Alot of the gimmicks added after lap 5 kinda achieved the same job of "anti stall" With the exception of The War timer and the Heat Meter. but the tomato animatronic being a much deadlier version of john ghost also made it more challenging. Also removing the war timer from lap 4 just made lap 4 easy as hell
Lap 3:the pizzaface is chasing you Lap 4:snick get chasing you Lap 5:the ghost john is chase you Lap 6:that fake peppino is attacking you Lap 7:fake santa and cannon gonna attacking you Lap 8:the toppins monster getting chase you Lap 9:its get more difficult hard mode Lap 10 (FINAL):the snick has a second clone and he very fast
@@albireo2990 oh i just realized, that reply i sent was just an idea. i was trying to say that there was already a clone snick in the level (hard mode ghost, which has been updated) and i was suggesting that the chasing one should go faster at lap 9
Im actually really surprised on how this blew up! I'm proud of you, minion! Keep up the good work and videos! Ill start rewarding you with animations and drawings for now on!
that's too easy, i mean the combo refills itself because of hardmode and pizza face is only a problem in the ¨wacky part" but the rest of the level is just shift + left arrow but maybe i played TOO MUCH.
@@filipisagamer8144 Also Lap 9's Elite enemies are really annoying. In the second room of John Gutter, both Mini-Johns during the escape hit you before you can hit them, and its super inconsistent, so you have to taunt, then roll under them while they jump.
beating lap 10 on a new save should bring you to the end also if lap 100 existed, not only would there have to be checkpoints, but there would have to be checkpoints in the SAVE FILE. like, you can exit at lap 15 and the next day have an option to retry from lap 15 because holy cow, nobody's gonna try 100 in a day. *yet.*
Lap 3 pizzaface lap 4 SNICK lap 5 John ghost lap6 fake peppino chasing you (old deleted mechanic) lap 7 goblin and fake Santa lap 8 tomato monster lap 9 hard mode snick lap 10 timer
This is cool and all, but GOD the songs after lap 3 are very degrading. Also will somebody please make a Pizzamancer sprite for the heat meter already? I'm sick of seeing two Snicks
8:47 okay here is a error of the music You see this one is ment to be for lap 5 but instead we get it in lap 7 Soo Lap 7 music should be in lap 5 Also lap 7 music is called Pasta a la vista Alsp fun fact in lap 9 enemies that shouldn't be there apears And Lap 7 give all enemies the elite mode
Lap 1 it's pizza time You have 3-4 minutes yo escape lap 2 it's lap 1 but with shorter time lap 3 pizzaface Will Chase You lap 4 it's lap 3 but snick Will also Chase You lap 5 Ghost pillar John Will Chase You also lap 6 fake peppino Chase You coping youre moves lap 7 santa and goblin dead beard Will try to You to lose lap 8 the tomato animatronic Will Chase You lap 9 now it's hard mode and for some reason there are 2 snicks ?Huh? And lap 10 the timer of war it's also there with a text that says dude f*****g stop that all.
12:37 like this spinning ground pound move? While you are in the air (and also are at least at Mach 2 speed) you hold Down, and while holding Down, you press Jump (or press Grab I don’t fully remember) to do the move
Edge is a gen-alpha term which means to have intercourse and stopping right before you "release". With that said, the hell you mean you can't edge to this?
@@explosiveheads1391 your thinking of something else. Hardmode was suppose to be in the final update of pizza tower but they scrapped that. You can still access it with debug but it will show hardmode snick instead of combo ghost