As a PC gamer that has played VR since the Oculus DK2 I can say this headset is extremely user friendly. Connecting a steering wheel, shifter, psvr2 and then playing Gran Turismo 7 involved no driver installs or any complicated set ups. It only took a few minutes to plug everything in it and then you are in the game playing. It only needs more software.
How's reaching for the shifter? I've been tempted to go VR, but went 32:9 instead. Love me some rally with a handbrake but I'm afraid I'd reach and grab nothing with different virtual car setups.
@@VD-cc4hx - It is quite cheap compared to other VR headsets on the market. It is not only for rich people. I'm not rich and I bought one. This is better than the Valve Index.
The cable is actually replacable. It's just super well hidden. But some people had issues with the display and it turned out the cable was unplugged in the headset. I think it was at the top left side hidden behind the blind folds.
Great video! I'm surprised how knowledgeable Phil is about the VR landscape. I'd love to see more VR "episodes" with Phil, maybe reviewing current and upcoming high-end headsets like the Varjo Aero, Pimax Crystal, Bigscreen Beyond, Pimax 12K QLED etc., and some mainstream ones like the Quest 3 and Pico 5. I'm looking forward to this!
Agreed, these are my first games too (plus GT7) and I am very happy I bought Synth Riders, it makes the wait for beat saber easier (and actually in the end I might end up enjoying playing Synth Riders more, I feel like I enjoy he music more in it, I a more IN the music, I don't know how to explain the feeling)
I've been a long time VR user and I have to admit that PSVR2 is the most fun I've had so far. It's just as easy as put it on and start playing, it's comfortable and light, light blockage is excellent, the controllers were worrying me at first but they're actually more ergonomics and comfortable than Meta.
Had PSVR1 with the PS4 and loved to play games like firewall, trueblood, astrobot. With the new PSVR2 the quality is much better, and it was truly an amazing experience for me to try out VR + Wheel + GT7.
Jay and Nick are gun guys so im sure they all go shoot regularly, they just hide it from the channel but Jay used to talk about guns more way back in the day
I got my PSVR2 yesterday and it's my first VR headset ever. I took me a bit to dial in the "sweet spot" but once I did I was blown away. No motion sickness for me so far and I started with Horizon. I would recommend if you already own a PS5!
PSVR 1 and Quest 2 user here. I love the PSVR 2. It is definitely a game changer and the pros of this headset definitely outweigh the cons. If you have a PS5 and are interested in VR, this is your headset. Biggest drawback right now are game selection but Between Pavlov and GT7 I'm more than entertained for the time being.
Just got my psvr2. You're right, it is a game changer. GT7 in VR is unreal. I also have the quest2. That is fun, but does not compare to the PSVR2. This headset feels next gen
I've been really happy with my PSVR2, quite the step up from the PSVR1. Even my gf tried it and enjoyed the experience. The high point for me so far has been the ease of setting it up in different rooms. I have my game room/office, but taking it to the living room and recalibration is quick and painless. I've even been using it to play standard games while on the couch when my gf watches TV. That has been a nice feature as well. The games and quality are what I expected and I really hope it gets the support needed to flourish in the VR space.
Started with a Vive, upgraded to an Index, and I still picked the PSVR2 up because I already had a PS5 and the thought of the head haptics and the same dualsense triggers in games like RE:Village sounded amazing. Was not disappointed.
More reviews from Phil, YAY! Totally enjoy his infectious enthusiasm about everything he has reviewed from the VR today to AMD's GPUs a few months ago.
Being a VR enthusiast,I bought a PS5 just to be able to use the PSVR2 and I love it. You'd have been pleasantly surprised if you'd played GT7 using the standard controller as a wheel using the motion sensors.
I’ve been a PlayStation gamer most of my life. Just got the PSVR 2 a bit ago and I love it! The user experience is so simple and great for anyone who is new to VR…. I’m just dying for beat saber now!
@@tzuyd Agreed, I actually am happy beat saber is late, because it made me discover Synth Riders that I never played on PSVR1 (mostly due to the fact that it is not available on the SE Asian stores, so I had to buy it with a spearate US account)
I love watching Jay but I cherish the Phil take on new hardware. The giddy laugh gets me all the time, it’s the best way he conveys how much fun he’s having. Thanks for the content guys🤘🏻
I'm really enjoying mine so far, it's a nice upgrade from PSVR1 and blows away my sons Quest 2. I think you nailed the points where it's lacking and where it does well. I would have liked to see you mention the touch tracking of finger placement (you did ask why it kept doing a peace sign) and how easy the single cable setup is bit overall I think you did great!
I have a PS5 but already way invested in Steam VR. I wish I could use this headset on the PS5 & PC.. or have Steam on PS5, lol. I love that it has OLED screens, haptic feedback in the headset and those controllers looks amazing with the dual sense triggers.
@@eternalbeing3339 Absolutely. The last OLEDs were in the Quest 1 and Samsung Odyssey+, 2x 1440x1600@72Hz (90Hz in case of the Odyssey+). This is a massive jump.
An AR-15 shooting .223/5.56 doesn’t hardly have any recoil. It’s just very, very loud! The gas that is being expelled out of muzzle break has considerable pressure!
My first VR ever,finished Moss 1,playing GT7 every day and just finished Resi Village. Village in VR is out of this world...Boss fights are INSANE in VR!
HTC Vive upgraded to Wireless (Just wonderful for HL Alyx) Lenovo Mixed Reality (Just for fun) Valve Index (My Go-To Headset for most gaming) PSVR1 (yeah, had some fun games) and since launch the PSVR2. The GT7 experience just blew my mind. Projects Cars with the Index is so much fun, and the GT7 experience is right there, but with way more cars. The haptic Feedback of the Headset is subtle in my opinion, like when you hit the curb, or drive on dirt, combined with the FF of the wheel, it blends right in.
As someone who worked for meta for 6 months and beta tested the quest pro..the psvr2 is a damn game changer and im sure the engineers at meta are scrambling to make a better headset to compete with this headset… i dont have a ps5 but the reviews on the vr headset have made me want to get it badly
I love VR and the one thing I would like is a dedicated PCVR headset but with up to date OLED screens, decent lenses with a tethered approach at the £400 to £500 price point. The Quest 2 is great but I don't use it as a standalone unit. Mobile wireless gaming doesn't interest me. The original Rift had me very excited but the shift to combined headsets has been a bit of a bummer honestly. I know there are good PCVR headsets out there but the price is to high atm. Hopefully the PSVR2 will help bring a similar unit to PC.
Great job comparing with Quest Pro. I use my Quest Pro for PC SIM and it was a hussle to set up and configure properly. The standalone feature is nice, but image quality is nothing compared to tethered PC connection. Meta needs to learn alot from Sony regards simplicity of the first user experience. But I still like my Quest Pro, the open fit style is perfect for glasses and is great with fitness apps. The pancake lenses are superior and the future in my opinion. No small fitting sweet spot needed and you have edge to edge clarity. Thx Phil!
One of the main reasons i got the psvr2 is it's just plug and play. PCVR just doesn't have that so easily sadly as there's different levels of customization and all that. Starting from the approach of the connection wireless/wired (meta headsets are no longer standalone but stream the data as well) to the settings of the headset itself to the settings of the game itself to the specs of your PC. just so many variables that it's not that easy to control it all compared to the PSVR2 that is just plug and play. Of course, the sacrifice of this is PSVR2 is running on PS5 which is inherently not capable of what a 4090 can produce in terms of visuals.
I am actually completely aw struck by psvr2!!! It has reignited the passion for gaming in me!!! I am becoming a pro in pavlov with amazing movement and headshots with 0 motion sickness!! I am progressing steadily in light brigade and Re8 has scared me like a baby!!! And boy oh boy GT7!!!! You guys are in for a treat!!!!
@Sam_ Tx hi Sam. Cinematic mode means non VR games. VR games would be in proper VR. I play FIFA in cinematic non vr gameplay and it actually gives me a competitive edge due to clear vision and easier close control
I got a Quest 2 and it’s actually what got me into PC gaming. I played it and then seen how much better PCVR was so that got me wanting a gaming PC which turned into switching everything to PC. Which led to I should have everything to build my second PC this weekend.
I am currently a PS4 gamer (and PC enthusiast so the crossover is real Phil!!!!!) and I have the 1st gen PS VR (that does not support HDR pass though to the TV). I had a lot of fun with it, but TBH have it disconnected now and have not used it in a while. The setup/connectivity with the breakout box and the camera and having to use the Wand controllers isn't ideal - for me. This V2 set with the ring controllers looks like a game changer to me and this may be my trigger to move to PS5. (I delayed moving from PS3 to PS4 until the games I wanted weren't available on PS3 anymore and my thinking for PS4 to PS5 has been the same. If this V2 headset doesn't run on PS4, or the games that it goes best with will struggle on PS4, then this may be my birthday present all sorted now!!!!) Thanks Phil, Great job sir.
I got the Oculus Rift when it first became available but the novelty quickly wore off mainly because I had to wear contacts to use it comfortably and it was really early VR tech. Had there been killer games to keep me going, maybe I'd have stuck with it a bit longer. I also agree with the sentiment that an AAA developer game experience is a crucial part of growing the VR market, together with improving the tech and driving down the cost - a chicken and egg scenario. I mean, you can't just rely on VR porn...
I can only recommend to get prescription lenses for a headset. No glasses, no contacts, just put the thing on. Worth every penny. There are quite a few really decent games already if you don't care if they're a few years old by now which doesn't necessarily show anyway.
I had the rift before and wear glasses... What a pain. But know I have a Pico 4 and it's just great with glasses for me! Just takes 1 second to put on and doesn't hit my glasses. What also helps is that I have borderless glasses so better fov. (It also did only cost me 330€) Also standalone/wifi/USB-C makes it much easier to use. Before there was always the setup of plugin in 5 cables or whatever and starting windows/Oculus app...
The novelty wears off really quick. The excitement of a new toy sure feels good but honestly I don’t think they’ve moved the needle very much since the Oculus. Library is still stagnant.
As a father of 2 kids and full time job I cant tell you how happy I am making the switch from pcvr to buying a ps5 and ps vr2. I just turn it on an play some awesome games in stead of always tinkering and not being happy with one of the settings (especially in racing games) Must buy for vr enthousiasts who want pc-like graphics and just want a plug and play experience.
I have similar IRL limitations. Loving my psvr2, but my pc/index/quest2 are a 100x easier. I just put them on and hit steamvr button. Psvr2 I need to plug it in, secure the cable, make sure nobody is using or running around ps5, adjust headset 5 times for comfort, put on my headphones, start the ps5, then finally I'm in.
I hope more controllers in the future adopt the diagonal over the hand tracking ring from the Pico4. That seems like the best combination of good tracking and not getting in the way.
@@CakePrincessCelestia On the Other Hand, Quest Pro controllers cost $300. That is not too far away from a Quest 2 or Pico 4. One of the challenges with VR is keeping costs down. Quest Pro Controllers are definitely a "Pro" product
A great review Phil, your knowledge of this is amazing. More reviews from Phil please, and a great job from Nick as well. Jay, maybe let these guys do some more reviews, not that anybody wants you to do less.
I loved PSVR1. I knew PSVR2 would not be backwards compatible. But DANG I didn't know how much that lack of content at launch would suck out loud. There is so little to do right now, including the most ubiquitous cross-VR-platform experiences, even RU-vid360 videos, Netflix, or a single flight simulator of any kind to test a HOTAS joystick (No Man's Sky has flight but was never made to work with a joystick). Even Gran Turismo 7 is identical design-wise to the same experience we've been having for years in GT Sport; it's a better experience, but mainly from *removal* of the hardware limitations, rather than adding anything (other than "VR replay," which admittedly isn't what it sounds like). Even the missing in-race data exclusive to VR mode in GT Sport is still absent here (our racing league consequently requires at least one person to not be in VR to record points for scoring). In the "Horizon" game, you never use a focus, the in-game augmented reality system that would have really made this game sing & was narratively *essential* for the entire series. The first thing you see after setting up the PSVR2? A virtual flat screen. It feels like the ultimate poetic justice for what honestly feels like a completely misguided & unplanned launch & I just don't get it after Sony showed so much support for VR. The future is *likely* bright for the PSVR2, but for now it feels like a massively missed opportunity at launch. Nintendo proved software matters more than hardware, as did PSVR1. Fingers crossed.
I’m poor but I’m willing to sell my oculus quest 2 and put the money towards PSVR2. My Oculus 2 is in mint condition and not even a year old yet…My question is this..Should I do this? I’m not rich and can only afford this by selling my Quest 2. I have a PS5 (just got one thru a “get now make payments” plan. Serious opinions only please. I should also note that I’m disabled and can’t play games that use full room scale….although I would certainly try. Thank you 🙏🏻
Dude I just picked one up. I see your concerns but honestly think about this..the headset is going to have a ton of awesome games and when it’s hard to get a PSVR2 you will be kicking yourself for not getting one earlier. 🙏🏻
This was probably the best PSVR 2 review I've seen, and I'm a wannabe VR enthusiast (been fence sitting since PSVR 1 & Quest 1) that's seen many reviews. I think you hit the nail on the head. Hopefully the headset I've been waiting for (I'm not buying a PS5) will finally come out in the next year or two- pancakes, wide fov, better wireless, and tracking that doesn't break when I try to grab a magazine or dual wield like a crazy person. Great video 👍
It'll be up to the software makers to take into consideration the size of the controllers and the loss of tracking when not in view, hopefully they take that into consideration and make adjustments.
I just got my PS VR2 and love it. I *do* need to get some prescription lenses for it though because getting my glasses into that sweet spot is not awesome. I also got prescription lenses for my Quest 2 and it made all the difference in the world when it came to comfort.
Great video Phil, thanks :) I just got my PSVR2 and it's my first VR headset. Gran Turismo 7 in VR is worth the money alone imo. BUT there has been a lot of BS spoken about how clear the image is and I'd like to see more people manage newbies expectations better, as your review did. For those new to VR: You do not get the clarity in the headset that you do on your tv screen or in the screen caps most streamers use, nothing like it. That said, once you've accepted the technologies limitation and reset "what's normal" (remember, I'm a total VR noob) you can quickly still come to love it. I have a lot of mobility problems due to poor health, and being able to slip the headset on and just be somewhere else entirely is so liberating. I'm seriously considering buying a PCVR headset too now, just so I can experience all of the games that are available - the PS lineup is still pretty poor right now, but I bet they'll catch up fairly fast with the odd exclusive thrown in for good measure.
If you're going to get into PCVR, wait a year or so for decent headsets with eye tracking to come out because those headsets will have far superior specs to current gen headsets (will blow the PSVR2 out of the water in clarity and color) and can use dynamic foveated rendering like the PSVR2 does to reduce compute overhead, giving you higher FPS.
@@thelelanatorlol3978 We're still at least a few years off from that. The eye tracking thing isn't even applicable on all PSVR2 games (only the ones where the devs implement it) so I can't imagine it would be somehow streamlined for PCVR. I did see some promising development being done in that direction though. All in all, I'm probably gonna get the Quest 3 as well but after that it's probably gonna be a while until some next great headset replaces it for PCVR for the same price.
I'm not into the VR scene yet, but Phil got me into Horizon Zero Dawn by mentioning it on the RTFM show a while back... I'd definitely love to play this game in VR!
unofficial is pretty much impossible. the original PSVR didn't do anything special at all so it wasn't very hard to reverse engineer the display protocol it used. it was basically just a screen alread. this one is a real full on headset. it's unlikely for a community driver to exist. it's more likely that sony releases one if they feel like it. but i wouldn't count on it because they're going to make most of their money on this thing from the game sales.
I wouldn't hold my breath, took years to get PSVR1 working on PC and from what I gather this is even harder. like the first PSVR you could just hook up to a PC as a secondary monitor so they mainly had to hack in the tracking and motion controls and shit. PSVR2 seems to use some kind proprietary Displayport over USB protocol that only works with the PS5. think they would have to write PC drivers for this from scratch and Sony probably uses encryption and shit as well...
Buddy I am a PCVR Veteran from 2012, Dev kit1, Rift, Valve Index and Quest 2. And there is no way in the world you can compare Quest 2 to PSVR 2 its a way better headset. Between Graphic fidelity to the hapics it is a night and day difference. So if you don't own a high end computer and want to see and play some of the best VR I have ever seen. I would say ditch the quest and for sure don't walk but run and get the PSVR 2. You will not regret it.
As an Index owner I'm excited to see VR tech progress. I'd jump on a VR upgrade, but only in the PC ecosystem... Not a huge fan of the inside-out tracking either, although the pass-through is pretty cool.
@@icy1007 Also, unless it's controller based inside out tracking, doesn't allow for proper 360 motion, you try putting the controllers behind you or hold them a certain way in front of you and the tracking is lost.
@icy1007 tracking boxes with the valve ecosystem are not really much of an expense in their manufacturing. Sure, they charge a couple hundred for them standalone but thats typical high markup because they can.
@@icy1007 it would nice if they offered to sell it separately to fix some of the tracking issues, you can get it but its going to cost you. However you made the choice to get the more premium PSVR2 experience
I like your view and the fact that you recognize that there is space for more than 1 platform and the progress made on another platform tend to push every others to get better. So as a Playstation owner / PSVR2, I actually hope that the quest 3 and the others will be great, because it will push the competition ie Sont, to do better.
I remember when I was a kid they had this dome shaped theater screen with seating much like a planetarium, but you wore 3D glasses and they show 3D footage or flying, skydiving, driving and rollercoasters. I kept falling over and feeling like it was super immersive, almost too much. Loved and hated it at the same time. My mom also worked at Hewlett and Packard in the late 80's early 90's and they had these pods on hydraulics with a headset and a space ship combat game, flight simulator and a racing game. Was the coolest thing I've ever tried. I Haven't tried any of the recent modern VR, but did try the first Oculus headset and wasn't really that impressed. I'd like to see how far they gotten with the tech and our much more powerful CPUs and GPUs.
i remember in high school a few years ago laying on my back in an inflatable planetarium. it was kind of stupid and it was 2d but it looked cool for a few minutes.
It is definitely a bit better than the same design-wise experience in GT Sport we've been having for the last 5 years, even including the same missing in-race data exclusive to VR in both games. Revolutionary? No. But a noticeable upgrade for sure.
Idk, Assetto Corsa is pretty damn good in VR too. Especially with all of the mods available for it and it is an actual Sim racer rather than the arcade-ish feeling of GT7. I do have GT7 but haven't tried it in VR yet.
@@Bystronicman08 I’ve played Assetto Corsa in VR, and you’re right about the mods. The modding community in that game is incredible. It is also definitely a better sim experience. However, I feel GT7 in VR is a better overall game. It has a better “career” mode, better detail on the cars, and it doesn’t depend on mods to improve the game. I also think GT7 being more like a “sim-cade” is a more enjoyable experience.
I have many VR headsets and totally agree with Phil's thoughts on the PSVR2. I have the PS5 for the Naughty Dog games and 4k Blu Ray playback. Adding the PSVR2 was a must and quality is better than I expected. Eye tracking and haptics are the stand outs for me, that beat any VR headset on PC. I then use a Pico 4 with Pancake lenses for my PC. Re the Mura this is a known problem for the OLED screens. Apparently turning down the brightness from the system can fix most of this.
Something that no one ever mentions is the fan and venting system that prevents the lenses from fogging. As someone who lives in a cold climate, this is a godsend, and every headset should have this.
0:00 FrickingPhil entered the chat. 0:04 Medduh left the chat. 0:42 Oh, nice. Totally wasn't expecting you to host an episode! Fricken Awesome! 1:31 Матрёшка (matryoshka) Edition :D 1:43 **stuff** 1:45 You know what's actually nice? When you can 69 the controllers. Which you kinda can't with the PSVR2... XD 1:57 It's actually two different levels of cushioning in there... 2:34 I got an CV1 and the cable actually is removable... but you'd still not get it off easily by stepping on it. 2:48 "Accordeon on your face" - love it! XD 3:17 I still think in overall shape and feel the CV1 controllers are still the best. It's so easy to just park them somewhere without having to worry about anything as those tracking rings are perfect stands at the same time and since I also have the CV1/Rift F ones, the Quest 2 ones as well as the Pros and the WMR Gen2 from the Reverb G2, I can say the CV1 definitely are the most robust ones simply by judging how they feel and look. And you almost never collide the tracking rings which kinda happens ever other day with the Quest style controllers. Not a problem with the Pros though, but those are hard to park properly if you need a free hand for a moment, and you can't just hold one with the other hand for the time being. 4:05 That's actually a great idea! 6:55 How awesome is that? ^^ 9:53 Sounds solid... less crashing into furniture XD 10:33 Imagine having that on a HOTAS for DCS... let alone FFB on the stick itself. Still running my legal aged Sidewinder FFB2 because of that. 11:02 Any BONEWORKS/-LAB player knows this issue too well of not experienced through Lighthouse or a CV1... but luckily, the Pro controllers finally exist :) 11:40 **sMaCk** 12:33 \m/ 12:54 LOL! 13:04 Wai'. Wha'? 13:15 ROFL XD 13:28 Wasn't even aware it's on PSVR1 ^^ 14:51 BTW there's prescription lenses already available from VR Rock and probably others as well :) (eye tracking still works with those!) 17:03 "Call the Mountain" _~FrickingPhil, 2023_ 17:37 I've only heard great things about GT7 with people litterally binging it like a full time job... 20:14 Absolutely! :)
The cable is replaceable. In fact a lot of people don't realize that it's snaps in right above the visor and if that loosens up your headset won't turn on and people think it's broken. You just got to push that back in
I am not a Sony guy, but good on them for making the great hardware seen there. I hope they keep the software end up keeping it going. The price is steep I think (need a PS5 and this for it to function) but for those who own a PS5 already it is not terribly priced.
I think it is not fair to judge it based on the fact that it needs a ps5 to play games. We don't do that to PCVR so why do that with PSVR 2? As far as VR headsets are concerned, it is a bang for the buck.
If I was a console guy I'd have bought one of these, but living in PC land and a Steam nerd, I pulled the trigger on an Oculus Quest 2 last week. Have to say I am blown away by how immersive an experience Half Life Alyx is, and SuperHot VR is just stupid fun.
It's not a bad combo to have and how I'm currently rolling. There are PS games that will probably never make it to PC and being able to enjoy those is great. I really like the Dual Sense controller on PS5 too. It took my hands a little bit of getting used to after using XBOX controllers for so long but it has a good battery life and is comfortable and responsive. Overall, I like the PS5.
You can use your Pc to play old gen and retro games. And buy a ps5 to get a true station gaming platform, with no windows and vga drivers problems or virus... Just imagine you coming from your work using windows 10 8 hours a day and you arrives to your home and turn windows on again.. sit on a desk chaIr again for more hours. Ahhhhh 😩😫🤢. Get a ps5 and Go play sitting on your couch and on a big screen then Just relax playing with dualsense on your hands .. no mouse and Keboard... Please... Leave that for work/office and that kind of stuff.
@@bean420man I get it. Being a PS guy most my life, I recently stepped into PC thinking I was stepping away from consoles. Still have PS4 with VR setup.
There is a pancake lens headset with OLED panels coming out for PC soon. It's called the Bigscreen Beyond. It's also the lightest headset ever at only about 180 grams and uses the Index and HTC lighthouses. Downsides are it's $1000, and requires a face map for you as it is not adjustable. The face map also requires an iPhone for the inferred scanning.
Very cool, I just finished playing zero dawn on my new pc, and I am sure the next game being played here will be on the pc at some point. As for VR, I have the set for the ps4, and doing action scenes of climbing and things like that tend to give me motion sickness…..
I have owned the DK2, CV1, riftS, quest 2, g2, psvr1, the newest pico, and have put many hours in on my buddies index. Finally got the chance to burrow a psvr2 and used it exclusively (or tried to, was tired of only having a few games to play that weren't already available) for 2 weeks. My verdict so far, quest 2 is GREAT for portability, setting up a canopy area in backyard and streaming from pc in the house, and general on the go use, if you're already in the occulus / meta platform with a library of games. But when I went inside and swapped to the cv1 (let alone rift s) after getting used to different screen door effect as it's not stronger or weaker, just different, the color, sharpness, frame timings, FOV, comfortability, and tracking of the cv1 was just flat BETTER than quest 2. And the g2 was even better. And the pico REALLY suprised me. After coming back to it from the psvr2 I did NOT think it would hold up, but I actually could go back and forth between them and enjoyed the pico better. So if you're tethered anyway, and game limitation is considered (psvr very limited on games, and even when you mod things to use it as pcvr many games / settings just don't work well with it) I'd put index as the money is no object winner. For more reasonable price with as much bang for buck you can get, i'd rate it g2, pico, rift s, cv1, THEN quest 2 / psvr1/2 as those really only even matter if you already own or will be buying a ps5 and don't already own or plan to buy a moderate pc. As for psvr2, it comes down to how much are you willing to trust sony to treat this headset differently in the coming years than any other addon hardware they've ever done on LITERALLY any console they've ever made. If you think they will suddenly just fully support this unit even after sales start to drop from initial bursts (something they've never done before, keep in mind) and will keep pushing out vr in their games after sales due to vr decline, especially considering the lack of officially supported pcvr passthrou that will likely never change, and the limited accessories to make it comfortable to YOU personally, I can really only recomend it to people that either already own a ps5, or plan to buy one, IF you don't already own a pc, and don't plan on getting one. And no, you don't need some 4090 beast machine or anything like that. A ryzen 5 5600x with 16gb ram and a 2080 will pretty much max out any of the headsets I've listed here, and can literally be built for little more than the cost of a ps5, sometimes the same with deals. Plus, you know, you're then on a pc not just a gaming console so you can do all the things a pc does. If you ARE going pc vr route, and have not bought your headset and you're looking at the quest 2, I'd strongly urge you to look at the pico. I've seen several content creators gloss over the difference of it's higher FOV, and clearer image due to ditching fernel lenses for pancake style, and I don't get it. You can go from one to the other and it's literally night and day. I can do eye exam test on both, and pico is so much sharper I can stand more than twice as far away and still read the letters clearer than I can in the quest 2 or psvr. Add in the fact that it is also a standalone, as in can take it anywhere, and run wireless on the go or thru pc, and you're just left with the question "Will it's standalone store flesh out it's games list fast enough for you're liking. Remember, that's only for on the go, as at home / near base pc you can play all of it's games, occulus games, and steam vr games with it. And it costs about the same for it's highest storage model than quest 2, and a little less for the lower storage ones. It's lighter. It's controllers DO seem to track better and recover from out of view movements faster, has color passthrou, and a shorter trackrecord of backing their product (thou to be fair quest 2 isn't a meta product, it and almost all the games you can get on it were already done / most finished long before facebook took them over and immediately started backtracking on their previous claims like requiring facebook login ect ect) but a record for doubling down when needed to keep product relevant and improving.,... If you're considering quest 2 for more than ONLY portable use then I'd 100% suggest the pico, and if you're 50/50 portable / pc tethered or wireless, I'd suggest the pico. For ONLY portable / standalone use, for the people that just wanna turn it on, buy games and play, i.e. convenience at the cost of a little performance / fidelity / library options, or already have oculus library of games that's compatible with quest 2 on the go mode, then the quest 2. I (and more than a few content creators on youtube) have built 500 dollar pc's that will run quest 2 or pico at least as well as the ps5 runs the psvr2, and then you look at price difference between headsets, to me was a no brainer. Not worth switching if you already have the other, but if building your vr platform from scratch, the long term benifits of a budget minded pc / pico / quest 2 or even g2 are considerable and upgradable. For people with more scratch to spend, 1500 dollar pc and a g2 (500$)or index (1000$) if you don't want portable is hands down the way to go. If you DO want portable and willing to spend, get the pico and enjoy the benefits of having your cake and eating it too.
And for those suggesting to wait for quest 3 later this year, it's not confirmed yet, we have no official specs on it other than a revised version of the same x2 processor, and is going to cost more. From what I get, significantly more, which is why (along with pico joining the conversation) they went back on the price increase. I personally think if it DOES come out 2023, it will be Q4, and will START out at base models for around 500 bucks.
So I bought my PS5 to catch up on PS4 and PS5 exclusives since I mostly play on Switch and Xbox. I bought the PSVR2 as my first VR experience and a hand full of games. So far I am loving it, although I wish more of the games felt complete. So many of them are shallow and leave me wanting more, but having motion sickness makes my play sessions really short so maybe VR is more of a novelty. Would love to see a fully realized game with multi-player similar to Garden of the Sea or Animal Crossing. The building and crafting genre really fits well in VR. Call of the mountain is indeed beautiful but would prefer a more open world experience.
I'll forget to comment later, but my psvr2 arrives today. I really liked this type of review because it helped me have realistic expectations (especially since BeatSabre isn't available yet!). Good video!
Rumor has it they are working on a new Ace Combat that will be PSVR 2 compatible. Project wingman is also rumored to be coming to the PSVR 2 and Aces of Thunder will hopefully be coming out soon.
Interesting. VR's still way outside of my price range, but I'm glad to see its still getting support from major players rather than just becoming a niche market.
I got my psvr2 on launch day. Absolutely love this head set. And if you watch the breakdown video the cable is replaceable. The only thing I wish Sony did is sell the Sense controllers separately so I can have a second pair
I may be wrong but I believe they do. They were listed at $50 on the site. I didn't try adding it to my cart or anything though so I'm not sure if you can order them yet or not. I'd have to check again.
@@davidburger1373 yeah I just went back and checked. Honest mistake since for the charging station they just show a picture of the controllers and then it says "controllers not included* 😂 strange marketing choice.
I know a lot of people that find it odd Sony has not made them available to buy yet. It would make the cost of buying the bundle more attractive to new people.. say they sell them for $80 each. That’s $160 for both and the head set would have to be $390. If you look at when psvr 1 came out, it did not come with the moves and that was 100 for both
Surprised the headset slipping off most peoples heads wasn't mentioned. Soon as I got mine I went to see how common a problem that it is and it's surprisingly very common an issue.
You should play Resident Evil on the lowest brightness setting, which is a bit more immersive because the flashlight comes into play a lot more. In addition, you hardly notice Mura anymore. (watch Digital Foundry if you don't believe me, I absolutely love it)
I do own a PS5, have never used VR and I think I would love to have a PSVR2. The only thing I would miss of course would be Half-Life: Alyx. I'm also a PC Gamer. I play FPS, and MMO style games on my PC, but for more action/Adventure style games I really like the more casual experience of using a PS5. Uncharted, Tomb Raider, or Horizon style games I think work great on the PS5.
3:16 Yessir! This man knows what he's talking about. I used to own a OG Rift back in 2016 and now have an Index. I miss those controller as well as the weight and size of that headset. Oh! And it had *great* on ear headphones that I could wear all day without any issue. Gah! Freaking wish they didn't sell out to FaceBook but what's done is done and I believe it was either that, or no more Oculus. I feel like they would've gotten another big investor to step in place but that's just my wishful thinking I guess.
My PSVR2 prescription lenses arrived and have made everything look 10x better and I'm blown away how much more comfortable and clear everything is without wearing my glasses, highly recommend to get your eyes checked and order some lenses on whatever VR headset you are using.
Good review... I gonna buy it... THEN i can. Had PSVR1 then i had a ps4pro... VR is SO amazing. Spended a lot of time, just fly around planets in NMS..lol. Problem is always, the cost. Not really complaining... you get a lot of good tech there. But always a hard step for me.