This music is not for everyone, You really have to experience INSIDE to understand what it is. You can feel the waves inside your head while your mind contemplates the moment you played this masterpiece for the first time.
When the game starts, you are alone and vulnerable. By the end you work as a group, and though you guys are kind of a mess, you still manage to get shit done. And then chill on the beach.
i like your way of putting it no serious theorizing, just a simple story we think all the time, wondering the answers to what everything means we get too deep and too lost so sometimes it's calming to be simple
I’m 5 years late to reply haha if only that’s how simple the game was. The ending is in fact not set on a beach, it’s a simulated environment within the facility, making you, the player belive that you won, that you beat the game, that you escaped the matrix. But in reality, that’s all it is, a distraction. There’s so many clues and evidence that all the facility workers new the boy was coming, they had it all planned out, it was a marvellously executed game. It wasn’t their first rodeo, but weather or not it was their last we will never know, all we do know is that, no matter how much we humans try to escape the simulation of life, the higher powers have thought of everything, there is no way out. But, much like the ending of the game, sometimes the illusions and distractions of life, are enough to make it all worth it
@@jamesmoore8461I remember when I made it to the beach and made the immediate correlation with the diagram of said beach in the rooms just before, I was left with such a hopeless feeling. I wish I could play this game for the first time again.
For real Games like INSIDE, Scorn, Little Nightmares, and Hylics are so good because they let YOU make up your own ideas MY idea on what's going on in INSIDE is probably more disturbing then what PlayDead's story really is. The beauty of letting the player THINK!
At the end all the game was about that poor experiment, the most inteligent form of life which can't stop suffering, asking you to help him to die. This game really blow my mind.
I remember finishing the game and being entranced by this ending scene and it's haunting music - I sat and quietly reflected on the experience of playing this amazing game, trying to make sense of it all while watching this final scene. Throughout Inside we guide our little character from left to right across the screen , through the darkness until we find ourselves here, at the very end, with darkness to our left and light to our right. Finally, we are outside and in the light, finally at peace, as we are illuminated by (what I assume to be) the Sun and in the distance, the sparkling water which I believe represents the hope and wonder for a better world.
He only wanted to escape, and he got what he wanted, but never got what he wanted to become.. He become part of them, the others trapped and left to this. It is melancholy, he escaped, but lost his being in the process.
I had to play to game finally, I've been watching so much about it, I decided to get it!! Best choice I ever made... the ending is just Ouff... both endings
@@nalissolus9213 I think he remains part of the blob experiment. He was being mind controlled at least since he fell in the water and drowned, if not from the beginning. In the end, the experiment was complete, the blob did what it had to do, and it/they most likely realized they're still in the experiment and possibly just gave up. I didn't notice the first time around, but they clearly show you a miniature version of this location in one of the experiment chambers you break as the huddle...so it's all fake and planned.