I know Minecraft has biomes like the Deep Dark and the Mushroom Fields, but I feel like the Autumnal Taiga also just doesn't make sense considering that the Spruce Trees are evergreens, and thus would stay green all year round.
Yeah it is kind of odd they decided to keep oaks mostly green but make orange and yellow spruces. It just doesn't make any sense! It is just so weird! Like who does that?!
I feel like the fragmented forest should have gone atleast A because of the high peaks would be à delightful place to build à house. It reminds me of thag Mario world (i tihnk its the 7th). But hej, thats just my opinion
@@infernalstudiosMC not the original comment writer but personally I disagreed with your opinions on the textures. You said a lot of them were too noisy or didn't work well when I actually prefer them over BOP's. Despite that, I agree with the original commenter, still a great video.
I kinda like the the generation of this mod, but the textures bring it down, and the biggest problems are the new village and villager type with... questionable trade, and the new armor that just don't fit in it
I do believe the Howling peaks are a direct resemblance of the howling peaks biome from Minecraft Dungeons, as they share a very similar look, although slightly less red ground.
I actually like cardial tundra a lot. It is simple and unique, it doesn't have any over-the-top garish leaf textures/noisy plant generation, and it feels refreshing after looking at the same oversaturated pee yellow trees for the last twenty entries. Plain biomes like it break up the more 'impressive' ones, and honestly it doesn't need towering trees or colorful flowers. I would build a base there.
@@infernalstudiosMCTundras are barren but they could have added at least something Like occasional bush for some wood and maybe some passive animals, like special cow skin
Modern Crag Gardens is cool but in the 1.16 era it had these incredibly unique stepped stone edges with giant pools which was my all-time favourite biome, I really wish it wasn't removed
I've noticed there's no mention of the Nether or End biomes in this video. Should probably factor those into the comparison as well. Personally I find BYG's Nether biomes to be neat but unusually more "lively" with most of the biomes consisting of forests. The End biomes are pretty neat, the only issue being that there's no mobs to complement the biomes (it's all enderman).
I don't like how in biome mods there is this tendency where a good biome gets added and then suddenly it gets removed for no reason. Like.. whyyy??? Xeric shrubland was so cool why remove it? It is like these mods suffer from increasingly bad design choices. Suddenly removing them is such a weird choice.
I played on a Fabric 1.19 modpack with this mod and I had about the same opinions as you; it's good biomes are peak, but there's a lot of rough around the edges textures and some really weird design choices littered about. Luckily my group's spawn was a Skyris Vale right next to a Coconino Meadow, both very solid biomes from this mod. I hope that whenever they port to 1.20+ there will be a texture upgrade across the board to bring it more in line with other biome mods like Regions Unexplored.
Glad you found me agreeable! From what I've seen of BWG, it's looking really solid - I'll cover it eventually on this channel for sure. Thanks for watching!
honestly with the mojave desert they could've made a new block or two involving other types of soil, silt and loam the normal dirt and course dirt is really NOISE
it's a pity the aspen biome is so mid, because aspens are pretty much my favorite tree (their leaves actually Are that yellow! and also they have eyespots, which i always appreciate in a tree) one of these days a mod will add tulip poplars.
Me when they make CONIFEROUS TREES (spruce trees) colored in autumn leaf colors, when they have pine needles and those pine needles stay green year-round:
I really really like the super saturated and fun biomes. Also I enjoy that Oh The Biomes Youll Go has more actually different biomes, rather than many dead forests
My biggest issues with BYG are that 1. There's too many damn forests. 2. Their colorful leaf textures are too garish. 3. It doesnt have a simple config that lets you disable the biomes you dont want If they worked on their textures and let me junk half the biomes at will like BOP it'd be just as good as bop
17:39 lowkey I love this 😭 I think the one cliff garden thing (I dont remember the name) was my favorite, it was so cool Im obsessed with the flower or psstel biomes, I just wish ppl could do them right without it being tacky.
Great video as always! Your jokes are hilarious lmao. Also I may be a little biased but I personally dislike when mods canonise real locations like with the Mojave desert and stuff lmao
For some reason I've been sticking with the abnormal biomes mods since they go so well with quark and other mods, but damn I forgot how impressive both of these still are. Might get them again in a new world just out of nostalgia.
Im gonna give all my opinions below: 3:06 These sorts of biomes are cozy but I'm not the biggest fans of the season themed biomes bc they just make me wish the game itself had seasons lol. 3:48 Yeah the pumpkins are ugly 5:00 It's so interesting seeing modded swamps from before the mangrove forest and how similar they are to the new one in game. My biggest problem with this one though is the log texture. 6:35 red tundras are cool but there's no way to make them like actually interesting that i've seen. 8:22 Honestly the biggest difference between BYG and BOP is the saturation tbh 8:44 this one is probably my favorite tbh 10:16 Honestly all the ocean biomes are leagues above their BOP counterparts (or lack thereof iirc) I kind of gave up on my commentary lol 19:44 one of my biggest problem with BYG (and most biome mods tbh) is when the trees are awful and a huge pain to mine
It's interesting, these biome mods are nice, but they tend to add a LOT of superfluous blocks that really just don't need to exist in my opinion........ mostly when it comes to the ground generation, I feel. Some of them are genuinely good block additions like the overgrown stone, but is red rock REALLY all that necessary when red sandstone is right there...?
They should make a new biome called the gnome forest and it's all gnomes for some reason and also it's in vanilla and it's the only biome from now on and you get killed instantly by gnomes irl after creating a new world
One of my favorite biome mods is the Biome Bundle. It's for 1.12.2, but it has 400+ original well-made biomes in it. Obviously, you can't make a ranking on it because will be 4 hours long, but you should check it out.
PETITION FOR THEM TO ADD A SUBTROPICAL-HIGH-ALTITUDE DENSE JUNGLE BIOME WITH PINE TREES FOR AN ACCURATE DEPICTION OF THE FOREST OF ARAUCARIAS 🇧🇷🇧🇷🇧🇷🇧🇷🇧🇷🇧🇷🇧🇷🔥🔥🔥🔥🔥
Wait why is the Araucaria savannah not based on the real tree.. Araucaria? It's not a savannah irl granted but it's another type of pine (known overseas as Brazillian/Paraná Pine) which would be cool to see as well. I just find it funny that the tree mentioned isn't the one with the biome's name lol
My main problem with biome mobs is most of them make me feel like I’m not playing Minecraft. Non-Minecraft feeling mods CAN work, but most of these biome mods don’t for me
I'd love to see you rank these based on how closely they resemble their real-life counterparts. All fantasy biomes automatically get either an S or an F
If possible you could make a tierlist of the Nether and End biomes added by BYG. Most of them look really nice, except for the Ice-themed biome that they added for the Nether, and the last time I played (not sure how it is as of now), almost ALL of the Nether biomes had the same mob spaws as the Nether Wastes, so you would see Piglins and Zombified Piglins over and over again everywhere, which sucks.
Biomes o plenty has consistently good biomes (for the most part), while biomes you’ll go either has the most beautiful biomes and terrain generation, or ugly eyesores
I honestly think Biomes O' plenty and Biomes you'll Go have more of a focus on quantity over quality, reusing the same biome concepts and not making a small, unique array of custom biomes that add more to the game. I also think some of the biomes should take more inspiration from the real world
the dislike viewer glitched and it looked like this had 3k dislikes for a sec. happy to know this was just a fun biome review with nothing warranting all that