I have installed the plugin and am able to view and use it as shown in the video... my question is: how do you export the terrain that is created? It is only visible during play preview in Unreal Engine. As soon as you stop, the map vanishes, and you can not build upon it. Please show how to save and/or export a section of the map. Thank you!
Hey, I'm new to this plugin, did you manage to find a way to do it? I need to build an arch-viz scene on top of existing landscape, facing the same problem now..
Just one question. It seams that you are rendering TMS tiles just from the mercator proyection to the XZ coords in Unity? Is that true? Or are you correcting the mercator deformation before drawing? In someplace very in the North like Norway a km lenght in Mercator TMS tiles is nor a real km in finally observer space. Could you give me some kore details about this please? Thanks!
Great stuff. Can someone drop a link to the developer forums for this Beta release?
2 года назад
I have done it for step by step in Unity. But I couldn't switch platform to WEBGL. I saw error "The type or namespace name 'Esri' could not be found (are you missing a using directive or an assembly reference?)". How to fix it?
when trying to load the sample map it crashes saying that camera component issue an Ideas how to fix this?? I do remember seeing a video you guys were talking about changes that needed to be made with that can't really remember but any help would be welcomed thanks much! great work by the way