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Introduction to Chaos Destructible Mesh in Unreal Engine 5 - Learn The Basics in 7 Minutes! 

BuildGamesWithJon
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29 сен 2024

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Комментарии : 95   
@tannerm7303
@tannerm7303 Год назад
To those who have an issue with the mesh fracturing on start up change the object type to "Sleeping" this will prevent it from fracturing automatically
@TomTomSatNav362
@TomTomSatNav362 Год назад
You have just saved my projext. Been searching for this fix for hours
@samijoy3934
@samijoy3934 8 месяцев назад
Man thanks a ton for this comment! It helped more than the video.
@tonyk680
@tonyk680 Год назад
very very cool
@f5team
@f5team 2 года назад
Nice video
@_jeffrey_williams
@_jeffrey_williams Год назад
Question! My mesh breaks down right away on simulate after 2:44 in this video. Does this happen to larger meshes?
@JimmySahlin
@JimmySahlin 2 года назад
Alright, this hinted me towards the right direction. However, if I don't want to increase the size of the projectile, what else can I do? If I switch on Simulate Physics on either the Collision Sphere or the Static Mesh in the Projectile, it does affect the destructible, but at the cost of errors. And I can't get Fire Impulse, using Radial Force, to work. It says it should affect destructibles and I've played with Force, Impulse and Damage but it simply ignores it. Any ideas? (ooh, saw that you cover some of that in next video)
@pterafier
@pterafier Год назад
you're one of the best UE5 teachers on the platform. I love the way you deliver information, it's wonderful.
@afrayedknot1337
@afrayedknot1337 2 года назад
Hi mate. Can I just say I'm loving your channel. Good unique content, focused on UE5, and really clean tutorials/information. Keep it up, hope you get more subscribers! I have two quick questions; 1. On your reddit example - how did you add the explosion? 2. Is there a way to have a very large wall, and when the gun fires it only destroys that small section? When I try it at the moment, shooting a large object destroys the whole thing - I'd like to only make part of it destructible?
@buildgameswithjon7641
@buildgameswithjon7641 2 года назад
Both of your questions will be covered in the next video coming very soon! Will we create the required physics fields to achieve both things you ask about.
@RA-lw5gp
@RA-lw5gp 2 года назад
Hey great video, thank you. Small question here, placing my standard cube in the level, upon play, the cube breaks by itself. Could you point me in the right direction as to how to avoid that? I've searched quite a bit but either i've fallen in the wrong doc or i'm looking for the wrong info?
@buildgameswithjon7641
@buildgameswithjon7641 2 года назад
Are you using UE 5 Preview 1 version? If not then this tutorial won't work properly.
@RA-lw5gp
@RA-lw5gp 2 года назад
@@buildgameswithjon7641 Hey Jon, thanks for answering. Well it used to Say 5EA now it just says 5 so I don't think it's the preview version? It did automatically upgrade though
@RoyalDog214
@RoyalDog214 2 года назад
@@RA-lw5gp 5EA is Unreal 5 Early Access. You need the new Unreal Engine 5 that was released called Preview. Those two are not the same. I was having similar issues as well when using the Early Access version.
@RA-lw5gp
@RA-lw5gp 2 года назад
@@RoyalDog214 I can confirm 5EA auto upgrades into 5.0 while 5.0 preview 1 is another seperate download install. Thanks for the info Fox and Jon. Will come back to confirm the functionality works as it should
@HaloDude557
@HaloDude557 2 года назад
@@RoyalDog214 does Preview 2 have Chaos changes? Where can I read about this? I'm using EA and my geometry collections break apart on their own.
@cortlong
@cortlong 2 года назад
dude thanks for just making a quick guide, no BS straight to the point.
@gmalexander722
@gmalexander722 5 месяцев назад
Yeah, if you want to spend a third of it learning how to buff your paintball projectile
@NicoHy-cr1hj
@NicoHy-cr1hj 17 дней назад
I had the problem that the mesh doesnt fracture every time. Fixed it by setting a delay of 0.01s before the bullet gets destroyed
@cursedbishstudio
@cursedbishstudio 2 года назад
All very good yes thank you. but what if i want to only chip off parts of the block and not explode it all with the first hit? please?
@kjdee140
@kjdee140 Год назад
What if I wanted a small bullet to blast that cube away? What settings would I have to put?
@danielalejandro4961
@danielalejandro4961 2 месяца назад
how do i keep the fracture pieces from hitting my player and making him spaz
@notsure1969
@notsure1969 2 года назад
Thank you for the awesome tutorial. Unreal 5 is such a game changer. Best engine hands down.
@shawntootill24
@shawntootill24 2 года назад
why does doubling the size create damage? Can you show me how to make the block fracture with tiny projectiles? Like a bullet?
@Cjoudan
@Cjoudan 3 месяца назад
How do I do this with a line traces rather than a physical projectile?
@getpropersleep2965
@getpropersleep2965 2 года назад
Does it not allow Fracturing Geometry brushes?
@MichaelBullo
@MichaelBullo Месяц назад
Fantastic video. Thank you.
@vembdev
@vembdev 2 года назад
The one doing the destroying here I think is just the ball colliding with the box. I tried to get this to work in my project and spent few hours not understanding wtf is wrong. The impulse/force etc don't do anything with chaos stuff I think. For chaos destruction to work need to use master field, that's in the engine folder.
@eulersosa6840
@eulersosa6840 2 года назад
Great work. Do you know how to get the fps to load the gun when the project is started? Thanks.
@MrTihbohs
@MrTihbohs 2 года назад
Thanks for the great tutorial Jon, When I tried doing this, my cube immediately started fracturing, I started with the template first person environment. Any thoughts or tips?
@buildgameswithjon7641
@buildgameswithjon7641 2 года назад
Are you using UE5 Preview 2 or later? It won't work the same in UE4.
@tannerm7303
@tannerm7303 Год назад
change the object type to "Sleeping" this will prevent it from fracturing automatically
@xD3NN15x
@xD3NN15x 2 года назад
Very nice! Short and simple - like it! 🙂 Additionally, it would be nice to see how to edit the "mass" of the projectile without making it so big ✌
@buildgameswithjon7641
@buildgameswithjon7641 2 года назад
Actually in the next video I will show you how to make any size projectile do as much or little damage as you want!
@islandonlinenews
@islandonlinenews Год назад
is there anyway to do this with glass?
@Drakh-Arys
@Drakh-Arys Год назад
work for multiplayer ?
@roja
@roja 2 года назад
This is very helpful, thank you SO much. Such great content deserves more subscribers and views. Subscribed!
@PitchforkAcademy
@PitchforkAcademy Год назад
Hey man, been learning UE for about 2 months and just discovered your very helpful tutes! Is there a way to get these cubes etc to break upon line trace hit?? I kinda added an impulse on hit and it's moving the normal cubes but won't break the fractured one. I even set the impulse as high as 10,000 and the cube's mass as low as 0.01... I'd really love to get this working so any help would be hugely appreciated. :)
@PitchforkAcademy
@PitchforkAcademy Год назад
Ahh all good I found a tute about 17 screens down the search results that actually solves it. Transient field...
@mb.3d671
@mb.3d671 2 года назад
keep it going choas is soooo cool
@mrjryan44
@mrjryan44 5 месяцев назад
If your mesh is barely breaking, look at your damage threshold numbers in the details pane (try 1000, 1500, 1800 to start)
@jarnine9803
@jarnine9803 Год назад
Im having a problem. I am trying to use a gun with linetrace and using add impulse. But i cant get it to break/add impulse. Do it not work with line trace? cant find any videos of people using linetrace.
@nikolaylevchenko3936
@nikolaylevchenko3936 2 года назад
Great tutorials (much needed for me). I've upgrade UE5 to Preview 2 and it soooo slow with destruction. Do you know how to downgrade to preview 1 version?
@buildgameswithjon7641
@buildgameswithjon7641 2 года назад
I didn't notice any difference between versions. I am not sure if Preview 1 is still available to install through the Epic Launcher.
@nikolaylevchenko3936
@nikolaylevchenko3936 2 года назад
@@buildgameswithjon7641 thanks for reply, than maybe something on my end
@MaxStudioCG2023
@MaxStudioCG2023 Год назад
so ...how i press a button and explode something intoo many pieces? can you make a tutorial for that (and mabe some exploding short sequence ,and some message like mission complette )
@VVLGANESHK
@VVLGANESHK 2 года назад
Will Chaos destruction work in mobile devices ? Atlest high end devices ?
@MotsGamingChannel
@MotsGamingChannel 2 года назад
DOES THIS WORK WITH VR???? idk if you mess around with vr but i have a quest 2 and as of 4.27, destructible meshes arent permitted i guess. I was hoping they found a way and fixed it
@kalubandali2241
@kalubandali2241 2 года назад
Thank you
@manuelbonettiturkishrock1634
For some reason, I only get 2 options when i click the fracture button ? Before it used to show all the options, any idea why ?
@darodism
@darodism 2 года назад
Is there any reason to still use ue4??? I can't seem to find out if its ok to still be in ue4, learning. I heard that their are significant performance increase automatically and well the terrible bugs in ue4 arent all on ue5 sooo it does sound better. Great video, thank you!!!
@incorretos9475
@incorretos9475 Год назад
make great bro tutorials! Subscribed to your channel :)
@SeanPetitt
@SeanPetitt Год назад
What if I wanted a specific custom made mesh to break in specific way. Like if I had a object that is made up of some more organic then concrete? Is there like different 'states' I can have remodeled versions of the broken up object? I am sure there was already a way to do it but curiouse about efficiency.
@aaronwe9850
@aaronwe9850 2 года назад
When I hit 'New' for the geometry collection, the mesh disappears. This happens even with built in content. Other than that, this is a good tutorial.
@aviationengine6701
@aviationengine6701 2 года назад
Very nice thanks. How would I do to make the fractured mesh just float ? I have tried disabeling gravity but it ain't working...
@BaseRealityVR
@BaseRealityVR 2 года назад
Nice vid Jon :)
@karthiksathian2931
@karthiksathian2931 Год назад
How can I break the mesh without a projectile? I'd like to have it so that the item breaks automatically as the player enters the vicinity of the object.
@eddebrock
@eddebrock 2 года назад
For me the ball only breaks the object after bouncing.
@thelemetric
@thelemetric 3 месяца назад
thanks jon, great video.
@keithmcdonald9332
@keithmcdonald9332 Год назад
This was awesome, but I was hoping someone could help with a proximity destruction of an item. Like how to get a wall to collapse when you get close to it. Anybody know how to make that collision work? This was great all the same.
@TheProLaggerHD
@TheProLaggerHD Год назад
how would I make it have a health bar and break when the health is depleted?
@winnersheep
@winnersheep 2 года назад
I have a question Can we add destructive effects to already completed assets?
@nevfelemrecicek
@nevfelemrecicek 2 года назад
Thanks bro perfect video.
@DirtyBird01
@DirtyBird01 Год назад
What could you use this for in games?
@speedymacky
@speedymacky 2 года назад
Loud and clear! Awesome tutorial. Thanks bro!
@end6682
@end6682 2 года назад
Thanks for the high quality tutorials! This rundown was super helpful
@nomad7987
@nomad7987 2 года назад
Im working in VR category and i think i can use it for cool distructions when u hit something with trigger
@표우진학부생-소프트
@표우진학부생-소프트 7 месяцев назад
Thank you for your tutorial! I love it
@VirtualLink.
@VirtualLink. 7 месяцев назад
THANK YOU THIS HELPED SOO MUCH
@JofuAutomations
@JofuAutomations 2 года назад
Awesome video. Thank you
@basirpubg3734
@basirpubg3734 2 года назад
That Guy Thanks, I will look into it later.
@TNTMEKKI
@TNTMEKKI 2 года назад
Some Time Work Some Time NOT why
@HandsOnKnowledge
@HandsOnKnowledge 2 года назад
This was amazing Thank you Jon, 7 mins were used perfectly. Liked and Subed
@subhampradhan1524
@subhampradhan1524 2 года назад
Worked , thanks a lot!
@OsirianLegacy
@OsirianLegacy 4 месяца назад
Amazing vid!!
@dediaprianto3951
@dediaprianto3951 2 года назад
joke in my opinion.
@SaltyRad
@SaltyRad 2 года назад
easy to follow guide. had no issues following along.
@GankablePlayer
@GankablePlayer Год назад
Excellent and to the point! Extremely helpful thank you!
@anatolio8689
@anatolio8689 Год назад
Thank you
@Highlight_22
@Highlight_22 10 месяцев назад
thanks!
@omercelebi2012
@omercelebi2012 2 года назад
Thank you!
@m1stersn1pe42
@m1stersn1pe42 2 года назад
It would be great if you could cover the way to set up collision response on the cube was set up.
@buildgameswithjon7641
@buildgameswithjon7641 2 года назад
I didn't adjust anything from the default collision response.
@DatGuyGLK
@DatGuyGLK 2 года назад
Can I create a prefractured mesh in 3D modelling program like blender and use that? Lets say I want to have a Barrel that breaks into specific parts, and not into blocks of stones.
@buildgameswithjon7641
@buildgameswithjon7641 2 года назад
Yes for sure. You can import the model in pieces and then select all the pieces and go to fracture mode and click "new" to create a collection. It will be a collection of all the pieces you selected.
@DatGuyGLK
@DatGuyGLK 2 года назад
@@buildgameswithjon7641 that's awesome thank you. Please do more tutorials on this topic if you can, things like anchoring and optimization. I looked up your older video and from other content creators, it seems like it changed a lot in this new preview.
@gmalexander722
@gmalexander722 5 месяцев назад
Dude, the title of this tutorial is Intro to Chaos etc ... NOT spending 2 minutes 16 seconds of the total 7 minutes figuring out how to buff your paintball projectile
@JohnRiversOfficial
@JohnRiversOfficial Год назад
you either have super vision or a 1000" monitor cos i cant understand that ui res fr
@JohnRiversOfficial
@JohnRiversOfficial Год назад
how can yu read all that xD
@lossapote
@lossapote 2 года назад
thanks for this 👌