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Installing the Unhinged Gameboy Advance SP Mod 

What's Ken Making
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5 окт 2024

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Комментарии : 20   
@bullitt813
@bullitt813 5 месяцев назад
the shoulder button feel can be fixed if you use the springs from the sp. there are slots on the back casing that they fit into just like on the stock case. using them also fixes the issue with the buttons rattling
@joshuajames1041
@joshuajames1041 5 месяцев назад
Thank you for being so honest
@anon_y_mousse
@anon_y_mousse Год назад
It looks really good, and I like the improvements they came up with, but I'd rather go for the hinged model, and I see that they've got a brass shell for $170. That's a bit steep, so I'll have to think about it, but it sure looks good.
@whatskenmaking
@whatskenmaking Год назад
I agree - from the perspective of portability, I think I would prefer a hinge. The unhinged is an interesting approach, though! I’ll be trying out more of the Boxy Pixel products in future videos.
@anon_y_mousse
@anon_y_mousse Год назад
@@whatskenmaking Any chance one of those will be the hinged brass shell?
@whatskenmaking
@whatskenmaking Год назад
@@anon_y_mousse I don't know - $170 is pretty steep for just the shell. Looking at some of the user photos, though, it sure does look nice. I'd like to do an aluminum DMG next, I think
@anon_y_mousse
@anon_y_mousse Год назад
@@whatskenmaking That would be pretty sweet too. I do have a faded old DMG.
@naturecrispasmr3343
@naturecrispasmr3343 Год назад
Great video! That’s awesome!
@jimmy_thelego_kid301
@jimmy_thelego_kid301 Год назад
The Frame Blending works with games that use ‘shadows’ if it is turned off ‘shadows’ will flicker a lot.
@whatskenmaking
@whatskenmaking Год назад
Ah, ok… thank you! Can you give me an example of a game or two that leverages it?
@robertgaines-tulsa
@robertgaines-tulsa 7 месяцев назад
Link's Awakening uses it. It's a neat effect on the original DMG GameBoy. It's possible because the DMG LCD screen was too slow for the frame rate it was getting. Smearing occurred with movement because of it, but some games took advantage of it to create a shade that was outside of it's 4 levels. The Pocket, Color, and Advance all have fast screens, so the flickering was visible. With Link's Awakening DX, they didn't fix the code, so it flickers in color mode as well. It's probably because the DX color is limited to a pallet of 4 colors. The sprites on GBC games might have been limited to 4 colors as well. DX games were just original GameBoy games with color pallets for the GBC but were backwards compatible with the original GameBoy. GBC games utilized the enhanced capabilities for the GBC that are not backwards compatible with the original GameBoy.@@whatskenmaking
@KoyomeeAraragee
@KoyomeeAraragee Год назад
Really great stuff
@ben_the_potato
@ben_the_potato Год назад
Nice vid man
@chansonjoy
@chansonjoy Год назад
Do you have anything to do with The 8-Bit Guy? your studio almost identical with his
@whatskenmaking
@whatskenmaking Год назад
Oh, that’s kind of funny - no, my studio is quite echoey and those sound panels are a pretty common 🙂
@specialx9856
@specialx9856 Год назад
Good video thanks.
@RonGrethel
@RonGrethel 5 месяцев назад
All I want is a gameboy advance in a DMG shell with a better ips screen. Can't stand the games sticking out the bottom/top of the gameboy advance.
@xt3100
@xt3100 9 месяцев назад
i would wnat to wsee you try a bluetooth mod for a N3DS or wireless mod. or the capture mod kit from Loopy.
@whatskenmaking
@whatskenmaking 9 месяцев назад
I'll look into those - thanks for the suggestion!
@markusmitchell8585
@markusmitchell8585 6 месяцев назад
I'll just stick with my modded gba I think the gba is way more comfortable than the SP
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