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Is Gonti Confused or am I Confused? 

Salubrious Snail
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Decklist: www.archidekt.com/decks/73657...
Also, you're welcome for the 2 minute adjustment period, all ye lurkers in the night.
0:00 Gonti
3:40 Elements I like
5:25 Elements I dislike
8:22 Specific cards I dislike
11:05 How I'd modify the precon

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16 май 2024

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Комментарии : 197   
@kozad86
@kozad86 27 дней назад
I'd be very interested to see a "Your 3 Color Mana Base Sucks, Here's Why" video.
@natty1115
@natty1115 27 дней назад
Same
@elbiggamehunter
@elbiggamehunter 27 дней назад
Came here to say this
@GigaChadBased
@GigaChadBased 27 дней назад
This
@rexhell8630
@rexhell8630 27 дней назад
Same!
@Thomas-vn6cr
@Thomas-vn6cr 27 дней назад
I would prefer a less provocative/clickbaity title, but otherwise I agree. I have much to learn on manabases.
@axelostlund2348
@axelostlund2348 27 дней назад
Void Attendant is secretly becoming one of the funniest and least suspected silver bullets as the game develops. I've been playing with it for over a year now. The number of impulse draw effects keep increasing, with more and more ways the game uses the exile zone. Take plot for example: Void Attendant counters all plot cards. Void attendant, counters Prosper tome bound, opposition agent, void walker, every single adventure spell and so on. It won't always have a chance to shine, but when it does, it is like an on board repeatable 2 mana counterspell. The mana banking has been auxiliary in my uses. The repeatable effect itself is worth it in those match ups. Besides, who is gonna spend removal on an uncommon minotaur (3 mana 2/3) from oath of the gatewatch?
@michaelluttjohann9817
@michaelluttjohann9817 27 дней назад
I had to look this one up because I misunderstood the removal from exile. For anyone else that had the same misunderstanding, the removal from exile is part of the cost of the ability, not the effect. Very cool and thanks for sharing this!
@warrentang7459
@warrentang7459 27 дней назад
What a card! Wow, I'm in love.
@azelia2464
@azelia2464 27 дней назад
​@michaelluttjohann9817 Very well said. Void Attendant is an extremely underrated card. Also Cascade deals with exile as well. And yes, the colon comes after the entire effect of you putting an opponents exiled card into their graveyard so it is part of the cost
@tonysmith9905
@tonysmith9905 27 дней назад
Just a reminder Due to priority rules you cannot use this card's ability to put things out of exile immeidately after a card's resolution. So smart players will play their most valuable thing after resolution, then you can try to mess up the rest of their gameplan afterwards with it.
@tonysmith9905
@tonysmith9905 27 дней назад
@@azelia2464 Attendant can't stop cascade.
@wrennthewizard144
@wrennthewizard144 27 дней назад
Something notable about Drana (and by extension cards such as Gurmag Swiftwing and Weeping Angel) is that they trigger Gonti seperately from other combat damage due to first strike! If there are some mediocre flyers, those two might be worth slotting in.
@salubrioussnail
@salubrioussnail 27 дней назад
True! I briefly thought about adding double strike but for some reason it didn’t occur to me that first strike accomplishes the same goal to some extent.
@MrSirSamsalot
@MrSirSamsalot 26 дней назад
can someone explain how first strike trigger gonti twice? i though only card woth double strike does that
@deadeyeslash349
@deadeyeslash349 26 дней назад
@@MrSirSamsalot A first strike creature alone would not trigger gonti twice on the same player, but if you hit the same player with both a first strike creature and a non first strike creature they would be hit in both the first strike and normal combat damage phases of combat, giving you two gonti triggers against that player
@SylvainSoliman
@SylvainSoliman 27 дней назад
"Also, you're welcome for the 2 minute adjustment period, all ye lurkers in the night." 😬
@DoragonShinzui
@DoragonShinzui 27 дней назад
"Oblivion Sour" The *best* face puckering candy this side of the multiverse!
@ry7hym
@ry7hym 11 дней назад
this could be a pauperganda ad
@Highmastet
@Highmastet 27 дней назад
I quite enjoy the analysis, great insights! I now also hope to build a separate felix five boots deck because he's great and hillarious and I love slimes
@barrinburg612
@barrinburg612 27 дней назад
I also was thinking about a felix equippment deck, there are several equipment that give double strike and combine that with a few swords of x and y i think it could really get going
@PSroka
@PSroka 27 дней назад
I would like to commend you on how much you're opening our brains to logic in deck building, it's a game changer. Not all of what I've heard you say is new to me, but you say it in a way that just clicks. thank you!
@kokushin55
@kokushin55 26 дней назад
This is the first video of yours I come across and I love your style and well thought out and explained insights. Gonna lurk in your previous content for a while and wait patiently for that manabase video. I need it for a 5color deck in particular which is giving me trouble.
@imaginarymatter
@imaginarymatter 27 дней назад
Gonti reminds me of Ixhel, Scion of Atraxa in the sense that they both steal the top card of your opponents' libraries for doing X thing.
@treycuret
@treycuret 18 дней назад
This is a great video. You have the best analysis of the underlying mechanics of casual Commander out there.
@Flare45
@Flare45 27 дней назад
great video, keep up the good work I liked the recommendations and analysis.
@Scrollbars
@Scrollbars 24 дня назад
Great video! I would love to see this is as a series, reviewing and tuning older precons too
@YourPalJamieEllis
@YourPalJamieEllis 27 дней назад
Video idea: "A Defense of Monocolored Commanders" - artificially restricted card choice can be liberating in terms of analysis paralysis and lead to more fun choices/"pet" slots - the color pie has opened up since 12-15 years ago, pretty much every color has some version of everything you need to build a solid deck, even if the strength varies - even with a fairly competitive version of your Commander, fewer colors gets habitually underestimated due to perceived lower power/flexibility and the fact that your mana base will have many basics - similiar to above, building on a budget is so much easier
@eewweeppkk
@eewweeppkk 25 дней назад
I find that building mono colored restricts deck for the same reason the color pie has opened up in the past decade or so. Every mono black deck has feed the swarm because it is one of like 2 black cards that have ever been printed which destroy enchantments, for example. Ironically I feel as though mono colored decks often suffer the same problem that 5 color decks have - they kind of become a "good stuff" pile with the deck theme playing second fiddle to "good stuff". Every time I sit down to build a themed deck that does one thing really good, I always WANT to start with a mono color but there's always something that just synergizes too well in a different color that I have to make it 2 or 3 color for it to shine (which is annoying because as a player who basically dumps their mana base I have a Nykthos I haven't had in a deck in years).
@calebbrown1068
@calebbrown1068 24 дня назад
building mono-color is a really great way to lose to some random enchantment you can't remove.
@potatogrease2420
@potatogrease2420 27 дней назад
this was pretty helpful for me to get how to improve my own deck and also see how stealing decks should work if i choose to build one. i’d love to see this same type of video for the most wanted precon, since that’s what i bought
@michaelpohl9077
@michaelpohl9077 27 дней назад
Love your content sir. Discussing this new sweet commander is just icing on the cake
@danielmichels8785
@danielmichels8785 27 дней назад
I really like your deck analysis. I wish you would do this for every precon.
@chemnao4009
@chemnao4009 24 дня назад
The original Gonti was my very first commander, so I can't wait to build this one! Dimir Infiltrator seems like a really good fit in the deck, as an evasive 2 drop that give access to a nice toolbox of cheap spells (Heroic Intervention, or its budget alternative, Golgari Charm, look like cool targets to add in the deck)
@HalcyonAcorn
@HalcyonAcorn 27 дней назад
Mana base video?! Yay! I’m always down to know how to make a good mana base!
@geeknseek
@geeknseek 25 дней назад
I like that you playtested the precon before upgrading. That's something I'd like to do and see other content creators do
@danielcurren2119
@danielcurren2119 27 дней назад
Now etali, there’s a theft commander! With chaos wand it’s pure chaos
@granite_4576
@granite_4576 27 дней назад
Homeward Path is now a staple land for me because of how much theft now goes on. If I wanted to feel robbed I'd just buy a collector booster.
@Volvary
@Volvary 26 дней назад
Is theft really that common?
@PhoenicopterusR
@PhoenicopterusR 25 дней назад
​@@Volvary probably just where they play.
@ToxicAtom
@ToxicAtom 27 дней назад
I think in terms of a raw "Theft Matters" commander, Tasha is more what this deck wants to be. I also find it very funny that they started off building this as "Villainous Wealth.dek" and forgot to make a commander that actually synergizes with Villainous Wealth. Also, here's a fun fact: There are exactly 2 theft-cast spells that require Green at all (as of time of writing), and neither of them synergize with Gonti, as both of their theft-cast effects avoid mana cost. There is no functional reason for Gonti to be green other than "3 colors > 2 colors cuz commander"
@51gunner
@51gunner 27 дней назад
"We added green for you, as a treat."
@meeprulez
@meeprulez 27 дней назад
According to the precon pamphlet: "Use blue and black cards to get your heist started, then use green cards to generate more mana to case all those shiny spells you've stolen." Green really is just there because you can't cast some stolen cards for free, so here's ~R A M P~
@MrSocrates_
@MrSocrates_ 26 дней назад
Actually glad this Gonti is in Sultai, so I can now use Azusa to ramp with opponent's lands
@horserage
@horserage 20 дней назад
> There is no functional reason for Gonti to be green other than "3 colors > 2 colors cuz commander" Thematic. Also, you can play lands from the steal effect.
@nerdtron8
@nerdtron8 27 дней назад
Being able to watch your videos is always a treasure (token)
@bouncingbeebles
@bouncingbeebles 27 дней назад
Here's my observation: Don't forget that Wotc design their precon with 2 commanders in mind. The cards you point out having no synergy with gonti: it's often because they have synergy with the secondary commander Felix.
@treycuret
@treycuret 18 дней назад
This is a gripe I often have with critiques about precons. Yes, you can make a better deck for a single commander. Precons are trying (and, tbf, usually failing) to also juggle the potential for building the other 2-3 commanders.
@Silphanis
@Silphanis 27 дней назад
Good video! Here's a couple of creatures I like, that I've gotten for the deck Hypnotic Siren - Early evasive creature that becomes a mind control lategame Lantern Bearer - Same deal, buff a creature from the grave Dauthi Voidwalker - Obvious reasons, expensive card, but synergizes well Mosswood Dreadknight - Not as evasive as other picks, but damn this fella is persistent. You can keep bringing him back and drawing cards through all kinds of removal Glissa Sunslayer - Again, not that evasive, but certainly not a fun creature to block, lots of upside I've tried to maintain a lot of the thief cards, but you make some solid points about that. I even added one, the Diary of River Song, because that card is very zany and leads to great moments. Maybe I should cut down on them, I'm not quite sure how to balance it out. Because I am playing the deck cause I like theft, but the lack of focus is unfortunate
@ghelfilippo
@ghelfilippo 27 дней назад
Marrakech acqua rubinetto
@bryanbonar
@bryanbonar 26 дней назад
I got the Grand Larceny deck on a whim to spend an afternoon playing with my friends, all of us with a Thunder Junction precon. We had a good time, but the deck seemed so unfocused that I didn't really like it more than just for the experience of playing it against the other precons. I had a mind to not touch the deck again for a while, until I saw this video. Since all the upgrades are cheap and/or I already had the cards sitting around, it was a worthwhile upgrade, and I tried it out again today. This deck did fairly well in each game, having played 4 games and winning 1, doing meaningful things every game. I do yearn for the alternate universe where you made this video about the "big theft spells" aspect of the deck instead, but regardless, fantastic video.
@WarpedByTheNHK
@WarpedByTheNHK 26 дней назад
Your precon analysis is always incredible! I still really wish you would do Quick Draw too though. I was really curious to see if you would choose to build it without infinite combos since you have said you don't usually like for some cards in a deck to be so much better than others.
@FightinTheGorlax
@FightinTheGorlax 26 дней назад
One thing I've learned from my Pako and Haldan deck that I feel like you almost got to with this guide was the ability for you to play your opponents lands. You mentioned wayward swordtooth, but some of the best ramp cards for the deck are azusa lost but seeking, exploration, explore (this and pako/haldan are probably the two bwst decks to run explore in the format), and even Druid Class since it gives you some incidental lifegain to offset the hate you'll be drawing.
@livanbard
@livanbard 24 дня назад
I also like that design a lot and its very nice the it evolved from non creature spells to full blown anything.
@patcrane7262
@patcrane7262 27 дней назад
Excellent video, as usual. My takeaway is that we need a video on “fun/chaos” cards like Chaos Wand, Villainous Wealth, Possibility Storm, Glimpse of Tomorrow, etc.
@joshua_lee732
@joshua_lee732 27 дней назад
I played one game and I knew there was something wrong with it. Thanks for pointing tis out.
@samlongmire9300
@samlongmire9300 24 дня назад
For a more theft-focused deck I tried adding lots of those blue cards that put permanents on the top of their owners' library. It works really well when you're up against people that like to run big scary things, because they quickly become your own big scary things.
@Chancebeloudtv
@Chancebeloudtv 19 дней назад
Now that you've done this stealy deck I'd love to see your take on a Tibalt, Cosmic Imposter deck!
@tinkerermelon6599
@tinkerermelon6599 26 дней назад
Wow! I just got the precon the other day and I think I pinpointed and swapped out exactly all those ones you listed as iffy except Thieving Spelljacker xD I'm still relatively new, so I don't really have evasive creatures in my collection, so I just added some more ramp and draw. Added a couple extra board wipes too since I can rebuild off my exiled cards if things get hairy.
@mesa176750
@mesa176750 27 дней назад
I ended up building my Admiral Becket Brass deck similar, focusing less on theft and more on pirates with evasion and ways to give my pirates evasion. Plus a lot of pirates end up having theft mechanics built in. I'm still mulling over how to improve it, I am thinking of adding some counter spells to offer protection. I also have revels in riches there as an alternate win con, though I wouldn't say I rely on it. I found this video insightful though since it's similar to my current pirate conundrum.
@davestier6247
@davestier6247 27 дней назад
Revel in riches gives far too much time for oppos to respond and remove it in my experience. It's really not an alternate win con, it's a card to give you a few treasures and then draw removal.
@mesa176750
@mesa176750 26 дней назад
@davestier6247 I agree, that's my main thought as well, but I do have some ways to get a large amount of treasures like blood money or there and back again, and I also have timestream navigator as a possible "surprise" if somehow my opponents haven't pulled a removal on Revel in Riches yet
@davestier6247
@davestier6247 26 дней назад
@mesa176750 yeah I haven't taken it out of my prosper list for similar reasons, minus the surprise time walk of course
@zaccoogle3719
@zaccoogle3719 27 дней назад
Super interesting you should do these for the other precons!
@webbc99
@webbc99 27 дней назад
I just want to jump in on the defense of Extract Brain - this card is super cool as a political card. If player X has removal but can't afford it, you can use extract brain for 3 mana with their consent to play that spell for them.
@pokegard
@pokegard 27 дней назад
For theft I like brainstealer dragon allot, it deals damage to your opponent whenever you cast a spell they own And if you play white then happily ever after is fun(I would recommend playing blue as well for the ability to change the color of cards)
@Wojtek36762
@Wojtek36762 27 дней назад
Great analysis! This was sorta my suspicion about the deck. A friend of mine who’s new to the game preordered it after seeing how hard the LCI Pirate precon (a secret theft deck just because of how many pirates have really efficient theft abilities) goes, and I was concerned he would be disappointed. I’m gonna throw him some cheap evasive creatures and encourage him to replace the clunkier theft abilities that don’t synergize with Gonti with them. I do think Thieving Skydiver is a fair include since it’s a cheap flyer at base, and the kicker usually steals a mana rock to make it a ramp piece also. Gonti wants those things anyway.
@specterzeus9584
@specterzeus9584 26 дней назад
I had a super similar process when I was refining the Mind Flayarrrrrrrrs precon. The commander, Captain N'gathrod improves Horror evasion and makes players mill on damage from horrors, and then you can put in play a creature or artifact once per turn. The deck comes with a lot of standard "player mills x cards" cards that really seemed redundant. I ended up cutting pretty much all of them to lean into combat damage, and payoffs for opponents having full graveyards
@erband8454
@erband8454 27 дней назад
So far from playing with the deck my favorite additions have been Memory Lapse and adding more enchant hate as feed the swarm and trygon predator didn't feel enough, though the latter is because a lot of decks in my area are token based so parallel lives and similar effects have been the main way games were taken away.
@chcc12
@chcc12 25 дней назад
I feel an important detail that’s been overlooked is what decks it’s designed to fight against, and the answer is three decks that focus on ramp, treasures, and cheap rewards spells, which all fill in for what this deck is missing.
@MCC17011
@MCC17011 22 дня назад
I got the pirate precon from Caverns of Ixalan for Christmas. Not thrilled with the face commander(blind mill and finality counters), I'll admit when tweaked the deck could have some huge plays. Still, the games varied wildly and pirates in general seemed to be trying to do too many things at once: disruption, treasures, evasion, agression, theft, etc to add reanimation to the mix. Don Andres seems to better lean into the general themes and out of the handful of games I've had so far it works well. He's not an engine or wincon, but provides value and synergy. Big downsides with theft mentioned here are hitting non-bombs, but this is mitigated by even durdly creatures being much more useful with +2/+2, deathtouch, and menace. The deathtouch and menace goes along with the agression and evasion themes, and being pirates means that keeping most of the pirate synergy pieces is worthwhile. The treasures function similar to Gonti, providing twice the mana value but only for half of spells while synergizing with pirates again. I mention all this because when this precon was revealed it made me reconsider my newly made Don Andres deck. Villainous Wealth is a fun card and green for ramp is welcome, but I had misgivings that green would be on theme enough. I think my concern was warranted as pointed out the deck probably runs better as an evasive combat deck rather than a theft deck. I think red naturally provides a lot more options for theft(IE Etali), and there arent enough other synergy pieces to have a cohesive game plan I think.
@GalaxiaKnight666
@GalaxiaKnight666 27 дней назад
My thought process was incredibly similar, and I ended up making a large amount of the substitutions as yourself without seeing the video 😅 though now that i have, I almost think it would be better with Felix at the helm
@dragonfist
@dragonfist 27 дней назад
oblivion sower is one of the strongest cards in the deck, people who are not liking it havent read it correctly - it does NOT say that you put lands exiled with it so you are putting all lands exiled from that player (often times 10+)
@woodenspoon8183
@woodenspoon8183 27 дней назад
Notably, Oblivion Sower can't see face-down cards in exile.
@Jestemkioskiem
@Jestemkioskiem 27 дней назад
​@@woodenspoon8183 you sure? There's no ruling on this that I could find
@Dupernerd
@Dupernerd 25 дней назад
OOF. That's an unfortunate anti-synergy. Oblivion Sower can grab lands exiled from other sources, but specifically not from your commander because they're face down. That's such an unintuitive trap for new players.
@Doug464
@Doug464 27 дней назад
As someone working on a don andres deck right now I needed the insight of having a backup plan besides "yarr harr fiddley de" because while don helps he's also not guaranteed to stick around so I'm now trying to focus a bit less on full stealing and more on having my own gameplan to make my opponents go home in a soup can. I think maybe leaning more into pirate synergy and more draw would help because in my mind when I was first building the deck I kinda thought "why would I need draw if I'm taking stuff from my opponents and putting it into exile for myself?" I think I'm going to cut some of the more expensive and slower cards like brainstealer dragon for more pirate synergy pieces. I believe I have a solid countermagic package to ensure that stuff I don't want resolving will usually not resolve but relying on my opponents for real threats on board doesn't work if I'm in a pod that isn't playing battlecruiser magic. Anyway, love your vids man and keep up the good work
@hellNo116
@hellNo116 27 дней назад
The moment I saw the deck I thought of a lands sub theme maybe, but definitely as many evasive creatures as yuriko. Also you could play ninja tribals. Also I wanted to be build a deck around villainous wealth and clones and gonti feels better than muldrotha. Also the clones solves the lack of synergy problem.
@uselesscommon7761
@uselesscommon7761 27 дней назад
Oblivion Sower has insane synergy with the commander and with a lot of other theft effects that exile enemy lands but can't necessarily play them all.
@woodenspoon8183
@woodenspoon8183 27 дней назад
No, it's a nonbo with the commander, Oblivion Sower can't see face down cards in exile.
@uselesscommon7761
@uselesscommon7761 27 дней назад
@@woodenspoon8183 oh wow, really? That fucking sucks
@koolkid2342
@koolkid2342 27 дней назад
Thanks for the video! I’m not buying the precon but I am going to build the commander.
@koolkid2342
@koolkid2342 27 дней назад
And yes I agree with your changes to the deck!
@richardcrafton1805
@richardcrafton1805 13 дней назад
This is my favorite precon they've ever made. I wish there was a little more interaction for when I'm not playing against other pre-cons, but otherwise it runs very well and stealing lands is huge. I won by countering then stealing rise of the dark realms in my last game. Always feels powerful.
@adamxue6096
@adamxue6096 27 дней назад
I like how it's 5min30s in and I hear "Ok that's what I like about this precon", and there's still 11min left on the video.
@Frogulong
@Frogulong 27 дней назад
Caps at 6 per turn right? If you hit 3 first strikes and 3 normal damage. I’ve run drana liberator in this deck and thought that’s how it works?
@OmegaFerretMusic
@OmegaFerretMusic 27 дней назад
I believe he means in a normal game, or perhaps just within the context of the precon.
@selkokieli843
@selkokieli843 27 дней назад
6 with first strike and three opponents. You could add extra combats, trigger copyers, propably other mechanics. even extra opponents 😊
@Frogulong
@Frogulong 27 дней назад
​@OmegaFerretMusic makes sense, thankyou
@andrewpeli9019
@andrewpeli9019 26 дней назад
Theft in general tends to be kind of bad. I've built 3 commanders so far that regularly steal. Haldan/Pako, The Master Transcendent, and Ixhel. I've found that in H/P and Ixhel, stealing cards is mostly just good for hitting land drops. I pretty rarely want to cast cards from other decks. My initial list of The Master Transcendent had a lot opponent mill effects, but after tuning it, I've cut most of those effects and I mostly self-mill and steal creatures from opponents only as a backup plan if my self-mills miss. My concern with Gonti-beats is that it just isn't much of a payoff. Getting a 1 mana discount probably isn't enough to make you actually want to cast most of your opponent's deck. Additionally, you'll want to hit the players with the highest density of creatures, to propel your creature based strategy forward. Those are also the hardest players to attack as they will be the ones with blockers with keywords and stat lines. But the players you'll actually want to kill are the ones with pillowforts and boardwipes, and those will also be the ones that you'll not want cards from.I also think Gonti will draw a huge amount of threat while being not good. You won't win games hitting people with 1/1 shadows creatures. You will make them want to kill you by attacking them every turn and stealing their cards though.
@paxtonjk
@paxtonjk 27 дней назад
I built a cedh version of this guy and its really fun
@axelostlund2348
@axelostlund2348 27 дней назад
I do think most commander precons are open for exploring several aspects of a few gameplans, letting players expand on it while still being playable. Though again that is a charitable way of saying the decks are often not very focused. But I don't entirely mind.
@NsyteIcyShadow
@NsyteIcyShadow 27 дней назад
I actually went a slightly different route than more thief or more damage dealers. I went more discounts more mana. Cards like 'Nature's Will', 'The Immortal Sun', 'Thada Adel Acquisitor (to yoink everyone's sol ring lol), 'Vhal Candlekeep Reasearcher', 'Hoarding Broodlord', and a few others all help with having mana to be able to cast a bunch of the cards you end up stealing from opponents. I have literally just straight up highjacked other decks win-con combos and used them to beat that player. I am completely in love with this deck because you never know what's gonna happen. Every game plays out completely differently because your opponents decks change your deck. The complete randomness that can happen keeps the deck fresh and interesting rather than playing the exact same strategy or going for the same combos every game like some other decks/commanders generally do.
@nicholasbruce4124
@nicholasbruce4124 27 дней назад
Got a list?
@starnerd1366
@starnerd1366 27 дней назад
My local shop has a pre con league and you can add up to 10 dollar’s worth of cards I added the new Vraska it help with mana and is cheap especially for this deck
@Grumbl3cakes
@Grumbl3cakes 27 дней назад
Went against the new gonti deck at my LGS in casual commander night. They stole a lot of stuff, but really only ended up annoying the table to the point where everyone decided to start a new game. Its weaknesses really become apparent when you're stealing like, tribal payoffs or artifact-matters cards from your opponents.
@goblininferno460
@goblininferno460 26 дней назад
the only real way I was thinking of changing the deck was to make it archenemy style where I am just the bad guy that steals everything but this gives the deck a better course.
@oliviersoable
@oliviersoable 27 дней назад
The mana base is pretty good!
@dylanpayne6040
@dylanpayne6040 24 дня назад
Funny enough, just saw this after trying to help someone improve the deck. When I read the commander, I was like, "oh. This ability is really good if you lean into evasive creatures with some potential payoffs for combat damage"
@chaosfellow7407
@chaosfellow7407 10 дней назад
The stolen spells max at six because of first strike/double strike.
@Ken2rick098
@Ken2rick098 27 дней назад
wake up! the snail is teaching us how to play more magic per magic
@DocZecon
@DocZecon 22 дня назад
One note: the max amount of cards stolen is actually 6, provided you have some creatures with first strike/double strike
@soarel325
@soarel325 26 дней назад
Based for keeping Mind's Dilation in the upgrade...
@Nr4747
@Nr4747 27 дней назад
Predators' Hour seems highly efficient if you have enough small evasive creatures in your deck. Yes, it's a "win-more" card because it "only" works if you already have an evasive board and it "only" doubles-up on what Gonti already provides but it only costs 2 mana, grants your entire board menace (which can be highly relevant since some of your evasive creatures might "only" have flying) and can let you keep going if Gonti gets removed but you still have the rest of your board.
@BingbongRecto
@BingbongRecto 27 дней назад
Bad filters is a disservice to the odyssey lands. They do a better job of fixing mana than the Lorwyn/Shadowmoor filters cos they produce mana colors that your existing lands won't.
@davestier6247
@davestier6247 27 дней назад
Yeah, it feels great to have a sol ring out and some "bad" filters
@ajaxender12
@ajaxender12 27 дней назад
What are the payoffs for doing this in Sultai? Like, I love theft from library as a concept. But Grixis seems better at it; besides the pirate guy, you can run Rakdos things like Decadent Dragon and Jasper Flint, you've got red so you can play Etali(s), and red also means treasure which helps a great deal no matter what you want to cast. You've still got all the blue and/or black stuff available to you, which is the bulk of the theft cards. Mardu is also interesting because, while Boros doesn't steal much, it does bring payoffs for playing from exile. The green here is ramping or cost reducing, and some payoffs for dealing combat damage... but not like, game ending payoffs. Mostly just to make Gonti work as an engine, which leads to... I mean, again, I love theft decks, I love the puzzle of figuring what (if anything) I can do with what I've stolen. But as you point out there's gotta be an end-game and Gonti is not that, Gonti is the engine. Annoying because I want some cards from this deck but I don't really want to play with Gonti - Felix does seem like a better direction to go with.
@PrincetteScarecrow
@PrincetteScarecrow 27 дней назад
WHO had a couple of "cast from not your hand" payoff cards in green and blue, but not enough to build a whole deck around. I have a "theft" deck with Grima, Saruman's Footman, but because he takes exclusively instants and sorceries (and most of my other theft is focused on those card types as well), you get to run all the sweet magecraft payoffs in dimir on top of the few "anywhere other than your hand" cards. Since you're not focused on a guaranteed card type with Gonti, you can't really run any payoffs for any specific card type. That's really problematic for him because you are absolutely reliant on getting a wincon from your opponents if you go all-in on him as a commander. While the best theft decks have a lower bound of just being a weaker-but playable-version of a certain archetype( Don Andres and Laughing Jasper being typal commanders, Tasha being spellslinger), Gonti's lower bound is... small unblockable creatures? Yeah, that's not gonna cut it lmao.
@Zakading
@Zakading 27 дней назад
I absolutely agree. I got a Tasha deck, that I absolutely love in theory and usually always makes for pretty fun games - if I can even survive long enough to play. Theft commanders that just slowly help with the engine seem very mediocre unless you go and do something other than theft with the deck at the same time, at which point it's usually better to just do purely that other strategy (in my Tasha's case, it usually results in me either drawing all my mill pieces and milling the other players out completely or in me not drawing enough of them and having to rely on what little resoruces I can steal from my opponents to somehow survive (I usually don't). In theory, the deck would need to consistently draw juuust enough mill to fill the enemy graveyard to have options to steal and juuuust enough theft cards to actually steal the things milled (in Gonti's case, it's likely 'small evasive dudes' vs theft cards), which is very unreliable to actually pull off
@suddenllybah
@suddenllybah 26 дней назад
Trouble in Pairs kills me.
@macdougalli2277
@macdougalli2277 27 дней назад
Im curious what Snail's thoughts on Don Andres are.
@jamesblond5084
@jamesblond5084 25 дней назад
Sword of Feast and Famine/SeedbornMuse with Kruphix God/Horizon Stone would fix any late game mana problems right
@Gusta_Gustav
@Gusta_Gustav 26 дней назад
I will say, cunning rhetoric he's been strangely powerful in my prosper theft commander deck. But to be fair, that commander is already a good blocker in his own right, and by the time big boards are built up, I will already have one myself due to the inate big mana theme of the deck.
@Laxerjan
@Laxerjan 27 дней назад
this deck felt like they were indeed cramming three things into one: steal your stuff, evasive creatures and big mana. I think this commander can be built in all three styles and still find success but it will require heavy modifications.
@masmackattack1188
@masmackattack1188 27 дней назад
I honestly feel really validated by this video. I have a don Andres deck that I really like, and this deck being released kinda irked me. andres is - in my opinion - a better theft commander, even if it doesnt do it itself. theres lots of theft effects in red, and also, the free stuff problem with gonti (where having cards that cast stuff for free doesnt benefit from one of the abilities) is mitigated by don andres as it gives you payoff for that stuff (2 tapped treasures for noncreature and a buff of +2/+2, menace, deathtouch and being a pirate for creatures) I think that literally the only reason grand larceny is sultai colors is so they could include villainous wealth, which is a good card that doesnt fit at all with the actual commander.
@masmackattack1188
@masmackattack1188 27 дней назад
also laughing jasper flint came out with this set and fits perfectly in don andres decks.
@Jesin00
@Jesin00 27 дней назад
2:08 Doesn't double strike (or attacking the same player with a first striker and a normal attacker) double this cap to 6?
@giantninja9173
@giantninja9173 27 дней назад
Is it a theft deck or is a combat damage trigger deck? Felix five-boots is insane
@LoneSkag
@LoneSkag 26 дней назад
Kinda suprised it took three iterations of the same card to make it good Monologue tax->smuggler’s share->trouble in pairs
@PositiveBlackSoul
@PositiveBlackSoul 27 дней назад
I get the reasoning behind cutting Oblivion Sower, but playing Sower after someone Bojuka Bogged a big juicy graveyard is beyond hilarious. (I actually did that in a pod with all the OTJ precons).
@laytonjr6601
@laytonjr6601 25 дней назад
With first strike and double strike you can actually steal 6 cards per turn (but not very efficiently)
@spoopyboi1882
@spoopyboi1882 27 дней назад
I went a similar route with the small evasive guys and swinging face, but i swapped over to the alternate commander Felix cause i'm just not too big a fan of theft personally. Went more of an equipments based route with a Swords package and a couple of other utility equipments. It looks so fun, can't wait to get my hands on the cards for it and run it
@davestier6247
@davestier6247 27 дней назад
Yeah it's sower, like sowing seeds. To rhyme with a rower. Like one who rows boats. It isn't pronounced like sour.
@SavageDroppinDaBeats
@SavageDroppinDaBeats 27 дней назад
My only real issue with new Gonti is that for 5 mana, he doesn’t have a keyword and really relies on having things with evasion or things that give evasion/trample. If he had Deathtouch like his old form or Menace I think he’d feel a lot better, like obviously you want the little evasion dudes but him not having something built in that lets himself run in and steal something feels off.
@dragonfist
@dragonfist 27 дней назад
should have comparison with Don Andres deck
@AndrewWoodford
@AndrewWoodford 23 дня назад
I prefer no theft. I will neither like nor dislike this video. Good day.
@ggsolokid3725
@ggsolokid3725 27 дней назад
Wow
@towelguy
@towelguy 27 дней назад
bad filters? I do prefer signet lands over filters for three colors as they actually provide missing colors
@diomarkov2794
@diomarkov2794 27 дней назад
7:50 I wonder how a green deck can fix the curve issue....
@khathecleric
@khathecleric 26 дней назад
I bought this deck to loot to build up my pirates deck
@shayneweyker
@shayneweyker 27 дней назад
Hypnotic Specter is still a decently mana priced evasive and disruptive creature after all these years. Double black in cost though.
@rattpackalvin7706
@rattpackalvin7706 27 дней назад
First ! just opened youtube
@scarrboros
@scarrboros 27 дней назад
I got the most wanted deck, apparently the least popular deck by far, hopefully I can make it interesting and fun!
@bigmangaming6307
@bigmangaming6307 27 дней назад
Doubling down on requests for color base theory
@catoticneutral
@catoticneutral 18 дней назад
they clearly made this deck sultai colored mainly so they could include Villainous Wealth in it, and yet the theft payoffs don't synergize with it...
@XeviatorXevious
@XeviatorXevious 25 дней назад
Reservoir kraken
@51gunner
@51gunner 27 дней назад
It seems like their decision to add a third color made them take the color pips seriously, over the two-color deck where they thought they could get away with a heap of colorless utility.
@Windowsprodukt
@Windowsprodukt 26 дней назад
The deck looks to be a more awkward version of the Obscura deck, especially when taking modifications into account.
@nicholasbruce4124
@nicholasbruce4124 27 дней назад
How about a Nature's Will with all the evasion?
@user-xw6oi6pd5l
@user-xw6oi6pd5l 27 дней назад
both?
@josephrion3514
@josephrion3514 27 дней назад
3:27 thank you. I use card tags on moxfield as part of my design process to explain what it is my deck is doing since its a singleton format I need to show what groups of cards are doing. I hate not seeing card tags on other decks because I get confused and have to parse out what roles cards are playing or what's going on. I value card tags highly in commander a deck that is one hundred one ofs I need direction. Pioneer more clear when you are only playing twelve to thirteen cards.
@XavierKaziTheZombie
@XavierKaziTheZombie 26 дней назад
Magic players when they have to read the cards:
@akira-qr4qm
@akira-qr4qm 25 дней назад
@@XavierKaziTheZombie edh decks without tags are fucking trash
@justmonica9253
@justmonica9253 27 дней назад
Personally I'd add some trampling green stompers. The might not technically be as good as evasive creatures for this context, but I like the idea of justifying the green in this deck this way.
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