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Is Esports Dying? | Asmongold Reacts 

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by @theScoreesports • Is Esports Dying?
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12 сен 2024

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Комментарии : 726   
@Taylor-bw4zg
@Taylor-bw4zg Год назад
Part of the problem with esports is that games come out now trying to be an esport first instead of trying to make a fun game that can also be an esport
@crosis2
@crosis2 Год назад
No, it has to be esports first. You cannot just make a fun game and hope that it somehow get into esports. So you need to build the game as an esport BUT also make it fun to play
@sinjin8576
@sinjin8576 Год назад
@@crosis2 please be memeing
@ashurad_fox5991
@ashurad_fox5991 Год назад
​@@crosis2 making it an eSports first without an audience. Is just basically wasting money (you'll have to pump more money into it to grow it artificially. Like what Overwatch esports did) Making it fun, brings more audience and players into the scene naturally (and brings extra time to balance the game, before any competitive esports happen) Making them both fun and an esports at the same time (even after a few months near release) is nigh impossible.
@Taylor-bw4zg
@Taylor-bw4zg Год назад
@@crosis2 You think league of legends was created with being an esport in mind? Cuz im pretty sure it didnt even have ranked for its first year of release. it was a fun game first that also had competitive aspects.
@spacejunk2186
@spacejunk2186 Год назад
​​@@Thanatos2k But then those games are created to be fun to watch, but not always fun to play, so those games lose players and go under. Where would football be when it was not fun to play for the normal person? And if a game needs to be fun to watch, how is baseball a thing?
@Kolt461
@Kolt461 Год назад
The problem with new E-Sports is that it feels so forced. The more you try to push your game to being an E-Sport, the closer you push it to crashing down.
@treasurewuji8740
@treasurewuji8740 Год назад
They push it to be a pro competition before it even does a good job being a fun and banlanced conpetition
@warlocksnevereverdie
@warlocksnevereverdie Год назад
heroes of the storm got ruined because they focused on balancing for the hightest levels of play rather than trying to make the game fun for everyone. kaelthas was pick ban for like 2 years
@kiloneie
@kiloneie Год назад
They killed Heroes of The Storm with that. So much money dumped into forced esport(the pros never even played the game before, they got them from LoL if i recall correctly), while slowing down content until they completely turned it off when they stopped the esport out of nowhere. The game could of been better and WAY more popular and not on life support had they spent those millions on the actual game...
@Anni3sgotagun
@Anni3sgotagun Год назад
Every new and exciting sport has 10 years to prove itself. I learned this from Roller Blades
@AKOsiMORRIS
@AKOsiMORRIS Год назад
pretty sure the only reason the sport failed was because the major manufacturer for the blades themselves said some horrible shit and doubled down on it so everyone basically boycotted their products and their company tanked...
@Horstveratu
@Horstveratu Год назад
im 99% sure the rollerblading is gay joke is what killed it
@redactedc1928
@redactedc1928 Год назад
I still blade everyday bro, got a pair of Mesmers on my desk right now. Just type in 'Them Skates' in the search bar and you'll see a plethora of videos from all over the planet.
@nerdjournal
@nerdjournal Год назад
@@devol3829 You literally described sports. Or do you think people who are outside the sports community actually take interest? If so, I would love to introduce you to my family and how hard it was to get good at sports when no one I knew cared about them. You don't need interest outside a community, you need a community that isn't limited to specific titles. The gaming community is more than large enough to support esports, but we all have different interests in games, so we only have a specific interest in our game. Just like some football fans aren't interested in baseball or basketball, but sports isn't as limiting. Gaming rather, we really want to admit it does have limitations to who can even enter the community. You have to spend a lot of money to play games. Sports are pretty much free to play, within reason. It's the price for entry limiting the growth of esports not the fact that there is no interest outside the community, it's that there isn't a way for people to really interact within the community without paying a minimum of $500
@Anni3sgotagun
@Anni3sgotagun Год назад
@@AKOsiMORRIS you mean a major clothing manufacturer? I don’t recall the main blade manufacture saying anything that would destroy the industry. People would just not buy their product and the next guy gains from their lose.
@fosteredlol
@fosteredlol Год назад
Franchising esports is the entire problem
@aiaoi5048
@aiaoi5048 Год назад
yes, i think this is also the reason one of among other example : OWL and say LoL "pro" scene doesn't really thrive to improve because they gonna get more or less the same pay anyway regardless of their effort it's pretty much on record that the only game you can enter as "literal nobody" (no signed teams, etc and any esport administrative stuff) is only Valve CSGO and Dota2, since Valve doesnt franchise its format akin to OWL and LCS, proven with how the money is significantly top heavy, alongside considerably niche fighting games
@NovaSixx
@NovaSixx Год назад
Yep. The call of duty league charged $20M to the orgs when they franchised. Combine that with the insane salaries their employees get and its impossible to make any money. Unless you're Optic.
@Romey1son
@Romey1son Год назад
Completely agree.
@schmushschroom3873
@schmushschroom3873 Год назад
@@aiaoi5048 For a company thriving on a rage filled competitive cancer game, Valve surprisingly very pro consumer. I still remember when a no name team from the Philippine beat the shit out of a AAA esport team. Like everybody knows the team and the pro player strength and weakness, adding in a random variable so that thing can go anywhere just make it much more interesting imo.
@Sch1FF3R
@Sch1FF3R Год назад
I think the problem is the eSports focus on 1 game. If you make an event that focus on multiple games with an esport scene. Make events that make games competitive especially new games
@ataraxxx
@ataraxxx Год назад
It worked in Korea because they only played one game for the longest time. Nobody would be invested in traditional sports if everyone stopped playing Basketball and Football when a new sport comes out.
@qpSubZeroqp
@qpSubZeroqp Год назад
Exactly
@ataraxxx
@ataraxxx Год назад
@@doublestarships646 Do pro fighting game players get venture capitalist backing the same way esports league teams do?
@reapercometh
@reapercometh Год назад
​@@doublestarships646 Fighting game community has it's issues and is niche but it's strong and relies on no company to survive. They help of course but The fgc has Been built by the players
@TheAirion
@TheAirion Год назад
I think something that needs to be said is that this problem mostly applies to NA esports where video games are not only less popular than in EU and in Asia, but the most popular video games are relatively casual (think NBA2K/FIFA/CoD). I just moved to South Korea and eSports are HUGE here. For example, I went on a date with a Korean girl who is a personal trainer, doesn’t play video games or anything, and I asked her if she knew who Faker was and she said “Yeah, Faker, LoL player!” Esports in NA are super overvalued but I don’t think they have no future, I think the creator-backed orgs are the future in NA and Zoomers+the generation after them will be more interested in the concept.
@NixViche
@NixViche Год назад
some game studios that want esports do it all internally rather than doing the org thing. It seems a lot more reliable for the players since they can have established salaries and stuff, HiRez comes to mind with their Smite league
@nameduser9143
@nameduser9143 Год назад
Yeah Id say the issue is overall how NA perceives gaming. We are still behind and in the "video games are for kids like toys" in many Americans eyes. America is also very spread out. For instance overseas in Korea its very easy to set up events because the size and population of the country, it catches on quicker. Its the same with Japan and transportation services compared to America. We are too big and Too far behind to really support a solid esports standing. (which is ironic since you'd think what matters most is the online) Although now in America even football/baseball/basketball stadiums are seeing less people. I remember as a kid visiting and it was always packed to the brim, there are still tons of people going but it is nothing like it used to be, except for big games and super bowls of course, and if your an Eagles fan.. well we all know how much over here in NA the eagles love the eagles.
@TheAirion
@TheAirion Год назад
@@NixViche True, but the leagues still operate at a loss because the eSport itself is essentially a big advertisement for the game (which is usually f2p with microtransactions). I don’t know how the teams themselves could possibly turn a profit in NA with the current climate of massive facilities/staff/salaries, there’s no world where that’s sustainable as-is. From what I can tell, at least in Korea, people are much more willing to spend actual money supporting their favorite team; I still haven’t been able to get tickets to LoL matches here because they sell out almost immediately. Lots of people buy and wear eSports merch because it’s WAY more socially acceptable and really is the norm here. Imagine wearing a TSM jersey to a big football highschool in Texas? No shot lol, maybe it’s different now but it’s just such a big cultural shift that needs to happen that it’s gonna take a generation or two
@TheAirion
@TheAirion Год назад
@@benjamin0089 I’m super uneducated about the eSports scene in EU but it at least seems healthier from the outside compared to NA. I’m mostly into LoL so when I see such a big amateur scene in EU it makes me feel like the passion is there at least, even if the money isn’t. Could be totally wrong though, I’d love to hear more about it.
@kkonaklap6067
@kkonaklap6067 Год назад
​@@NixViche And leads to situations like Overwatch where the game isn't balanced enough to be particularly competitive (the goats meta I've heard talked a lot about comes to mind) but the company wants to force it anyway and force shit that just won't work like city-based franchising (lmao). Meanwhile, organically-grown scenes like Starcraft, Smash, and CS:GO actually have devout fanbases who will not let their games die until they are unavailable anymore and are willing to shell out money or even organize their own events to keep the scene alive.
@nigelgilbert223
@nigelgilbert223 Год назад
The "3 Ludwigs" human centipede analogy for vertical integration was amazing. Classic Asmon banger, here. We love to see it.
@kittydaddy2023
@kittydaddy2023 Год назад
Business one-oh-Asmon: Next we will discuss the Austrian business cycle using only Ludwigs and human centipedes.
@IchbinX
@IchbinX Год назад
"Is everything you know & love, dying right before your eyes?" Yes! Everyday...
@mrjed
@mrjed Год назад
There is a visual issue with esports, to go to an arena (ie sell tickets), I feel the viewer wants a larger spectacle if they are going to pay the money and physically show up; not just what they'd see on screen on a stream
@mrjed
@mrjed Год назад
@@jofa6897 I was thinking holograms and cool projectors, but this is a good idea for sure
@illuvavak9146
@illuvavak9146 Год назад
look up KCorp live event KCX
@dieptrieu6564
@dieptrieu6564 Год назад
Ticket sales aren't an issue. LoL's still sell all of their tickets extremely fast. The issues are the merchs. People doesn't really buy merch for esport team unlike real sport team. Which is actually the biggest revenue source for normal sport teams
@mrjed
@mrjed Год назад
@@dieptrieu6564 heres the thing tho, i would actually go to an event if it was some huge spectacle, but its just what i can get at home on yt, there would be a large conversion of non-ticket sales and a large increase in attendance amongst all games if executed well
@dieptrieu6564
@dieptrieu6564 Год назад
@@mrjed Like i said, your experience doesn't speak for everyone else. All of the tickets are sold very quickly. The problem is that ticket sale doesn't bring enough revenue. This is also true for Traditional sport team. merch sale, Tv rights, sponsorship are the main revenue source, not ticket sale Plus, if you really want spectacle. Then pretty much all of the final of lol, dota have huge spectacle. Stuffs like hologram, band performance, etc...
@jimmycrawfish1531
@jimmycrawfish1531 Год назад
If you look at the history of pro baseball, football etc in america, you'll see that the professional leagues existed several decades before players and coaches were able to have that be their primary job. I'm not saying that these players don't work hard and deserve their fair share, but the value just isn't there yet. The investment of capital should not go to paying salaries. It needs to go into assets and other things going into growth of the company which then allow the growth of salaries.
@user-nn9mg3sw9j
@user-nn9mg3sw9j Год назад
Bingo. The major league sports we see today all started as passion projects that made little to no money in their inception. Years and years of promoting them and growing the viewer base had to happen for them to become what they are. There’s also another important factor: geographical representation. You have, for the most part, major league teams separated by geographical boundaries and the teams typically “represent” a certain geographical populace. Aside from some examples to the contrary - i.e. Yankees & Mets - these major league teams typically represent their state or major metropolitan city. This is an important fact of the us vs them mentality that is a critical aspect of sports. Having rivalries and creating this feeling of loyalty to the fan base is a certain region, which is reciprocated by the loyalty of most fans in that region. Esports only has this feeling when it’s a NA vs EU matchup. How do you create the interest when no one feels a personal affiliation with the team
@gaizokubanou
@gaizokubanou Год назад
@@user-nn9mg3sw9j FGC had regional aspect since much of it was grown off of arcade landscape. So you got east coast vs west coast, south cal vs north cal, etc.
@arugula517
@arugula517 Год назад
@@user-nn9mg3sw9joverwatch league tried this and it didnt really work
@ausp5078
@ausp5078 Год назад
It's also why S. Korea is doing so well. They don't pay inflated salaries and their players remain passionate.
@profo4544
@profo4544 Год назад
The leagues are going through new and crazy shit, the saudi's are trying to basically get into every single sport, and raise the spending cap to god knows what. They did this already with golf, and nobodys into it from what i can tell. But, if you wanna know what the emergency plan is for alot of teams, its to bring saudi investors onboard if they make the spending caps some crazy number. So now they can have dudes getting paid 1 billion a year. Imagine tom brady getting 1 billion a year, these scenarios can happen but there not gunna let it get there unless its drastic. If you dont beleive me, a saudi team recently convinced cristiano ronaldo to go play for them, hes getting paid close to a quarter billion a year. 215 million a year. Do they need him lol no, its literally just a giant flex the guys great but hes on his way out. They dont want to steal players from our leagues but they want to start having ownership of the teams and making the salary caps way higher, or eliminating them entirely.
@KoxenBols
@KoxenBols Год назад
This is what happens when you keep pushing something and force it to be bigger than it really is instead of letting it happen organically. The cherry on top is the gaming industry forcing diversity and identity politics nobody wants or cares about, while simultaneously cutting costs and taking zero risks. It's a perfect storm of misplaced force, greed, and stupidity and the whole industry is collapsing in on itself because of it.
@ashurad_fox5991
@ashurad_fox5991 Год назад
Major esports leagues first need to have a good community with a lot of active audience on it. Their growth also must be natural and has become recognized by a big organization (say like the sponsors of eSports on S.Korea) so that they can host big events and maintain it. But before that, a community will bring out small tourneys. With no sponsor from big organizations. (An example of these are those small tourneys for fighting games) The major problem these days are the esports league that try to go big asap and push esports to games by artificially putting hype and growth onto it. (We've seen this many times in the last 10 years, one being Overwatch's esports scene) But they forgot the natural growth of a game. (Ie making it fun and making new players pay attention to it)
@jacksonmoreland6794
@jacksonmoreland6794 Год назад
I orchestrated a partnership between esports team Tempo Storm and a digital autograph called Fangage back in 2018. Fangage had seen a lot of success in traditional ball sports and moving into esports which already interacted in a digital space and had global reach seemed like a logical step. A few of the events were successful, and working with the org and players was a positive experience, but invested parties were expecting the same kind of results they had seen in the NFL, which has a cult-like following - while digital communities are extremely passionate, they don't have the same power as tying a team to a region, which often drives sales via regional identity even beyond the fanbase.
@rejectagriculture2608
@rejectagriculture2608 Год назад
very insightful good comment
@andrerodgers5809
@andrerodgers5809 Год назад
this
@brendencooper5290
@brendencooper5290 Год назад
One thing not mentioned that does create at least a possibility for profitability is just overall public interest. Gaming itself isn't going anywhere and will always have some kind of competitive scene. Esports is growing at both a high school and collegiate level with many states starting to recognize it as a varsity sport. That's just in regards to the US not as sure about other places but I assume it isn't too different. With the money that universities pull in annually for athletics programs there is at least another spark of hope for the industry overall.
@michaelkensbock661
@michaelkensbock661 Год назад
you might want to take a second look at university sports. For the universities, it's a net loss. The money (if it exists at all, baseball for example is a black hole) goes elsewhere. Yes, even college football is a loss for universities. Billions in fact.
@brendencooper5290
@brendencooper5290 Год назад
@@michaelkensbock661 you're right I looked it up colleges don't make money on sports and I wasn't really aware. But I don't think that means that the highschools and colleges won't invest money into esports. Many schools already are building esports programs and others will want to compete with them. Even if not profitable the growing availability of it will grow interest and maybe not anytime soon but eventually someone will find ways to make money from the industry. Esports teams the way they are not may not be a sustainable thing but the industry itself isn't going to go anywhere. As long as there are people who want to play games at the highest competitive level there will be some kind of demand for esports. The scene will change inevitably over time but I don't see it dying out with how technology has already taken over most aspects of life.
@Poberaganser
@Poberaganser Год назад
The International always was good for making money, even the last one. But record breaking 40 million prize pool on TI10 was insane. Team Spirit really hit a jackpot.
@rayzhang7591
@rayzhang7591 Год назад
Fucking LGD man
@juvenileygo
@juvenileygo Год назад
The prizepool is declining compared to previous TI
@MeNourovic
@MeNourovic Год назад
International is a bad example of what esports should be. One big event a year with winner gets it all, is not what makes a sustainable ecosystem. But it's hype af I totally agree.
@Poberaganser
@Poberaganser Год назад
@@MeNourovic The International is a main event of the year, but not the only one. There're a few majors between TIs, but I agree, they need more prize pool. 500k on entire major is a joke. Especially for teams, who won TI already. But anyway, you have to play it, cause you need DPC points to qualify for TI.
@sethiddings7293
@sethiddings7293 Год назад
Accessibility is a big part why Sports will always be more popular than E-sports. Someone who has never played football can still get a general understanding of what's going on and have a good time with some friends. Depending on the video game if you've never played it before looks like a big clusterfack.
@StunnyFPV
@StunnyFPV Год назад
​@@kroneexe this is why I've never even tried playing a moba lol
@jackwolstenholme8213
@jackwolstenholme8213 Год назад
Also a football is like £20 and a decent pc for gaming is like £800+
@kkonaklap6067
@kkonaklap6067 Год назад
I'd say it depends. CSGO is pretty straightforward. Point gun, shoot gun, kill. It's the tactics which can be confusing but that's true for any sport too anyway like aneurysm-inducing offensive sets in basketball or american football
@fedenicolasacosta509
@fedenicolasacosta509 Год назад
Many esports had forced a profesional way to make tournaments and orgs, and this "bubble burst" was the ultimate result. While Fighting Games are having a slow, yet steady and regular increase on prize pools and tournaments, to the point that Capcom Cup will award 1M to the winner, and EVO finally will have some money to share to their winners.
@BuckFieri
@BuckFieri Год назад
I think the problem is there’s not a big audience for e-sports. Gaming is extremely popular but most gamers are casual. They might go to the top players to learn how to play better but they’re less interested to watch full matches or tournaments of those players. In a live setting, casuals often won’t even recognize the level of skill being displayed so they’re more likely to watch an entertaining streamer if they want to watch full matches.
@phillipbailey2525
@phillipbailey2525 Год назад
You’ve also got the issue with casual viewers in that it’s likely they will be watching the streams on their PC or Consoles which they can then say “wait, I could just play the game myself right now”. Within minutes you can be in a game yourself!
@Rikirie
@Rikirie Год назад
This. I played league almost daily for 8 years. Never watched a pro match. The skill difference is so high I can't tell whats going on despite playing the same game.
@BottomShelfGames
@BottomShelfGames Год назад
@@phillipbailey2525 Or the reverse happens of people not having the means to get the internet, pc/console and game to participate in the game the person is watching and will just go do something else. Gaming is a incredibly expensive hobby to get into. Sports can be expensive but the core of the game is incredibly cheap to get into.
@devoid8482
@devoid8482 Год назад
I agree
@phillipbailey2525
@phillipbailey2525 Год назад
@@BottomShelfGames also very true! I (maybe incorrectly) assume most people watching esports are gamers but yes to a newcomer, there could be a lot of costs to get to playing the game!
@prinstyrio0
@prinstyrio0 Год назад
I think something huge which Moist and Ludwig benefits with an eSport org as creators is that they are the mascots. Now Moist tried alone but didn't work, but the problem I have with other eSport brands is that they're mostly faceless. Yes you might get to know some of the players and root for them, but then I root for them and I don't seek to buy say Cloud9 merch, cause one day these players will get replaced, change teams or retire, then what is Cloud9 to me? Now it's a poor example as Cloud9 does have a vtuber in their LoL brand which can help have people root. That's why I feel having content creators you can vibe with actually have these teams work way better. You watch Moist's or Ludwig's content, you may not be that into eSport, but you may likely wanna support the teams anyhow and get merch cause you're invested. So them being the literal mascots the real sport teams have in a sense matters, but they're also more. They're the mascots and your hometown/city/country/state, which is an issue eSports tends to have in that the teams aren't mostly based on something you can personally feel for and are just faceless organizations with team rosters that, from my experience, changes way more often than in real sports.
@wb3159
@wb3159 Год назад
Esports was one of the worst things to ever happen to gaming.
@mangotar0
@mangotar0 Год назад
Esports is very much alive in Asia. Esports just sucks in North America.
@gaborfabian3967
@gaborfabian3967 Год назад
Almost as if the downturn in propped up tech companies have a ripple effect. The Korean sc2 scene was treated to a dose of reality not a week ago when Blizzard decided to stop pumping money into it(80% reduction in prize money).
@DZatheus
@DZatheus Год назад
SC2 is just not that popular in Korea. Brood War (SC1) still get a lot more local viewership.
@Lost_Evanes
@Lost_Evanes Год назад
@@DZatheus thats mostlly because of a Life Match-Fixing scandal. Lots of sponsors went away and the scene never realy fully recovered since.
@kiloneie
@kiloneie Год назад
@@cellamuert Same, he was my favorite to watch and root for. Then he did that stupidest thing ever when he was literally the best bar none for several years at an extremely young age, he could of easily set a record for being the best for a decade and made WAY more money not fixing that game... It was so obvious too, he played so much worse, losing to someone who was legit terrible...
@wowmawc
@wowmawc Год назад
Esports that failed are those who forced their way to become one. The games that grew organically are the ones who succeeded.
@User-pu3lc
@User-pu3lc Год назад
Traditional US sports make nearly ALL their money on tv deals. With younger generations “cutting the cord”, traditional sports will run into the same issues esports has once these deals need to be re-upped (10 ish years for some sports) Also, US sports teams benefit from a salary capped talent pool. It’s better to compare esport orgs to soccer clubs that have international, non salary capped talent markets… they largely don’t make money 😬
@Twizzlar
@Twizzlar Год назад
You realize there's already deals going on with streaming. Amazon paid around billion yearly for TNF NFL games. RU-vid just signed on for Sunday NFL Ticket for around 2 billion yearly. The other major sports also have streaming deals, believe baseball has deals w/ Apple & Peacock streaming. Traditional sports are not going to run into these issues as you say as esports.
@sheogorath6804
@sheogorath6804 Год назад
Benfica and Porto, the two European teams that earned the most this season, earned 985M€ and 870M€, respectively.
@User-pu3lc
@User-pu3lc Год назад
@@Twizzlar Cool... so half what TV networks are paying today 👍
@Twizzlar
@Twizzlar Год назад
@@User-pu3lc what? I only mention 2 small parts of their deals. They still have major media deals for all the games lol, YT is paying more then what directTV paid for Sunday NFL ticket, Amazon only has rights for TNF. They recently reupped all their media deals that total over 100 billion. Maybe actually know what you are talking about before trying to discuss it. EDIT: FYI previous media deals they had before the new ones were around 27 billion, I think they are doing just fine.
@User-pu3lc
@User-pu3lc Год назад
@@Twizzlar You right. you right. I checked a quick table of deal sizes and didn't dig into specifics and inflation adjusted values to previous deals.
@GoukenGassenarl
@GoukenGassenarl Год назад
Seeing GSL's (Starcraft 2) prize pool drop announcement a few days ago made me so damn sad. I'm a Broodwar guy so I like ASL more, but Starcraft 2 is still alright. To see Starcraft 2 just going away from the esports scene slowly is just sad.
@willywonka9785
@willywonka9785 Год назад
Sc2 was a mistake from the start tho. They just killed a better game with it. The start of blizzards decline...
@shmuckintosh
@shmuckintosh Год назад
That is not at all what vertical integration is. It's when you own your suppliers so you no longer pay a markup cost.
@lukeb2473
@lukeb2473 Год назад
I don't know if it is, but no game should be balanced based on eSports players. It's frustrating when balance that affects all parts of a game is driven by the .001%
@technetium9653
@technetium9653 Год назад
The biggest problem with eSports as a thing is that it's owned by someone, I can today make a football tournament and FIFA can't do shit, it's not the same for eSports and that will forever be a hurdle
@toaonua523
@toaonua523 Год назад
I miss the high of SC2, damn Wings of Liberty had some banger content for esports
@MichaelAW17
@MichaelAW17 Год назад
Im confused. NFL has changed the rules so much and has so many niche case rules. Same with a game like dota. The smaller rules may have changed but the point of the game is the same.
@saphironkindris
@saphironkindris Год назад
Gaming may be accessible to everyone, but definitely not esports. You have to be that rare combination of genuinely skilled at gaming and having the backing of a lot of money.
@memeaids4766
@memeaids4766 Год назад
Esports dying just as fast as Asmon’s hair
@patrickboian8545
@patrickboian8545 Год назад
W😮
@AidenTheRealShadowwolf
@AidenTheRealShadowwolf Год назад
Rude .-. Make fun of anything but the hair man
@charlesdobronxcharlesdobro4660
Retail wow is soooooo dead
@ssauc
@ssauc Год назад
@@AidenTheRealShadowwolf so tru... bcse hairs ARE NOT funny (⁠ノ⁠`⁠Д⁠´⁠)⁠ノ⁠彡⁠┻⁠━⁠┻ especially if they're stll kinda there!! ..I guess? ಠ⁠ω⁠ಠ dont rememba, tho... (⁠༎ຶ⁠ ⁠෴⁠ ⁠༎ຶ⁠)
@AidenTheRealShadowwolf
@AidenTheRealShadowwolf Год назад
@@ssauc nah hair loss is depressing speaking from first hand experience lmao
@keithcapstick
@keithcapstick Год назад
Thanks for watching my video man. Your perspective was awesome to hear along with it. 🤘
@User-pu3lc
@User-pu3lc Год назад
Asmon hits the nail on the head with creator backed esport business model. Take a popular face, use the loss making sport for content. Think “Welcome to Wrexham” for soccer.
@illuvavak9146
@illuvavak9146 Год назад
@@DeadManWalking-ym1oo this video is NA only i imagine but for exemple in france there's a team KCorp backed by a streamer and a youtuber and they are profitble, the way they did it is by winning and orgnasing big events (look up kcx on youtube). So it's possible to get profitable if it's done right
@MichaelKing015
@MichaelKing015 Год назад
NA problems LMAO most Americans don't know that Esports is actually big outside of USA
@acevfx2923
@acevfx2923 Год назад
Your game development initiative can't start off with Esports being the primary intention. Historically the 'real' games grew into communities which then transitioned into the soccer, football, baseball, basketball and tennis leagues that they are today. CSGO, DoTa and League are 3 games that grew into large communities (of course I left some other titles out) the same way the OG sports did, and only then transitioned into successful Esport platforms. You can't force that stuff. The Esport potential is something that has to be discovered through the enjoyment of the players itself over time.
@SubzeroBlack68
@SubzeroBlack68 Год назад
Did anyone here ever watch G4's Arena show? Formed gamer teams to compete against each other and just swapped out games. From shooters, to fighters, to sports game.. You just had to hope you had players with the right mix of skillsets. Then I think they would sometimes end the match with some VR gameplay Back in the day a lot of my friends loved it. We would go to school the next day after an episode and talk about creating our own teams and play various games who would be the Fighting game player, the fps, player, the tps player or sports game player. It was a strange but fun experience to imagine and play along with the show. Whatever games they played we would play and have Lan parties pretending to have our own ARENA tournament.
@Telopead
@Telopead Год назад
“There was no patches for the NBA”. Actually… Throughout the 20 years I’ve been watching NBA. Defense in regular season getting nerfed to the ground, offensive attributes got seriously buffed. Range hero’s got buffed, melees got nerfed.Consumables like PED was added into the game buffing player longevity across the board…
@bj_cat103
@bj_cat103 Год назад
I want to just put some thoughts on the topic here. I don't thing that esports as concept is failing, I think it has more to do with the popular esport game's state. You see, the esport games that change very little (like LoL or CS:GO) are still very popular with events that have a lot of viewers, while the others, most of the other esport games are failing. Why? Because they changed the original concept of their game so much that it's not that entertaining game from before anymore. Apex added a lot of bad maps and new legends, like valk, that are so strong they change an entire concept. Dota 2 changed the lanes, from classic MOBS 1-1-2 with a jungle or 1-1-3 to 2-2-1 every match, also adding blockposts and shrines, changing the game in general. R6siege has the same problem apex has, a lot of new operators which become hard to balance. CoD series went too casual, adding mechanics that punish better players (like sprint to fire delays and getting rid of most of the movement mechanics). Overwatch also shifted its meta too much so the game is not the same anymore. Also, ow2 switched from 6vs6 to 5vs5, another questionable decision. Those games just don't seem entertaining to play or watch anymore due to poor management decisions. People who fell in love with those esports are not interested in them anymore since they've changed too much and each new decision by their devs teams only seem to move it further into the rabbit hole. Meanwhile, the games that barely changed remain pretty consistent with their esports. So maybe it's about time for devs to listen to their players a bit instead of pushing "marketing friendly" decisions that kill their games?
@sidewaysfcs0718
@sidewaysfcs0718 Год назад
90% of eSports is actually highly unprofessional and purely exploitative to the players. Makes sense
@justepic7029
@justepic7029 Год назад
I did scouting for an e-sports team in Las Vegas. Mainly at the hyperX center. We had big wall street investors looking to sponsor players for various types of tournaments. What we found after spending almost 200k is that most of these players don’t have discipline. Don’t have the mental fortitude to compete at high levels. And the players were unmanageable. Combine that with a few cheating scandals and lack of cheat-proof games, the investors closed shop. E-sport is now devolved to influencing.
@zandozman
@zandozman Год назад
Ahhh what u needed was a zyos or two
@Portuducks
@Portuducks Год назад
Traditional sports do have "patches". So many rule changes were made in the NFL to attempt to minimize concussions. So many rules changes that were made in the NBA changed the meta to a three-point shooting dominant league.
@cvs_en
@cvs_en Год назад
The esports to sports comparison doesn't work. That's why franchise leagues are a scam and not the way to go. Nobody owns basketball. There's no microtransactions in basketball. If you want to buy something sports related you get equipment(ball, shoes, clothes), which can easily be team stamped easily. Meanwhile if you want to get league merch you'll probably get a chimp, a chimp skin or some phys merch off of rito's site themed with your favorite chimp. AND only then will you consider going to whatever mediocre team riot is keeping on payroll and getting something from them. Rito is a smoll indie company, they have to nickel and dime their players however and whenever they can, so they have 0 incentive to support teams properly. Just look at how they inserted themselves in the ftx deal lmao. There have been multiple discussions with team owners, but how many random bs skin events are there and how many team cosmetic/team events are in game? Esports have gotten too big, too organized and that only means more mouths to feed and more middlemen to % into any of the money.
@MrDeflador
@MrDeflador Год назад
Nobody owns Basketball? Well yes but actually No. Professional Basketball is owned. Most Sports are.
@kontobiol3020
@kontobiol3020 Год назад
Why esport is dying? 1. lack of attachment of pleyrs to club colors (as it happens in football) 2. Botted vievers 3. Lack of cooperation between players and vievers, (1 and 3 creates feeling of lack of identity) 4. Bad advertising methods 5. exclusivity of certain televisions / providers to broadcast certain competitions / leagues 6. Esport players arent always the best players of game 7. Boredom attached to games esport players do play, why you would watch someone playing boring game
@kawaiipotatoes7888
@kawaiipotatoes7888 Год назад
Esports is a short term bubble it's not like in real sports where basketball, footbal stays for generations only counter strike and dota has longevity for video games. If that video game loses popularity and so those teams.
@R3gga3SharkYT
@R3gga3SharkYT Год назад
i think valorant is one of the worst esports to pump money like this, its like pumping half a million to some badminton or bowling team and expecting to make it big
@fleezybaby
@fleezybaby Год назад
let's not normalize "ORG" over Organization, please. Just say "team" if organization is too many letters for you.
@randm4246
@randm4246 Год назад
The NBA was started in 1946. They weren't actually successful until the 1980s. Magic Johnson and Larry Bird saved the league. Adoption for any league usually takes years and that's why most new leagues fail, because they don't have the startup capital to keep funding years of losses before their product catches on and becomes profitable.
@PetrifiedOnion
@PetrifiedOnion Год назад
9:21 I love how the screen is so dark and then bright red you can see it reflecting on Asmon's face in cam. His reaction is appropriate.
@Kroniklyblunt
@Kroniklyblunt Год назад
When they went public they overvalued it and killed it themselves, but a fair market doesnt exist anymore.
@ThePiquet888
@ThePiquet888 Год назад
Blizzard just abandoned SC2 in Korea and cut NA/Europe as well
@stonedmason614
@stonedmason614 Год назад
you can tell Asmon has never played sports or watches them because he thinks traditional sports dont get patches and the meta changes overtime. He specifically brought up basketball which has drastically changed overtime. The 3 point line used to never exist, shot clocks used to not exist, James Harden would abuse the rules to get a million free throws a game, they patched his exploit and now he is a role player instead of an allstar. Traditional sports change all the time and I think Asmon overlooked that because he doesn't know shit about them.
@danky2k277
@danky2k277 Год назад
that's true, NBA especially patch the meta whenever they can
@stonedmason614
@stonedmason614 Год назад
@@Thanatos2k but the point I'm making is the way the game is played changes drastically overtime. If you would have told someone the NBA would be dominated by short dudes and that a team whos starting center is 6'6" would win 3 chips they would think you were crazy.
@BottomShelfGames
@BottomShelfGames Год назад
I sure fucking hope so. Esports are a blight on video games.
@furyberserk
@furyberserk Год назад
It was never meant to be more than a side hustle. It never had permanence.
@hmp01
@hmp01 Год назад
funny how moist critical made exactly the opposite video
@dijonpsalm6938
@dijonpsalm6938 Год назад
It also doesn't help that triple A games aren't delivering to their expected standard. Halo, Cod, battlefield, Mortal Kombat, Street Fighter, Marvel vs Capcom, Smash are shells of their former selves. And the companies like Nintendo, Sony, Microsoft aren't investing into the competitive scenes like before. Pair that alongside the spiraling economy, and it's only inevitable.
@TheSleyar
@TheSleyar Год назад
Yes. Western esports orgs aren’t profitable. Orgs overseas however such as in Korea or China are able to sustain themselves through other means similar to 100thieves strategy.
@jtuuc
@jtuuc Год назад
Wait so you’re telling me Toasts to do list was just an IRL Parlay but nobody wanna talk about that, odds/bets, assumptions, hopes, this shit ain’t making money unless you’re making content and merch idc. Franchising and contracts are all overvalued to hell and can’t convince me otherwise. I truly wonder what the pros will do in when they retire with the skills from esports…
@b1ackic3
@b1ackic3 Год назад
Yes and being a streamer killed it. If you are a god tier gamer in any competitive game, that means you got a name for yourself, you are famous. Why would u wanna work under some company, for probably shit money, when u can just stream yourself and make 100x more?
@stevenseagull3867
@stevenseagull3867 Год назад
Thats not how it works buddy. Your kill count on counter strike does not make you famous or likable .
@guyterrifico8293
@guyterrifico8293 Год назад
@@stevenseagull3867 lol ty , streaming isnt the game its the streamer -.- derp, being good is not even half of what streaming as a gamer is- even at all can be argued.
@nouhorni3229
@nouhorni3229 Год назад
@@stevenseagull3867 Exactly. A good portion of gamers don't have the charisma, nor the extroversion to stream for thousands almost daily.
@b1ackic3
@b1ackic3 Год назад
@@stevenseagull3867 So people like s1mple don't get views? Aren't famous? Lmao. Take it back all the way to hearthstone era, how many ppl were made into streamers by being decent at the game? All anyone needs is 1-shot at exposure and you can make a career out of it. So you are wrong.
@stevenseagull3867
@stevenseagull3867 Год назад
@@b1ackic3 lol critical was not a pro gamer,he made his carreer reporting on internet drama. Bruh charisma and your personality is the name of the game here.
@jakeronin2326
@jakeronin2326 Год назад
The main problem is Esports are selling the wrong thing. Sport TEAMS make money from ticket sales, and broadcast deals. In esports, the tournament organizers sell that.
@Glo0ze
@Glo0ze Год назад
A thing a lot of people here don't really seems to consider is that we took decades to decide which sports were actually going to be the big ones they are today and there are always new ones popping up. The biggest thing about this is that this process took us this long on a platform where we were already at peak "hardware and software" capabilities. I mean we are humans playing a real life game on our real physics "engine", we KNOW for sure that there will be no better option available in a few years, humans will be humans and physics will be physics. This means we had lots of time to figure out what the best and most interesting sports/games (software) are on this "hardware" (humans/physics). This is absolutely not the case in Esports. Like asmon stated there is no Basketball3 or anything. This is not necessary since there is no improvement in the environment we've already reached peak basketball possible on our current operating system called the universe. But look at esports 15 years ago and now. The difference in the quality of the games we can play now. Unless we reach some kind of hard ceiling on hardware capability that makes sure we have to refine and find the "Best" game to play on that hardware and stick with that for a long time like we did with real sports you can't really replicate the stability and interest "real" sports have today. Since we are still in the figuring out whats best stage for how esports should be and are absolutely nowhere near real sports level. Right now i think the solo creator/streamer format is the best option we have. We adhere to the person moreso than the game which means we can go along with any changes in the situation more easily (change in games but the same streamer gives us some stability around the creator instead of the product). When we reach this theoretical limit on hardware and figure out the "best" game to play it would become more and more interesting to push the limits of the Game in a competitive format like what's happened to the real life games we now call sports. Since focus will be on the same game for prolonged periods of time it becomes more and more interesting to find the limits of said game.
@danielrajai3635
@danielrajai3635 Год назад
I think the biggest key that e-sports is lacking is nostalgia. A vast majority of now popular professional sports have been built upon this. Nearly every sport has been played in a majority of schools for a long time. This nostalgia was ALLOWED to naturally grow into tradition. Most people who follow these sports remember many fond memories attached to these events. These games also were changed slowly over time. This allowed for older fans to adjust with it. The trap many e-sports fall for. This is ultimately the games change too damn much for casual audiences to keep up with after leaving the game. LoL is a prime example of this. If you have not played in a few years you may tune in and not be able to understand many aspects of the games. Many items are different. New Champs that you have zero idea how the function on a basic level. This type of e-sport will only truly reach the level of more minor sports like golf, tennis, etc. The e-sports most likely to succeed are shooters. The issue is most shooters will need a way to develop I to team based objective situations that have more complexity. This way the game can be watched and understood at a zoomed out level. The spectating is honestly too zoomed in most of the time. Death timers would also need to be lengthy to add real weight to a character death.
@Kim-tr5op
@Kim-tr5op Год назад
It feels really bad to cheer for esport in general, when the department of esport is mishandling it so bad. Look at Riot Games, they just waste millions of dollars because they are inept.
@holyrs1575
@holyrs1575 Год назад
What are u talking about , they have literally created esports as we know it today
@carlosr6462
@carlosr6462 Год назад
@@holyrs1575 so it wasn't Starcraft? or Warcraft? or CS? or Quake?... LoL was just the most popular in recent times but back in the day StarCraft was on ESPN.
@holyrs1575
@holyrs1575 Год назад
@@carlosr6462 yes that is where it started , but its no way on what league achiev bro , sorry
@holyrs1575
@holyrs1575 Год назад
@@whuzzzup 33 bro, i know other games started it, but league raised the bars really high bro and yeah im a starcraft lover
@NamhciR918
@NamhciR918 Год назад
I honestly feel like every game company will essentially have to own or act as commissioner of esports leagues regarding their games. Selling their games to esports leagues like Starcraft in Korea to GomTV/Afreeca/etc just isn't viable due to the lack of integration and initial investment. Their esports broadcasts will need to be tied into the games with drops for skins or in game currency in the game during broadcasts...think like a tabard or in game gold for an MMO like WoW if they had a competitive scene still or a hero skin for league or new unit skins or announcer voicepack for RTS games. I think full top down integration will be required and that the developers themselves will have to drive their games leagues otherwise it will never work.
@Uzieye
@Uzieye Год назад
I personally have always had this point, but I think it was a major mistake to tie esports with traditional sports even in the name because you know just have the comparisons. I think from the beginning they should have made it something of its own completely separate and have a diff name not tied into the sports. This way they could actually make things around this gaming system and not try and replicate the sports model
@kyle5046
@kyle5046 Год назад
Shoutout to the chatter who said " This guy sounds like Kermit the Frog" xD
@masumasumasu
@masumasumasu Год назад
He really does lol
@pascualbad
@pascualbad Год назад
The main reason professional sports make the money they do is because of generational viewing. Greats grand parents rooted for the teams there great grand kids root for today. That created a following and culture that's to deep for it to fail. Esports is brand new. And doesn't have the following to be as big as they think it could be yet.
@Vicitive69
@Vicitive69 Год назад
Why does nobody talking about 100theives mention they hired 2 of the most expensive players in the lcs?
@anitabonghit266
@anitabonghit266 Год назад
Esports is dying because that the nature of the crowd consuming it. Number one esports always has to reinvent themselves to stay revenant with current market. No one wants to play the same old game anymore and always wants something new, better, different. If it can’t hit all those marks, then it isn’t worth it in most gamers mind. Constantly trying to please a crowd never works out because your pleasing will offend others. Number two which also goes in hand with the first part. Most people grow out of playing games and want to experience real life. How this goes with the first part is because older players don’t want to game anymore so younger ones have to jump in but the younger ones want something different and new because what’s current is boring too them. This is where esports has to completely reinvent the wheel over and over again. No other sport has to this ever and people are happy to play that sport because it is what it is and won’t change
@sinjin8576
@sinjin8576 Год назад
It would be the best outcome for pvp games if E sports died. Then we could maybe go back to seeing unusual multiplayer games with interesting ideas instead of "Cargo map variant 235" with the exact same game mechanics weve had for the last 32 game entries. The fact that Apex took off as well as it did while only changing a handful of aspects shows how hungry people are for ANYTHING actually new
@johnathonwaddell9841
@johnathonwaddell9841 Год назад
I live in Kentucky and have been a HUGE gamer all my life. I recently just heard about esports and figured out what it was around 2020-2021. All because of an anime named kings avatar. And even still I don't know where I'd go to watch it, buy merchandise nothing. Not asking I'm just saying the marketing on all of this has been crap. This should be something so easy to find I don't even have to go look for it if they want it to be successful. Cable commercials advertising it, facebook.. it needs to be shown so much you get tired of hearing about it and start wondering what it is. But it hasn't been. These tournaments could easily net a few million views each if they marketed it right. A few million views every show is gonna bring in some huge sponsors. Get the views then start selling merchandise. Ain't nobody gonna care about the merch if they don't even know who you are.
@knownaskevr
@knownaskevr Год назад
Honestly, I've lost hope in games. As a previous lifetime gamer, I don't game anymore. Probably never will again.
@MichaelPohoreski
@MichaelPohoreski Год назад
Support game devs who respect your time, mind, and wallet: _Satisfactory, Terraria,_ etc.
@MrDeflador
@MrDeflador Год назад
Take a Look at Sports that are Not super popular. Most of the top Athlets need another Job to make a living. The Same is true for E-Sport. The Viewership is as high as these sports.
@Norlamon
@Norlamon Год назад
I hope so. ES brought unwanted attention to gaming while distracting the focus of the industry. On top of that you have now kids trying to pursue "careers that are a forlorn hope instead of trying to do shit that will put money in their pockets and meat in the table. It has become a liability. Now we are starting to see people that's between 25-30 and all they know do it's play a game that died 1 or 2 yrs ago I think the Ludwig example is pretty good. Ludwig is making a ton of money while investing all his time on his project, maybe he's making it happen for 2 - 3 of his friends but what about the rest of the people that work for this orgs and are putting all their time and efforts on that? When the bubble burst those dudes are gonna end up with nothing and skill on the toolkit that are not needed or wanted, because here's only so many slots for people that make a living out of playing games. And every wants to be one.
@Baconatorz
@Baconatorz Год назад
I'm honestly pretty amazed that E-sports was ever a thing to begin with. I personally never cared who won, why should I care if gamer 1 vs gamer 2 wins? There's no connection. Blizzard had the right idea on giving cities a "team" to root for, but blizzard never seemed to take it seriously enough.
@ryanblackmore1460
@ryanblackmore1460 Год назад
The problem with esports is we are gamers and don’t waste time watching stuff. we’re playing games, who has time to watch esports like it’s the football while watching steams RU-vid and whatever else and also fit in gaming?
@Pe37777
@Pe37777 Год назад
I just think that esports are boring…who wants to watch people play the same game over and over and over again.
@SuperFriendBFG
@SuperFriendBFG Год назад
Investing in eSports is pretty much Marketing for the games being featured. IE: It's not making money on its own, but will help drive continued interest and revenue in your game(s). That being said there's still a high chance that all the added "tangible" value created by eSports is a net negative.
@CptSlow89
@CptSlow89 Год назад
I'm still watching Warcraft 3 tft on Back2Warcraft twitch. Scene is bigger then 10yrs ago.
@masumasumasu
@masumasumasu Год назад
Just because you and a few others do doesn't mean that a lot of people do. It's a niche service for a small numbers of fans
@CptSlow89
@CptSlow89 Год назад
@@masumasumasu True. I just said that I'm still following it not that they are making millions...
@rwberger6
@rwberger6 Год назад
It got as big as it did because investors thought esports would be the next nfl or nba for the next generation. Then after about a decade they realized they weren't making any real profit off it and are pulling their money out. It was an investment bubble driven by hype and now its over. This happens all the time in the investing world because quite a lot of investors have a mile high view of things and often make really dumb investments due to not actually inderstanding what the company does or what market its involved in. A lot of social media companies and web news sites are currently crashing for the exact same reason.
@QueenMooSuko
@QueenMooSuko Год назад
I hope its dying. games like Overwatch were fun before Blizzard decided to force the esports scene on a game that was lauded for drawing in people from all kinds of gaming backgrounds. The more serious they made the game, the more people left, and the people who remain, it feels like they're all miserable and nasty at very single little thing that goes wrong in-game.
@dawgpost90
@dawgpost90 Год назад
The issue, imo is that there aren't many games that stand the test of time and stay relevant forever like traditional sports. How do you have a thriving competitive scene when viewers have moved on?
@ShaunInce123
@ShaunInce123 Год назад
I feel the bubble was always going to burst. Now it's happening
@nuggle6400
@nuggle6400 Год назад
If you think about how sports have naturally evolved over time - maybe starts as a small game in a localised community, expand to other surroundings communities, eventually nation wide and eventually internationally. A lot of games skip literally every single step and try to go straight for the “international” appeal (competitive and esports focused), that’s why they fail. No one is invested in the game, that’s why games like LoL and CSGO are popular.
@SexyNinjaMonkey
@SexyNinjaMonkey Год назад
Esports is a bit like sports, in the sense that I don't watch either. The only difference is that I can respect the level of athletic ability it takes to compete in sports.
@SwoopENT
@SwoopENT Год назад
eSports went through booms and busts... Best periods for me were Starcraft and Counterstrike.
@ggogaming7441
@ggogaming7441 Год назад
Esport would probably thrive with VR. Imagine a death battle colosseum in VR
@elementalgolem5498
@elementalgolem5498 Год назад
It is. Many VR games have become competitive eSports games. Especially the FPS genre. Where you actually aim and shoot, and duck and crouch etc
@USMC49er
@USMC49er Год назад
How much you wanna bet that CS:GO will be the first VR esport in the world?
@elementalgolem5498
@elementalgolem5498 Год назад
@@USMC49er 0. Because Onward has already claimed that role. And many are following it. So cs go is already too late
@L0nsd4l3
@L0nsd4l3 Год назад
lol wait some year and we will have colosseum battle in real life
@ggogaming7441
@ggogaming7441 Год назад
@@L0nsd4l3 Similating twitter irl Lol
@TacticalBeard
@TacticalBeard Год назад
I’m sure it doesn’t help that most games feel like a soulless corporate investor cash grabs instead of fun games
@ookammi
@ookammi Год назад
i think part of the problem is modern game design, often things are too dumbed down and dont keep interest cause of it
@akurkyojin4664
@akurkyojin4664 Год назад
Gaming industry should accept that is a NERD product and not a NBA culture product.
@steamworkfox4564
@steamworkfox4564 Год назад
To be frank, I think they should make eSports all localized in one location. Because like everyone says, they're in bubbles. Multiple bubbles that a simple individual will have difficulty finding. For example. A Twitch like website devoted to eSports. Namely to not only hold the games but also Introduce new audiences to new games. And not a big streamer running it, like an official suit and tie show. Why? People who don't know said big streamer will think "So it's not gonna be a big thing than? Just a trend that will die in a year."
@guyterrifico8293
@guyterrifico8293 Год назад
a bigger thing is internet cafe's here in NA have died as a culture long ago where in Asia these are still like , HUGE - that LAN atmosphere really pushes one to be their best and go that step further, as a kid in LAN internet cafe's playing 1.6 CS , ican vouch its def a lot moore fun and engaging to go even there at the cafe as a spectator than to watch streams.... but this culture died and people are afraid to leave their homes in NA let alone go try something thats out their comfort zone... theres LAN hosted events here for apex and people never attend, and yet wanna go pro ect- people here in NA dont want to put the work in as where i think other places people have less opportunity and can translate into a more grindset mindstate , where here people are quite entitled and EXPECT if ur good, ur entertaining and funny and everything above when in reality .... theres lots of GOOD/AMAZING players who are unknown on every game and never get any recogition. idk what my final point is here but its just I think culturally NA has higher expectations for doing a lot less -... I rarely hear about people showing up to tourny's/LAN events like 20 years ago here... if there luckily happens to be any in ur city/town for ur game.... so Esports generally became a streamer dick ride show more than it was about the ACTUAL COMPETITIVE players, which is normal- but its just not as sturdy as say NFL ....
@danielsepulveda5852
@danielsepulveda5852 Год назад
Well there is the fact also that Esports players usualy dont focus so much in improving in the game. I mean, a professional Soccer player gets hundreds of thousands of dollars to play, while Esports players get 5k a month to train and focus and play, but then they open a stream and get 10k a week. This endup creating teams with visible "I dont give a fuck" atitude from the players and players quitting after only a few years in, there are so many factors that make people stop watching a same Esport game for years and years.
@wesleyleigh4063
@wesleyleigh4063 Год назад
Something that wasn't covered was that Esports just isn't very entertaining for many people, not unlike regular sports but in it's own ways as well.
@SitKid721
@SitKid721 Год назад
eSports has always been a joke and nothing ruins a game faster than trying to balance it around eSports when its a casual game just look at cod lol
@MouseDestruction
@MouseDestruction Год назад
As a league player I don't think the increasing focus on solo plays and speeding the game matches up from 50 minutes to 25 minutes has improved the game at all. They can now get more games in per day, so what, its a now shittier game, compressed into half the time it was designed for. Also making champions more fragile so that solo playing assassins and bruisers can get cool highlight reels, making tanks into damage dealers so that top lane isn't boring. But I don't like that kind of highlight reel, I would rather watch teamwork considering it is a team game. It was way better to watch 8 years ago.
@Nefiria
@Nefiria Год назад
If you invest recklessly like Blizzard and most NA orgs, then esports is simply not sustainable. Dota2 and CS esports scenes only grew to what they are now after consistent player interest over many years for formal competition - being reacted to in kind by organizers, Valve and then organizations. The competitive AOE 2 scene nowadays is a good example of investment that suits interest garnered. If it saw superteams and franchised leagues invested in millions all of a sudden, it would be just another scene waiting to fail. Reacting and growing according to consistent success and community growth is the way for both devs and orgs.
@kjracz15
@kjracz15 Год назад
22:03 Asmon did him dirty with a push of a button 🤣
@nevadanate4957
@nevadanate4957 Год назад
Technically Rockefeller was doing horizontal integration (taking over all examples of a particular step in the process, aka textbook monopoly) which is more frowned upon, more harmful for the economy and probably less successful (since the government took Rockefeller's company and broke it apart)
@thoridannn
@thoridannn Год назад
What you said at 22:40 hits the nail on the head! So much of the problems surrounding gaming today are the result of financier’s getting involved with our hobby and trying to turn it into their money printer.
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