I remember when the early builds didn't include any furniture cards because we had to main Necrovalley for tearlaments. It was Insane how everyone had to adjust their decks for a tier 0 format!
If Lady labrynth had a personality I'd be like Glados from portal. Personable enough to keep you company while psychopathic enough to force you to survive all the "puzzles" she made for you.
I hope they hit the true problem with this deck, which is EEV and D barrier, and not limit the archetype cards. It's such a beautiful deck and it would be a shame to see it get the axe.
I hope they do get the axe, i hate labrynth sooooo so so so so so so so so so so so so so so much, theyre the worst waifus since forever and everyone liking them is wayyyyyyy too much of a weeb or has no friends srsly who can play this and not be ashamed of themselves. Especially with those 2 banworthy traps. People should seriously think about how much of a weak dweeb they look like while playing this soyboy soft coomer simp ass deck. No hate, just facts.
this archetype is funny because the mistress of the labyrinth is clearly friends with the knight who is constantly trying to enter. Let's say that she organizes all this drama every time to keep him trained
Good video, gives me more reasons to dislike the archetype, like who thought it was a good idea to allow a deck to use non archetype traps turn 1 on your opponent's turn... Oh yeah, forgot we are talking about Konami... Anyways, the deck is good and the games are nice if you like the archetype, keep doing good videos, waiting to see next one, hopefully is a less toxic gameplan
Oye exordio cuando salga la Transaction rollback a tcg harás un nuevo video de labrynt? a mi me gustaría verlo uwu. Un saludo y gracias por enseñarme mazos nuevos y como armarlos.
Joder como me encanta el deck Mommy Milkers , Ahora a probarlo (Ahora que me acuerdo, no habia una variante de este deck con Diavolos y los demás virus? porque si lo hay de manera consistente fijo van a sacar strats de todos los virus turno 0)
Awesome play, but it really sucks when you're getting ashed, take for example the dragon link game. Luckily nibiru hard counters dragon link, but if it was for another deck, that would have been lost because of ash :(
the fact that Konami is allowing this deck to continue without any hits is honestly a smack in the face to everyone that doesn't play this deck, turn 0 traps? Honestly screw off Konami.
Stuff like EEV and Dimensional Barrier are the problem imho. Those need to go in order for Labrynth to be fair. Still, the deck has shown nowhere near as much success as other ones in the format, despite being hailed as a top tier pick in many lists. (Not a native english speaker, sry if I messed up)
If Tearlaments Teach us a thing is the cards the start playing on your oponent turn going first are a problem Is no the same as Handtraps, Handtraps INTERACTS, they don't literally start your engine Yu-gi-oh have a dice roll problem but this isnt the solution
Tearlaments taught us that playing your engine going second is the SOLUTION, because that creates interaction and both players can play the game. Handtraps are unsearchable 3-ofs that make your deck less interaction and more like spot-checks to see if you drew the out.
I love Labrynth. I already love it in MD with just Lovely. Now with the Big Boss it's a whole other level... If you mix them with the Traptrix and a couple of Kashtira Fenrir (it's like salt, a pinch is needed everywhere) the result is a toxic deck as it should be. My 42 card deck works very well on turn 1, on turn 2 it's better to have "Evenly" on your hand.
I don't think you will have enough problem with backrow hate during the first single, so I would play it just in side at least your locals play backrow hate a lot.
Or we leave them both alone and let trap decks be great..combo has plenty of support and gets more each day. Just a thought..Red-reboot, ash, hell even solemn judgement or 7tools of bandit. Stops lab hard as hell. People just don’t want to think and want endless combos un-interrupted😂
@@lVersatileUsing purple cards doesn't automatically make you any less thoughtless than a combo player. Case in point: implying that a counter trap is _in any way_ a solution to a Turn 0 combo. Red Reboot has also been banned for a year, by the way. Not sure if you knew.
Okay so when you have the field spell on field, when you activate big welcome you can also pop one card? I tought it was only with welcome labrynth not big welcome? Am i wrong? Nice vidéo its very cool, i started to play the game with ur video and still watching your amazing content! (Sorry for my english, its not my native language)
Labrynth Labyrinth says: If you activate a Set "Welcome Labrynth" Normal Trap, you can add this additional effect to that card's effect at resolution. ● Also after that, destroy 1 card on the field. The way it is worded, a "*name*" *card/card type*, the word is question mark refers to all cards in the game with this name. The existence of this card makes "Welcome Labrynth a sub-archetype for Labrynth (similar to how Trap Hole cards are for traptrix) If the card would be restricted to only the original welcome labrynth, the effect would have to be worded like this: If you activate a set "Welcome Labrynth", you can add this additional effect to that card's effect at resolution. ● Also after that, destroy 1 card on the field. Basically, without using something like "monster", "trap" or "card" after a name in quotation marks, it indicates the effect only applies to the card with the specified name.
Whats so funny about it? Its just degenerate and literally unfun, no interaction no back and forth. What happened to actually playing the game? Labrynth is to some extend whats wrong with modern yugioh.
You active something under skill drain, then activate Big Welcome Labrynth to bounce your monster. It effect will resolve with no problems because it's not on the field anymore.
@@miguelcometivos6942 quiza no pasa nada, pero OCG ya no es parametro, alla seguian exprimiendo el tearlament cuando aca estaba muertisimo, la banlist asiatica es muy muy tibia.
@@wakkomouze5088 Si bueno,el tearlament realmente murió?con la banlist mas reciente tuvieron que nerfearlo aún más porque sorpresivamente seguía dando mucho que dar
@@wolichbA lo que me refería hace dos meses es que el mazo estaba débil y nadie lo jugaba por que aparentemente había otras estrategias mejores como dragon link y kashtira, han pasado muchas cosas desde que escribi eso.
I like labrynth.... But i hate it that the deck is now Eradicator turbo.... I rly hate that.... Thats Not fun to play... You can Do so much wich this archetype and Do stuff like that.... IT makes me sad