@@Me-uq1eh That would be elephants. Dogs' minimum range is higher, I don't think they could hear Flutterguy (Sidenote, apparently horses have the closest hearing pitch range to humans of any non-primate)
@@johannesboomsma4680 I don't know a lot about Xenoblade. Is Pyra that sweet normally, to the point of apologizing for something you are the responsible? Because that's just adorable.
@@N12015 Yeah Pyra is another self Mythra created, Mythra made Pyra be everything she wanted to be but just couldn't for example: being sweet and nice to everyone and being good at cooking
@@Snowstorm... Preach it brother! Mythra's been yelling in my ears for 340 hours already (that's not counting Smash Ultimate). And I gotta say .. I love it! I like bad girls and she is definitely one bad bad girl!
Random Pyra Smash fact: If you throw Pyra’s sword while she is inked the ink on the sword will disappear. If Pyra is inked while the sword is gone, the sword will get inked when it arrives back in her hand
@@chuckthequail137 What do you put in a bucket to make it lighter? A. A Hole B. A Lit Candle C. A Coat of Lighter Paint D. Less Chicken E. Less Dark Humor
I love that you can vaguely hear Rex scream right at the start as he falls off. 2:12 I prefer calling him stick figure with gun, it's not just hire height. I wish in the hazard stage you could swim in the cloud sea like in the original game, considering Sakurai kept the akward jump for Pyra's final smash.
@@wildwillie3191 The interesting part is that usually the 'shield' half takes priority over the 'attack' half, so for characters without tether grabs, grabbing while airborne _normally_ results in an airdodge.
When you activate Luigi’s final smash, you can aim where you want your opponent to go (aim the left analog to the left etc) which gets me wondering if other fighters do that
I love how at 3:18, when Pyra gets KO’ed she screams, but when Mythra gets KO’ed she goes “seriously?” all sarcastly. It’s the little things I love about Smash bros.
1:59 All that happened was that Rex had trouble pulling Pyra up to the ship with his hook, and that was over a whole chapter before Mythra's reveal. 6:24 The KO Blast actually shows you an outline of it.
Little fact, not sure if it’s been covered, and not sure if you’ll see. Using Mario’s cape on Bowser while he is performing his down special (either on the rising of falling portion) will result in Bowser’s back side being shown to the camera rather than his face. Not sure if this works with any move that flips fighters.
Using Darkest Lariat (incin neutral b) immediately after bouncing on the ropes in Punch Out Stadium turns him into a helicopter and he goes much higher than he would by just bouncing on them regularly
Fun Fact: When Pyra/Mythra use their specials more core crystal patterns begin to glow all over them This also happens during their Final Smashes I just noticed it one time and haven’t seen anyone point it out yet
Instead of blaming his inhability of even flexing. What Rex said is 1°: False, since Pyra looks fit. 2°: Straight up insensible; Rex is 15 so at that age he should know manners with ladies.
@@N12015 bone, muscle and at least some of the materials Pyra's clothes are made of are all substantually denser than fat, and she is not short, so even at a healthy weight she is still heaver than anything Rex would be used to lifting with his grapple line like that, since he uses the crane stuck where the sun don't shine to lift salvage out of the Cloud Sea, not the line on his suit, which he mostly just uses to lift himelf, an action that has a completely different technique involved compaired to using it to haul somthing up.
(1:00) Sonic's official weight is 35 kg, and in Ultimate he is 86 units. That means 1 unit is 406.98 g. This would make Bowser at 135 units weigh 55 kg, so we can say the weight isn't proper. That can also be determined by Sonic just being too tall as well compared to Mario. The weight units don't mean anything.
I’ve been lured into ur vids before with the interesting thumbnails, but Im just now appreciating how well produced these vids are. You have earned a sub my good sir.
In League of Legends, there is some terminology regarding the state of a character like invulnerable (invincible in Smash), untargetable (intangible), and "vanished" (which seems to correlate to the 3rd state Hero and Mythra go).
But unlike LoL, vanished is more useful since it avoids auto-attacks and proyectiles with auto-aim. In Smash it just make you whiff moves more often, and even sometimes a player can combo him.
You can also counter Pac-Man’s hydrant when it’s just stationary on the ground. Just go up to the hydrant and counter. You can also see that the shield gets damaged by it if you go up to the hydrant and shield.
While Rex did call Pyra heavy when trying to pull her up, I say that's more Rex not being ready to pull up the weight of a human from like 30 feet, and less Pyra actually being heavy. Pyra and Mythra have the same body, so it doesn't make any sense for them to be different weights. My guess is it's for game balance reasons
Please try this glitch: -Go to training mode -Chose link (adult) -get the item: ! -get the final smash -throw the ! To the enemy and use the final smash then you’ll see
So I have something interesting I saw while playing online. When peach/daisy does their side b and lands on inkling’s ink, I noticed a whack sorta sliding across the ink, could you check this out?
Photon Edge is me when my mom tells me to go get the milk from the dairy section when she forgot but the store is full of people and she’s already in line
Do note that Mythra seems to survive horizontal KOs better despite her weight, because her higher fall speed "bends" the knockback better than Pyra's higher weight. Tested with just Mario's forward smash on Training Stage with % lines, which is admittedly a very unscientific and small test, but in all fairness, so is just doing a Joker Up Smash with Arsene.
In regards to not being able to pick up items when the sword is thrown, what about having her air dodge? You can catch items by air dodging if you time it right, and she can still air dodge without the sword. I haven’t tried it myself, but it’s something to look more into.
Just tested this, she can't pick up items with airdodges either. So does your ability to pick up items just simply get removed, rather than just "buttons not getting triggered?"
Fun fact: Gramps also will remark when his head turn causes you to SD. I forget exactly what is said since I found this out when the DLC first dropped, but it's something like "Oh, I hope you can forgive me for that"
Actually the Sephiroth wall stab is consistent with other stages as well (Notably Yoshi Story and Kalos) Where if you're too far down his sword cannot be stabbed into the wall, even if it's completely flat. I'm not sure what causes it to be the case but I assume there's some kind of detection box that determines if you're in a high enough place to get the wall stab for his fair.
Fact: Mii Brawler’s Exploding Side Kick is actually more powerful on the ground, contrary to similar moves like Falcon Punch or Warlock Punch which are stronger in the air.
Facts : - when you kill the opponent in a stamina battle with Joker's FS, there will be no victory screen (I'm not sure but I think you've already said that) - in Cloud's victory screen, the FF music will continue instead of being replaced with the usual music
Oh hello, I have an insane fact for you. Basically, when you use Pyra's Up-B offstage, It'll play a separate voice clip where she does the first half, then she makes the KO noise, and a pillar appears at the bottom of the screen. Don't worry though, since she'll end up back on a floating platform right after. Unless you're on your last stock, then the opponent wins. I said this on the community post but I want everyone to know.
If Arséne is out when Joker falls asleep, not only will Arséne disappear until Joker wakes up, but the his gauge will actually stop decreasing until Joker wakes up.
Fact: the max horizontal range of Mii brawler's helikick is affected by speed. You can change the speed by using a bunny hood or a speed enhancing spirit. This also works with the links and Mii swordfighter hero's spin but you need pre existing momentum first whereas you don't with helikick.