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Is Commander Too Casual? (MagicCon: Las Vegas) | Commander Clash Podcast 114 

MTGGoldfish Commander
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Commander is a casual format, but is it too casual now?
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25 сен 2023

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Комментарии : 604   
@MTGGoldfishCommander
@MTGGoldfishCommander 8 месяцев назад
Since a lot of people have asked, yes, we did record a live episode of Commander Clash. Still needs to be edited, but should be going up next Friday!
@ArtoPOE123
@ArtoPOE123 8 месяцев назад
Seth starting into my soul for an hour straight is definitely a vibe
@marsrocks247
@marsrocks247 8 месяцев назад
Speaking on behalf of Crim, the one thing you can say about your average commander player is they will always ask the table to answer something they can't, and they will always complain when whatever they did was answered. Having the answer, being the board police, is a job. It is a thankless job, that often goes as punished as it goes rewarded. God bless you Crim.
@krevin543
@krevin543 5 месяцев назад
Great comment. Counter spells and board resets are awesome! I’m almost never salty to see them.
@Kestral287
@Kestral287 8 месяцев назад
I think Crim and Tomer nailed this in the first like ten minutes. The "Hey this is where my deck is are we cool playing at that level" is perfect. And basically everything else is extraneous and often harmful.
@adamrobinson6951
@adamrobinson6951 8 месяцев назад
Agreed, alongside Crim's expectation of just naming any potentially problematic cards in your deck. That's what I do with my Osgir deck - tell everyone I have Mindslaver in advance. If people react anything other than enthusiastically, it gets swapped out before the game starts. Similarly I ask whether people want to play against Slivers - some do, others don't.
@m1gr3nA
@m1gr3nA 7 месяцев назад
@@adamrobinson6951 how do you determine what could be problematic? one of friends i play with insists that counterspells are problematic. i doubt average player would think that.
@cameton_youtube
@cameton_youtube 8 месяцев назад
A lot of these questions revolve around 1) how do I prepare for the meta I'm playing into and 2) is that a meta I *want* to play into
@bardhoag
@bardhoag 8 месяцев назад
Imagine being in a hotel room, having no idea about this game and you hear a podcast next door xD
@andyspendlove1019
@andyspendlove1019 8 месяцев назад
If a hotel in Vegas’s walls are that thin, overhearing a conversation about Magic is the least of your worries 😂
@diogomoraes6790
@diogomoraes6790 8 месяцев назад
That kinda describes the standard commander rule zero player… think they would be fine.
@Zowimir
@Zowimir 8 месяцев назад
lmao
@JabeRaddle
@JabeRaddle 8 месяцев назад
Rule 0 is different with a dedicated playgroup vs out in the wild. You have to understand as a player that if you have a regular group you can rule 0 whatever you want, but you cannot take those expectations to your LGS or Magic Fest. In my group we don't really like combos and we have a general understanding that combos have to be convoluted and funny for us to have fun. I can't go to an LGS and sit down with strangers and explain that I won't play with them unless their combos are 3+ cards and don't use meta cards. That's not fair to anyone. My understanding of Rule 0 in the wild is that you discuss if your decks are a good matchup for a fun game and if they're not you play different decks or find a different group. Not litigating what kinds of effects you don't like.
@danhick3150
@danhick3150 8 месяцев назад
Yeah, I completely agree with this. I just wish the format was better regulated for for pickup games rather than having the argument of "rule 0" as the do all end all of balancing.
@jameelkurabi
@jameelkurabi 8 месяцев назад
It generally is. Either everyone just buy a precon or have one prepared. Most are similarly tuned. Obviously there are exceptions and the more recent ones are better than old. But it still works out okay.@@danhick3150
@bryanleblanc5648
@bryanleblanc5648 8 месяцев назад
so true. It's the difference between "oh, the deck I brought has infinite combos -- I will go find a stronger table" and "hey, we house-banned a bunch of strong cards but what about the skullclamp in your Isshin deck, do you really need that?" "Yeah true, it's probably stronger than any other card in the pod now... I can swap that out for a different draw card that triggers off of attacks" "Thanks"
@YBladeY
@YBladeY 8 месяцев назад
100%
@MakeVarahHappen
@MakeVarahHappen 8 месяцев назад
Okay but at what point do strangers becomes close enough to be allowed those expectations? And what about people who don't have limitless money to spend on new decks or to drive around looking for an LGS? Rule zero is different but there is no universally agreed-upon baseline to bring to strangers. You just have to be decent. And sometimes that's understanding people at a convention don't want to spend all day playing a game or all day looking for one because they all ended too quickly. I think you need to be honest with what you are providing and your expectations and the more specific an experience you want the more okay you have to be with finding other people.
@gareth542
@gareth542 8 месяцев назад
What Seth was saying about hidden rules really spoke to me. Ive only recently got into commander more (coming from competitive constructed). I have had some really negative experiences where people felt I behaved inappropriately or broke some sort of gentlemens agreement type thing, not just the cards I play, but also attacking people. It really sucks.
@mrp4trick477
@mrp4trick477 3 месяца назад
This just sounds like the most toxic playgroup ever. It’s a pvp game just play ur deck and if u finish someone and the game ends quicker then everybody also has a chance to do something nice, at least when ur deck isn’t like superfast kill everyone combo
@thejimmytrain1485
@thejimmytrain1485 8 месяцев назад
Love it. Anytime the guys can hangout is a good time 😊
@crawdaddy2004
@crawdaddy2004 8 месяцев назад
7:11 YES! CRIM, YES! “Rule Zero has become ‘I don’t like it, so I don’t want to play against it.’”
@AgentMurphy286
@AgentMurphy286 Месяц назад
My group has a guy that won’t play against counterspell. So I switched to redirects. Now he’s afraid to play targeted removal against me. I think too many commander players feel self entitled to pulling off their deck’s gimmick in the face of other players.
@jturn314
@jturn314 8 месяцев назад
The entire problem with EDH power level boils down to this interaction I had a couple years ago- A guy casually played a Back to Basics in a casual pod and didn’t think it was weird at all, and absolutely lost his mind later in that very same game when I played Villainous Wealth, and then when I got it back and played it again he scooped and started saying that it’s such a toxic card and should be banned while walking out of the store…
@Ian_Dierks
@Ian_Dierks 8 месяцев назад
Perfect example. Another one based off yours would be that player getting mad when someone removes his Back to Basics. "That's unfair!"
@ChrisDavis-tt1dj
@ChrisDavis-tt1dj 8 месяцев назад
That guy sounds lame. You have to embrace the hate when playing Stax.
@jturn314
@jturn314 8 месяцев назад
@@ChrisDavis-tt1dj Thats the worst part… He wasn’t playing stax…. He was playing a precon that he had upgraded a bit and just casually put Back to Basics in! He honestly didn’t realize that it’s an actually salty card. I mean I don’t care about BtB, because I play answers, but that’s the problem with power level, the masses just have no idea that BtB is actually a powerful card and Villainous Wealth is a perfectly casual card that scales with the power of the table…
@ChrisDavis-tt1dj
@ChrisDavis-tt1dj 8 месяцев назад
@@jturn314 I think Back to Basics is usually ok. It lets a deck with a cheap mana base complete with higher power decks. If a deck has an optimized land base and no removal. It is on the player that got locked out of mana to re-evaluate their deck building.
@oafkad
@oafkad 8 месяцев назад
My problem with casual commander is that people want the power of CEDH but interaction of casual play.
@bbbeware
@bbbeware 8 месяцев назад
it's so cool to see you guys in this format
@CaptainKraw
@CaptainKraw 8 месяцев назад
Man, great discussion! My take has always been that commander is a social format more than a casual one. The social interaction definitely makes it a bit more casual, but like Crim said, there has to be a winner. Three players are going to lose, and there's nothing wrong with that.
@daviddupler3761
@daviddupler3761 8 месяцев назад
There definitely does not need to be a winner. Forcing a draw, while a moral win, is not a technical win. It is a very funny strategy though
@ketchumall8243
@ketchumall8243 8 месяцев назад
When Tomer said " isn't just an exexcuses to show off all my shiny cards I spent too much money on?" I felt that cause I try so hard to activate the world tree in my Theros Gods deck exclusively so i can slam all my secret lair foils onto the board at once. One friend always just wants to scoop and get on to the next game, but I just wanna finish searching out my Gods
@Sawfty
@Sawfty 8 месяцев назад
Great show guys! I haven’t seen these issues in my play groups, but I’ve definitely updated/changed decks or put decks away (i.e. Talrand) based on social cues. Regardless of who wins at the end of the game, we want everyone to enjoy it, so our decks change over time and yeah, there are certain things I won’t play, but no one ever made that rule, it’s all just based on getting to know your play group.
@thriftypsgr
@thriftypsgr 8 месяцев назад
This has been my favorite episode of this channel ever! Why? Because these are the things that my kitchen table pod talk about all the time. We allow any card that is not banned. If one player is winning too much then we swap out decks lol
@olivergalitch5584
@olivergalitch5584 8 месяцев назад
Yes! If a deck pisses you off because it was too rough for you, don't blame the player. You still got to see a great strat unfold. but you can ask for a break from that deck. No hard feeling if someone says "I'm not in the mood for your Jodah today"
@zacharia4061
@zacharia4061 8 месяцев назад
Vegas are litterally your guys best content, 10/10
@ElDocBruh
@ElDocBruh 8 месяцев назад
Crim at first looking like he's being held at gunpoint 😂 "Do the podcast and nobody gets hurt!"
@alfred8936
@alfred8936 8 месяцев назад
The problem always comes down to people being horrible at using their better judgement when it comes to creating a good play experience for the table. Sometimes Rule Zero almost feels like a cryptic resident evil puzzle to figure out whether or not you're going to have a straight up non-game toward either end of the competitive spectrum lol. I just wish more people introspected even slightly during deckbuilding and gameplay instead of putting the onus entirely on complete strangers. I summarize my philosophy to my friends like this: "the *objective* of the game is to win, but the *point of playing the game* is to have fun. And the way you have fun is found in how you choose to pursue (or disregard) the objective."
@I_JND_I
@I_JND_I 8 месяцев назад
In our group there is no rule 0, we just want to see cool shit, if u found a cool combo on accident or on purpose and/or your deck does what you built it todo then cool.
@andrewgolubiewski3463
@andrewgolubiewski3463 8 месяцев назад
Every time I see Seth with the gang I'm surprised at how small he is. When he's in his own camera frame he's just larger than life.
@starmanda88
@starmanda88 8 месяцев назад
Seth is not small. He’s sitting down. IIRC he’s like 6 foot 5 or something like that.
@LouisKing995
@LouisKing995 8 месяцев назад
@@starmanda88I think he may have been joking since Seath looks huge here, and in the normal podcast he’s usually just a head lol
@thehitchhikingchef
@thehitchhikingchef 8 месяцев назад
Let out an audible scream of excitement when i saw Brewer's Kitchen
@DaveTheNoob
@DaveTheNoob 8 месяцев назад
Things that make Commander games fun to watch: 1) politics 2) interaction 3) Banter between players 4) Players maneuvering "hurdles" in their gameplan 5) Finding wincons using 1-4 Things people complain about in Commander.... See 1 through 5.
@ginov.7039
@ginov.7039 8 месяцев назад
In my opinion complaining is what the format has become. I say shuffle up and play thankfully I have a playgroup
@Maccabeus87
@Maccabeus87 8 месяцев назад
Playing "not to win" in a game in which there is always a clear winner is a true paradox. Most Rule 0 conversations boil down to, "I don't like these cards or strategies because they don't let me win with my cards/strategies." IMO strategies that shut down other strategies are not there to say, "You can't have fun" but to say, "You can't win that way." In the end, "fun" in a game where there is always a winner means winning.
@ginov.7039
@ginov.7039 8 месяцев назад
💯 someone had to say it thank you
@ThexSlothxKing
@ThexSlothxKing 8 месяцев назад
100% agree with crim. Play what you want.
@greg6538
@greg6538 8 месяцев назад
Tomer: "There's no reason to take someone out early" Phil: "THEY ARE YOUR OPPONENT!!!!" 😤😤😤😤😤
@canamrock
@canamrock 8 месяцев назад
Richard's final point is such a big thing, and I think there could be room for a small number of more formalized Commander subformats. We already have two with CEDH and the rest of the format, but it's a lot of social norms trying to suss out the range of options in the format currently.
@mintspears6714
@mintspears6714 8 месяцев назад
Pre-edh is already kind of a sub format and a cool variant way to play the game
@canamrock
@canamrock 8 месяцев назад
@@mintspears6714 There are also alternative formats like Conquest and loosely Oathbreaker. Not quite the same as my thought though.
@matthewollar9842
@matthewollar9842 8 месяцев назад
Crim is my spirit podcaster
@thriftypsgr
@thriftypsgr 8 месяцев назад
I built a Hylda (Elsa) deck and it is my absolute favorite because it is really fun to pilot. My main deck that is what I use to win packs at my LGS has become boring to play because it is just get the two cars combo, protect it, and win on turn 4/5. I rarely play it anymore. Casual decks around the turn 7-11 win are more fun to me now.
@thriftypsgr
@thriftypsgr 8 месяцев назад
I hope this make sense lol
@accendidap5791
@accendidap5791 8 месяцев назад
The mulligan rule that we use in our play group that works really well for casual settings gives a free one each time instead of only the first 7, so it goes: 7, 7, 6, 6, 5, 5, etc instead of 7, 7, 6, 5, etc This way it does not feel as punishing and you get to see at least 5 hands before you are put in the spot where you "have to" keep your hand or go to 4. And it does still make mulliganing feel relevant and rewards good deck building, but does not desolve down to just grab whatever 7 cards you want. So it avoids feelbads for all players. (While we sometimes still encounter expection cases, that number has drasticly lowered)
@andrewharrison5801
@andrewharrison5801 8 месяцев назад
Loving the Daniel Johnston shirt!
@c.jhamblin5759
@c.jhamblin5759 8 месяцев назад
This wildley and completely unrelated: how are literally ALL of the goldfish guys gorgeous
@austinmairet1772
@austinmairet1772 8 месяцев назад
What Seth was saying around 49:45 is exactly how I got into commander. I built a Kaalia of the Vast deck with Armageddon and the very first game with strangers at my LGS I armageddoned with a Kaalia in play. The whole table picked up their cards and one guy said, "if you're playing Armageddon we won't play with you". I still have that Kaalia deck lol.
@falconje11
@falconje11 8 месяцев назад
I think that is absolutely on the people you sat down with. An issue I take with this, is, they are talking about rule 0, but then acting like all these things like "don't play Armageddon" go without saying. It isn't a rule, it doesn't go without saying if it is true in that playgroup. If the people you sat down with have that hard of a line on a legal card, especially if they knew you hadn't played there before, it was on them to tell you (unless there was some huge miscommunication on relative deck strength). Also, that's hardly the most cracked thing a Kaalia deck can do (sounds like your deck is awesome).
@pdxholmes
@pdxholmes 8 месяцев назад
I would've said "fine" and never play with those people again. It's one thing to have that conversation pre-game, "Hey, we really don't like Armageddon, can you swap it for another card?", but mid-game? That's the worst kind of rule 0 behavior and those people aren't worth playing with.
@tribalmattersmtg5532
@tribalmattersmtg5532 8 месяцев назад
Really good conversation with lots of genuine and well thought out ideas from across the team. Great video. IMO Phil’s idea of “allow everyone to pop off” is what is hurting magic in some aspects. Garfield’s original sets were full of blood moons, discard, counterspells and creatures with downsides. The reason spreading seas is banned on Arena, and no FIRE blood moon has been printed, ever, is Phil’s mentality played out to conclusion. I agree with Asian Avenger that some responsibility needs to be on the opponent of stax to build their decks to have more resilience - this actually helps out everyone because decks slow down a bit, become more interactive and less linear. That helps weaker strategies have a chance too.
@Spirited_skiing
@Spirited_skiing 8 месяцев назад
Great episode! Cool to see the crew hanging out in person!
@ichliebebrot3773
@ichliebebrot3773 8 месяцев назад
I want to play a multiplayer game when I play Commander. Too many players are taking rule 0 too far. If I wanted to play a single player game, I’d go play Baldur’s Gate 3 (great game, btw!).
@mrsilverbutton7786
@mrsilverbutton7786 8 месяцев назад
This was such a great video if just to have everyone in the same room!
@ryantomczak2248
@ryantomczak2248 8 месяцев назад
I find that rule zero works great in your own playgroup, but not much outside of that. Case in point, at my LGS several pods fire on a nightly basis and most are casual games. Unfortunately casual covers a wide range of power levels and archetypes. When players at my LGS mention a casual I always opt out now, because when asked what they mean by casual they can never tell me. I like to play combo decks that can win out of nowhere. Doesn’t necessarily mean cEDH or even high powered, but that is how people see it. I do not want to stomp people so I have decided only to play cEDH at my LGS, because with cEDH there is never a question of power level.
@williamloiterton455
@williamloiterton455 8 месяцев назад
I love the improvement to audio from last year, good work!
@mtgayrek
@mtgayrek 8 месяцев назад
Also I just love seeing the whole group in one room, you are all awesome
@Maccabeus87
@Maccabeus87 8 месяцев назад
An excellent point by Crim--if we want this to be truly casual, a cooperative style of Magic--all players vs a non-player entity of some kind--would be optimal. That would build community and working together to solve problems.
@nathanialmynameisajoke
@nathanialmynameisajoke 8 месяцев назад
Too casual???????? I feel like my curve is too high at an average of 3
@adamfiliatreault3393
@adamfiliatreault3393 8 месяцев назад
WotC and cEDH spikes (the Crims of the world) have pushed the format too competitive, meaning you can't play anything over 4 CMC anymore. I'd say Commander has become too competitive because of these players
@stevendefeo8424
@stevendefeo8424 8 месяцев назад
Too high at 3? I would hate playing against you
@danhick3150
@danhick3150 8 месяцев назад
I'll just leave this here since I think you may be miss evaluating how a mana curve works: Curve of 2 means the average cmc of non land cards is around 3.1. Curve of 3 means your average cmc of non land cards is around 4.7. I find the golden ratio in casual to be around 2.6 or so, this lets my average non land card be around 4 cmc. In spite of this my decks still play 7 cmc+ cards and is more than able to hold up in high powered pods. My decks aren't oppressive in lower power pods either since I build in resiliency to removal (and that slows you down a lot lol) this helps a lot in higher power, but isnt very useful vs lower power decks.
@nathanialmynameisajoke
@nathanialmynameisajoke 8 месяцев назад
​​@@danhick3150 Thanks. Awesome. Who asked???
@dee-wreck
@dee-wreck 8 месяцев назад
​@@nathanialmynameisajokeI did.
@DE3rules
@DE3rules 8 месяцев назад
Guys, the quality of this was so much better than your last hotel podcast. Thank you for upping the audio. I almost didn’t even listen because I was so turned off from the last hotel room video.
@matthewollar9842
@matthewollar9842 8 месяцев назад
15:50 “Get good!” 😂 priceless!!!
@moqensen
@moqensen 7 месяцев назад
Very nice upgrades to sound from last year!
@kaytokat
@kaytokat 8 месяцев назад
You guys are all great, I can sense the love and the tension, there are points to all sides, it all comes down to communication if your play group treats you differently for your gaming preference than perhaps it’s not the right day or at some point not the right group. Acceptance and enjoyment, it’s all about fun and people aren’t just sitting down to win, sitting down to connect. However competition can be fun, I think the goal here overall is to help ourselves and each other grow. Great video, much love appreciate your work!💜
@tianruixiao9239
@tianruixiao9239 8 месяцев назад
Is there going to be a live clash episode? I always hope for this since the early days when you guys went to gp Vegas. Great to see everyone together ❤️
@SmashCentralOfficial
@SmashCentralOfficial 8 месяцев назад
There's a lot more to filming a commander game than just pointing a camera at the table. It would be a crazy amount of work but it would definitely be cool to see a live game from the crew.
@paulpallo5513
@paulpallo5513 8 месяцев назад
@@SmashCentralOfficial Crim, Richard and Seth did it once a LONGGGG time ago.
@MTGGoldfishCommander
@MTGGoldfishCommander 8 месяцев назад
Yep!
@SmashCentralOfficial
@SmashCentralOfficial 8 месяцев назад
@@paulpallo5513 I'm sure they have, and I'm sure it was a lot of work haha.
@dentlike
@dentlike 8 месяцев назад
I watch your Commander Clash and Seth's Arena videos since I found your channel thanks to the awesome Brewer's Kitchen videos. But this is the first time I actually "watch" your Podcast. Mainly because of the title and that you are all together. I must admit it is really a great conversation about different experiences, opinions and styles and helped me a lot to better understand my opponents or even confirming my own view is not too subjective. It's obviously different when you create content, as you also need to think about the viewer's experience. Personally I enjoy games where, like Phil said, everybody can somehow do their thing.... as long as I win 😬😄 Thanks a lot guys and have fun together! Looking forward to your next videos.
@brendans1983
@brendans1983 8 месяцев назад
32:26 Phil with the statement of the year!!
@ChrisDavis-tt1dj
@ChrisDavis-tt1dj 8 месяцев назад
Agreed. A friend one shotted me last week. I wasn’t even mad. Everyone asked him why he was bullying me. I showed him my hand and we both laughed. He knew my deck and I would have won the very next turn.
@SupremeDirt
@SupremeDirt 8 месяцев назад
i''ve got to say, rule 0 as someone who only really plays EDH these days with friends and the occasional pod that's happening at a store while i'm playing some other card game, i've only really truly liked it on basis of controlling power level and allowing stuff like silver border. i'll definitely say though, i deeply wish some of the more serious stuff pushed more into 60 card multiplayer than just edh. i think there's a lot of merit in stronger 60 card multiplayer that sadly doesn't get visited much because of the laser focus on EDH.
@thatepicwizardguy
@thatepicwizardguy 8 месяцев назад
im gonna watch the whole thing but the easy answer is: no. commander is not too casual. (ppl gotta stop gettin mad about other ppl using game mechanics like stacks, counters, board wipes, etc though lol) EDIT: I'll add just as an aside... not everybody has a bunch of decks to swap to for these rule 0 talks so they might want a very specific thing or can't actually accommodate somebody elses demand for something to not be included.
@SupernaturalSpectrum
@SupernaturalSpectrum 8 месяцев назад
This has been my favorite episode by far! seeing the crews banter and in person interactions was gold! Thanks for muscling through the heat to put this together! Awesome job guys! PS Casual is fun, CEDH is fun and getting countered every play is fun, Armageddon on the entire table is chefs kiss. If you don’t like the power levels, find a different play setting. I started out playing precons against true CEDH decks, I never gave up and now I’m a better player for it. I agree with Crim who also seems to be a glutton for punishment like myself. Git Gud, or find friends with lower level decks.
@Balderdashes
@Balderdashes 8 месяцев назад
One of my earliest LGS Commander experiences was playing a deck that was mostly random uncommons + the Venser half of a duel deck that had just released. I had a Cache Raiders in play, and played an Archaeomancer, returning Time Warp to my hand, effectively going infinite on roughly turn ~11 mostly by accident. The owner of the LGS handed me a 10 page "Houserule" document where somewhere in the mire of other insane rules, it turned out taking 3 turns in a row meant I auto lost the game. I didn't go back, but it was definitely a reminder that the MTGO people exist in more than just the online space.
@thriftypsgr
@thriftypsgr 8 месяцев назад
I hate getting my spells countered but I love doing it to other people 😂 counterspells can stay
@InOzWeTrust
@InOzWeTrust 8 месяцев назад
The Rule 0 conversation I see most often is: My commander is going to be this silver boarded card, this 2 card non partner pair, or some other violation of the social contract in basic deck construction and NO ONE will be permitted to object because Rule 0 says "I can change the rules however I want."
@whatsupdoc6358
@whatsupdoc6358 8 месяцев назад
I need a playmat of you guys sitting there together. Just a happy feeling
@danielspahn2593
@danielspahn2593 8 месяцев назад
It sounds like your turn 0 is free Pithing Needle for some people. 😅😅
@matthewjennings7645
@matthewjennings7645 8 месяцев назад
Rule 0 should exist, but it has become a cop out to actually managing the game well
@ginov.7039
@ginov.7039 8 месяцев назад
Yes a cop-out to crying complaining about strategies and cards you don't like.
@colboy1fish
@colboy1fish 8 месяцев назад
58:16 I remember a game where one of the players at my casual lgs announched he was going to take extra turns. He was taking a while. The person opposite then grabbed some dice and rolled them. Grabbed a few of them and then rolled them again. They asked me if I knew how to play yathzee. I said yes. So we played some yathzee while this one player took like 10 ish minutes taking his turns. Honestly if I realize one of the players at the table is running extra turns I might just get up and leave because its such a snoozefest to play against.
@nathanw4692
@nathanw4692 8 месяцев назад
I think this is true of any combo that takes a while to resolve and doesnt win on the spot. Stop playing those decks.
@MaxMckayful
@MaxMckayful 8 месяцев назад
The thing I find interesting in EDH is that it reveals hard questions and truths about human compromise, preferences, and the hardship of what to do when expectations and desires don't line up perfectly. And shows how poor society has equipped most all of us to not be able to work through and handle these issue skillfully in ways that resolve conflict for all (instead of one or more people retreating in anger)
@ginov.7039
@ginov.7039 8 месяцев назад
Perfectly articulated microcosm of our society.
@madthevillain
@madthevillain 7 месяцев назад
“Excuse me while I go Adventure Mode and solitaire for 15 minutes…”
@Fromaginator
@Fromaginator 8 месяцев назад
Love an in person commander clash crew
@MCTimemaster
@MCTimemaster 8 месяцев назад
I'm somewhat confused by the premise Rule 0 being "I don't like this, it can't be played" at the very least everyone else at the table should get a chance to go "I do like this this, why is it such a problem for you?" Rule 0 is not carte blanche for one person to dictate a local banlist. it's a convesation to curate the play experience of the next few hours
@almogdov
@almogdov 8 месяцев назад
This discussion made me happy that we have a pretty stable play group, we know what each other plays, how to deal and even when we grief its in good humor. Sure, someone (usually me) might be the arch enemy but we know why and its fine xD
@ChrisDavis-tt1dj
@ChrisDavis-tt1dj 8 месяцев назад
It really boils down to answering one question. Is this my regular play group? If yes, anything goes. If I play with a new group, I feel it out. You can usually tell by turn two or three if you need to hold back or go for the throat.
@andreasmueller337
@andreasmueller337 8 месяцев назад
Love to see the crew in one room! Regarding combo: If I am not totally off, EDH started as a game for judges also to experience fringe rule Interactions. In other words: Combo was the defining founding purpose of the Format
@iNCoMpeTeNtplAyS
@iNCoMpeTeNtplAyS 8 месяцев назад
Id recommend running more reanimation if your commander is prone to dying or the 1-2 mana spells that return a creature card to your hand.
@kaszael
@kaszael 8 месяцев назад
You could try something like Can Highlander where there are points attributed to some cards and then build decks with a max amount of these points. For example, you could have each of the crew submit a list of the 50 strongest/saltiest cards according to them with a value of 1 to ? points, compare lists (as there will be many that will be on more than one list) and aggregate into a final points list for the season and then have players build decks each week with a certain point threshold. Keep most games at 10 points, maybe, and have a "2 points week" somewhere in there, or a "20 points week" for higher powered yet not no-limit builds?
@Entropic_Alloy
@Entropic_Alloy 8 месяцев назад
Richard calls it sweaty because he prefers other people to use deck slots for interaction while everyone ignores him and he wins games. If you don't want to interact on your opponent's turn, you can always play Pokemon TCG.
@zacharymccutcheon8607
@zacharymccutcheon8607 8 месяцев назад
@tomer, imagine this. Player only gets to play 1 game a week. Player has not won a game for the past 7 weeks. Player finally has a win (Approach of the second sun). Player finally casts and has win on the stack. Player gets counterspelled. only counterspell of the night. I can imagine that player being "done." "I'm just trying to do my thing." "why did you have to target me when X was going to win next turn." "Counterspells are dumb/not fun." etc. It's all about perspective.
@Civera89
@Civera89 8 месяцев назад
Ohh no? They should have found a better time to cast their winning spell and not into open mana. That’s just bad play. You can have a competitive game, lose, and still have fun.
@zacharymccutcheon8607
@zacharymccutcheon8607 8 месяцев назад
Hi @@Civera89, thank you for responding. :) I see your point that, from a competitive perspective, players should consider things like "open mana," "is the commander in play, enabling a free counter," or "How likely is it that this player has force?" These are all valid, and competitive thoughts. However, I'm trying to answer the question of "why would people be salty over a single counterspell?" For people who view commander as a casual format where everyone has an opportunity to "do their thing," a single counterspell can be emotionally devestating, especially in situations similar to what I described above. Does that additional perspective help explain why some people don't like counterspells, even if there's only one of them?
@misterfox6094
@misterfox6094 8 месяцев назад
In that scenario it's less about the counter spell and more about them not having won a game in 7 weeks. Now if they lost every game to a single counter spell, that's different. (I would probly tell them to play more wincons than just approach 😅)
@Suhrvivor
@Suhrvivor 8 месяцев назад
Countering a winning spell like Approach of the Second Sun is always acceptable. You can possibly be salty about that.
@thekerglinberger8951
@thekerglinberger8951 8 месяцев назад
It's so fuckin awesome seeing you all in a room together.
@d.a.d.-ohgosh
@d.a.d.-ohgosh 8 месяцев назад
Phil with the Smash shout out! Let's go baby! I show no mercy.
@BrewersKitchen
@BrewersKitchen 8 месяцев назад
I mean, you can only go all 20XX on your friends once or twice before they never play the game again 😅
@santoswertt
@santoswertt 8 месяцев назад
Is there someplace I could see Crim's esper Planeswalker deck. I've been trying to brew one myself but I can't find a good balance of cards. It would help a ton to have a working deck structure to start with
@alexandrelima2766
@alexandrelima2766 8 месяцев назад
Being there average commander player does not preclude you from building a resilient deck
@stevenrohe3590
@stevenrohe3590 8 месяцев назад
I've experienced times where a counterspell felt misplaced. Times where it's just used. As opposed to being used at an opportune time to stop a significant shift in the game or a game win.
@ammonaustin9081
@ammonaustin9081 8 месяцев назад
A lot of players have this noob mindset. That they "have" to use their removal because they were off curve & have open mana for 1 turn rather than using it on a proper target
@absurd.gaming
@absurd.gaming 8 месяцев назад
love the casual rep of the daniel johnston shirt
@nickatwork
@nickatwork 8 месяцев назад
Seth having a Daniel Johnston shirt makes sense to me
@MTGGoldfishCommander
@MTGGoldfishCommander 8 месяцев назад
I'm just happy someone knows who Daniel Johnston is. Some of the most authentic music ever made imo.
@happybrain2674
@happybrain2674 8 месяцев назад
crim just brought the idea of "horde" basically a selfplaying deck vs players btw thats a really cool way to play commander esp with new people, you guys should try it out :D
@jaywinner328
@jaywinner328 8 месяцев назад
A cooperative game mode sounds like a good solution for people further on the casual side.
@daviddeboer8793
@daviddeboer8793 8 месяцев назад
I just wanted to say, these live podcasts are awesome! Also, I agree with Tomer a lot, certainly when it comes to taking out others early.
@TristanB4
@TristanB4 8 месяцев назад
Yo, I was very excited to see this topic as it's something that has really been difficult for me with commander. To make a long story short, I'm just a spikier player who comes from Modern / Standard and I like to play Dimir. The amount of stuff I run into that's literally just like weird anger about the cards I like to play is so frustrating and annoying. I'm not an a-hole player - I'm polite and inclusive to everyone and I even make an effort to build up my opponents when they do things. But god forbid I Aetherize someone's lethal attack or cast 2 counterspells on them in a game. I've had players literally just scoop on the spot and storm off. People are emotionally immature and the policing of the commander format by casual players has become a little bit ridiculous, imo. Rather than think critically about their deckbuilding or bring answers to the table, there are a lot of players now who will just go "what you're doing is BS because it stops my deck's plan" and make you the problem because essentially, you weren't a training dummy for them to beat on. I'm not like, making this up in my head either- I wish I was, but its *an attitude* I've seen many times. I wish these people would stop and think about how in actuality their aggressive gatekeeping based on playstyles is excluding people from the format and making them feel unwelcome.
@MaxMckayful
@MaxMckayful 8 месяцев назад
Aren't you gatekeeping the other way though demanding they "bring answers to the table"? Which is not, to make it clear, saying that your playstyle is inherently bad. It's just not the game style others want to play. Both of them demanding they play your way, and you demanding they play there way, gets problematic. Also though, it does suck when you can't find people to play your preferred style and that's valid.
@ginov.7039
@ginov.7039 8 месяцев назад
This is a societal attitude and contagion. More and more people in society are emotionally immature and lack critical thinking. It's just infiltrating the game that we love.
@zweis
@zweis 4 месяца назад
Phil coming in with the common sense "They're your opponent" 😂😂 Like I'm all for having fun, but if someone is out of control player removal is the best form of removal. And honestly if the other 3 players have to focus you, it means you're doing something right
@Comptonymous
@Comptonymous 8 месяцев назад
It’s really just about defining the purpose of why we’re all together. Do you want to win or do your decks thing? Do you want to just have fun? Same thing we’ve done with games like Mario Party or other multiplayer casual games. It’s not casual if you only play to win.
@ReLeaseHaVoc
@ReLeaseHaVoc 8 месяцев назад
Good show idea! I can only speak to my anecdotal experience but I think game 2 is essentially the sweet spot. I think it's still worth it but ultimately speculative in game 1 to set ground rules. Kind of like casual side-boarding. I only really play at an LGS and I've very rarely had an awful game 1 but it's never extended to a second game. Established players can match newer players or players with one deck. Also, Seth is so friendly and welcoming on the podcast I didn't expect him to be a full on God of War reskin with hair. I was half expecting him to throw a frost axe at something and call the rest of the crew 'boy'.
@drewjones2485
@drewjones2485 8 месяцев назад
Man, I think all this can be distilled down to two basic priorities. Do you prioritize your experience or the group’s experience? Whichever is more important to you will guide both the deck building process and gameplay. Neither is wrong or right; it’s simply a matter of where one person finds enjoyment versus another.
@elijahwalker323
@elijahwalker323 8 месяцев назад
With the mulligan rule, I heard on a video of commander clash (the Professor) where he was playing with some of the creators of commander and they said that if originally if your playing with people you can trust it was just mulligan until they felt good about the mulligan.
@ginov.7039
@ginov.7039 8 месяцев назад
💯 in my playgroup there are unlimited Mulligans. Since we all trust each other we know that we're not going for the God hand just a playable hand
@itsazombiethingsgaming1107
@itsazombiethingsgaming1107 8 месяцев назад
Note to self, this group of 5 rules: no extra turns, no stacks, no land destruction, no counter, and hopefully minimal mass removal for 7 card combos. Noted
@shayneweyker
@shayneweyker 8 месяцев назад
It's important to distinguish expensive strong free counterspells (FoW, FoN, fierce guardianship) from other counterspells. The former are less fun to face for players with low power decks. Same for combos that can only be stopped a particular way like counterspells or graveyard hate. Tomer's point about big difference in the card/mana efficiency of wincons causing salt is good too.
@noahfriedrich4686
@noahfriedrich4686 8 месяцев назад
Here's my issue with rule zero: It disproportionally disadvantages newer players/ players with smaller collections. If I sit down looking to play Myrkul or Tergrid and someone says nope, that's alright because I have other options. But someone who dusts off their 2019 unedited precon and owns no other cards and is told "no fast mana" (i.e. Dockside Extortionist), then what should they do? The last thing I want is someone to tell me to take the most glitzy card, and if I was a new player who got told I couldn't play a certain card (Looking at you, RC, for taking Emrakul away from my 15-yo self), I might just not even bother.
@TheMadTipper
@TheMadTipper 8 месяцев назад
Its a little weird to me that Crim is like "well winter orb is an obvious no go" but then doesn't think that is fair to apply to a lot of other things. With the logic he uses all the decks should be able to pack single target artifact removal that is cheap enough to destroy destroy the orb after 1 or two turns to untap. Its just not fun to warp your deck around that, but for whatever reason he won't expect this for other cards
@efnfen
@efnfen 8 месяцев назад
You should never expect him to be consistent or make good faith arguments
@jaydenbanks6603
@jaydenbanks6603 8 месяцев назад
I mean there's a bit of a difference from a creature deck teching for humility or a suspend deck teching for drannith magistrate vs a random turn 2 winter orb with no immediate synergies lol
@matthewollar9842
@matthewollar9842 8 месяцев назад
16:57 Tomer, you like the type of guy that ‘rule 0’ non-basic lands 🤨😂
@PMcDFPV
@PMcDFPV 8 месяцев назад
When I 1st got back into it with some kitchen table players, I got a bunch of cards and started putting together what looked like a fun deck that could win, turned out a made a Izzet control deck, and turned out most of the pod was not fond of heavy control, so that deck only lasted 1 FNM, but I learned. Would have still liked to play it more tho LOL
@GameUnCrafter
@GameUnCrafter 8 месяцев назад
I think there are definitely areas where players really do have to learn how to use interaction. I don't play commander in person, but I know on historic brawl on Arena, people scoop the second I kill their commander. Idk if newer players just can't handle interaction, but it gets very old.
@zotha
@zotha 8 месяцев назад
"We won't ban Armageddon but don't play the card" from the RC is baffling even for someone who's played Commander for 8 years, let alone anyone new.
@josephhawkins7974
@josephhawkins7974 8 месяцев назад
The only rule zero I reasonably put into play in my local group is that I generally don't want some of the most prevalent two card combos. Stuff like Exquisite Blood and Sanguine Bond. Perfectly happy if you have either of the cards in your deck, preferably not both for the instant kill. I also generally take out Sol Ring from my decks and tell my friends I think the casual game is better without it, but that's just a personal preference and not something I ask them to remove or I won't play
@hi_its_stephen
@hi_its_stephen 8 месяцев назад
I think Commander is too casual. Rule zero was meant to help EDH, but it has ruined it! I agree with the idea that we need a much more robust ban list in Commander! Rule zero should only be for playing cards that ARE banned, aren't actually commanders, etc. I shouldn't have to ask permission from my opponents to play a card that's legal in a format
@xnevyn5578
@xnevyn5578 8 месяцев назад
I understand that it is very common to dislike counterspells and have felt bummed by them myself... just like any other removal spell. That's the thing people sometimes need to be reminded of, counterspells are just removal like Doom Blade. Counterspells can actually be worse removal because of the timing restriction. You have one moment to counter a spell, you need that card in hand beforehand and commit to not using that mana for a turn cycle in anticipation. Whereas a kill spell can be used any moment over multiple turns and can be drawn anytime after the target has been on board. Honestly, depending on a deck build (and pod play style) counterspells can be viewed as bad removal, especially in a multiplayer format with counterspells being one-for-one removal.
@dontmisunderstand6041
@dontmisunderstand6041 8 месяцев назад
That's why discard spells are infinitely worse. They're objectively more powerful counterspells. And tend to be more than just 1 for 1s on top of that.
@biggreenscott
@biggreenscott 8 месяцев назад
The question of whether or not a typical Commander player should have to put answers in their deck for strategies that wreck them has another layer I don't think you all touched on. The argument is "are they going to go listen to a podcast or watch a video to learn how to deal with it?" My argument is that they should. I've played for decades, and I've had to grow and evolve with all the ways Magic has changed throughout time. There's certainly nuance either way, but training newer players that we're just going to not do a thing because it hurts their strategy, perpetuates the idea that you're also not responsible for how good of a time you have playing Magic. The weight of whether or not a player has a good time should not be placed on their opponents shoulders.
@ginov.7039
@ginov.7039 8 месяцев назад
💯
@joeaquilino19
@joeaquilino19 7 месяцев назад
That opening 😂says traveling sucks super hard lol
@hilleleisenberg6382
@hilleleisenberg6382 8 месяцев назад
I want to know if a deck has a easy infinite combo not so i can not play against it but so can know to prepare for it and leave up answers. combos are unique in that they are not telegraphed in any way and cannot be stopped sorcery speed
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