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KeyShot Material: Snowball Shader 

Daniel Brunsteiner
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In this week's special winter episode of Render Tip Tuesdays, we will create a realistic, fully procedural snowball texture with the help of the KeyShot material graph and the displacement geometry feature. This is a great way to start learning about the material graph and the displacement node. You will see how to nest and add multiple KeyShot textures together and how they will affect the final displacement.
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7 авг 2024

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Комментарии : 9   
@joeatsao
@joeatsao 3 года назад
Really thoughtful, well paced, and super useful! Thank you, Daniel 🙏🏼 the layers of color composites felt like inception: the levels just kept going 🤯
@user-qf5uo5ds1v
@user-qf5uo5ds1v 4 года назад
It's great to learn from you!
@Nikitikitavvi
@Nikitikitavvi Год назад
This stuff is amazing man, thank you very much.
@kald6016
@kald6016 4 года назад
I would love to see more applicable tutorials in the future! Anyways nice job dude.
@Fyodorlol
@Fyodorlol 2 года назад
Great, thank you!
@ardaaydn764
@ardaaydn764 4 года назад
Awesome
@SherKhanShani
@SherKhanShani 4 года назад
Do we have download link of this material ?
@altruist81
@altruist81 4 года назад
Hi I am big fan of yours...nice tutorial... Can you please tell me how can we make 'granules' in keyshot
@simolius
@simolius 2 года назад
Hi Daniel, can you please post the Shader /Link here or also upload the Material? Via (Download link), Thank you very much!
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