Hey ya'll.
I've completely fallen in love with Unreal Engine 5.4s new MoGraph toolset and decided to take a deep dive into the world of cloners and effectors. This short was created over the course of a week in collaboration with musical mastermind Aaron Hagedorn aka Midea. Without him this piece wouldn't hit as hard as a bullet train.
Check out his stuff here:
/ midea.music
/ midea-music
All of the scenes were assembled and rendered inside Unreal Engine 5.4 with Path Tracing. Fracturing and Cloth simulations werde made inside Blender 4.1. Happy to answer all other questions.
If you want to check out more of my work, make sure to follow me on IG:
/ alman_hd
Space elements by Happy Editing: www.happyediting.co/store/p/s...
1 июл 2024