Amazing! That cornered combo to send the opponent to the corner is very much useful, and I'm glad to know I can do it! However, I do have one particular question, how'd you manage to get Orochinagi to loop more than twice? I get the super twice, but by the third, my DP whiffs, is there a specific timing or position the opponent has to be flying to get the third one and above?
Glad you liked the video, the timing to hit three orochinagis is kinda strict, the good news, you kinda can feel when it is possible based on how your second orochinagi hits, the orochinagis must always be quick charged and released to the second level, this way he recovers faster from it, also, you'll want the opponent to "land" into the first one, i also use the hcb,f+P for the dp, this way the cancel into orochinagi is followed by just adding hcf+P. Hope this can help you
@@playergodaines I see, didn't the second level would help him recover faster, I'm guessing that the quick charge is just holding the button for the tiniest bit, then. What about the opponent "landing" on the first one? What exactly do you mean? if you can explain
If you slowdown the video, you'll see that in the first super Kyo unleashes the orochinagi and the opponent fall in the latest frames of his super, the second dp must hit at Kyo shoulder level and the charge of second super must be real quick
how do you pull the dp motion into his Clasic Super (dont know the name) i have no problem doing it into his other super because i only have to input another 236 motion but the other one i just cant do it in time :(
It means forward+P, in other words, you need to do the command known for Iori grab, this will be registered ok for the dp move since Kyo does not have that command for any special and, this way you already done the first part of orochinagi input, leaving only hcf+P to finish the move
@@playergodaines i spent the last 10 hours learning the dp orochinagi combo before reading this comment. 😭 thanks for the input shortcut. excellent video too.
@@playergodaines I'm talking about the combo at 0:23 in particular, it's not possible to use Kyo's whiffed standing C to cancel into a special anymore, so the distance can no longer be closed the same way.