"I won't stop... I'll chase the clouds from over NHRL...Only i can fly high enough!" *clack clack clackclack clack* "You flew just out of reach...buddy..."
Awesome mech! Cover up those wires! Also lowering center of gravity with a few weights close to wheels could make AB less easy to push over. A trolley wheel/ downward angled pole at the back could also help avoiding getting flipped while also making it impossible to to become square against to arena edge and get stuck :) I'm looking forward to see how you develop Aria Bravo! Its so cool! Subbed!
I was a huge fan of battle bots when I was younger, I would always watch it with my dad, and now I've recently discovered NHRL that rn is my hyper fixation x3 But anyway, I just want to say that this is my favorite design I've ever seen and it's really inspiring what you're trying! I can't wait to see more of Aria Bravo in the future!
I would look into making some parts with a CNC service using materials like Aluminum(Expensive but works well), Nylon (3D printable) or UHMW (Lightweight CNC-able and strong, and somewhat cheap) their are probably lots of areas that could use these materials. And seeing a gundam in a battlebot arena do well is what I wish to see some day :)
Thank you so much for your comment! I’m really hoping to use more machined pieces in V2- hopefully it bears fruit! I hope to one day make your wish come true- I think it’s shared with a lot of ppl here :) -J
Does the NHRL have a space for testing these robots? I often see with the robots it looks like the weapons and movement hasn’t been tested, or was only tested the day of without enough time to fix anything. I feel like if the inventors had the opportunity to test and bug fix the weapons and movement systems and see how they actually behave in a box it would make for better battles.
Aria was only finished the night before (debuts tend to be like that) and we share the test boxes at the event with the other hundreds of competitors, so really it’s a matter of me getting in stick time safely outside the event
@@Kinekitsu ah I see, it’s a shame, I think you would have done great if you could have tested it and seen the issues with the vulnerability of the ignition system. Something like a shroud like they have on the long grill lighters to protect the ignition for the butane, maybe cut with holes for weight and to look like the gas shroud/ heat guard on a weapon, would have kept the ignition protected and aligned with the butane and also helped prevent burning your own bot. The getting stuck on the lip edge was just bad luck honestly, had you been able to test and see that you could have given it more clearance from the ground, you already know this obviously but the issue with mechs is they are very top heavy when upright, even quadrupedal mechs aren’t immune to tripping and falling forward (ala AT-AT). I don’t know what you can do for Aria Bravo other than some sort of gryoscope if the weight limit allowed, or more realistically having something at the base so the bot can’t be flipped and is bottom heavy, like a weeblewobble, to absorb impact and also be able to use the wobbling to get more up and down aiming of the flamethrower. It’s an interesting idea, a glass cannon, fast, strafing, with high ranged firepower, but no armor. Strafing in circles around the opponent while spraying fire inward to get fire exposure to the flank of the opponent or back of the opponent depending on how slow they are. Its a much more entertaining and skillful build than the usual winners that are “slow block of steel with another very quickly rotating piece of steel for the weapon”
@@alexbinkwaugh7256 thank you for such a thorough analysis and your suggestions! A lot of these issues are inherent to the shape of a humanoid mecha yes, but you’ll be happy to know I’m designing V2 upgrades with a lot of these in mind, especially for bulletproofing the ignition system! Surprisingly, the “weeblewobble” philosophy is actually already at play- Ari’s base is already weight distributed so it’s not too far outside the COM of other bots- I just need to lower and balance the fuel! I am very excited to run this “glass cannon” kind of operational strategy. I want to say, I love traditional combat robots, and have immense respect for their pilots and engineers💛 I just wanted to adopt a riskier more dynamic flashy style bc I am silly and I think it will someday make for flashy dynamic entertainment! Thank you again for your thoughtful comment! -J
@@Kinekitsu can’t wait to see v2! If we can’t battle using giant mechas yet, watching one the size of a toaster do it on RU-vid is the next best thing.