I think having a Followers/Kings/Boomers/Mutant alliance or whoever you want to cut from that would have been good. The Mojave alliance or something as an alternative to yes man so there’s some checks and balances in play. I think the reason they didn’t though is because this option is… too much of a good ending. See the thing about the four base endings is that they all carry a pretty significant downside and you have to choose the lesser evil. House runs his society like a machine with cold efficiency, NCR will continue to expand imperialistically at the expense of its citizens and leaders like Moore, Kimball and Oliver will be emboldened when the long term good for the NCR needs them to be humbled. Caesar is obviously bad but even if you believe in his ideals, Caesar doesn’t live forever and his empire will collapse without him. Yes Man is anarchy and there is a serious danger that he will turn on the Courier at some point. I know the ending was retconned to say that Yes Man will still continue to only take orders from the Courier but it’s still far too dangerous. You could make a downside for a Mojave alliance or any one of those factions becoming dominant but it’d less natural other then them not having enough power or not agreeing on how the Mojave/Dam should be run.
@@simonnachreiner8380 If you end the fued between the Kings and the Ncr by killing the Ncr at freeside during the standoff between the kings and the ncr, then you'll actually get an ending where House accepts the Kings, and let's them run freeside
"You do me this one favor, and then maybe I got some jobs for you. So, there's this guy-" "He's dead." "... Well, I ain't sure if screwing a job up before you even get it counts so I'll just let it slide.. don't wanna push whatever buttons he pushed on you."
Pretty sure meant the fact that the courier most likely didn't opt to an assassination and probably went guns blazing instead. Which is 99% of the player base so he's 99% to be correct lol.
This doesn’t really make a lot of sense. The king just wanted to vet the guy before taking action and the guy he hired just said “I think I already killed him”. It only makes sense at the end of the questline that the king would be okay with killing him.
He's there from the start, but there's also a prospective client, so he blows off any attempts at conversation on the grounds that he's already talking to someone else. Once you start the quest, the client goes away and you can talk to Orris.