Pinning this cuz here is the developer himself! Go follow him to stay on top of all the cool updates! Thanks so much for making this and also commenting on all those things I was oblivious about! Can’t wait to see where this goes! 🤘
@@gjb7966 i'm now making enough from patreon to work on blockhead full time and pay my rent etc. (assuming people stay subscribed). i think my dream would be if i could afford to pay another experienced c++ developer to help out, i think that would accelerate things a lot. i don't know yet where the patreon subscriber count will settle so i am being patient to see what i can afford to do
29:40 if your mouse doesn't have a middle mouse button then you can hold down N and move the mouse to scroll up/down/left/right. I will hopefully be adding proper trackpad support soon as many macOS users have been requesting!
36:45 stuff on collapsed tracks isn't selectable so it wasn't included in the macro creation. i will probably figure out some other interface to convert an entire range of elements to a macro. there are still many little questions like this to figure out
7:35 drag a selection box around all the blocks you want to be affected, and then resize the tempo guide, and i think this will give the behavior that you are expecting
hahah... I was watching that dude Destiny debate Ben Shapiro a while ago and had to put it in half speed cuz they both talk a billion miles an hour, but it just made them sound wasted. Lol... also sometimes I forget the speed change is on and get very confused why the content sounds crazy.
11:00 backspace will delete the hovered item whereas the 'delete' will delete the selected blocks. but if you don't have a delete key you can reassign it
I can see how the rolling sampler --- this imo from what I have seen is a useful sampler type daw to make loops. I like the concept of "building up" the daw functions, it seems like it would be interesting for a chance -- but also the ability to layout the daw functions you use. Yes quantization can be a very useful tool to add as a selection function for sure.
Got turned onto Block Head by a good friend. It was a insta buy. Been having so much fun fucking shit up! Cant wait to see what else is in store! I love rendering out VCV Rack jams then importing them in to Block Head and destroying shit!
That’s dope and I think totally the right attitude to have with basically any type of new audio tool. Just having fun with it and seeing how you can break the norms. I love trying to break plugins when I first get them. Just to see how far you can push em. Same for DAWs. 🤘
This now showing up in 4k? Huh weird... it should. Maybe it takes a while to process cuz it's so long? Pardon my YT newbness EDIT. Ahh nevermind, it showed up now. Must be the processing.
@@musicalneptunian They have some wild tunes! I checked them out. It's almost like a mix of Disco and Punk... really wild! Some great mixes too. Love the drum sounds on some of those records. Very sample-a-ble!
Sure, although I'd say it's too early to say for sure what sort of DAW this will become, being that it's alpha. But sure, the way that it behaves currently definitely lends itself to being more of a fun sound design landscape. But then again, it might be just a preconceived notion about what a DAW "should" behave like. Obv there's a lack of lots of functions that I'm sure will eventually get put in. I share this notion tho and I actually kinda wanna challenge myself to make a "full/finished" track with the software. Might be fun!
To me it's mostly about the attitude. I'm not so sure it actually IS the future, but I appreciate the "out of the box" thinking with it. I might have to do another video on it someday because it's been developing a lot since I last checked it out.
Nico!!!! I’m going to email you. Are you still in LA? I just moved this year. We wrote a few songs back at APG. Do you still have the same contact? If so, I’ll shoot you an email so we can link.
Being that it’s very light on features I think it’s hard to even “push” any limits. I certainly didn’t even for a second think about that. But I’m sure there’s a plethora of ways to make it crash in alpha lol
Wtf happened to my comment :( I'll try again: hey man! Hope it's going good. What's similar is the whole visual editing style , the drag and drop audio waveforms, applying effects/changing pitch by pulling up/down on a line. Adding in vst/instruments in much the same way as a wave etc. I tried pointing to an article without pissing off the Drowned God within RU-vid but my previous comment might've been blocked because of it. There was also nostalgia stuff about how I came from the music tracker era and how ACID felt like the next evolution, but yeah I put too much effort on that prev. comment only to lose it so this'll have to do! Edit: just wanted to add: that's not to say blockhead isn't it's own thing, just that it's similar to ACID.
@@Ali-Britcocool man thanks for sharing. I watched a quick video on some new features on acid 11. Kinda wild to me that it still exists! But that’s cool. It definitely seems to share some aspects for sure. I think it’ll be interesting to see how far into the “normal DAW land” blockhead gets pushed into. The more people use it, the more there will be pressure to implement features that everyone is used to so that could force things to get more normalized. But the underlying ethos and architecture is setup to function more as a playground rather than a formalized production factory so I’m optimistic that it will yield a more interesting result in the end than most other DAWs. But time will tell!
@@nicostadi glad I could help man! Even before Sony messed up, ACID was slowly losing popularity for pretty much the stuff you brought up (i.e not considered really a daw). In this case, primarily because midi/vsti/instruments in general weren't originally there, it was added afterwards but was late to the party. Then Sony did it's thing and well, here we are! Glad to see blockhead trying to reinvigorate this style of production, it had a lot of potential, imo. Not like it can't be done, I mean, literally that's what FL studio was, the FL being Fruity Loops. It was a sample looper like ACID but, a lot shittier than it, but man did it change!
At the moment I see it as a good audio editor due to its flexibility, but far from a DAW to produce an entire song or work seriously. I mean, what worries me is that I don't see anything really "new" or "revolutionary", outside of the particular tempo (which in fact is nothing that you can't do in others like Reaper and even program it to work like that), and the waveform changed in real time is the only "cool thing", but Irrelevant what I need is only the audio, at least on a professional level the aspects most important ones that one would look for are non-existent. Maybe if it were a plugin I would bet on it, but 3 years of work to do what others have been doing for decades without a problems... mmm... Maybe it will surprise me in the future, but for the moment I see it only as a possible complement.
Heh… well, by the nature of it still being in alpha, the whole point is to experiment with it. You seem to imply this is a competition hmm 🤔? It’s clearly not a DAW that’s trying to be most other DAWs, which is interesting. In my lifetime I’ve used (in chronological order): GarageBand, Reason, ProTools, Logic, Ableton, BitWig, Blockhead. So it’s not uncommon to explore new options. That’s partially what for many people keeps things fresh and interesting ✌️But I appreciate you voicing your pass. It’s valid.
At this stage it looks really interesting as standalone software for sample manipulation, but there’s nothing about it yet that looks like it could offer a creative musical workflow.
I'd say it's very subjective because lots of people have vastly different workflows from myself for example. I just like that it's challenging a lot of the norms about what a DAW "should" be... But yeah, especially at this alpha stage it's quite hard to get certain things done because of the nature of it being so early.
This isn't the future of DAWs. This is a niche product that may have value to some. The assumption the creator makes is there are an abundace of users who want to drop and drag there way to music. There are different DAWs because people have different ways they prefer to work. This isn't the dominant way people currently work. It's probably great for unstructurered efforts. It has a simplicity in some ways and is complex in others. It seems to be broken in some ways.
Heh broken? You do realize it’s alpha right and know what that means? Of course it’s niche. That’s the whole point: to try something different. That automatically makes you niche. It’s turning heads and trying different things and I think that’s healthy regardless of if it becomes the best DAW on the planet or not. Did I actually assume people want to drag and drop btw hah? Look, do I actually think people using pro tools to record symphonic orchestras and movie scores are gonna use this? Of course not. Do I think it offers healthy new ways of looking at what’s possible with DAWS? Hell yeah 🤘
Exactly, that any garbage that is new to the market is considered an innovation, speaks to where we have gone to. This program is garbage, literally. Now that some self-styled 'snobs' think it's cool, oh well.. is another story...
It looks more like a developer tried making a daw, but missed the logic. Because this isn't new (except for the ruler) but it's basically manual editing without snapping.
Interesting! Curious how you come to than conclusion? What logic was missed? There is snapping of course. Not sure if you missed that part? But also, there's a pretty massive list of functions that are unique to blockhead AFAIK. Here's just the ones off the top of my head: Manipulators (not normal automation), macro containers (don’t function like normal groups), overlapping tempos (not normal lol), send/receive bus (not normal sends...can be sent "back in time"), track lanes (not playlists) these function as FX slots as well as instrument, audio and meta/automation slots etc, the effects don’t function like normal (more like audio events), the input sampler (not standard in any other DAW that I know of?), no track "types", baking, (instant waveform visual update for fx etc), harmonic mode in granular mode built into daw... I know it's a long video lol so I fully don't expect people to watch the whole thing. But I recommend you trying it out for yourself if you havent!
Do you have any idea how annoying it is to try and deviate from but later get back to a grid in traditional DAWs? it becomes a mess of tempo automation, off grid clips, silent measures... being able to freely make & overlap grids at will is tremendously useful. of course, that's ignoring all the other great features present here on top of that.