i would slow down as i get older but now gaming is so rare I like to get into the gameplay as quick as possible lol
Oh, so that's what those Hearts are doing.... I may have to do a low and high playthrough. Also, I'm confused in the Prologue. I talk to the old lady and she only has one option and I don't know how to unlock the others. I'm enjoying it so far though. Just got a bit confused in the Prologue.
I just woke up from a dream of someone telling me i own this game but i dont pwn it and this was the first video when i opened yputube.. is this a sign?
This game seems to be the closest thing to a "djinn owner sims" & the game pretty much designed to be such lonely journey. Idk, maybe having one or 2 companions or different chars POVs would benefit a lot to add flavors & break down the monotony, especially since has bigger narrative contents than action/combat contents.
Thanks for the video. I'm probably mistaken, but it seems like you stumbled upon a kernel of truth in this one. Combat being turn-based adds weight to the gameplay. It punctuates your choices. If it was hack n' slash, or run n' gun, it would probably cheapen the narrative elements. Onward to 300k. All glory to the algorithm.
I can't tell if I missed the information bubbles, but I feel like there are things not being explained at times. The health bar shows how much damage you will receive at the end of the full round, the quests are not time locked, but story progression locked, etc. Also, I got really frustrated by the constant fighting. I swear I worked my way through a salutor boss fight, only to walk five steps and a group of drunks spawn in on me, forcing a cutscene and I get the "I like your boots, give them to me..." comment before being forced to leave traumatized drunks behind. It feels like I'm playing a pokemon game...
I just finished the game and I completely agree. If the fights were actually interesting - I.e. against other people with your powers - it’d be fine, but it’s the same flat cap wife beater wearing enemies that you often have no choice but to fight in the exact same way.
There are no more spoilers than in any other review of this game... He's usually very careful about that. (Only exception being a visual clue about one of the endings recently in Banishers- which I must admit I was very sad about. I won't buy the game now, as I probably would have tried the same thing and gotten the same ending...)
I'd like fights to be cut off altogether..or at least an option to skip them. The tone with these fights is so silly, It contrasts with the gloomy story the game has. I want just a narrative-driven game, but some drunks always want to fight me for every little sneeze. But yeah, the story was really good
Am I the only one or somebody else hates how the game lacks the visual representation of you gettin from one place to another on the map? It completely destroys the immersion for me. The game is very good, but this is such a pitty..