@@silverdays2909 I didn't really like Nix so when I got to kill her it felt nice Then Zeke showed up.... Then my manical happiness turned into a sad realization Remembering all the evil missions I did with Zeke And his jokes and plans... It hurt
Zeke has to try and protect the RFI for the same reason that Cole has to destroy it. Survival. Evil Cole isn't about to roll over and let all Conduits die, why should he expect Zeke to roll over and let Humans die.
For those of you that wonder what they mean when they say half as long, twice as bright. It’s a quote by from Nicola Tesla which goes “The candle that burns half as long, also burns twice as bright”
the reason it means so much is because sucker punch could have made it a cutscene. but the fact that they made you pull the trigger is why it works so well
No, what works so well is you have to do it SLOWLY,. The game doesn’t let you just skip how horrible it is killing zeke, you have to slowly take him down. I played the hero route so many times and just felt horrible killing zeke. Really shows how much love they put into the game in my book to make me feel so bad being evil at all in the game.
Arthur Morgan Nothing in Dark Souls compares to this. Soul of Cinder and Gwyn is sad, but it’s more motivating than anything else. This makes me want to put the controller down and let Zeke empty is gun.
This is a relic of the past a moment that can only truly be felt after playing the game,getting to know Zeke even after his betrayal he became a friend again and became so much more likable seeing Cole go down this route and having to kill Zeke is heart wrenching but it goes to show how some games just have that charm to make you feel or care about a person that dosn't exist.
@@texasgent4694 Maybe given the modern warfare treatment to revamp the story we could maybe see an infamous remastered, which would be dope but why recreate a masterpiece!
It wasn't evil, if you didn't know the good ending, one could argue that the evil route is the better and more realistic decision. They didn't even know of the RFI would stop the plague. In the perspective of Cole, he would either choose to trust Wolfe, who didn't even tell him it would kill all conduits and it might not even stop the plague, which would mean all of humanity and conduits would be wiped out. Alternatively, he could choose to trust John, who throughout the last game had aided him to save Empire City. Plus, John admits that he knows his plan is crude and full of bloodshed, but he knows it works. Either have faith in someone who lied to you and would cause a genocide, or listen to someone who was acting purely out of the guranteed preservation of mankind; even if the cost is the death of billions.
@@Dstryrr Wolfe may have in a way betrayed Cole by not telling him the RFI would kill him but I'd say for the salvation of mankind he could be trusted.
@@PredatorH2O the evil ending was originally the canon ending but because people picked the good ending more than bad ending the good ending became canon.
The sad parts of his death was the fact that he helped Cole so much first the amp then the blast cores and sticking by Cole's side all to be zapped trying to do what was right. Zeke was motivated to gain Cole's trust. I will never choose the evil ending again
Still don’t get why the writers wanted the bad ending to be canon. I’m glad they decided to change it based on player data but why tf did they want this to be canon in the first place lmao
@@itookashittoday1146 Well. It was explained by Evil Cole that John's method of curing the plague worked. They didn't know that the RFI would cure the plague or kill all conduits. The problem with this ending is that there were like...thousands of potential conduits out of...billions of humans, so repopulating the Earth would be a hard ass process to accomplish. You definitely will grow to love Zeke in this game and Second Son though. He goes from a perverted , greedy, jealous person to a sensible, responsible ally (still perverted but I digress) Maybe this change of character was because the stakes were too high, like I dunno, the entire world being destroyed.
@@itookashittoday1146 Was it evil though? The conduits were the next step in human evolution, it was already two different races, Cole and Zeke were fighting for their kind in a situation were both couldn't exist. It's all about perspective, in the "good" ending, conduits will see Cole as evil, he'll cause a genocide no matter the choice.
Lol This ending shows how powerful Zeke really is. Taking multiple shockwave blasts throughout his body compared to a random npc flopping on the floor when he gets zapped
To me it felt like Cole was holding back to let Zeke walk away. It felt even worse knowing how much Cole was holding back so that he didn't have to kill him.
I was gonna say this ^ too. Sure Zeke was a piece of shit in the first game but he really redeemed himself in the second imo so it makes sense Cole would be extremely hesitant to kill him
Zeke was powerful AF. He developed multiple tools for the team to fight with. He arranged and managed stuff so Cole would only have to deal with actual fighting. And don't forget that Zeke straight up stole a fucking nuke, made it's launcher mobile and acted like it was no big deal.
It was meant to be the true ending so a 3rd was possible. But they looked at the trophy count, and it showed that more people chose the good ending so they just stuck with it. Pretty bs imo but nothing we can do now.
@@SaMaRaIjAcK____I really feel like that would make it more emotional, because it would feel like you had to deal with a foreign world you tried your hardest to prevent.
@@night1952 Choosing the good path just felt like the better option at the moment. Killing nix sucked and the way to get there was even worse. Good mode was the best way to go. This ending wasn't fulfilling
I honestly tried letting him but problem is you can't die, or at least I couldn't, since Zeke took so much time in between shots that Cole's regeneration put him back to full health by the time Zeke fired again
I much prefer the good ending, and that was the ending I chose on my first playthrough, but the evil ending definitely should have been the storyline that Second Son takes place in. Not the good ending. Fighting against Beast Cole as Delsin wouldn’t have just been badass, but incredibly emotional.
The entire concept in general would have been just way more interesting. Imagine a planet run by conduits and Cole is the tyrannical dictator. Then the player, as Delsin would fight along side a rebellious group against him.
@@supremedreams6789 not just that also as delsin could have a bossfight like augestine's where he takes coles powers and sees a vision of stuff like this scene
This was the canon ending. But online data showed more people completed the good ending and stopped playing. So when Second Son was planned they changed the canon ending to be the good one.
''Half as long, Twice as bright.'' Notice it doesn't point to average out, you could stay Cole and Zeke's story is lightning in the bottle. This quote really does mean something to them, there's probably no one else that shares their compelling arcs across both games. For Cole, it was foreshadowing the canon ending. Cole trades his promising life as a superhero to rid a plague and temporarily stop conduits from existing, 'twice as bright' being a memento to Cole's powers in general and the sacrifice he made for everyone else. For Zeke, it was foreshadowing his life story. He's not as powerful as Cole, he's made mistakes when he shouldn't, but has his own moments on setting things right. In the evil end, Zeke knew he's no match for Cole but making that determined last stand was the only thing that could wake up Cole from doing anything worse. In stretch of sense, it also makes sense for Kessler. Kessler destroys Empire City but suddenly makes everyone aware of the danger conduits pose, all while shaping Cole the way he sees fit. For the peace and lives lost in Empire City, the world was much more prepared for events in New Marais, Second Son, and First Light. If these never get PC remasters, consider Sony dead to me.
this probably wont get a pc remaster or release…but we do have Ps3 emulators…they just need a bit of tweaking before they run games at their prime, or maybe it just takes us to tweak the settings for it to run how we used to run them on ps3, this truly was. playstation gem, and i’d love to replay it at some point, in fact i’ve actually tried to, but the graphics are choppy and movement is slow, and i think ive tried everything to fix it, so i guess im just waiting for them to update the emulator, but still hope guys, ✌️
@@CeeSan yea, i agree, I'd say give it a few years before PC's or the software are optimized for Playstation 3 games, i still think it's too early, since PS2 games took a while as well before they look as good as the system itself.
Also after Zeke's Death Cole picks up the RFI and right before He puts it down and smashes it, for a very brief moment, it looked as though He was considering attempting to use it
Honestly wish they stuck to this being canon as at least then not only would the story maje sense but you could bring Cole his divine punisment. Probably
this was clearly the superior ending. Not because I hated Zeke, but rather because it made you realize how much you cared. Cole knew it was a steep price but he knew he had to pay it. This ending was way more meaningful than the good one which was almost generic by comparison.
I really hate that the endings are locked behind karma because it's the one decision in the game with more nuance than anything, it should've just been a choice that doesn't judge the player.
@@burnt_ramen9757 In addition, it is already your decision to be bad or good as I said and if you regret it you create another game and finally the game warns you that you want to be so choose how you want
I honestly believe it's because of Spiderman. Why doing a superhero game with original characters when they can use marvel characters. Also second son had pretty bad sales.
I don't know why, but I distinctly remember a version where, when John says he can't go on, Cole uses Ionic Drain in pure rage at the thought that everything he did, including killing Zeke, was for nothing. Only for John to say "Calm Down! I'm just so tired..."
This ending is awful, like we can all agree, but its so much more unique and beautiful, with the final standoff. having that much emotion as canon would have been much better in my opinion. I think its just such a more powerful narrative and adds so much depth, I love it
It is but I also hate it purely because of how it’s evil. Your purely killing your friends just for a selfish way out. Then again? It makes the game better having you mad at yourself if you wanted to be a hero.
When I heard cole saying “Creating new conduits” I instantly got the damn image of Alex Mercer turning people’s to evolved ( in <a href="#" class="seekto" data-time="224">3:44</a> i literally felt like so bad while the people beg for there lives even the old women like,Damn )
the best evil characters are the hero of their own story. This isnt a matter of Cole wanting power or hating humans but a matter of saving those he knows can be saved. Either way he has to sarifice alot of lives, choosing to save conduits results in thousands of more dead, but its also the only guarenteed cure of the plague, and from a story perspective I get why cole would choose to save those he knows are savable instead of killing off all conduits, including himself, on the gamhle that the RFI will emiminate the plague. not saying its the right call, but that in a story i can see why cole would choose this beyond "im an evil guy"
<a href="#" class="seekto" data-time="110">1:50</a> such a dick move from John. Wait until AFTER he destroys the device that could kill you, and possibly save more of humanity, and then say you can't do it anymore.
Isn't there a list of boss battles or something with this fight on it if there is please let me know what it is cause i think I've seen it but i can't remember what it is i would really appreciate the help
Could have been a cut scene But it isn't You pull the trigger You do this You kill him You have to live with that You have to live with the knowledge that your actions have consequences So be there And look at those broken glasses You wanna go back You wanna fix this You wanna save him Do you deserve to? Fine Go back But I swear if you commit a single non-essential evil action
I am so Sorry Zeke and Nix what have I done you were right Zeke I should have controlled myself and fought the beast. Half as Long, Twice as Bright Brother R.I.P
Can I ask something? And I don’t mean to sound preachy or like a video game runs my life or some shit. Has anyone CRIED over killing zeke? I had a very black and white view over good and evil years ago and it did change but to me? I felt part of myself break when I fought him. It wasn’t purely because I had to force myself to be evil to do it as I was pure good. It was the fact that not only did you have to kill your best friend, yes, he betrayed you before.... but what killed me wasn’t just the music which made you hate what you did... But the fact Zeke knew he couldn’t win and you knew you couldn’t lose. Lastly? What SHATTERED ME was the game didn’t even let you rush it to spare yourself the pain. It made you slowly murder zeke, slowly zapping him and watching him die a little each time only to pathetically try to get up. I started crying and turned my damn game off the first time the game made me heartlessly murder him. I don’t know if that sounds bad or cringe or shit? But to me? It feels like a damn good game to make a person who wanted to do good hate what their doing as the bad guy... which the game Hammers into you. Maybe that’s why stopping the beast and standing with humanity felt so badass to me, because I felt like I was standing for humanity and protecting it purely because I valued it.