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KeyShot Material Study: Detailed Metal 

Esben Oxholm
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KeyShot Material Study: Detailed Metal. In this tutorial I walk you through the process of creating a detailed metal material in KeyShot using the material graph and a combination of five different bitmap texture maps sourced on Poliigon.com.
0:00 : Intro
1:30 : Color setup
2:15 : Bump setup
3:42 : A note on the lighting
4:21 : Roughness setup
8:58 : A second note on lighting and reflections
9:52 : Outro
Maps:
www.poliigon.com/texture/meta...
www.poliigon.com/texture/meta...
www.poliigon.com/texture/meta...
Instagram post:
/ btdioi4fxco
Model:
grabcad.com/library/arduino-u...
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Full product rendering course: gumroad.com/l/YaBDa/
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For business enquiries get in touch at hello@esbenoxholm.dk
Freelance Product Images and Animation: esbenoxholm.dk
KeyShot Scenes, PSD's, models and more: gumroad.com/esbenoxholm
Instagram: / esbenoxholm

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6 авг 2024

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Комментарии : 38   
@Ulexcool
@Ulexcool 5 лет назад
Awesome tutorial as always, that pic on Instagram looked amazing, glad that you share your knowledge.
@MrZadazz
@MrZadazz 5 лет назад
Excellent video. Always informative. Please keep them coming.
@nickuipers8815
@nickuipers8815 5 лет назад
Awesome, thanks Esben! Going to use this as soon as I can in my own renderings.
@ENDI-DJ
@ENDI-DJ 5 лет назад
I love your tutorials. Thank you!
@monadeseda
@monadeseda 5 лет назад
Nice job! Extremely useful!
@adarsh_pal
@adarsh_pal 5 лет назад
Thank you for sharing, love your work
@timothycottrell2635
@timothycottrell2635 5 лет назад
Great job learned a few things and a few things went over my head lol!
@user-do2fp9gj3v
@user-do2fp9gj3v 5 лет назад
Great details!
@josepinzon24
@josepinzon24 5 лет назад
Thanks esben, great as always bro
@lucsofero1582
@lucsofero1582 5 лет назад
You're the best. Thanks so much for all the vids.
@hannahfink1960
@hannahfink1960 3 года назад
Awesome tutorial, thanks so much!
@shoebkhan4166
@shoebkhan4166 4 года назад
Learnt so much from just this video itself!! surely would be trying it. Thnx man!!
@HoundDogRock
@HoundDogRock 4 года назад
Awesome, thanks a lot!
@KIBAUSTATION1
@KIBAUSTATION1 5 лет назад
I realy don`t understand who put a dislike. Beautiful work.
@user-jl5mt7gx4d
@user-jl5mt7gx4d 5 лет назад
thank you ,thumbs up
@richardm4617
@richardm4617 4 года назад
Hey nice tutorial. I use Cinema 4D rather than Keyshot but actually I found this very useful as the concepts are the same and the workflow is similar using Octane's node graph editor.
@mehdikhalfallah3056
@mehdikhalfallah3056 3 года назад
hi, your work is so awesome! I'm a PCB design engineer and I want to ask something. when I render my PCB ( 3Dmodel exported from Altium designer ) , my tracks ( traces in the pcb ) doesn't render. maybe because I'm exporting just the 3d model of my PCB board ( just the components models ). so what is the the data type I could import from altium ? there : .obj , .3ds , .u3d ? which is the best suited for keyshot ?. thanks
@LinYu-888
@LinYu-888 5 лет назад
Which texture is the black bump map?
@cgvfxstreet
@cgvfxstreet 2 года назад
Which HDRi we have to use making Shine and plastic material ?
@Muerte_S
@Muerte_S 5 лет назад
thx for the great tutorial, btw why you decided to use metal shader instead of advanced? I`m talking about advanced shader due to Fresnel option that it has, so maybe it could look more realistic. The only problem is that in Keyshot there is no option to work with the Fresnel curve like we have in vray/corona.
@esbenoxholm
@esbenoxholm 5 лет назад
Thanks. Great questions. I don't really have a good answer other than to me it's a bit faster to create the metal shader using the metal material type. I don't know for sure, but I think some subtle Fresnel effects is happening. Especially for the measured metal types inside the metal shader.
@Muerte_S
@Muerte_S 5 лет назад
@@esbenoxholm thanks for the answer. Actually i hope that some day Keyshot team will implement the Fresnel control curve inside the advanced material. And as you said - "some subtle Fresnel effects is happening" and thats true, especially by adding some bump map. Have a nice day Esben and thanks for your work. p.s. I guess you should create a Patreon page, and earn on your tutorials instead of using gumroad. Time shows that paid-subscription model works way much better nowadays, instead of pay per item
@esbenoxholm
@esbenoxholm 5 лет назад
@@Muerte_S Sure. If you go to the wishlist board on the forum and suggest it, they might consider it :) Have thought about the Patreon page, but can't commit for the time being to put out stuff regularly. Thanks for the suggestion though. Might look into again later on. Have a nice day too.
@annamontehike
@annamontehike 2 года назад
Can you provide the option to buy the scene through gumroad?
@furkangunal5343
@furkangunal5343 5 лет назад
Wow 66 view, 46 likes. That's how you create a tutorial video!
@user-qr5kg1cz4k
@user-qr5kg1cz4k 5 лет назад
Always waiting your new video😖
@LinYu-888
@LinYu-888 5 лет назад
What material is the white object in the metal made of?
@esbenoxholm
@esbenoxholm 5 лет назад
It's the basic translucent material
@LinYu-888
@LinYu-888 5 лет назад
@@esbenoxholm Also added bump texture, is it? The translucent material you modulated is very good. I tried many times to modulate your feeling. Thank you!
@esbenoxholm
@esbenoxholm 5 лет назад
@@LinYu-888 True. It has bump and roughness map. And I think I have a subtle texture in the 'texture' slot as well.
@LinYu-888
@LinYu-888 5 лет назад
@@esbenoxholm I'll try. Thank you very much.
@LinYu-888
@LinYu-888 5 лет назад
@@esbenoxholm May I ask if you use that bump and roughness chart?
@sajans3998
@sajans3998 2 года назад
the model need uvs?
@tgs1766
@tgs1766 2 года назад
No. It doesn’t need UVs to do what he’s doing here.
@sajans3998
@sajans3998 2 года назад
@@tgs1766 oh, it uses projection based mapping?
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