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It's Finally Here! Download The Booty Blastin' Demo Now! 

Garbaj
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6 сен 2024

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Комментарии : 453   
@garbaj
@garbaj Год назад
If you're getting a "file is damaged" error trying to run the demo on mac, here's a workaround tutorial that supposedly works (I can't help you if it doesn't work, sorry I'm a mac noob) ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-6fqzb4qpgcs.html
@Bean_guy2
@Bean_guy2 Год назад
it now runs! it does need some optimisation though as i get about 2 fps as opposed to about 30 on tf2
@Bean_guy2
@Bean_guy2 Год назад
my computer sucks lol
@vierco1005
@vierco1005 Год назад
Can I Start moding it to get some practice when game comes out?
@xX__ErectDiddyP445__Xx
@xX__ErectDiddyP445__Xx Год назад
Garbaj thank you so much for putting on MacOS and Linux, a lot of games aren't ported because most people use windows so i just want to thank you for porting this game.
@tootaashraf1
@tootaashraf1 Год назад
This game's quality matches your username 100%
@psycpus
@psycpus Год назад
Quick bug report: If you drop your gun during reload animation, when you pick up your gun again it will be stuck in the reloading animation forever, until you reload again. Thank you for the content. Great job, as always!
@cabir.bin.hayyan.800
@cabir.bin.hayyan.800 Год назад
I knew that beta testers are awesome but damn you are fast
@maremike2691
@maremike2691 Год назад
Plus every time you drop and pick the gun up, the ammo resets
@saltystevemp
@saltystevemp Год назад
same thing happens on the firing frame
@goofypenguin790
@goofypenguin790 Год назад
the shot gun is even more forgiving imo. like if you play peakboo with corners, you can spit out a lot of damage at a far range without aiming perfectly
@djsvrlaivwfofj
@djsvrlaivwfofj Год назад
Not only does the AK take 3 hits to kill, it has a low fire rate, and high recoil. The glock is 2 shots to kill, with negligible recoil, and fires as fast as you can press the mouse.
@przemysawnowaczyk3700
@przemysawnowaczyk3700 Год назад
Pistol is the best AR when you macro enough :D
@bread.9527
@bread.9527 Год назад
@@przemysawnowaczyk3700 you don't even have to use a macro to achieve the fastest killing rate in the game
@ardvarktrol
@ardvarktrol Год назад
the bullets do travel slower though but yeah the glock is kinda op lol
@EvilCount_
@EvilCount_ Год назад
​@@bread.9527 if I drag click it's absurd
@bread.9527
@bread.9527 Год назад
@@EvilCount_ that's actually exactly what I was talking about x)
@ImNotGam
@ImNotGam Год назад
Bugs I've found: - Dropping the gun while ADSed will make it so if you pick up any gun in that slot you are stuck in ADS until you ADS again --> if you do this with Shotgun -> AR it's quite funny because the AR is too high - There's no escape from the credits if you start the demo while in them - Guns kinda appear at the bottom of the screen when reloading - You can start shooting before the reload is over - If you continuously jump you never have any footstep sounds
@garbaj
@garbaj Год назад
thank you, I never would have found all these bugs on my own
@vilian9185
@vilian9185 Год назад
@@garbaj you need some system, like git or a bugzilla to report issues
@ImNotGam
@ImNotGam Год назад
What's what the community is for. Speaking from experience, QA testing your own game is downright impossible.
@wayol4843
@wayol4843 Год назад
Great to see how far this is coming along
@georgerontube
@georgerontube Год назад
Hey Garbaj, quick report: If you change weapons while reloading, the initial weapon will continue reloading while still being able to use the next one, so you can cycle through weapons without having to wait for the reload. I also found a little movement trick that you can spam jump and crouch to make your hitbox pretty chaotic. Those are the exploits I found for now. The controls feel very responsive and intuitive by the way. As a demo, I expected no more than that.
@AkiGaming200
@AkiGaming200 Год назад
You can even quickly throw the same gun in the air and pick it up immediately. Pretty fun with the double barrel.
@DownTownDK.
@DownTownDK. Год назад
some bugs i found you might want to fix: 1: you can skip the reload if you drop the gun and pick up the gun again 2: guns randomly disappears if you turn your head too fast when picking up a gun or doing the reload skip
@nikelist1007
@nikelist1007 Год назад
glock op
@zildjian2381
@zildjian2381 Год назад
1 - borderlands 2 - borderlands
@andreww479
@andreww479 Год назад
Something that might need to be adjusted, if you throw your weapon and quickly grab it again as you throw it ends up giving a faster reload. I have no idea how much work it would be to implement it but having a system that remembers the ammo in a weapon that gets dropped might be good. There is also the possibility of messing up visuals when quickly throwing and catching, during reload the weapon can either not show on screen at all or only show at the bottom until the players reloads the weapon and while firing the muzzle flash can also stay on screen until fired again
@AppzyCat
@AppzyCat Год назад
honestly that bug is cool if he kept a version of it, like its a slightly faster way of reloading
@Newko
@Newko Год назад
​@@AppzyCat ubisoft employees in a nutshell
@AppzyCat
@AppzyCat Год назад
@@Newko lol
@stickynotemetagaming
@stickynotemetagaming Год назад
FINALLY!! THE DAY HAS COME
@mazzi24
@mazzi24 Год назад
Ive been watching since the start
@Skikopl
@Skikopl Год назад
@@mazzi24 same
@istoleyourlawnmower3466
@istoleyourlawnmower3466 Год назад
This demo is actually so fun! I can totally imagine loving a game like this, and I'm so much more excited about the final product after playing this. Not enough games focus on satisfying, simple gameplay like this does.
@BoneyKingOfNowhere90
@BoneyKingOfNowhere90 Год назад
Interesting project, already feels fun blastin' around. One thing I would like to mention: I don't know if this is your intention or not, but what I noticed is when you either empty your gun or reload it and quickly switch to a different weapon while you reload you instantly switch to the other weapon while the former will be reloaded once you switch back to it again. It's really fun playing this way, talking balance though, this seems a little broken. Keep it up, am going to follow along this neat little project of yours. Kudos
@lbirkert
@lbirkert Год назад
Props to you for taking the time compiling for linux
@PhenonIV
@PhenonIV Год назад
Congrats on your transition btw🎉
@SheeshFr
@SheeshFr Год назад
Very happy for you! I like the projectile bullets, not hitscan. Like that movement is consistent across weapons and ADS. My only desire to the movement atm would be a walk button. I found it really hard to peak close corners inside buildings. Other than that, I loved the texturing and trust this will come along nicely!
@fryfly5599
@fryfly5599 Год назад
Few bugs I found: If you drop your gun whilst in an animation (firing, reloading or scoping), it will be stuck like that when you pick it up again. Also not a bug, more a gameplay thing (and gameplay isn't finished yet so yk), but the glock is the best weapon in the game. Accuracy is perfect on long ranges (except for bullet drop), 2 shots to kill which is the lowest in the game, and it fires as fast as you can click basically. Also you can shoot when you pick the weapon up after dropping it while reloading, despite being stuck in the reload animation, which effectivly hides your gunmodel. And if you want to fast reload, just press R and then drop the weapon instantly, pick it up again, and it's reloaded. The crosshair does not fully reset after spraying as well, which is irritating. It goes up with the recoil, but does not go down again.
@DaDesertRoad
@DaDesertRoad Год назад
I have some suggestions to add: -Ragdoll physics for objects and bodies -An inventory like CSGO or HalfLife2 -Make it open source or easy to mod -More sounds like ambient sounds or footsteps -More NPCS -Life -Glass, wood and particle physics (Something simple, no too complex) -Balance some guns -Physics Gun
@sixx5043
@sixx5043 Год назад
He said he plans to add ragdoll
@goldenyoshi924
@goldenyoshi924 Год назад
@@sixx5043 He said in the "I'll Fix it later" video that he won't add ragdoll, as the current death animation is his favorite thing in the game.
@sixx5043
@sixx5043 Год назад
@@goldenyoshi924 When you have a bad memory like me you tend to be wrong lol
@bobertastic6541
@bobertastic6541 Год назад
its very early so most of this stuff will be added in the future probably
@vierco1005
@vierco1005 Год назад
Just Decompile the demo, or I call reaping the coat of Buffalo
@yahyachehimi1154
@yahyachehimi1154 Год назад
"How did you even get here? Go back" Garbaj said
@B0bby0303
@B0bby0303 Год назад
Awesome to see a demo out Some things I noticed There is no difference between body shots and headshots etc. Guns definitely need to be balanced e.g. two bullet kills for pistol Spray patterns are just directly up in a straight line Running accuracy needs to be heavily reduced Same with scope in accuracy, its basically a laser at this point Keybinds need to be adjustable (who uses q to drop gun) Bullet time seems way to long (might just be delay in hit reg I'm not sure) For context I come from a cs background so what I would want from a game might be different to your vision but super cool to see how far the game has come. Keep up the awesome work and I'm excited to see more :)
@LetHerWar
@LetHerWar Год назад
first I want to disagree, i really enjoy the accuracy, feels more like a movement shooter which I hope it kind of becomes, but yeah, more side to side recoil should be added. One really weird thing tho, is that the bullets follow where you move. so if you shoot and move right, the bullets curve.
@B0bby0303
@B0bby0303 Год назад
@@LetHerWar Yeah thats fair. Everyone has different tastes :)
@TheElaska17
@TheElaska17 Год назад
Also shotgun is pretty broken
@mattdos7171
@mattdos7171 Год назад
Man, I'm stoked to have finally gotten the chance to play this. Been keeping up with this for a while now. I will say that, as it stands, there's not really a point in being able to aim down your sights, because you have laser accuracy whether you're aimed down or not. Pistol is also the absolute go-to as it stands: 2 shots no matter where you shoot the opponent, and very low recoil. Maybe you already knew about these things and planned to work on them, but I figured I'd say them anyway. I look forward to more developments and being able to try out betas with proper objectives.
@garystillhere3290
@garystillhere3290 Год назад
Really wanted to try it. Great job Garbaj
@casperdecrook2612
@casperdecrook2612 Год назад
nice, really curious to what it will look like in terms of graphics, would be cool to see some original minimal design! rn its decent texture printed on flat stuff which makes it look really simple, and since realistic shooter is very difficult to make, a more cartoony approach you planned to do earlier on, would make it look super cool 🔥
@stilldigging
@stilldigging Год назад
The fact that it has been in development for a year, Sorry but I think its complete shit man I made a better game in 15 days, Are you just joking around or serious that it looks cool, man garbaj made garbage, he was better off with godot tutorials, I think that he must stick to that, but just an opinion. No offense 😃
@evgenyrevenko9209
@evgenyrevenko9209 Год назад
So exciting to see the demo when you've been there since the very first video of developing process. Keep it up!
@JuanGamer0202
@JuanGamer0202 Год назад
No fucking way youtube didnt recomend your channel for a month and i lost the realese date, i waited so much i had to come here myself
@wolontong
@wolontong Год назад
i know the game gonna be completely different with newer maps and graphics but damn i cant stop thinking as if garbaj just gave us a game that looks exactly like this and thinking about "how long did he take to make this again??"
@SpitfireUser
@SpitfireUser Год назад
It took him 1.7 years and multiplayer is BARELY finished. Like there is almost nothing in the multiplayer aspects.
@GuiriTV
@GuiriTV Год назад
And keep in mind, doing it alone as a side thing, not full time. Games take a lot of effort, investment, and commitment. Pretty intimidating but it helps taking things one step at a time.
@squanktheduck7909
@squanktheduck7909 Год назад
@@GuiriTV while that is true, game development on the side shouldn’t be this slow. He could at least use some higher res textures
@GuiriTV
@GuiriTV Год назад
@@squanktheduck7909 depends on the person's experience and skillset. Doing any hobby on the side takes a while, based on the pace and priority. Garbaj is most likely doing this for fun, so they're probably not working on it every day, or consistently; just when they feel like it
@squanktheduck7909
@squanktheduck7909 Год назад
@@GuiriTV fair point but a few easy tweaks with godot can make his game look a lot better, I have been learning godot after schools lately in 2d. However I have not really experimented with godot in 3d so I might not have the best knowledge on how difficult it is to use.
@tauon_
@tauon_ Год назад
this is like a birthday present for me!! :3 (my birthday was yesterday)
@ItsTeaTimeCommentary
@ItsTeaTimeCommentary Год назад
Very nice, a few things though, there is no invert mouse, however im sure you will add that eventually. Also, it would be amazing if you accounted for a bullet in the chamber, this could allow for tactical reloads where if you reload on empty the time to reload is increased by .5 seconds or something, also it would allow for an extra bullet :) Also the glock takes only 2 hits to kill, which is like crazy op compared to an AK or the M4. Shotgun seems to be pretty balanced in my opinion.
@Cenji
@Cenji Год назад
Why would you ever use invert mouse 🤮
@ItsTeaTimeCommentary
@ItsTeaTimeCommentary Год назад
@@Cenji it is realistic
@zanderholbrook-9785
@zanderholbrook-9785 Год назад
This is the first game I've been exited for in a while
@Ezeey64
@Ezeey64 Год назад
why the name gotta be the unholiest name ever XD its so hilarious i love it dude!
@paranoidPhantom
@paranoidPhantom Год назад
I love the fact that the object of the game is shooting anime characters
@veebsCS
@veebsCS Год назад
I'm pretty sure this is a bug, every single gun has recoil except the AK when hipfired. The AK has recoil when ADSed, but hipfire it actually has negative recoil. Restarted the demo just to verify I could reproduce it.
@veebsCS
@veebsCS Год назад
Also, using the pistol with an autoclicker while ADS is broken. It takes like 3 ms to kill with that and ADS makes it super easy to control.
@koschei3150
@koschei3150 Год назад
one thing i found right away, if you shoot a gun and drop it, and then pick it up again the ammo refills without an animation, so if you click Q and then F right after, you get an almost instant reload, which is absolutely devilish with the pistol. demo is so fun though. cant wait for the full version!
@felixmoeran5162
@felixmoeran5162 Год назад
I just tried it, the guns feel really nice! I personally would prefer a larger focus on movement but that's just because I enjoy surfing in CSGO more than playing it. One suggestion I do have is for there to be a downside to run and gun. Right now I can imagine everyone doing immensely wide swings and not having to counter strafe and just click on heads. Maybe the solution is slight bloom when moving?
@itsarian.
@itsarian. Год назад
My old ass pc is gonna explode from that bloom
@mcflurrydrumming
@mcflurrydrumming Год назад
I think garbaj specified in an earlier video that he wants to prevent camping as well as he can, wanting players to move around.
@-shadowed-
@-shadowed- Год назад
@@itsarian. not visual bloom, gun bloom, as in random spread
@Visstnok
@Visstnok Год назад
You enjoy surfing in CS:GO more than playing it, but want downsides for run and gun. Got it.
@felixmoeran5162
@felixmoeran5162 Год назад
@@Visstnok my two points were completely separate lol. 1. I would have preferred smoother movement because csgo etc. 2. The run and gun thing. I still like normal csgo and its gun mechanics
@qwke
@qwke Год назад
this gives off "whats up guys this is flying gorilla" vibes
@alec_almartson
@alec_almartson Год назад
Super ... let's Celebrate 🎉😂 Congratulations!👏🏻
@Xplici_T
@Xplici_T Год назад
When you reload a wepaon and switch to another one, for example reload the AK, switch to the Glock, then when the AK reload finishes the Glock will appear to have 30 bullets in its magazine, although it will go back to 9 if you shoot once Also in the pause menu, if you open the options menu and the credits menu it will overlap with one another
@DylanStangel
@DylanStangel Год назад
Enjoying the demo. A few things i noticed that might count as bugs or unintended behavior. -Hitboxes around the head are BIG, particularly to the left and right. It's not bad at a distance but you can hit people in the head well away from the target at close range with any weapon. -Hitting the reload button completely resets the reload cycle on the weapon you're holding. You can spam the reload button and never have your gun finish reloading. -Reloading immediately after you switch weapons will display the ammo of the previous gun for a moment. It goes away once the reload finishes but if you spam the reload button, it stays on the previous gun's ammo count. -Guns can be reloaded when their ammo is full. -The minimal UI feedback when acquiring/changing weapons kept me from figuring out how the weapon slots worked for a second. I didn't realize i could carry the same weapon more than once or that already I had them in different slots. You may want to find a way to make that more clear to the player. -Automatic Weapons resume firing automatically after reloading if you hold down the fire button. This means that you can hold down the fire button with them and the gun with auto-reload on empty and then keep firing. Obviously with a limited ammo supply that wouldn't be wise but it does make for a sort of infinite bullet hose right now.
@theveloper8314
@theveloper8314 Год назад
two things: 1. while you ADS you dont get slower, idk if its intentional 2. when you ads with a pistol you only see the right hand holding it and i think the left should hold it too
@burnsy96
@burnsy96 Год назад
This looks awesome! Can't wait for the full release!
@cozmolikeytrainz
@cozmolikeytrainz Год назад
Who’s gonna tell them??
@bobross38
@bobross38 Год назад
It’s been 3 years! Less goo
@mcmakle4949
@mcmakle4949 Год назад
all the bugs I found are in past comments except for disappearing pistol when dropped on loot dump. Great start!!!
@jolotrompo89
@jolotrompo89 Год назад
I can’t believe this is actually happening!
@tvojan4779
@tvojan4779 Год назад
Shotgun bullets can shoot through the enemy when the enemy is dead
@sonictheeggnogs5536
@sonictheeggnogs5536 Год назад
Yes let’s go I’m gonna try it tomorrow when I wake up I was here!
@ardvarktrol
@ardvarktrol Год назад
nice, i would make the bullets go a little faster as it takes 1 second for the pistol bullets to go across the map, add reload animations and also find a way to add hipfire spread and randomize the shotgun pellets, add some kind of sprinting and make footsteps almost silent when crouching bug report: able to see piss jar explosion through walls able to move in pause menu reloading, dropping your weapon and picking it back up will keep it held down but still function normally until you reload again same with ads but you kinda already know about that other than that this has the potential to be a full game, gj
@kevinfischer4869
@kevinfischer4869 Год назад
You’re making great progress! Keep it up!
@Nightmare10311
@Nightmare10311 Год назад
bug report: i see you used 3d balls (or 2d balls that follow camera) to simulate bullet decals. if you aim down and shoot the "decal" gets stuck floating above the air meaning it actually hit your own body, knowing this, this can possibly lead to self damage when damage is actually implemented. another bug is if you do any sort of animation with the guns, toss the weapon and fick it back up, the animation will be stuck in that animation until a aim/reload occurs. (worse when reloading>toss> pick up>off screen weapon) another issue is when you get the *cough* "lemonade" jar... if you get too close to a person it does 0 damage.
@shaneizm8108
@shaneizm8108 Год назад
This is awesome. It feels like a better version of most games aim trainers
@huhn_crafter
@huhn_crafter Год назад
I have found this bug: If you continuously shoot and don't move the mouse yourself, the camera will end up in a position behind the player and you will be able to shoot things behind you. If you keep shooting, you will even be able to shoot yourself because the gun will stick through yourself. edit: this will not happen when you use the db shotgun or the glock because they already compensate the recoil.
@jasmeet_singh2028
@jasmeet_singh2028 Год назад
This game looks like a modder's dream! Why don't you give official mod support and focus on mods like operation harsh doorstop. That can send your game to the moon
@SpitfireUser
@SpitfireUser Год назад
You can already mod it yourself.
@jasmeet_singh2028
@jasmeet_singh2028 Год назад
@@SpitfireUser I mean like official mod support and encouraging modders
@wmd2556
@wmd2556 Год назад
I hope u permanently keep that crazy ragdoll on kill
@BranchBruh
@BranchBruh Год назад
Had this for a while, maybe I have the earliest video of booty blastin (besides you)
@GGun1t
@GGun1t Год назад
Congrats! Gotta check it out
@Archbtw_
@Archbtw_ Год назад
you can still do everything when paused and even aim and shoot when hovering the cursor at the bottom of the window
@caelim3524
@caelim3524 Год назад
i’ve played some. the movement feels rlly good the sounds are nice and the guns feel good to shoot and they fit together nicely. few things i’ve noticed is 1) there’s no noticeable difference between shooting regardless of movement or aiming idk if that’s on purpose 2) you can reload a weapon while you shoot abother so you can switch as soon as you’re empty and keep shooting while your other weapon reloads which if you get it down well is so much fun and so powerful
@Different_Letter9835
@Different_Letter9835 Год назад
While I'm still a little shaky on the name of the game (lmao) the demo is great! Gunplay is nice, seems reasonably well optimized, worked ootb on Linux. Your progress is amazing and I'm excited to see where this game goes!
@Jdcisnothuman
@Jdcisnothuman Год назад
Oh my god his voice is so adorable 🥺🥺
@connerogrady5035
@connerogrady5035 Год назад
I was gonna play some other game but notification gang is here
@thevillager8339
@thevillager8339 Год назад
What if you had a British alter-ego called Rubbisj?
@tudormuntean3299
@tudormuntean3299 Год назад
Hell yeahhh
@godnyx117
@godnyx117 Год назад
Great work!!! I just played the game and it looks great! I'll list the things I've noticed. Some of them might have been intended and you may know and plan to change somethings but I'm gonna list them just to be sure. - First and most importantly. The ability to change keybindings. The game is unplayable for me at this point with the current keybindings. - There is no head-shot multiplier. - When you jump and then crouch, it stops your momentum. - When you hold the forward key and you press the menu key (escape), the player keeps walking if you hold the forward key. - Have a key to "swap" weapons instead of having to drop the current and pick the new. I think that's it, I'll edit if I remember anything else. Overall, amazing work and I'm very excited and thanks for not releasing it only or steam or a platform where I need to login.
@RazorSh4rk
@RazorSh4rk Год назад
bugs i found: After picking up 5 weapons i couldnt pick up anything, doesnt depend on what weapons i picked up or in which order i can spam reload even if the mag is full
@TheElaska17
@TheElaska17 Год назад
1: The Idea of inventory is that you cant pick up more than 5 guns 2: I think the second one is not a bug but i could be wrong
@mroostache
@mroostache Год назад
amog us
@slomp2313
@slomp2313 Год назад
Downloading!
@ProJimmothy
@ProJimmothy Год назад
thank you garbawge.
@supermiaoumix
@supermiaoumix Год назад
IT'S HAPPENING EVERYBODY STAY CALM !!!
@hellsproprietor9390
@hellsproprietor9390 Год назад
it feels like ive been aim training for ages, it feels tight thoiugh
@the_game1259
@the_game1259 Год назад
Yeaaah, ggs you did it :D
@Veryshortname1
@Veryshortname1 Год назад
You should add smoke for when the gun is firing
@getnext9561
@getnext9561 Год назад
A weird bug is if you shoot and drop your gun at the same time, the muzzle gets stuck on the gun
@mel4tonin_
@mel4tonin_ Год назад
Thank you so much for linux export!
@thismakesnosense
@thismakesnosense Год назад
It's cancelled 😥
@rushikesh4449
@rushikesh4449 Год назад
Yes, sir
@notyetforkliftceritified373
ey great demo, it feels really nice. on thing I dont like tho is the face that the crosshair doesnt reset to where you aimed initially due to recoil. so you have to move our mouse further down every time
@carsextendedwarranty
@carsextendedwarranty Год назад
heck yess
@moe__dev
@moe__dev Год назад
Thanks garbaj nice progress
@sogelnation
@sogelnation Год назад
IT'S JUST JOEGINNING
@bravo2221
@bravo2221 Год назад
ii clicked on this video at mach 10 as soon as i saw that title
@Astrosk1er
@Astrosk1er Год назад
That name doh 🗿
@SirPembertonS.Crevalius
@SirPembertonS.Crevalius Год назад
Neat to see it slowly but surely come along over the months! I'll gladly check it out later.
@slabamogus9887
@slabamogus9887 Год назад
Small bug I found: When looking at the ground and firing, the bullet impact is incredibly large. If you fire at the ground while crouched the impact doesn't appear at all.
@edwanop194
@edwanop194 Год назад
Bug report: You can pick up weapons through walls. Also, I think this is because it is early but the shadow only shows the arm and gun. Tapping crouch can also make you fall off the sides of things.
@reudigerpfropfen2265
@reudigerpfropfen2265 Год назад
Quick Note: I tried and you can abuese auto cklicker on the pistol. You will get inhumane fire rates so maybe include a fire rate limit ot the pistol :)
@icethresh
@icethresh Год назад
Gunplay feels already really good!
@KhorneMarine
@KhorneMarine Год назад
Map reminds me of that Timesplitters desert/saloon map
@brothermanbill8358
@brothermanbill8358 Год назад
Most tactical shooter 5 ever
@mzg147
@mzg147 Год назад
So glad to see you made it so far!
@GbpsGbps-vn3jy
@GbpsGbps-vn3jy Год назад
A lot of pairs of bewbs were harmed during this demo
@gregyr8191
@gregyr8191 Год назад
Some Changes to the Movement i would make: Make it so you can jump just a little bit before you hit the floor again to make it feel more responsive When you jump off of a box, there is no buffer zone where you can jump whilst in the air, adding this could make the movement feel a little bit better And this last thing is just my opinion, but the player could be a little bit faster... Anyways this is a great demo for the game
@waitek1088
@waitek1088 Год назад
BUG: in some parts of the buildings a dropped glock passes through the floor(you can still pick it up) PS:I haven't checked other weapons
@just_violet
@just_violet Год назад
WOOOOO I'LL DO THAT ONCE I COME HOME
@beat7722
@beat7722 Год назад
damn finnaly, ive been waiting for this for a while now
@DarklordKermit77
@DarklordKermit77 Год назад
and then an hour and 30 minutes later he announces that the game is cancelled
@jackbluehq6653
@jackbluehq6653 Год назад
Ugh this is actually so sad
@tdgdit
@tdgdit Год назад
you can crack your neck with recoil
@apgde
@apgde Год назад
The pistol is way too overpowered. If you were to butterfly click you can shoot faster than the automatic gun
@tristanevans1219
@tristanevans1219 Год назад
Loved following the journey. Good luck and hopefully there's some fun bug submissions lmao.
@agex0058
@agex0058 Год назад
Nice work
@knownpenguin7573
@knownpenguin7573 Год назад
I found a couple of bugs and will list them all it keeps reloading when u switch weapons you can be silent when bhopping if you shoot at the sky it will lag (not sure if it really works because i cant replicate it) if you drop your gun at the same time its shooting the muzzle will keep the firing sprite on and dropping your gun will reload it instantly Also the guns have balancing issues, but thats expected since its really early in beta edit: if you shoot at the sky with a double barrel it will replicate it
@moz_1337
@moz_1337 Год назад
u can dupe by looking down spamming throw and equip
@Markty07
@Markty07 Год назад
From the footage you showed here, I suggest you could put the weapon when not aimed slightly lower so the left arm doesn't feel weird
@Galomortalbr
@Galomortalbr 11 месяцев назад
i miss your old content
@limpfall13
@limpfall13 Год назад
Omg there’s Linux support? Anytime I see a game with Linux support I get excited especially indie titles and I might give this demo a download.
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