Me: I am so Making a Tabaxi Drunken Master Mike: I'm sure someone will make a Tabaxi Drunken Master, just to like maximize the chaos they can bring to a game. Say what you will about Mike, he knows his playerbase
I just wanted to say, as a martial artist, I appreciate your description and understanding of the Drunken Master BETTER than any practitioners explanation I've heard. You nailed it right on the head, well done.
Drunken boxing isn't a real martial arts it's more of a dance / meditation thing. Even kung fu looked down on it and that's another style that'll get your ass kicked against anyone who knows how too fight.
@@Shaso1000 Kung Fu is a branch of martial arts, with multiple styles within it. There are styles of Kung Fu that are far from useless in a fight (although yes, a lot of them are relatively useless).
But according to the rules you can't redirect an attack back on the attacker themselves. If they had allowed that I would have considered playing this subclass.
jsizzlesaurusrex good is relative. When it's someone who's trained a long time style ceases to matter. My buddy teaches wing chung and has been told by many mma fighters that doesn't work. After a short demonstration they generally end up asking if he's taken new students. Nerdarchist Dave
@@conorfoster2337 I'm in the military, our martial training is not that impressive. I wish we learned Krav Maga and BJJ. Yes, a lot of martial arts and self defense practitioners don't do well in fights, especially in sport fighting, but this is because there's a lack of sparring (since the techniques are for defense, not sport) and because of the RULES when the do try to use it sport fighting or try to spar. It's difficult to spar with these types of fighting styles especially when they're dangerous, it's not like in the old days where if you spar, and die it's an oh well situation, if it happens then you gotta do legal work to not be in trouble
"Someone's gonna play a Tabaxi (Drunken Master Monk)" *Slowly raises hand* I play a Tabaxi Drunken Master Monk who has a pirate background. Basically Jack Sparrow.
I play a Tabaxi Drunken Monk with a background as an actor! While he was training he had a Theater Troupe with his colleagues and other friends. A drunken Kung Fu former actor kitty.
Dwarf drunken master monk with dwarven fortitude feat. With patient defence you can dodge and heal yourself and you should roleplay it like dwarf sips some booze while dodging attacks. Hilarious consepts IMHO :D
that was redemption pally, with the 15 base ac plus dex and you get shield, Tranquility monk has the free sanctuary spell every minute the better-than-pally lay on hands, advantage on persuasion checks to council peace, the ability to stop a person from fighting, and a bonus to damage as the capstone
Dwarf drunken master monk with dwarven fortitude feat. With patient defence you can dodge and heal yourself and you should roleplay it like dwarf sips some booze while dodging attacks. Hilarious consepts IMHO :D
Glad to see the designers looking to the playerbase for inspiration. I know this is a bit late, but I would love to see a more pugilistic monk tradition, with less mystic trappings and fisticuffs. I have an AL Barb/Open Hand Monk, with lots of reflavoring that scratches this concept (Stunning strike is a haymaker, Open Hand's prone ability is sweeping the legs, etc) but I'd like to see an official take on the concept. And, I would love to see some mechanical support for a strength-based monk that doesn't rely on the barbarian class and belts of giant strength to be viable.
The iron fist series had a great drunken master monk in one episode (regardless of how you feel about the series overall). Also the idea of using other ppls attacks against them would work really well multiclassed with an oath of redemption paladin perhaps (though yuo'd have to be rather high level to make it work)
It would be cool to see a Bardic type of monk. The "performance" skill allows for physical types of performance, such as dancing or acting, so it would be easy to imagine a dancing performer, that turns it into something usable for combat(such as the capoeira martial arts style). It could either be a sub-class to either bard or monk, or something like a prestige class applicable to either of the two classes(I've sorta home-brewed a character along those lines by multi-classing monk and bard)..
As someone who has never watched old martial art movies I didn't really appreciate the way they went with the drunken master subclass since I was wanting something more akin to an old drunken master prestige class in 3.5 that had it's abilities fueled by intoxication with like a fire burp if I remember correctly. Pretty much you were playing Bacchus. This video has opened my eyes to this more traditional drunken master fighting style and the niche it fulfills so I'm looking forward to giving it a shot now and will go back and re look over the unearthed arcana and see what I can come up with. Love these insider videos keep them up! Still going to homebrew a subclass powered by alcohol but I think I'll either make it a cleric domain so I can direcrly worship Bacchus or make it a barbarian path of drunken recklessness, say the alcohol numbs my pain while raging as a more thematic explanation of rage resistances and undying rage.
I want a better version of the pugilist in 5e. I like the flavor of someone that can be a dwarf that fights with fists and doubles people over or knocks someone out with a sound punch.
Me: Looking up ways to build a Tabaxi fist-fighting drunken master. Come across this video. Mike: I'm sure someone will make a Tabaxi Drunken Master, just to like maximize the chaos they can bring to a game. Me: Purr-fect.
As excited for this class as I am, I am a little disappointed that they didn't include a feature to the class that the Pathfinder Drunken Master archetype had: namely, being able to spew a cone of fire and deal a huge blast of fire damage.
That's an easy fix. Grab Magic Initiate, pick druid for the produce flame cantrip and you have your fire attack. Then just choose the other cantrip and first level spell that works for your character concept and you are good to go.
Ha ha, my very first D&D character was an alcoholic Monk. Maybe taking the Drunken Master style a bit too literal but this would have been perfect for them
It’s not just that drunken boxing is unpredictable, you’re also fluid in combat. If you watch actual d. boxers like on RU-vid, they are flexible and roll around punches. The redirect attack feature is nice, but I think it should have been available at an earlier level.
second to Jackie Chan for me is the section in _Heroes of the East_ where the husband tries to learn Drunken God fist .. the master won't take new pupils, so friends of the husband pick a fight with the master
I found the biggest issue with this class is that once you reach a certain level of monk, you become immune to poison; including alcohol poisoning. Therefore you can't get drunk as a monk at a certain point, which makes playing this class feel incomplete.
Your monk was doing all that drinking in order to train his body into becoming immune to poisoning. And once (s)he becomes immune the monk is able to drink even more than (s)he could ever drink before!!!
My only issue with this is that if you're going to make classes that people are asking for, why is there not a Jester class yet? They are a classic, and fill a huge void in the Bard sub-classes.
I like that most classes have a primal, or an "oopsy" archetype now. Like they got their power not from being well-trained and instead are really primal combined with experience.
I mean, UA is fine, but if we're taking that train of thought, why bother introducing these new subclasses in Xanathar's at all when you can just keep them in UA? (Other than making money, but you could just sell them on dmsguild) The problem I have with it is the lack of official release. Does this mean that the designers don't think it's balanced? Will this keep people from using it since it won't be in an official book? Maybe I'm asking too much, I dunno, I just think that if it's supposed to be a fix then it should be official.