Super Jump being clarified to allow vaulting parapets is very nice. 4-4 show jump was just kinda worthless, because you couldn't jump your Rodok or Varg up onto most roofs. It's popped up more often than you might think in my meta, being half an inch short because you need to go over the parapet.
Enhanced reaction and fire team bonuses has been stacking since N4. Rather clearly written in the rules too with clarifications that hacker programs foes stack with other bonuses. So nothing new with this FAQ😎
You’re right, it definitely read that it was possible but a few people argued very strongly that it isn’t and I think that doubt resulted in the clarification. Always good when the FAQ confirms that you’ve been playing something correctly all along!
Ok, real comment. There is a difference between Frequently Asked Questions and Errata. Corvus Belli conflates them and this is, well, wrong. FAQ isn't a value judgement on the question, merely it's frequency. ;)
After reading the rules carefully we have played it that Isolated didn’t affect Peripherals. It felt wierd and counterintuitive but what can you do. That part of the Faq apparently was for our benefit.
I can definitely see how it could be played that a peripheral of an isolated unit could still be useable, but also how isolated would isolate the controller from the peripheral. Good to get some clarity.
Regarding movement - this is a major change. You HAD to measure from the same part of silhouette, to same part of silhouette for movement. The jump + climb rules are explicitly different now. And they now work differently to all other movement. Yes, for shooting you measure from nearest to nearest part of sil. But not for movement - and that's been in the rules forever.
Peripherals isolation is a massive change too. Previously peripherals didn't spend orders - the controllers do. So isolated did nothing vs them. This is WHY they were very strong in some situations. This change is actually a rewrite of how the rules worked.
Someone else also pointed out that jumping/climbing up gains you distance (dude to measuring from different points) but jumping/climbing down loses you distance due to the wording. It is unusually for them to undermine a more established rule with a niche case.
It was pointed out that the rule specified the outside edge to the nearest part of the base, or something like that. In the image of the ascent that increases the distance but on a descent it reduced the distance.
Happy New Year Mr Gamer 💥💥💥 I'm a total noob & I've got a FAQ for you 😜 How do I COPY a coded list in an N4 battle report that's been left in the description??? I have the Infinity App & don't know how I'm supposed to copy/paste to the app 😜 Ps I was told there's a triangle with an arrow in it??? Where 🤔
Happy new year to you too! Good question and a tricky one to answer when I can’t share a screenshot! So here goes… Go to the main menu on the army builder app. That’s the one with the faction logos on it. In the top right there are 7 blue circle icons. Click the second on in from the right. Click your cursor in the box that appears and either right click and paste or CTRL+V or COMMAND+V on your keyboard. If it works you’ll have the list open with the loaded units in place.
@@the_infinitygamer 😱 I'm logged into the N4 Infinity app on my phone. 7 blue circles 🤔 I've only got 3??? The first is Army Code Import, 2nd is Load (saved) Lists & 3rd is Login/Out. Don't forget this is on my phone & my iPad also only has 3 blue circles as well 🤔 Is it different for a computer or is yours a paid version of the app???
If you’re on the app on iOS then you’ll see three blue circle icons above the list of factions (still on the right). It’s the 1st of 3 going from left to right.
So, I think the first part of the long Repeater text allows you to target a model that doesn’t look like it’s a valid hacking target but you suspect it may be a Holomasked valid target. Otherwise a Holomasked HI or Remote could simply run past Repeaters without generating Hacker AROs.
Would you be able to hack a holomasked hacker before it reveals? I mean, if the target of the hack (the holomasked hacker) doesn’t ARO then it wouldn’t reveal the private information that it’s a hacker. Would it be a valid target for the attack?
@@the_infinitygamer Yes, you can hack it before it reveals because of the new FAQ rules saying you can declare a hacking attack against a model - and if its not a valid target (Holomask LI was pretending to be HI or a Hacker, or you hacked an LI _convinced_ it was a Holomasked Hacker and it wasn't) you use the rules in the FAQ. If the true profile _is_ a Valid target of a hacking attack, and it is a hacking attack that causes a saving throw, then taking a Saving Throw is one of the things that breaks you out of Holomask.
That’s definitely sounds right but it also seems to go against the concept of private information. If you have a B2 quantronic attack you could speculatively attack the entire enemy force and reveal a holomasked hacker despite not meeting the listed conditions that outline when holomask is cancelled.
@@the_infinitygamer To do that you would have to have got your Hacker within range of an enemy repeater and cleared all the actual Hackers in their list. It seems elaborate and a bit far fetched.
@@arrik1 I understand that (and thank you for pointing it out) I just think it should be the case as it should be about what the opponent can perceive (just my opinion) similarly to how a Link can appear to be a 5 man link while not being one