This video should get million views ...... You are a true gentleman, thank you very much to your efforts... Thanks for taking the time to make these kinds of videos ...
Hi.. this is a really nice plugin for create a texture to 3d modeling.... but, I have a question about the speed of the extrusion... I see your tutorial that is pretty fast to extrude the mesh into 3d model, but unfortunately my sketchup (2020) is lagging and not responding when i click to extrude after input a certain value number (ex ; 130) .... please advice me is it a normal case or what should i do? however my pc is using gtx 1070ti, RAM64GB, etc
You need to reduce the amount of "px" value before generating mesh. Click and drag down on "px" amount and then type value 50 or 150 (amount triangle should be
@@TutorialsUp Hi ... thanks for the advise ... everything is ok. Only one thing need to make sure about paint material.. I tried few times but my material always dont know why it always painted on the back face (downward), so everytime i have to reverse face. I see your tutorial there is no need to reverse. please correct me about this issue . thanks
it's weird never happen to me. can you show me with a video or gif what exactly happening? maybe i can help you. use this free software : screen to gif
@@TutorialsUp Hi Thanks.... I have solved the issue by edit group to paint the material, in previous time i just cant directly paint to upper side face and it always painted on the down face as seen in this short gif here :
I can't reduce the number of pixels / poligons ? When i bring the cursor to the red line the double arrows does not show up for reducing poligons ? any idea ?
I think it's not posible straight out of the box.. i would make one plane with the geometry and intersect it with a plane on 45 degrees. Intersect the two and then mirror the geometryplane on a 90 degree corner
You need to reduce the amount of "px" value before generating mesh. Click and drag down on "px" amount and then type value 50 or 150 (amount triangle should be