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Into The Nexus Retrospective 

KingK
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We end this series of reviews with Into the Nexus, the epilogue to the Future saga!
If you liked the video, consider giving it a like and a favorite. Your next step would be to subscribe, and then get updates on my content as it releases! Thanks so very much for watching!
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Twitter: / kingdomklannad

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20 авг 2024

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Комментарии : 107   
@Spicypuff
@Spicypuff 7 лет назад
I honestly saw this game as a send off to the future series and ps3. It probably wasn't meant to be a high budget adventure like tools of destruction and a crank in time. Also the museam level was heartwarming.
@mattkugelman4369
@mattkugelman4369 5 лет назад
Spicy Puffin it was a send off
@superlombax1561
@superlombax1561 5 лет назад
Matt Kugelman Which is a shame because with this plot, they could’ve very much used this to start off a new saga.
@-d-939
@-d-939 4 года назад
@@superlombax1561 And then Ratchet and Clank: Rift Apart happened
@Haedox
@Haedox 8 лет назад
In all seriousness, I loved this series of reviews. Very insightful and you convinced me to go back Into the Nexus in a Quest for Booty in order to fulfill my Crack in Time for playing these games
@KingKlonoa
@KingKlonoa 8 лет назад
+Haedox I think you just unloaded more puns than I could comprehend. Thank you though, glad you enjoyed it!
@weirdbox1004
@weirdbox1004 7 лет назад
Haedox please do a video of the game
@MasterLPG
@MasterLPG 6 лет назад
Not a fan of Tools of Destruction eh Haedox? I see you forgot to mention that! ;)
@gamersinacontainer
@gamersinacontainer 6 лет назад
Haedox while unleashing tools of destruction
@hhoop3876
@hhoop3876 6 лет назад
The original name for a clank in time was “Clock Block” I’m serious
@DonMiguelLaBestia
@DonMiguelLaBestia 7 лет назад
I swear this game's frame rate is sub-30. I'm not a frame rate snob AT ALL and this game's frame rate bothered me a lot, honestly more than any game I've ever played.
@yojoehojo4291
@yojoehojo4291 4 года назад
The reason why it's bothersome is that the game's engine is coded to have things work within the regard of framerate rather than game speed, this was to make it so that when slowdown started to happen the game would still feel relatively the same but the end result is that slowdown sticks around much longer and the over-all mechanical feel takes a big hit. This is true for all of the Ratchet and Clank Future titles and the reimagination.
@ShindlerReal
@ShindlerReal 4 года назад
@@yojoehojo4291 what?
@yojoehojo4291
@yojoehojo4291 4 года назад
@@ShindlerReal So, for the future titles they made an actual game engine which made half the work they had to do easier but in turn they went the easy route for a lot of game-feel details. Before they did this they used Maya, a 3D Modeling software, as a means to render and essentially be a basic "engine" and because of the fact that they were constantly working in a tool for making models and animations a lot of shit just got heavy tweaks until it was just right.
@yojoehojo4291
@yojoehojo4291 4 года назад
@@ShindlerReal One of the MAJOR differences between the engine and them just using Maya is that they coded the engine to have the animations play based on the fps that it was outputting to account for slowdown while the Maya code was always running at a consistent speed called "gamespeed" which is different to the FPS. That's why slowdown might be more noticeable in the original series, since it's always going to tax the hardware the same amount. Their efforts were well-intentioned but it makes the actual gameplay and game-feel suffer more due to it.
@ShindlerReal
@ShindlerReal 4 года назад
@@yojoehojo4291 I don't get it. Every game that isn't an old NES game, have consistent speed that has nothing to do with frame drops. Low framerate makes it run choppier, but there's no slow down. And frame drops in original R&C trilogy don't make it run slower. Maybe you mean something else though.
@brockbillings4299
@brockbillings4299 7 лет назад
HEY I'll have you know we in Australia quite love the ratchet and clank franchise!
@bh5817
@bh5817 6 лет назад
Can confirm. Feel like this was a very popular series when I was a kid: everyone I know who had a PS2 or PS3 growing up has played at least one of the games (usually RaC3)
@superlombax1561
@superlombax1561 5 лет назад
Brock Billings *coughValeforXDcough*
@antech9986
@antech9986 8 лет назад
"Once she was abducted, spoiler alert i didn't care about her at all"
@KingKlonoa
@KingKlonoa 8 лет назад
Well.... I didn't!
@Chico50445
@Chico50445 4 года назад
@@KingKlonoa I gotta say your review helped me remember the good aspects of this game. I played it one time and mostly forgot about it, because I am personally a much bigger fan of the PS2 games. Now the PS5 Ratchet game is out, do you plan on going through the PS2 trilogy? I'm really curious to hear the opinion of someone who started with the PS3 games and then went back to the PS2 games.
@FlyingV555
@FlyingV555 3 года назад
SnakeEater866 that’s what I did. Didn’t change my opinions much on the PS3 stuff. I love both. Is that weird to say?
@CunningCondor
@CunningCondor 6 лет назад
While at its core, Nexus is a solid enjoyable game, I do think it falls short from the other main series games by being quite short, having a standard plot, and a jagged framerate (which normally wouldn't bother me, but it does here).
@MrSyntaxman
@MrSyntaxman 7 лет назад
regarding framerate: your "technical achievement" isn't any kind of achievement if you had to compromise gameplay in order to make it possible.
@AlexxxMYLSince2013
@AlexxxMYLSince2013 3 года назад
Being hyped for Ratchet and Clank 2016... we were so inocent.
@jpuc5568
@jpuc5568 Год назад
it wasn't a bad game itself just a bad remake
@SnowWolfAlpha
@SnowWolfAlpha 7 лет назад
We were told by the developers that Ratchet and Talwyn are a couple, but did you get that impression from these games? I sure didn't.
@iwanttoputkamuistoesinmymo5938
SnowWolfAlpha its news to me
@superlombax1561
@superlombax1561 5 лет назад
i want to put kamui's toes in my mouth Yeah. She doesn’t even show up too much in this game anyway.
@manzanito3652
@manzanito3652 5 лет назад
Most of the time i forget she even exists. Helga would be a more convincing girlfriend for him. I am serious XD.
@Athesies
@Athesies 3 года назад
Honestly now that i think about it the fact that tools and a crack in time were 60fps was a huge part in why they looked so visually stunning to me, and even with how gorgeous this game is it still can't recreate how enjoyable it was to just look at those games and take everything in. Its not that nexus felt sloppy or choppy to me, its just that the older games felt amazingly smooth and breathtaking
@TheVonzilla
@TheVonzilla 6 лет назад
That beginning installation business was a small price to pay for this awesome darker game. I don’t care if some story elements seem forced, it fucking fun as it gets. Combined with Crack in Time, they make my favorite game period. I love the Zurkon family.
@StiffAftermath
@StiffAftermath 7 лет назад
I was hoping this game would finally get into Ratchet's story about finding the Lombax race. Never did. Are we EVER going to get that??
@manishah2361
@manishah2361 6 лет назад
Gimpler Da Happenin probably not as they rebooted the series with the Ps4 game
@StiffAftermath
@StiffAftermath 6 лет назад
D.A.M.N. the movie.
@conmanwolf405
@conmanwolf405 5 лет назад
Digging up a dead horse, but the original version of this game DID deal with that. Ratchet was going to find the Lombaxes and discover they had been enslaved by the Nethers. There was concept art, even some modeling done for various Lombax subraces and their hierarchy. It all just got dumped though and I have no idea why despite hunting for it.
@sonicroachdoggjrraven3263
@sonicroachdoggjrraven3263 4 года назад
Oh boy, I’m from the future and you’re going to love what’s coming...
@rileygrannell7235
@rileygrannell7235 3 года назад
@@sonicroachdoggjrraven3263 i hope the fuck not
@SuperWorldJumper
@SuperWorldJumper 8 лет назад
"It's a Day One buy for me" I already preordered. You get an exclusive weapon too.
@clankplusm
@clankplusm 6 лет назад
ooh what was it
@electricmastro
@electricmastro 8 лет назад
Nice review, but a bit of constructive criticism, you could attempt to strengthen your commentary, because you sound a little tired.
@KingKlonoa
@KingKlonoa 8 лет назад
+electricmastro I can definitely try, but usually this is how I normally speak. I'm kind of cursed with a monotone voice. I will try to work on that in the future though.
@gvnrehmana5625
@gvnrehmana5625 8 лет назад
+KingK In the future Ratchet and clank future! Unintentional pun.
@superlombax1561
@superlombax1561 5 лет назад
KingK You could definitely give CinemaSins a run for their money. Lol
@rikukeyblademaster1575
@rikukeyblademaster1575 5 лет назад
Yeah my only guess is that maybe the lines for clank were recorded when his voice actor actually was sick with a nasty cold. That’s just a guess but you can judge that for yourselves :-)
@MagicSpartan1992
@MagicSpartan1992 7 лет назад
I actually thought the graphics were pretty underwhelming in Into the Nexus. It came off as more of a Vita title than a PS3 title. Actually I think it HAD a vita version. They were probably the same, graphically. Also explains the frame rate and short length
@TheGoldenBolt
@TheGoldenBolt 7 лет назад
It didn't have a Vita version, actually, that's Full Frontal Assault, and the port was so horrendous that we'll probably never see a portable Ratchet port again.
@TheGoldenBolt
@TheGoldenBolt 7 лет назад
It didn't have a Vita version, actually, that's Full Frontal Assault, and the port was so horrendous that we'll probably never see a portable Ratchet port again.
@sgoc9499
@sgoc9499 3 года назад
Maybe only for Cross play, PSN trophies says it is on psvita
@RayNheartZ.
@RayNheartZ. 7 лет назад
You can just hold R1 to strafe normally. Yeah.
@rikukeyblademaster1575
@rikukeyblademaster1575 5 лет назад
Yeah why exactly did they decide to go from 60 FPS to 30 FPS? Honestly I feel like it was a bad decision on their part.
@waccozacotobacco2468
@waccozacotobacco2468 2 года назад
I'm two years late, but Tool and Crack were never 60fps. Highs of 45 maybe, but they always averaged 30fps on both the disk and digital copies. Just watch The Golden Bolts review on Crack, he spends up to 10 minutes disproving the whole 60fps thing.
@cwooddirector
@cwooddirector 7 лет назад
Hi, I recently started watching your videos and loved this series of reviews. I hope that one day you'll review those spin-off games and the PS4 game. Considering how important frame rates are to you, I will warn you; the frame rate in the PS Vita version of Full Frontal Assault is the worst in the entire series. It NEEDS to be played to fully understand how bad it is. It's even worse considering it was delayed several months. Luckily people who bought it on PS3 (where it was a cross-buy game) got Ratchet: Deadlocked on PS3 for free as an apology for the delay. Anyways, love your work, keep it up!
@zacbenson3291
@zacbenson3291 6 лет назад
In my opinion, Crack in Time is the only one of the PS3 games that can stand up to the PS2 games
@Wolfstarzan
@Wolfstarzan 4 года назад
Hm ok. I liked Tools of Destruction
@Pimpgamer101
@Pimpgamer101 Год назад
Was not ready for that ending 😂😂
@bh5817
@bh5817 6 лет назад
Vendra and Prog as a duo worked well for me
@orlandofurioso7329
@orlandofurioso7329 2 года назад
I did not care about 30 fps but all those effects and blur made it hard to see projectiles, reduce blur and this could be one of my favourites
@blu3ntv
@blu3ntv 3 года назад
i swear the only recognisable songs since the 2002 game are the main theme of quest for booty ( ik it originated in tod) and the main theme of this game, the other songs are forgettabel, other than the main themes of a crack in time, all4one and full frontal assault, but those are not recognisable as much as the 2 i first mentioned
@Athesies
@Athesies 3 года назад
Mostly true, but have you heard the credits theme for tod? Absolute banger
@mushroomqueen1824
@mushroomqueen1824 5 лет назад
6:23 that's actually "Lock-Strafe" mode which been in R&C series since Up Your Arsenal. It's been optional and you probably can which to normal controls in this one too.
@scorcoz
@scorcoz 5 месяцев назад
You can't and you're wrong. "You can probably" lol shut up
@robbedoes8619
@robbedoes8619 5 месяцев назад
A Quest for Booty is better though. The narrative is more coherent, Ratchet looks like Ratchet, no bad Clank sections (they are not all bad, but sometimes they get tired quickly) and the game just feels smoother. Oh, and let’s not forget, the amazing soundtrack.
@yojoehojo4291
@yojoehojo4291 4 года назад
The reason why the framerate is bothersome is that the game's engine is coded to have things work within the regard of framerate rather than game speed, this was to make it so that when slowdown started to happen the game would still feel relatively the same but the end result is that slowdown sticks around much longer and the over-all mechanical feel takes a big hit. This is true for all of the Ratchet and Clank Future titles and the reimagination.
@SQGReviewShow
@SQGReviewShow 8 лет назад
Great video! I haven't played the Future games yet, but now I want to. Subbed.
@KingKlonoa
@KingKlonoa 8 лет назад
Why thank you! They're a great bunch of fun.
@NintendanGX
@NintendanGX 8 лет назад
I haven't finished this game just yet, but I completely agree with you on the framerate. It puts the game below the previous PS3 games (except for Quest for Booty maybe). The sluggish framerate coupled with unfamilar controls really did disappoint me, and though I've played a bit of the movie game and still enjoy it, I do wish Insomniac would wake up and realise why developers strived for 60FPS to begin with; responsive gameplay. I am still invested if only for the new gravity mechanics, but I'm really glad someone else understands the importance of high framerates for action-based games like this.
@Dzzy123
@Dzzy123 3 года назад
I really hope Rift Apart continues the arcs they started in Tools of Destruction. Talwyn's father could be included in the plot if he's found in one of the rifts Ratchet travels through.
@lugbzurg8987
@lugbzurg8987 7 лет назад
I gotta say... this game had my FAVORITE Clank sections. I'd love playing an entire game with that style. The visuals, ooohh... Not entirely sure what happened here. Everything looks... TOO cartoony. However, I think it got even more chibi in those spin-offs, though. So weird how A Crack in Time's Insomniac Museum had this section where a developer talked about how important the silhouettes were to express personality and uniqueness, and then they change this much, ESPECIALLY Captain Qwark, who is only in this game by obligation. Heck, same thing with The Plumber. This game is... pretty awkward.
@ElJorro
@ElJorro 4 года назад
I never finished this one. And I love Ratchet and Clank!
@hassanghanim3966
@hassanghanim3966 8 лет назад
Nice review, but i have to disagree with you about hoverboots and the way you change it using R2 for me is the best improvement from "crack in time" , were you need to stop then change to hooverboots, but in ITN you can do it and use your weapons in the middle of battle at the same time, specially in the arena on the hardest difficulty, the same way how you felt when they changed the way you throw your wrench from TOD.
@KingKlonoa
@KingKlonoa 8 лет назад
+Hassan Ghanim I can understand what you mean, but locking the function to one button is just more awkward. I never really had a desire to shoot and use the hoverboots at the same time since I was always moving way too fast, and I would imagine trying to shoot enemies while you zoom across the map would be hell to manage. Additionally, many of the hoverboot challenges, specifically in the arena, were set-up poorly; too many tight turns, the likes of which these new hoverboots simply aren't built for. The hoverboots in A Crack in Time allowed you to adjust your movement as you pleased, and THEN press the button to accelerate if you needed to. It give you ample time to turn and adjust yourself, but this game ONLY has the acceleration option; as a result, they feel like they got nerfed to hell. There was never anything wrong with how the hoverboots worked in A Crack in Time. I loved the obstacle courses they set-up, and I enjoyed how it made traversing levels a tiny bit faster. Not only does it feel less polished in this installment, but they simply didn't utilize the hoverboots outside of launch pads. While I can definitely understand the minor annoyance of having to put on the hoverboots, and not being able to use them while in the heat of battle, they ultimately worked a lot better in A Crack in Time, and really they felt like second nature. Into the Nexus just felt like it missed the point.
@rileygrannell7235
@rileygrannell7235 3 года назад
brainlet
@Grab23bottles
@Grab23bottles 4 года назад
My Three favorite R.Y.N.O styles were Into Nexus and A Crank In Time. All three of these games also had the best battle arenas! Going Commando hands down had the best ryno though In my opinion. I hope they remake Going Commando the exact same way it was on ps2 with all the same weapons and level details! I would be sold! I'll buy it in a heartbeat.
@romellpoellinetz7435
@romellpoellinetz7435 3 года назад
Were not getting a going comando remake were getting a whole new game the ps4 game was made to reboot the series and bring it in line with the movie
@Drprophetius
@Drprophetius 7 лет назад
Please do the original trilogy, the PS3 trilogy felt like a downgrade to me.
@aleksiha
@aleksiha 7 лет назад
This game: ok Crack in Time: 5/5
@bigt4135
@bigt4135 3 года назад
Ratchet and clank on ps5 at 60 FPS is awesome.
@SnizelOfficial
@SnizelOfficial 5 лет назад
Wait... that voice. Why do i know it? Brian?
@ebee-uz1oz
@ebee-uz1oz 2 года назад
played this via ps3 emulator.....controls are super messed up. firing weapon is now R button, not circle; hold L2 to strafe won't work, half the time up is down and vice versa, even after I invert it in options.
@Adrian_27.10
@Adrian_27.10 8 месяцев назад
Why does into the nexus only have one safe file, because i finished it today for the first time
@clankplusm
@clankplusm 7 лет назад
10:30 good luck there
@Bigbodymaxxx
@Bigbodymaxxx 6 лет назад
This is some big news for me, and others who want to know if Insomniac will continue the future saga. It is disappointing how they end the R&C series while I wish for it to continue. Lets hope that the next sequel of the remake is not as disappointing(story wise) as the last one(R&C PS4)
@cinematicpassages8884
@cinematicpassages8884 3 года назад
I remember looking at this game like..".wow this looks so good"...and IT STILL LOOKS AMAZING to this day.
@ExoParadigmGamer
@ExoParadigmGamer 8 лет назад
Good marathon. You've more or less said what I'd say if I were to review these games. They're a good follow up to the original trilogy with some great visuals, cinematic soundtracks, and more developed stories. They play around with some unique gameplay elements as well. Speaking of which, I'll bet you noticed in your GC playthrough that the jetpack actually originated in the second game, along with Thugs 4 Less.
@KingKlonoa
@KingKlonoa 8 лет назад
Oh yeah! I remember those sections. To be honest, I didn't like them too much in GC but I love how they evolved the concept In this game.
@KingKlonoa
@KingKlonoa 8 лет назад
And yeah, I didn't realize how much Into the Nexus referenced past stuff like that. It really is like Ratchet and Clank Fanservice, but I'm not complaining!
@jasoninkurai5463
@jasoninkurai5463 8 лет назад
+KingK I thought you two were the same guy...
@soildweller
@soildweller 7 лет назад
I don't like the world map. It's a lot less interactive than a crack in time, and more of a boring world select screen.
@uniqueyussy527fly8
@uniqueyussy527fly8 4 года назад
Had it been longer, this game would be the 2nd or 3rd best ratchet game behind acit.
@FlyingV555
@FlyingV555 3 года назад
Especially if they went ahead with bringing back the lombaxes
@thobiashivik1035
@thobiashivik1035 3 года назад
Into The Nexus looks absolutely disgusting compared to Crack in Time imo. I'd say the cutscenes in Crack in Time even beat the ps4 game due to the lighting and amazing models.
@wokeupinapanic
@wokeupinapanic 5 лет назад
I absolutely adore every Ratchet & Clank game, and loved the Future series........ and literally don’t remember a single thing about this game. I legit don’t even think I’ve played it. So I guess the series ended at Crack in my mind and that’s that lol 😂
@white0thunderwhite0thunder71
@white0thunderwhite0thunder71 6 лет назад
This game felt very lazy, small, and very slow. I think that Insomniac has gotten bored with this series and no longer give it the seriousness that it deserves. The reboot game is the perfect example.
@michaelsprenz3492
@michaelsprenz3492 7 лет назад
I enjoyed the game... but am I the only one that thought this game was a glitchy mess. XD Don't get me wrong, it's fun, but my play through was about 20 hours because I loved finding places to clip out of the map. XD Just me?
@IGotDuhPancakeMix
@IGotDuhPancakeMix 7 лет назад
its half a game.
@TheRealBlazingDiamond
@TheRealBlazingDiamond 6 лет назад
A quarter, you mean.
@alienguy8957
@alienguy8957 7 лет назад
Well of course Qwark is ugly because he's Captain Qwark.
@alexcruz3043
@alexcruz3043 7 лет назад
Actually intentionally passed up this entry, not that every entry has to be 5-star knock out Nexus just didnt seem as appealing as previous future titles. After watching you review im still okay with not playing it and will just watch a letsplay or something.
@Yoshi278
@Yoshi278 6 лет назад
Both this and the reboot are the worst iterations in the series so nah
@mikejonez724
@mikejonez724 6 лет назад
definitely not. secret agent clank, all 4 one, full frontal assault, and size matters are all down there with the reboot. Hell into the nexus was better than quest for booty if you ask me.
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