Тёмный

Introduction to Vectors for Game Creators (Collab with Pigdev) 

GDQuest
Подписаться 266 тыс.
Просмотров 57 тыс.
50% 1

Опубликовано:

 

27 сен 2024

Поделиться:

Ссылка:

Скачать:

Готовим ссылку...

Добавить в:

Мой плейлист
Посмотреть позже
Комментарии : 35   
@Gdquest
@Gdquest 7 лет назад
Vectors are so useful in games. When you know how to work with them, you can _almost_ forget about trigonometry, as vectors solve many common issues more easily. Another collab, with Pigdev this time! Check out his video: ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-JxT7yDoAwbU.html This is yet another new format. Did you learn something? How can I improve it? Thank you for your continuous support!
@raspberry_picker395
@raspberry_picker395 7 лет назад
i feel like this is the video i would show someone starting game dev as this is very useful and can be used in basically every engine, not literally used but you know very well made! love it
@generic........
@generic........ 2 года назад
always appreciate the high quality tutorials!
@jaysanprogramming6818
@jaysanprogramming6818 5 лет назад
Very interesting for newcomers but you forgot some mathematical concept. Just for expanded information, you only explained the geometry vectors because they easily apply to video games uses but vectors in mathematics are mostly abstract associations of multiple scalars. So, theoritically, vectors can have as many dimensions as we want. They can be used in other applications than geometry. However for video games, we often stop at 4 dimensions vectors. I hope this will provide more context for some to study maths in depth.
@boerbol9422
@boerbol9422 2 года назад
Thanks!
@w花b
@w花b Год назад
So a vector is technically a matrix but with one row only.
@chadibn-based2803
@chadibn-based2803 5 месяцев назад
Pls explain the "abstract association of multiple scalars"
@Lukifah
@Lukifah 2 года назад
vectors are everything and i love them thanks to this video :D
@ukrsolid
@ukrsolid 7 лет назад
Great tutorial . Thanks for doing it!
@frost_ada7127
@frost_ada7127 2 года назад
The video was insightful. Thank you
@Joe-yv6zj
@Joe-yv6zj 2 года назад
Pls also explain the concept of planes on godot game engine
@hunterxhunter5931
@hunterxhunter5931 4 года назад
Finally a way to apply what I've learned in college.
@devpark9381
@devpark9381 3 года назад
One doubt why are you not getting your youtube channel veriefied
@mohokhachai
@mohokhachai Год назад
Good job continue
@servety8472
@servety8472 5 лет назад
This was usefull
@redmagegames5516
@redmagegames5516 7 лет назад
I think the English word for the way a vector is pointing is "sense"
@Gdquest
@Gdquest 7 лет назад
Sense is a synonym of meaning, or feeling. It doesn't have any not related to directions. There's just no word to pinpoint the way a vector is pointing in english contrary to french or portuguese: it only has a magnitude and a direction.
@redmagegames5516
@redmagegames5516 7 лет назад
Ok I've found some sources. Second and third illustration here www.flipcode.com/archives/3D_Geometry_Primer_Chapter_1-Issue_01_Introduction_To_Vectors.shtml
@KyleLuce
@KyleLuce 7 лет назад
Indie Ghost Games that's news to me and I've read quite a bit of graphics papers and text books. It is much more common to describe vectors as magnitude and direction, at least in English and in the domain of computer graphics.
@martinnieva8484
@martinnieva8484 6 лет назад
"sense" spanish traduction is "sentido". "sentido" word is synonym of direction in vectorial math, but in english it isn't.
@Xameska
@Xameska 6 лет назад
There definitely seems to be a difference of opinion on this between mathematicians and physicists , i found this thread which i am hoping the comments will answer it better than i could. physics.stackexchange.com/questions/132189/what-is-the-sense-of-a-vector hope that helps some to somewhat understand why they find differing answers
@killwood
@killwood 7 лет назад
:(
@sravankumar1260
@sravankumar1260 6 лет назад
It would be cool to have more videos about Vectors in Godot
@Brian-vs9sd
@Brian-vs9sd 7 лет назад
excellent tutorial that really simplifies the understanding of vectors. thanks for this.
@Creuilcreuil
@Creuilcreuil 7 лет назад
nice !
@conradkonditor3188
@conradkonditor3188 4 месяца назад
Thank you so much ! I was in research of sources for a french mathematic exam. I want make it on video games. Now, thanks to you, I can.
@boerbol9422
@boerbol9422 2 года назад
Great video. Very relevant.
@dueddel
@dueddel Год назад
Old but gold. 😉❤
@devpark9381
@devpark9381 3 года назад
cool
@hk.32
@hk.32 6 лет назад
Font?
@joseph17899
@joseph17899 7 лет назад
représente ta langue mec !
@jukit3906
@jukit3906 4 года назад
?
@joseph17899
@joseph17899 4 года назад
@@jukit3906 3 ans plus tard mdr
Далее
Главное рыба есть, а воды нет..
00:54
+1000 Aura For This Save! 🥵
00:19
Просмотров 9 млн
Introduction to Game Development (E22: trigonometry)
15:08
Vectors in games - how and when you use them
23:07
Просмотров 3,4 тыс.
Giving Personality to Procedural Animations using Math
15:30
Trigonometry in Game Development
11:26
Просмотров 58 тыс.
Using Composition to Make More Scalable Games in Godot
10:13
Game Math Theory - VECTORS
4:42
Просмотров 255 тыс.
ALL OF PHYSICS explained in 14 Minutes
14:20
Просмотров 2,8 млн
Math for Game Programmers: Building a Better Jump
25:43