In this video, @MartinKlekner breaks down how the cover art for the "Master 3D Environments in Blender" course was created in Blender.
⇨ Master 3D Environments course: bit.ly/b3d-environment-course05
⇨ Blender Shortcut PDF (email required): bit.ly/cgboost-resources06
⇨ Blender Secrets E-book (affiliate): gumroad.com/a/436106355
LINKS
⇨ Martins RU-vid channel: @MartinKlekner
⇨ Trees & Bushes pack on Blendswap: www.blendswap.com/blend/14644
⇨ AmbientCG (formerly CC0 Textures): ambientcg.com/
⇨ PureRef: pureref.com/
CHAPTERS
00:00 - Intro
00:36 - Improved course chapter
00:57 - Reference images
01:22 - ANT Landscape base Displace modifier
02:14 - Mixing Shaders and Erosion addon
03:00 - AmbientCG textures
03:16 - Mapping textures to horizontal areas
03:56 - Ocean Vector displacement
05:42 - Scene's particles
06:38 - Render Layers & Compositing advantages
08:03 - Outro
MY SYSTEM
CPU: Intel Core i7-7700K 4,2 Ghz
GPU: GeForce GTX 1070 Ti
RAM: 64 GB
FOLLOW CG BOOST
⇨ Facebook: / cgboost
⇨ Twitter: / cgboost
⇨ Instagram: / cg_boost
⇨ Web: cgboost.com/
#b3d #environment #tutorial
23 июл 2024