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Learn These 11 Modeling Tools to Get Started with Maya Modeling for Beginners 

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"Maya Foundation: Home Study Course": www.worldofleveldesign.com/store/maya-game-environment-modeling-foundation.php
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Full tutorial with video and notes: www.worldofleveldesign.com/categories/3d-game-modeling/maya-beginner-modeling-tools.php
You only need to know 11 modeling tools to get started modeling in Maya. With these you'll be able to model most of environments and props. Focus on mastering these 11 first.
#3dmodeling #maya #mayamodeling
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Chapters
00:00 Intro
01:10 Extrude
06:21 Bevel
08:57 Multi-Cut
12:48 Connect
15:32 Circularize
18:50 Combine/Separate/Extract
22:39 Bridge
28:50 Target Weld
29:57 Booleans
38:31 Soft/Hard Edges
42:41 Reverse Faces
46:38 Maya Foundation

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27 сен 2022

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Комментарии : 8   
@dodiezero
@dodiezero 9 месяцев назад
thank you! This just answered all my problems and inconvenience during my time with Maya; especially with Booleans & Soft/Hard Edges
@dubblesnup4457
@dubblesnup4457 10 месяцев назад
this is super helpful!
@ভোমরা
@ভোমরা Месяц назад
Thanks Sir.
@kimquy40
@kimquy40 Год назад
Thank you so much for your video, it's very helpful for me 😊
@alexbro2007
@alexbro2007 Год назад
Thank you so much. Great straight forward tutorial. Well done men. Do more
@joelwesterveltaia2196
@joelwesterveltaia2196 7 месяцев назад
Very nice presentation. Thank you.
@FFG-Gaming87
@FFG-Gaming87 Год назад
Nice video . Much helpful!
@AlexTsekot
@AlexTsekot 2 года назад
Its an old script but still works wonders, I really suggest the zPipeMaker by Chris Zukowski , there is a free and a paid version and its way better than bridging or using a spline if you need accurate bends that mimic real life.
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