Jedi Academy may have some fun little tricks but Fallen Order offer you a much cleaner executing animation + immersive cinematic scenes. Along with a more in-depth combat capabilities and countless of combos you can perform with such a wide varity of saber skills that differs against each enemy. Not to mention the dark souls combat concept option of high risk high reward; parry timings, smart decision-making, & definitive counter plays.
@@lazerouskyle Can't say much about animation and camera angels, but the rest has been achieved in Jedi Outcast and Jedi Academy by a much greater margin. Your combos are only limited by your imagination, your attacks become your parries if timed correctly, you have much more options in the force to mix into your combat strategies, and best of all is you saber is actually a deadly weapon, as well as your opponent's. Not to mention that you actually have different saber skills and saber types to choose from (You literally need to drain from your force pool in order to use Jar'Kai, that's just lame). It's more than just fancy saber tricks, it's how much freedom the game gives you and how much mastery there actually is to it. In what other game can you say that you faced three Sith masters and bested them? In what other Star Wars game can you face off against your favorite Jedi or Sith? Fallen Order has to rely on another form of game play, while the Jedi Knight series set the standard of what lightsaber dueling should be. The only thing that's bested it is a mod for Blade and Sorcery.
@@Cheesurius I can't recommend Moviebattles 2 enough. It's a multiplayer mod for Jedi Academy, with the lightsaber dueling system overhauled to be even more complex and satisfying.
It was insane I expereinced it for the longest time and while I know it's still active I feel I'd maybe be out of shape now in my 30s and don't have as much time. But literally the multiplayer of jedi outcast and jedi academy was the best. I honestly liked the Jedi Outcast more becuase it didn't have like those special attacks, I mean like the ones where you spin your sabers around you not like flips and such. Flips and such and special moves like that took skill were cool.
Agreed - they have never come close to as good a lightsaber combat system as Jedi Outcast/Jedi Academy. Btw, there's a great interview/feature on the Game Brain RU-vid channel with Mike Gummelt who developed it. Worth a watch.
Not too many realized this, but while you could do a backwards slash by doing back + attack, if you also held crouch, you'd do a slower but much stronger backwards slash (I think you use two hands for it). Also, if you used a staff saber, you could turn off one blade to do a backslash, but then quickly turn on the other blade to do a full staff saber backslash (which also works with the crouch trick, as well).
I don't know why it was recommended to me today, but it deserves a like! Great game, one of the best. I wish new games (like Fallen Order 2) could have such a versatile combat system.
I just bought this game yesterday on Steam. And it feels to good to be true ! All the mechanics on this video are true in the game and it’s awesome! If anyone has any questions about the game feel free to ask me ! I know I had a hard time finding out information about it when I wanted to purchase it but needed to know somethings about it before hand :)
@@silentgrind34 If I recall it is an automatic thing, you just have to be facing where the projectile is coming from. It's been a while since I played the game but if I remember right the deflection sucess is tied to one of the middle skills that progress on their own along the story so in the beginning you might not block everything and have a very narrow angle to block but it gets more consistent and a little wider angle as that skill goes up. Altough again, don't quote me as I might be misremembering.
Sometimes i see people with dual sabers and they can some special attack. They didnt move and their dual sabers levitate around them. Without any single move. How i can do it?
This is my trick for cultists: use Drain on touch > before being pushed away activate Absorb > let yourself be pushed (which is absorbed) > slash defenseless enemy in front of you :)
You forgot to add Force Pull + Saber jab combo, it's not guaranteed one-hit kill to tougher enemies but with combined other force powers makes this pretty good trick (Force Pull rank 3 + fast one-hand saber attack)
Eh, you can use choke 3 + push to instakill most sith/jedi opponents. Just toss them over yourself with force choke (by grabbing them and moving them up really quick, then suddenly letting them go, which will cause them to continue moving up in that direction) and using push to make them go even higher. After that one of 3 things can happen: 1 they block the push, or just dont go high enough to trigger falling instadeath animation, so they will just land on the ground and take fall damage 2 they go high enough and it triggers the falling instadeath animation, so they die no matter how much health they had 3 they didn't go high enough, but because they failed to block force push they triggered the throwback animation (it happens to you or an NPC when push block was failed, the target falls down on the ground and lies there until one of many recovering animations is used to get back up and fight). When this animation has triggered the game, for some reason, starts calculating fall damage and hight differently. The hight needed to activate the falling instadeath animation is significantly reduced, and even if it isn't activated, the target receives maximum possible fall damage, which almost always leads to instant death anyway. (Basically, while using force jump animations you receive only a portion of the fall damage, how much you receive depends on the level of the force ability, but when being in the throwback animation you don't receive this damage and instadeath hight penalty) If you are good enough at tossing enemies then you may not even need to use force push, tho using it will significantly improve your chances of killing the enemy. Also, aiming down when using force choke 3 will cause collision damage and damage effect to trigger on the enemy multiple times in the row, which most of the time leads to almost instant death. (collision damage effect happens when an NPC or the player was involuntarily forced to move into one direction and collided with on object, or when the player or an NPC was kicked, you know that the effect triggered when the target receives some health damage and a white smoke-like ring effect goes off in all directions from the point of collision for a second)
@@JustBronzeThingsLoL the game itself is too easy overall. You can just hate + heal through the whole game (hate is better than speed cause it makes a lot of your attacks unblockable and slows down time without making the enemy force user activate their speed). You can just use those green and blue aura abilities along with force heal to tank through the whole game. Drain and mindtrick are the worst abilities btw. Drain is just a shitty lightning + even worse heal that sucks at both of its primary functions. It doesnt do that much damage and it doesnt heal you as well as force heal. Even worse, it doesnt have the repelling ability of force lightning (which is extremely useful for keeping strong enemies away and killing of weak ones while making sure they dont attack you when you use it) Mindtrick is just that, a trick. Its not completely useless, as it does exactly what it says, but compared to every other force power it may as well be a waste of investment. There are better powers for dealing with enemies it does work on, and its useless against actually dangerous enemies. If the game had actual stealth sections or alternative ways to complete the levels then it could've sucked less Single lightsaber is overpowered. You can switch from fast to strong midswing to basically instakill them (which is funny, cause in the tutorial the game advises you to do exactly that, but most players forget it or don't listen in the first place, or worse, too dumb to experiment and figure it out)
@@nikodemossowski4621 true, but sadly any enemies it works on are not really a threat to the player or other force wielders. The only exception are the troopers that wear that really heavy and bulky armor, but you meet them only on 2-3 missions in the entire game. Its a fun power, but I wish it was actually useful as well. I remember playing with a mod that added a 4th level to each power. It made mind trick actually useful. It allowed you to take over the body of any NPC that cant use the force. Why is this so useful? Cause you could use this to shoot and deal some damage to those sith that are trying to ambush you throughout the game.
@@FerunaLutelou the jetpack troopers and rodian snipers are fairly annoying early game, so I found mind tricking them till I can deal with the riffraf pretty useful myself. though I don't disagree the game is easy as whole, especially when you actively use force speed still probably the best SW related game and very satisfying to meatgrind stormtroopers even in 2020
It only works with a standard saber. If you have a dual or a staff with only one saber exposed for some reason you can't do the overhead flip. The same controls however work for a different type of attack when you have both sabers out.
I’ve been playing the first one the last few days and I still don’t understand the combat. Don’t get me wrong I beat the game and it’s amazing, but the only thing I feel I can control is the rolling stab. We need these games to get remakes and a third installment ASAP.
I played this game a long, long time ago. I remember the AI wielding the staff/double-ended saber would sometimes split the staff into dual lightsabers. Not sure if the player can actually do this or not
JK 1 = Dark Forces 2. JK 2 = Jedi Outcast. JK 3 = Jedi Academy. Academy is built with the same engine as JK2. JK2 has better maps and story, but JK 3 has better combat. JK 1 has FMV :)
Lightsaber trick from emotes please like I meant challenge emotes bow, insult emotes if there's no way to find a way I have to delete the game cuz I don't know how and I tried fix it but it "doesn't support" like what the hell?! IDK how to do the right way...
How comes they can't implement this amazing system into the new games? I could never truly like any Star Wars games like Battlefront 2 or Force Unleashed because it always annoyed me how lightsabers are just glowing sticks that you use to beat your opponents to lower their health bar instead of actually cutting them into pieces. Why? Because I knew it wasn't an impossible task, because it was done before in a much older game.
Agreed - they have never come close to as good a lightsaber combat system as Jedi Outcast/Jedi Academy. Btw, there's a great interview/feature on the Game Brain RU-vid channel with Mike Gummelt who developed it. Worth a watch.
I’ve been having a serious problem!! After the mission that I defeat Rosh and started the next chapter of the game, when I switch my single lightsaber moves to the red line, I can’t switch it back to any other position. Can someone please tell me what to do?
@@jeannguyen3199 M8 you're playing on Mac Mini, that's a glaring issue in itself that said, I had the same issue before. I assume you're using Knights of the Force? Because then you just have to "re-remake" your lightsaber, to gain all stances
JohnVicres Ordo Actually I don’t have Knight of the Force . But I’m starting to think that maybe it’s because I have to many mods, or maybe you have another reason? Whenever I change the blue stance, I get the yellow then the red then to blue and when I try to go to yellow, it just refuses to switch.
@@CritStanley dude so I’ve played this game since 2003 after its release. My friend had it at his house on computer and I was already very knowledgeable about the Star Wars EU as a kid but had never seen this game so I was excited. I played the opening level with Rosh and Kyle ONCE before my friend and his family moved away and I didn’t find the game until 2006 for Xbox. And I’ve played it on Xbox till 2020. I got so good on Xbox that I’d always play saber staff or standard style on Jedi Knight or Master. When I would try to snipe reborns they would use for force speed and literally move their chest out of the way using that dodge. I always thought it was AI only kinda thing but I learned on pc that Jaden can do it too. Only thing is… it’s kind hard to do in a fight haha
Pressing and holding the USE button then a directional button will make you lean. After that, use attack2 (alt attack, saber throw) to do it. Hope it helped
@@dayglownick5493 The game is pretty hard unless your one of those pros who know how the lightsaber combat works and you never die in a lightsaber duel.
Idk who will see this but I just installed this game for Steam and no matter what, even the binded keys, my stance will not switch...it’s stuck on yellow. Any advice? Am I missing something? I’m by no means a Academy expert I thought the gameplay looked awesome and gave it a try.
why do only old games have intricate fight mechanics.. this is just incredible... then games like severance: blade of darkness, dark messiah of might and magic... golden age of gaming. where did the cool game devs go?
haven't played it on xbox myself, but basically as long as there is a 'use' button (used for opening doors, activating shield/ammo cans etc) you should be able to do it
Blocking blaster shots is done automatically, and the skill ranks up passively as you complete mission tiers. Blocking sabers is more tricky. In truth, you don't really ever block enemy sabers, unless you get into a saber lock.
Fast style is the most defense oriented style (very similar to Form 3 - Obi-Wan's style). It Outcast, when fully upgraded it basically gave you infinite block against blaster bolts as long as you remained in the direction they were being fired. In Academy you can't block every blaster, but you can block a majority of blaster fire in fast style. Same thing applies to lightsabers. Fast is the most defensive and does little damage, but has a tendency to block sabers much more efficiently. Medium is the most acrobatic imo. I don't feel like Medium is the best style unless you employ a ton of acrobatic maneuvers. When it comes to defense it strikes a balance between offense and defense. You won't block as well as fast style, but you won't be completely vulnerable like strong style. Strong style is the most offense oriented style (think Vader's Form 5). You dish out the most damage, but because of how slow the attacks are, you're left extremely vulnerable. If you're trying to block, try more fast style.
in singleplayer storymode, blocks are automatic and parrying just depends on you swinging your blade in the right place at the right time. You can direct your saber to a degree by using mvoement+1st Attack to swing in that direction.
@@lucky15chf51 I do now know how to wall run, I just beat the game and I know that you unlock the ability further in the game. And I figured out how to hotkey the lightsaber so I can turn it off.
@@lucky15chf51 on xbox 1 equip your lightsaber/s and wait to see the symbol for it pop up, hold the rb button till you hear a beep. Now press rb to turn it on and off. :)