- Go to galaxylamps.co/yongyea and get your Galaxy Projector 2.0 while the grandest sale of the year is still going on! - If this is Konami's first attempt at reviving the Silent Hill franchise, it makes me deeply concerned about all of the other upcoming games. PATREON: www.patreon.com/yongyea TWITTER: twitter.com/yongyea INSTAGRAM: instagram.com/yong_yea TIKTOK: www.tiktok.com/@yongyea TOP PATRONS [BIG BOSS] - Devon B - gergely oggolder - Jonathan Ball [BOSS] - Charlie Galvin - Gerardo Andrade - Marketing aag - Michael Redmond [LEGENDARY] - azalea - dirt
Just so you guys know, Galaxy Lamps is a scam. You can get literally the same products for half the price by other companies. They're also always having this "Sale" so don't fall for the FOMO that they're obviously trying to exploit.
Konami hit rock bottom several times and somehow consistently manages to go even lower. Every time you think you've seen the worst of them they do something twice as horrible as their last night blunder. This isn't even just pay to win. It's pay to WATCH.
Remember that Konami was one of many publishers that gave up on Survival Horror 10+ years ago because the genre is difficult to exploit with monetization. They’re only taking another swing at this beloved franchise because of the current Resident Evil Renaissance we’ve been having since 2017.
@@JusticeInGaming_JIG I'm kind of amused that it's speculated the reason they started making games again is because the pandemic & lockdowns put a big squeeze on the pachinko stuff.
The difference between them and capcom is that capcom picked themselves up and revived resident evil after some of the less well received though not terrible entries. Meanwhile Konami just wants to make money by any means possible.
My fear is this is where modern gaming is headed. Except for indie developers, gaming is going down the drain, thanks to greedy corporations. Imagine if Rockstar and Take-Two go this route with GTA VI. They certainly could, when they milked GTA Online for 10 years, and GTA Online has little to do with the main story of GTA and is plagued with griefers. I believe literally no one asked for live service BS.
What I hate about this game is that they just could have made this like a Telltale or QuanticDream like game without stupid micro transactions and nobody would have hated it nearly as much.
Granted I did see one clip on Twitter and ummm….didn’t inspire much confidence. Like it would be better without the scummy transaction but “good”?…probably not at least from what I’ve seen
@@wiseguise5960 Yeah exactly. Even as someone who is a fan of interactive fandom that a lot of people sometimes accuse of “not being real games” ie visual novels, there’s nothing really engaging about Ascension either. …also the clip I mentioned earlier was kind of unintentionally hilarious and boot and had me thinking “…god I hate the kid in this 🙃” and bare in mind I’m not the kind of person that usual says that
Apparently the studio has a bunch of tell tale employees. Imagine being rescued to work on a silent Hill game and it ends up being a mobile pay to play show. I feel sorry for those tell tale employees 😂 I can’t wait for Silent Hill F
whenever I hear about this I always picture a meeting room with out-of-touch executives and weird tech bros pitching it, telling them how everyone's going to love it and this is the future of gaming
No, the horrific part is that they probably talk really casually about it, over jokes and small talk. It’s just a part of everyday life for them, they don’t think too hard about player impact unless it affects them. Saying this as a person who part times in a technically p2w studio
"You can't pay to influence the direction of the game. You can just directly buy the points that could, in theory, be used to influence the game." - Game company logic They think finding a legal loophole and actually making things the right way are the same thing.
"Don't call the thing what it actually is lest it makes us look bad!" You'd think they could hire decent PR but apparently not. The only way what they're saying could be true is if the voting actually does nothing and the story progression is already determined in which case the influence points and the decisions would arguably be fraud.
Don’t give them the benefit of the doubt. They are absolutely aware of what they’re doing and how it will affect people, all the devs know and are keeping quiet. They know how people will react beforehand, and it’s all calculated. Konami believes this will make a profit even despite the backlash it was bound to receive. These are incredibly smart groups of people, and they regard nickel and diming as an art form.
The fact that the best Silent Hill experience in recent years was a demo back when the PS4 was current gen and Kojima was at the helm for Konami and Norman Reedus was the main protagonist speaks volumes.
@@saschaberger3212The masses are plain stupid. They eat up ANY shit that gets thrown at them and make those greedy corporations a ton of money which gives them all the approval they need to keep going. Complaining and whining about predatory and exploitative gameplay mechanics WHILE BUYING THOSE SHITTY GAMES is the pinnacle of stupidity. All those sheeple might just as well shut the hell up and consume that corporate garbage in silence. It wouldn't make a difference. Those idiots with their crocodile tears aren't helping the situation at all. In fact THEY are the major reason for the rapid decline in gaming quality. The corpos wouldn't dare to pull of any of their schemes if there weren't that many braindead idiots out there who always end up shoving endless amounts of money down those corpos' gluttonous pie holes! I despise those ppl more than those companies. Ppl just can't keep their fricking bucks to themselves and never bother to do even some basic research on the recent games, yet they expect for shit to change out of nowhere! HOW?! Stupid morons... 🤬🤬🤬
Konami earns more from their pachinko machines (Japanese gambling machines) than from gaming. Konami's whole business model is nickel and diming consumers.
@@rubenter2442 EA: Ok so if you're gonna want to fight me you need to purchase the "Battle Master" pack which contains the key to enter the ring, as well as a pair of mismatched socks and the ability to punch at 10% strength with your left hand. Your left hand has a disadvantage on striking so go ahead and knock that down to 5%. If you want full use of your right arm that'll be the "Fists of Fun" pack; if you want to be able to block our strikes that'll be the "Best Offense - Good Defense" pack, but you can only block 20% of a strike's damage. Next if you want to move around in the ring, that'll be the "Feet of Fury" pack; if you want to kick us, that'll be "Getting Your Feet Wet" packs 1 and 2 respectively. If you want the ability to recover health between rounds, you'll need the "Stick and Stones, Jackie; Sticks and Stones" pack; this specific pack has the potential for abuse and because we want a good clean fighting experience, we've chosen to split it up into gradually increasing increment packs of 5% capping at 30%. You have to buy packs 1 through 5 first if you want to own the 30% health regen pack. Lastly we have the "Funny Wardrobe" pack which offers a dazzling selection of plain white fighting attire in a whopping three styles - short, medium, and long sleeve. If you'd like other colors we also have the "Wacky and Wonderful Wardrobe" pack, the "Zippy and Zany Wardrobe" pack, the "Boisterous and Bonkers Wardrobe" pack, and the "Flirtatiously Fighty Wardrobe" packs - these each allow you to change the color of your wardrobe to Blue, Yellow, Green, and Neon Pink respectively. Lastly you'll need to buy the "Wait, Time Out!" pack which allows our fight to utilize a standard 3:00 minute digital clock complete with complimentary bell to let us know when the round has ended. If you'll let me tally that up, your grand total for this fight comes out to....$399.89 before tax. Also these packs are nonrefundable. If you choose not to buy any of them, we can still fight as intended - it'll just be in a back alley, you aren't allowed to punch me or defend yourself, you only get to wear a censor bar, and I'll be eating a cheeseburger while wielding a lead pipe. Perfectly fair, you honestly probably don't even need any of these packs - they just enhance the experience of the base combat.
20 years ago if someone asked you "Would you like to pay so you could play _less_ of a videogame?", or no, even "Would you like to play _less_ of a videogame for free?" you wouldn't even understand what that means. How is playing less an *offer*? Nowadays we don't even question that games consist of boring chores nobody wants to do, and they sell us the option to not do them.
That’s why I pick and choose my games with extreme scrutiny nowadays. I’m not doing a huge time investment live service game unless there’s a real world social benefit from it. Otherwise there are many fantastic games out there that infatuate you from start to finish. P5R is singlehandedly rekindling my love for gaming
Who the hell is honestly surprised? The SH that people loved has been gone for a very long time. Konami doesn’t care about its fanbase. It’s like beating a dead horse.
More like "Fucking a Flogged Dead Horse" at this point. But regardless of quality, SH2R is likely going to sell well just on it's name alone. Modern gamers are a very superficial bunch. They see _shiny_ and think it's gold.
And once more, we get an egregious, clear view as to why monetisation needs to stay out of games. These greedy companies always want more, till they get extremely obvious, they backtrack, they ramp it up again. Greed really does ruin all things
Unfortuantly players voted with their wallets, monetization is the way to go and it's not going to stop. Pretty obvious considering how much the annual sport games make, but to really hammer it in. In 2010 WoW sold a mount this mount made more money then Starcraft 2 Wings of Liberty did.
Imagine if you're watching a movie and the audience can pay to change the movie's plot. You're just trying to enjoy the movie but the people in the crowd who pay the most will override any decision you have. Not to mention this is a live ongoing show. What happens when the series ends? What can you do with your premium currency? You can't use it to vote because the show is over. They sure as hell aren't going to continue it forever and who's to say the quality is going to be consistent?
Oh dang, you're right And what if that person changing the plot to something you don't like is doing it on purpose? I can already see a whale with money to burn, that hates fun, stumbling on this
@@samuelhofer7099If I understand correctly their excuse is that they made pay-to-win so ruinously expensive that forcing an unpopular outcome with money shouldn't be plausible in practice even if it's possible in theory. If you whale it up and get a few dozen extra votes, it still won't sway that much as long as thousands actually participate. I really doubt someone will burn millions just to mess with this "game".
Being a fan of silent hill is so hard rn, especially when they’re doing such nonsense as *Putting Micro transactions in a television show!* (It’s like they stared at the cutscenes of miscellaneous SH games and thought people would pay for them.)
OMG, Konami has no shame whatsoever, can you imagine if you had to pay premium currencies just to make a decision between life and death in the game, Until Dawn? Like you wouldn't be able to get the ending you want or be able to save everyone because of such scummy tactics smh
If Konami’s aim is to not only restore faith in Silent Hill but also THEMSELVES as a video game publisher, I can’t imagine a worse way of doing it than this. It’s almost as if they set out to do the exact opposite.
At least EA has a good indie dev program. That's basically how A Way Out was made and Josef Fares was able to make games like It Takes Two. But yeah, that's probably EA's only bright spot
Except with a lot more influence because your company can be denied insurance if it has former Konami employees or even if you're the former Konami employee. Even if your company has nothing to do with video games, it can be related to construction, truck driving, food, doesn't matter.
Its a wild to see the main menu screen of this game, and the way they draw the eye immediately to the store without making it the biggest on the screen. Your eye is drawn to the founders pack offer as it is the biggest on the screen, then they put the bright blue dots showing what image your on right abpve the store. Its subtle but works, hell the first thing yong mentions about it is the store despite it being put between two other buttons that look the exact same. It is a design that is very deliberately trying to get you to spend money without feeling manipulated to, which is perfect for a company that makes gambling machines
I remember back in the days of playing PS2 Silent Hills Shattered Memories while my big brother "helping" me by watching and screaming louder than me as a player. It's one of the best childhood memories I've had so far. Mainly because the game's best weapon is a mere flare stick and that only helps you to stop those creatures for quite short a time before they chase my arse again in those nightmare sequences. Oh how far konami has fallen.
Something that contradicts the CEOs statement on IP not being important, is that the trailer showed that players can get Gold Moment (trading cards) if they are the number 1 influencer, so there is a system to encourage players to spend tons of IP.
I'm still optimistic for Silent Hill f (at least the story and world) since it's being written by Ryukishi07, who (from what I've experienced so far of the Higurashi sound novels) is pretty talented when it comes to telling stories about cursed places with wonderful and terrifying characters. But honestly, anything from any Konomi franchise that happens to be good is probably gonna be purely because of the talented developers and creators, not because of (and probably in spite of) Konomi as a publisher.
Well that goes for all media right? There’s no talent or passion behind dumping a bunch of money into someone else’s passion project hoping to make a return on investment
This has gotten crazy now. It seems like since Blizzard opened the door to outrageous monitization with Diablo Immortal that every game company now wants to milk gamers of their last pennies.
i would also like to point this out: who’s to say that Konami won’t just stack some of the decisions? since the decisions can be voted on for 24 hours after the broadcast, they can just stack the results and declare what THEY want (which would certainly save money on needing to make those scenes right away). Sure, eventually people can just play their own version with different decisions, but whose to say Konami already doesn’t have a “canon” path all set out so they only need to worry about animating and voicing their scenes first. it totally fits what a company would do and the voting means nothing anyway so they just get money for nothing.
U.S. politics: The more money you have means the more speech you have means the more influence you have over the politicians This "game": The more money you have means the more speech you have means the more influence you have over the plot And we're not suppose to be jaded and cynical about the games industry...?
It's well known that Konami literally let anyone make a Silent Hill product. Bad Robot Productions, Behavior Interactive, Genvid entertainment, and DJ2 entertainment are responsible for Silent Hill: Ascension. The only thing Konami is guilty of is licensing Silent Hill to these companies to passively make money. As much as Konami gets shit on and deserves it, the mtx schemes aren't their idea, neither was Ascension.
^This. Konami isn't even listed in the end credits for Ascension. All these comments, even this video- If we're going to blame someone, we need to get it right. Blame Genvid.
They used Elder Futhark for the abbreviation of Influence Points but used the symbols for N and W, like don't use symbols/letters for a language and not research it at all its such an easy thing not to mess up
Reminds me of that Defiance TV show. It had a PS3 multi player shooter game and it was supposed to directly influence the show ( which was actually very enjoyable) but nothing seemed to come of it. Not sure if the show got cancelled or no one bought the game 1st. As it was online only it soon ended up in the dollar bin as it was actually unplayable off line.
The show was influencing the game you couldn't progress till the show showed the story. It was actually oka every week they dropped a new update basically. I think it went f2p after the 2nd season and then they split so they weren't connected. (i think Its been awhile.)
I actually really enjoyed the game. 2 my other friends got into it and we had a blast! But the execution was terrible, it went F2P and they made a 2nd installment which didn't fair any better.
It seems just like watching a movie but you throw money at the screen to change something and hope other people in the theater don't throw more money to overrule you.
One of their recent solution? "Oh, we know it's hard to follow, so we're airing it 5 days a week instead of 7 days". And not work on the faulty experience / influence points system that you seem to lose what you gained the next day. Not to mention your custom avatar is always re-randomized when you come back. Thank you for painting the picture the way you did, Yong.
As a long time Silent Hill fan, i've witnessed the slow decay of the series first hand since 2006, so this isn't surprising in the least. And i already know they'll f*ck up all future games somehow.
After how they handled the Metal Gear "Master Collection" and the current state of Delta, I have little confidence in Konami. Other game companies have certainly been taking note on how Blizzard has been monetizing TF out of customers recently, so it not surprising to see this; looks like it's open season on battle passes and micro transactions.
It would have been nice to see a fixed camera perspective brought back. If the character your controlling becomes afraid, injured, or is in dimly lit places. There would be 3 different camera positions with greater amounts of distortion. The controls would remain the same for speed of movement, surfaces transverable, obstacle avoidance, monster movement path, ect. However, changes could be made to any of these listed above. By either slowing down the character, or speeding up monsters or dangerous moving objects.
the worst part of this whole mess has got to be the fact that if Silent Hill 2 Remake doesnt break records in both sales and review score then its entirely likely silent hill f whatever it might be renamed to will be a big F in the chat when it (and potentially the franchise as a whole) gets cancelled and shelved. i doubt konami will sell the rights at that point so it will just be gone from the industry like everything else konami owns.
What an absolutely janked idea. This interactive series seems very similar to Dark Pictures / Supermassive Games, but instead of creating a game with multiple outcomes that can be played or watched multiple time Konami decided to keep full control (and monetisation) of the experience, making it completely pay to win.
When they enthusiastically presented this during that one Konami presentation I didn't know what to make of it but was optimistically intriqued none the less. A shame it turned out to be just another mobile live service cashgrab where you vote with your wallet.
This isn't Silent Hill. This is isn't even a corpse being puppetted around. This is a skeleton on a stick, swiftly crumbling into powder as Konami encourages people to throw coins at its already brittle bones.
WOW, only Konami could have pulled this s**t out of their a**es after paywalling Save Slots in Metal Gear Survive. We went from Pay to Win, to Pay to Progress, to now *Pay to Canonize!*
Whats really hilarious about this is how good of an idea it is. I could see this being a pretty common type of game, and pretty profitable, if they didnt go for such fast cash. A really solid long-term story with room for change and growth in this genre could be very interesting, very fun, and attract a lot of attention. But companies just can't give themselves time to grow anymore, they gotta get the cash grab up front. The microtransaction are what really do it. Just charge up front on an episode to episode basis and charge VERY little, you'll get a huge playerbase with emotional investment who will buy related products and engage with an ongoing series that could hypothetically be very cheap in production and allow for more freedom than a network tv series. I could even abide microtransactions for the character creator if they weren't huge and they weren't also in every other part of the game
Yakuza like a dragon gaiden already on discount for 37.99!!! Thanks yong. Ur excellent voice acting really did some good for the franchise and my bank accout! 🤜🏻🤛🏾
It’s only a matter of time till one individual accumulated enough influence points that they can single-handedly sway the vote in a whole other direction. So even if say 100 people put one point to voted for decision (a) that single person who put 101 points at the last second towards decision (b) changed it
If only Yong applied the same standards to Konami and himself, tolerating at least a fraction of the rightful, 100% justified criticism that is directed at his abysmal Kiryu performance without blocking everybody and screaming “hArASsMeNt!”, this video would actually feel real. Instead it’s just the symptom of Yong’s “for thee but not for me” hypocrisy.
It's more than pay to win but having power over others. It gives them an ego high of superiourity. Whales not only have the money to throw away but the power to silence others wanting a certain outcome. Usually the opposite of what the majority wants. This has been the issue with many IPs in TV shows, games, video games, and comics. Most recently was the Saints Row Reboot "We're not backing down." and Dr Who's Davies "we're holding firm on this." Absolute power corrupts absolutely.
since it's preprogramed everyone should be able to have their character in the story they see, just swap it for whoever is watching, like a lot games do, unless they just have it programed with a specific outfit.
Every time I think Konami has hit rock bottom, they keep finding new ways to dig deeper. Starting to wonder what they will do when they hit magma under all the rock in the Earth's crust.
If you ignore the monetisation (which can be said of a lot of games) I actually like the concept - not enough bigger companies are innovating and trying more out-there ideas these days