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JunkFood - Map61 UV-Max in  

Ancalagon
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Wad: Junkfood
Map: 61
Skill: 4
Category: UV-Max
Exe: dsda-doom 0.25.6
Time: 12:03
-complevel 9
Author: Ancalagon
I actually haven't played this wad, but today I saw a bit of Austinado's stream where the map was being called, hmm *checks notes*, "poop sticking out of a dog's ass", and I know Cynder also dedicated some words to the map but I didn't watch that stream entirely cause I can't stand watching a grown person just raging. So of course, before throwing a veredict on this map I had to play it and after doing so and recording a demo the conclusion is clear, the problems with this map come down to skill issue.
You see, most of this map is actually not that hard, the first 2 rooms are basically free unless you're rushing the viles, and the 3rd room doesn't seem to give many problems despite being the most inconsistent room in the map, hmm I wonder what's the difference on why I say it's the rev fight that's the hardest one, and the one difference between recording a demo and a casual play is of course, the savescum. You can easily savescum through all the revs you want cause each shot kills enough of them to always have space no matter how bad of a save you make, but this will change in the next room.
We arrive to the baron room, here dubz something spectacular, something that I didn't think possible, and it's defeating savescumming, this fight comes down to some simple herding, but if you mess up this early on in the fight and save, you've just saved yourself against a corner, barons are healthy enough that you can't just bfg and savespam your way through them like you can with revs, making some players fail spectacularly at this fight when all that's needed is a bit of strategy, and the map doesn't hide anything from you, the room is the same shape as the previous rooms, there's one more mega that you can see inmediatly, the other megas are in the same areas as in the previous rooms, there is no secret, just bad planning and bad gameplay.
Am I being harsh? maybe, but I have no remorse after hearing to what these guys had to say about Dubz, or the map being called, hmm *checks notes again*, pure garbage, an abomination, "I would not want my name on this thing", bullshit, "cancerous wart on my shiny golden rectum" (tbh this one was funny), I am not a fan of Dubz maps myself cause they are too hard for me to be enjoyable, and I accept this as the reason, but this map is not one of them, this demo took just 96 attempts 9 of them being 1 second in so it's basically 85 and of those 39 attempts died to the viles cause I am trying to kill them fast, the rest are a split between the revs and barons, and 3 deaths to the end fight, all of my deaths to the barons were before I rerouted the room making it almost 100% consistent.

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14 окт 2024

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Комментарии : 15   
@Bytefyre
@Bytefyre Год назад
GGs Anc! After seeing how much trouble Vile had with this when he played it, I’m glad to see this one finally taken down.
@ravenlikeadesk
@ravenlikeadesk Год назад
Very nice, that finale is so scary. I'm not a fan of rage streams either, but I don't really think those map rants should be taken very seriously xd
@CynderThief
@CynderThief Год назад
No, they shouldn’t be taken too seriously.
@Starduster
@Starduster Год назад
good job doome
@Sonicshot127
@Sonicshot127 Год назад
I'll agree that skill issue plays a major part in this map. The problem is that the difficulty is raised to the extreme where it's just no longer fun. I managed to get to the barons in this map without much issue, but that's where I gave up. I can't get them to route properly and it just leads to unnecessary frustration. I do find that Dubz's maps to be among the worst in the wad. It's not like this wad is Sunder or Abandon where you want to improve your skill in order to survive. The early maps are a lot of fun, but overall, Junkfood is a throwaway experience.
@abrahamx321
@abrahamx321 Год назад
Amazing work, this superb demonstration of raw skill drives me to better improve myself
@billabobyt
@billabobyt Год назад
Hell yeah this map is finally beaten. I agree with your description, not a fan of the whole exaggerated anger and insulting people's work shtick
@demogorgonzola
@demogorgonzola Год назад
GG (I'm so showing this to Austin, hehe)
@joseignaciogazzi3278
@joseignaciogazzi3278 Год назад
I have two things to ask. 1. What is the soundtrack of this map? 2. How you played this map without lag? I think its something of the source port.
@ancalagoonn
@ancalagoonn Год назад
1: The wad's text file says the music is "Megaman2: Air Stage" from Super Smash Brothers 4, sequenced by JexuBandicoot527" 2: This isn't a laggy map, I use dsda-doom but I dont think any port should lag in this map.
@joseignaciogazzi3278
@joseignaciogazzi3278 Год назад
@@ancalagoonn I have this map lagged with GZDoom
@giovannozuglian5179
@giovannozuglian5179 Год назад
08:37 YOLOOOOOOO
@samueljosueleoncotrina258
@samueljosueleoncotrina258 Год назад
Ta piola com kisier jugar así. Y conocer tod los secretos y las movidas. Sin morir
@ancalagoonn
@ancalagoonn Год назад
Ke
@blipblerp
@blipblerp Год назад
I agree, I can't stand rage streamers, they don't seem to enjoy anything :p. Great demo makes me want to finish that wad. It's pretty fun in small doses, else you'll get burnt out like me :p
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